 INFO      emu - GUI - Java version: 1.7.0_21 (1.7.0_21-b11)
 INFO      emu - GUI - Java library path: lib/windows-amd64
 INFO      emu - GUI - Jpcsp v0.6 3040:3115
 INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJS00458
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.03
HRKGMP_VER = 19
PARENTAL_LEVEL = 7
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = ߂XN[Ctro
USE_USB = 0
probably homebrew? false
 INFO hle.ThreadManForUser - GUI - Audio threads disabled: false
 INFO hle.sceDisplay - GUI - Only GE Graphics: false
 INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
 INFO hle.sceAudio - GUI - Audio ChReserve disabled: false
 INFO hle.sceAudio - GUI - Audio Blocking disabled: false
 INFO hle.sceMpeg - GUI - Using JPCSP connector
 INFO hle.sceMpeg - GUI - Media Engine enabled
 INFO      hle - GUI - Using the external audio decoder (SonicStage)
 INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
 INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
 INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
 INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
 INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
 INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
 INFO      emu - GUI - Using unpacked UMD EBOOT.BIN image
 INFO      emu - GUI - Using the following settings:
 INFO      emu - GUI - Configuration / Region
 INFO      emu - GUI -     Language                                 [{]
 INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
 INFO      emu - GUI -     Daylight savings:                        [Off]
 INFO      emu - GUI -     Time zone offset in minutes (GMT+/-):    [0]
 INFO      emu - GUI -     Time format:                             [24H]
 INFO      emu - GUI -     Date format:                             [YYYY-MM-DD]
 INFO      emu - GUI -     WLAN power saving mode:                  [Off]
 INFO      emu - GUI -     Ad hoc channel:                          [Auto]
 INFO      emu - GUI -     Nickname:                                []
 INFO      emu - GUI - Configuration / Video
 INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
 INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
 INFO      emu - GUI -     [ ] Use vertex cache
 INFO      emu - GUI -     [ ] Use shaders
 INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
 INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
 INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
 INFO      emu - GUI -     [ ] Enable saving GE screen to Textures instead of Memory
 INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
 INFO      emu - GUI -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
 INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
 INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
 INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
 INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
 INFO      emu - GUI -     [ ] Use Software Rendering (very experimental, not yet complete, slow)
 INFO      emu - GUI - Configuration / Audio
 INFO      emu - GUI -     [ ] Disable audio threads
 INFO      emu - GUI -     [ ] Disable audio channels (not recommended)
 INFO      emu - GUI -     [ ] Disable audio blocking
 INFO      emu - GUI - Configuration / Memory
 INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
 INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
 INFO      emu - GUI - Configuration / Media
 INFO      emu - GUI -     [X] Use Media Engine
 INFO      emu - GUI -     [X] Extract media files to tmp folder
 INFO      emu - GUI -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
 INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
 INFO      emu - GUI - Configuration / Compiler
 INFO      emu - GUI -     [X] Use compiler (dynarec)
 INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
 INFO      emu - GUI -     [3000] Maximum method size
 INFO      emu - GUI - Configuration / Crypto
 INFO      emu - GUI -     [X] Extract decrypted EBOOT.BIN files to the TMP folder
 INFO      emu - GUI -     [X] Handle SAVEDATA in crypto mode
 INFO      emu - GUI -     [X] Extract original PGD files to the TMP folder
 INFO      emu - GUI - Configuration / Display
 INFO      emu - GUI -     Anti-aliasing:                           [OFF]
 INFO      emu - GUI -     Resolution:                              [Native]
 INFO      emu - GUI -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
 INFO hle.IoFileMgrForUser - GUI - pspiofilemgr - filepath disc0/
 INFO       ge - GUI - Using RenderingEngineLwjgl31
 INFO       ge - GUI - Using VBO
 INFO       ge - GUI - OpenGL version: 3.3.0
 INFO       ge - GUI - Shading Language version: 3.30 NVIDIA via Cg compiler
 INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
 INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x0
 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0308) PSP_MODULE_AV_MP4 loaded
