07:45:42  INFO   memory - GUI - Ignore invalid memory access: false
07:45:55  INFO      emu - GUI - Java version: 1.7.0_13 (1.7.0_13-b20)
07:45:55  INFO      emu - GUI - Java library path: lib/windows-x86
07:45:55  INFO      emu - GUI - Jpcsp v0.6 3040:3069
07:45:55  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = NPJH50708
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
HRKGMP_VER = 19
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = ?�p??????���y���������M�w��
USE_USB = 1
probably homebrew? false
07:45:55  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
07:45:55  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
07:45:55  WARN   loader - GUI - Encrypted file detected! (~PSP)
07:45:55  INFO   loader - GUI - Calling crypto engine for PRX.
07:45:57  INFO   loader - GUI - Found ModuleInfo name:'pspsystem' version:0101 attr:00000000 gp:08f9b880
07:45:57  INFO   loader - GUI - Found 292 unresolved imports
07:45:57  INFO   loader - GUI - 292 NIDS mapped
07:45:58  INFO hle.ThreadManForUser - GUI - Audio threads disabled: false
07:45:58  INFO hle.sceDisplay - GUI - Only GE Graphics: false
07:45:58  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
07:45:58  INFO hle.sceAudio - GUI - Audio ChReserve disabled: false
07:45:58  INFO hle.sceAudio - GUI - Audio Blocking disabled: false
07:45:58  INFO hle.sceMpeg - GUI - Media Engine enabled
07:45:58  INFO      hle - GUI - Using the external audio decoder (SonicStage)
07:45:58  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
07:45:58  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
07:45:58  INFO      emu - GUI - Using the following settings:
07:45:58  INFO      emu - GUI - Configuration / Region
07:45:58  INFO      emu - GUI -     Language                                 [�饻�y]
07:45:58  INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
07:45:58  INFO      emu - GUI -     Daylight savings:                        [Off]
07:45:58  INFO      emu - GUI -     Time zone offset in minutes (GMT+/-):    [0]
07:45:58  INFO      emu - GUI -     Time format:                             [24H]
07:45:58  INFO      emu - GUI -     Date format:                             [YYYY-MM-DD]
07:45:58  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
07:45:58  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
07:45:58  INFO      emu - GUI -     Nickname:                                []
07:45:58  INFO      emu - GUI - Configuration / Video
07:45:58  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
07:45:58  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
07:45:58  INFO      emu - GUI -     [ ] Use vertex cache
07:45:58  INFO      emu - GUI -     [ ] Use shaders
07:45:58  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
07:45:58  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
07:45:58  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
07:45:58  INFO      emu - GUI -     [ ] Enable saving GE screen to Textures instead of Memory
07:45:58  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
07:45:58  INFO      emu - GUI -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
07:45:58  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
07:45:58  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
07:45:58  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
07:45:58  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
07:45:58  INFO      emu - GUI -     [ ] Use Software Rendering (very experimental, not yet complete, slow)
07:45:58  INFO      emu - GUI - Configuration / Audio
07:45:58  INFO      emu - GUI -     [ ] Disable audio threads
07:45:58  INFO      emu - GUI -     [ ] Disable audio channels (not recommended)
07:45:58  INFO      emu - GUI -     [ ] Disable audio blocking
07:45:58  INFO      emu - GUI - Configuration / Memory
07:45:58  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
07:45:58  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
07:45:58  INFO      emu - GUI - Configuration / Media
07:45:58  INFO      emu - GUI -     [X] Use Media Engine
07:45:58  INFO      emu - GUI -     [ ] Extract media files to tmp folder
07:45:58  INFO      emu - GUI -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
07:45:58  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
07:45:58  INFO      emu - GUI - Configuration / Compiler
07:45:58  INFO      emu - GUI -     [X] Use compiler (dynarec)
07:45:58  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
07:45:58  INFO      emu - GUI -     [3000] Maximum method size
07:45:58  INFO      emu - GUI - Configuration / Crypto
07:45:58  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
07:45:58  INFO      emu - GUI -     [ ] Handle SAVEDATA in crypto mode
07:45:58  INFO      emu - GUI -     [ ] Extract original PGD files to the TMP folder
07:45:58  INFO      emu - GUI - Configuration / Display
07:45:58  INFO      emu - GUI -     Anti-aliasing:                           [OFF]
07:45:58  INFO      emu - GUI -     Resolution:                              [Native]
07:45:58  INFO      emu - GUI -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
07:45:58  INFO hle.IoFileMgrForUser - GUI - pspiofilemgr - filepath disc0/
07:45:58  INFO       ge - GUI - Using RenderingEngineLwjgl31
07:45:58  INFO       ge - GUI - Using VBO
07:45:58  INFO       ge - GUI - OpenGL version: 4.3.0
07:45:58  INFO       ge - GUI - Shading Language version: 4.30 NVIDIA via Cg compiler
07:45:58  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
07:45:58  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x0
07:45:59  INFO  runtime - Emu - Using Compiler
07:45:59  INFO compiler - user_main - Replacing CodeBlock at 0x08ABC778 by Native Code 'strlen'
07:45:59  INFO compiler - user_main - Replacing CodeBlock at 0x089D03CC by Native Code 'nop'
07:46:00  INFO compiler - user_main - Replacing CodeBlock at 0x088F2060 by Native Code 'nop'
07:46:00  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
07:46:00  INFO compiler - user_main - Replacing CodeBlock at 0x08AC68B4 by Native Code 'sceGuMaterial'
07:46:00  INFO compiler - user_main - Replacing CodeSequence at 0x08AC53F8-0x08AC54C4 by Native Code 'sceGuDrawArray'
07:46:00  INFO compiler - user_main - Replacing CodeBlock at 0x08AC5A54 by Native Code 'sceGuTexMapMode'
07:46:00  INFO compiler - user_main - Replacing CodeBlock at 0x08AC5AC4 by Native Code 'sceGuTexImage'
07:46:00  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
07:46:00  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_2D size=16
07:46:00  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
07:46:00  INFO hle.scePower - user_main - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x15
07:46:00  INFO compiler - user_main - Replacing CodeBlock at 0x088ED7A4 by Native Code 'nop'
07:46:00  INFO compiler - user_main - Replacing CodeBlock at 0x088FEE28 by Native Code 'nop'
07:46:00  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
07:46:00  INFO compiler - filethread - Replacing CodeBlock at 0x08ABC314 by Native Code 'memcmp'
07:46:00  INFO hle.IoFileMgrForUser - filethread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CDVDROOT/BASEBALL.FBD flags = 1 permissions = 00
07:46:00  WARN hle.ThreadManForUser - filethread - hleKernelNotifyCallback(type=0) thread:'filethread' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
07:46:00  INFO compiler - user_main - Replacing CodeBlock at 0x0890D8A0 by Native Code 'nop'
07:46:00  WARN hle.ThreadManForUser - filethread - hleKernelNotifyCallback(type=0) thread:'filethread' overwriting previous notifyArg 0x32 -> 0x32, newCount=3
07:46:00  WARN hle.ThreadManForUser - filethread - hleKernelNotifyCallback(type=0) thread:'filethread' overwriting previous notifyArg 0x32 -> 0x32, newCount=4
07:46:00  WARN hle.ThreadManForUser - filethread - hleKernelNotifyCallback(type=0) thread:'filethread' overwriting previous notifyArg 0x32 -> 0x32, newCount=5
07:46:00  WARN hle.ThreadManForUser - filethread - hleKernelNotifyCallback(type=0) thread:'filethread' overwriting previous notifyArg 0x32 -> 0x32, newCount=6
07:46:00  WARN hle.ThreadManForUser - filethread - hleKernelNotifyCallback(type=0) thread:'filethread' overwriting previous notifyArg 0x32 -> 0x32, newCount=7
07:46:00  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
07:46:00  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
07:46:00  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
07:46:00  INFO compiler - user_main - Replacing CodeBlock at 0x08ABC734 by Native Code 'strcpy'
07:46:00  INFO hle.scePower - user_main - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x1F
07:46:01  INFO compiler - SoundMainThread - Replacing CodeBlock at 0x08812C0C by Native Code 'nop'
07:46:01  INFO compiler - SoundMainThread - Replacing CodeBlock at 0x088132AC by Native Code 'nop'
07:46:01  INFO compiler - user_main - Replacing CodeBlock at 0x08ABC858 by Native Code 'strncpy'