 INFO hle.sceUtility - user_main - sceUtilityUnloadModule(module=0x0308) PSP_MODULE_AV_MP4 unloaded
 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0308) PSP_MODULE_AV_MP4 loaded
 WARN hle.sceMp4 - user_main - Unimplemented sceMp4Init unk1=true, unk2=true
 WARN hle.sceMp4 - user_main - Unimplemented sceMp4Finish
 INFO hle.sceUtility - user_main - sceUtilityUnloadModule(module=0x0308) PSP_MODULE_AV_MP4 unloaded
 INFO hle.sceUtility - user_main - sceUtilityUnloadModule(module=0x0300) PSP_MODULE_AV_AVCODEC unloaded
 INFO hle.scePower - user_main - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x13
 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/psmf.prx') HLE module psmf loaded
 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'psmf'
 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/libfont.prx') HLE module libfont loaded
 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'libfont'
 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/libpsmfplayer.prx') HLE module libpsmfplayer loaded
 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'libpsmfplayer'
 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
 INFO hle.sceUtility - Test Thread - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
 INFO hle.sceUtility - Test Thread - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
 INFO hle.sceUtility - Test Thread - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
 INFO hle.sceMpeg - Test Thread - sceMpegInit
 INFO   stdout - Test Thread - max savesize: 76 bytes
 INFO hle.IoFileMgrForUser - Test Thread - hleIoOpen filename = disc0:/PSP_GAME/INSDIR/RES.DAT flags = 1 permissions = 0777
 INFO hle.IoFileMgrForUser - Test Thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/envpsp.dat flags = 1 permissions = 0777
 INFO hle.IoFileMgrForUser - Test Thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/first.dat flags = 1 permissions = 0777
 INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
 INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=16
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20
 INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=12(FILES), gameName=ULJS00458, saveName=<>, fileName=, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=15(READSECURE), gameName=ULJS00458, saveName=<>, fileName=SYSTEM.DAT, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=15(READSECURE), gameName=ULJS00458, saveName=<>, fileName=SAVE0.DAT, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=15(READSECURE), gameName=ULJS00458, saveName=<>, fileName=SAVE1.DAT, secureVersion=0
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/bgm.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/bgm.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/bgm.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/bgm.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/music.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/music.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/music.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/music.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/se.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/se.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/se.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/se.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/voice.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/voice.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/voice.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/voice.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/comment.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/comment.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/comment.awb flags = 4001 permissions = 020644
 INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/comment.awb flags = 4001 permissions = 020644
 INFO hle.scePsmfPlayer - Test Thread - PSMF Player Data: displayBuffer=0x08400000, displayBufferSize=0x300000, playbackThreadPriority=35
 WARN hle.scePsmfPlayer - Test Thread - Unimplemented scePsmfPlayerSetTempBuf psmfPlayer=0x8BFA640, tempBufAddr=0x08C2A340, tempBufSize=0x10000
 INFO hle.scePsmfPlayer - Test Thread - Loading PSMF file 'disc0:/PSP_GAME/USRDIR/KIRA_OP.pmf'
ERROR      emu - Test Thread - Attempt to use SceUID for different purpose (purpose='ThreadMan-eventflag',original='ThreadMan-thread')
 WARN hle.ThreadManForUser - Test Thread - checkEventFlagID unknown uid=0x7E
 INFO hle.scePsmfPlayer - Test Thread - Found play info data: videoCodec=0xE, videoStreamNum=0, audioCodec=0x1, audioStreamNum=0, playMode=0, playSpeed=1
 INFO       me - Test Thread - Using external audio 'tmp\ULJS00458\Mpeg-20232192\ExtAudio.wav'
 WARN hle.ThreadManForUser - Test Thread - checkThreadID not found thread 0x00000062
 WARN hle.ThreadManForUser - Test Thread - checkThreadID not found thread 0x00000062
 INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=16
 INFO hle.IoFileMgrForUser - Test Thread - hleIoOpen filename = disc0:/PSP_GAME/INSDIR/RES.DAT flags = 1 permissions = 0777