07:46:01  WARN hle.ThreadManForUser - SoundMainThread - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - user_main - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - SoundMainThread - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - SoundMainThread - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - SoundMainThread - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - SoundMainThread - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - SoundMainThread - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - SoundMainThread - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - SoundMainThread - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - SoundMainThread - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - SoundMainThread - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - SoundMainThread - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - SoundMainThread - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - user_main - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - user_main - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - user_main - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.IoFileMgrForUser - user_main - stat - 'PSP_GAME/USRDIR/CDVDROOT/SOUND/VOICE13.BIN' umd file/dir not found
07:46:01  WARN hle.ThreadManForUser - user_main - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.IoFileMgrForUser - user_main - stat - 'PSP_GAME/USRDIR/CDVDROOT/SOUND/VOICE14.BIN' umd file/dir not found
07:46:01  WARN hle.ThreadManForUser - user_main - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.IoFileMgrForUser - user_main - stat - 'PSP_GAME/USRDIR/CDVDROOT/SOUND/VOICE15.BIN' umd file/dir not found
07:46:01  WARN hle.ThreadManForUser - user_main - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - user_main - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - user_main - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - SoundMainThread - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  WARN hle.ThreadManForUser - SoundMainThread - hleKernelWaitEventFlag already another thread waiting on it
07:46:01  INFO compiler - user_main - Replacing CodeBlock at 0x088133FC by Native Code 'nop'
07:46:01  INFO hle.IoFileMgrForUser - SoundMainThread - hleIoOpen filename = disc0:/sce_lbn0x0000_size0xffffffff flags = 4001 permissions = 0644
07:46:01  INFO compiler - SoundMainThread - Replacing CodeBlock at 0x0893EFBC by Native Code 'nop'
07:46:01  INFO compiler - SoundMainThread - Replacing CodeBlock at 0x08813B8C by Native Code 'nop'
07:46:01  INFO compiler - user_main - Replacing CodeBlock at 0x088C419C by Native Code 'nop'
07:46:01  INFO compiler - user_main - Replacing CodeBlock at 0x08908E44 by Native Code 'nop'
07:46:01  INFO compiler - user_main - Replacing CodeBlock at 0x0890EC18 by Native Code 'nop'
07:46:01  INFO compiler - user_main - Replacing CodeBlock at 0x088F2948 by Native Code 'nop'
07:46:02  INFO compiler - user_main - Replacing CodeBlock at 0x088ED830 by Native Code 'nop'
07:46:02  INFO compiler - user_main - Replacing CodeBlock at 0x088ED838 by Native Code 'nop'
07:46:02  INFO compiler - user_main - Replacing CodeBlock at 0x0881D768 by Native Code 'nop'
07:46:02  WARN hle.ThreadManForUser - filethread - hleKernelNotifyCallback(type=0) thread:'filethread' overwriting previous notifyArg 0x32 -> 0x32, newCount=8
07:46:02  INFO hle.IoFileMgrForUser - filethread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CDVDROOT/OVERLAYS/MAINPRG.ELF flags = 1 permissions = 00
07:46:02  WARN hle.ThreadManForUser - filethread - hleKernelNotifyCallback(type=0) thread:'filethread' overwriting previous notifyArg 0x32 -> 0x32, newCount=9
07:46:02  WARN hle.ThreadManForUser - filethread - hleKernelNotifyCallback(type=0) thread:'filethread' overwriting previous notifyArg 0x32 -> 0x32, newCount=10
07:46:02  INFO hle.UtilsForUser - user_main - sceKernelIcacheInvalidateAll
07:46:02  INFO compiler - user_main - Replacing CodeBlock at 0x088F2154 by Native Code 'nop'
07:46:02  INFO hle.sceUtility - user_main - sceUtilityMsgDialogInitStart 0x090B5CD0-0x090B5F94: result 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0x00000000
message '????????????????????�C 
??????��???????????? 
?????????��?????�B 
??��????????????????�B 
���^?�q��?��????????�C 
??�B???��????????????�洫?????????�C 
�N???�W��????��??????�C'
options 0x000000A1
buttonPressed 0x00000000
07:46:02  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
07:46:03 ERROR hle.ThreadManForUser - user_main - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
07:46:22  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
07:46:22 ERROR   memory - user_main - write32 - Invalid memory address : 0xCC PC=08AC56A8