 WARN hle.ThreadManForUser - Test Thread - checkThreadID not found thread 0x00000082
 WARN hle.ThreadManForUser - Test Thread - checkThreadID not found thread 0x00000082
 INFO   stdout - Test Thread - Live2D version 0.9.00b18 for PSP
 INFO   stdout - Test Thread - 
 INFO   stdout - Test Thread - max savesize: 304 bytes
 WARN hle.ThreadManForUser - Test Thread - checkThreadID not found thread 0x00000089
 WARN hle.ThreadManForUser - Test Thread - checkThreadID not found thread 0x00000089
 INFO hle.sceUtility - Test Thread - sceUtilityOskInitStart 0x08B55D24-0x08B55D64: desc=O, inText=, outText=
 INFO hle.sceUtility - Test Thread - hleUtilityOskDisplay returning 'Kyousuke'
 INFO hle.sceUtility - Test Thread - sceUtilityOskInitStart 0x08B55D24-0x08B55D64: desc=O, inText=, outText=Kyousuke
 INFO hle.sceUtility - Test Thread - hleUtilityOskDisplay returning 'Kyaa'
 INFO hle.sceUtility - Test Thread - sceUtilityOskInitStart 0x08B55D24-0x08B55D64: desc=O, inText=, outText=Kyaa
 INFO hle.sceUtility - Test Thread - hleUtilityOskDisplay returning 'Kyousuke'
 INFO   stdout - Test Thread - max savesize: 330 bytes
 INFO   stdout - Test Thread - max savesize: 408 bytes
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_INDEX_16BIT|GU_TRANSFORM_3D size=20
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_INDEX_16BIT|GU_TRANSFORM_3D size=20
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20
 INFO   stdout - Test Thread - max savesize: 423 bytes
 INFO   stdout - Test Thread - max savesize: 459 bytes
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=12(FILES), gameName=ULJS00458, saveName=<>, fileName=, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=15(READSECURE), gameName=ULJS00458, saveName=<>, fileName=SYSTEM.DAT, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=12(FILES), gameName=ULJS00458, saveName=<>, fileName=, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=15(READSECURE), gameName=ULJS00458, saveName=<>, fileName=SYSTEM.DAT, secureVersion=0
 INFO   stdout - Test Thread - max savesize: 9464 bytes
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=12(FILES), gameName=ULJS00458, saveName=<>, fileName=, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=22(GETSIZE), gameName=ULJS00458, saveName=<>, fileName=, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=17(WRITESECURE), gameName=ULJS00458, saveName=<>, fileName=SAVE0.DAT, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=17(WRITESECURE), gameName=ULJS00458, saveName=<>, fileName=SAVE1.DAT, secureVersion=0
 INFO   stdout - Test Thread - save time 63502530687909
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=17(WRITESECURE), gameName=ULJS00458, saveName=<>, fileName=SYSTEM.DAT, secureVersion=0
 WARN hle.ThreadManForUser - Test Thread - checkThreadID not found thread 0x0000008B
 WARN hle.ThreadManForUser - Test Thread - checkThreadID not found thread 0x0000008B
 INFO hle.scePsmfPlayer - Test Thread - PSMF Player Data: displayBuffer=0x08400000, displayBufferSize=0x300000, playbackThreadPriority=35
 WARN hle.scePsmfPlayer - Test Thread - Unimplemented scePsmfPlayerSetTempBuf psmfPlayer=0x8DC39F0, tempBufAddr=0x08DC3A00, tempBufSize=0x10000
 INFO hle.scePsmfPlayer - Test Thread - Loading PSMF file 'disc0:/PSP_GAME/USRDIR/KIRA_OP.pmf'
ERROR      emu - Test Thread - Attempt to use SceUID for different purpose (purpose='ThreadMan-eventflag',original='ThreadMan-thread')
 WARN hle.ThreadManForUser - Test Thread - checkEventFlagID unknown uid=0x93
 INFO hle.scePsmfPlayer - Test Thread - Found play info data: videoCodec=0xE, videoStreamNum=0, audioCodec=0x1, audioStreamNum=0, playMode=0, playSpeed=1
 INFO       me - Test Thread - Using external audio 'tmp\ULJS00458\Mpeg-20232192\ExtAudio.wav'
 WARN hle.ThreadManForUser - Test Thread - checkThreadID not found thread 0x00000087
 WARN hle.ThreadManForUser - Test Thread - checkThreadID not found thread 0x00000087
 WARN hle.ThreadManForUser - Test Thread - checkThreadID not found thread 0x0000009B
 WARN hle.ThreadManForUser - Test Thread - checkThreadID not found thread 0x0000009B
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=12(FILES), gameName=ULJS00458, saveName=<>, fileName=, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=15(READSECURE), gameName=ULJS00458, saveName=<>, fileName=SYSTEM.DAT, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=12(FILES), gameName=ULJS00458, saveName=<>, fileName=, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=15(READSECURE), gameName=ULJS00458, saveName=<>, fileName=SYSTEM.DAT, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=12(FILES), gameName=ULJS00458, saveName=<>, fileName=, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=22(GETSIZE), gameName=ULJS00458, saveName=<>, fileName=, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=17(WRITESECURE), gameName=ULJS00458, saveName=<>, fileName=SAVE0.DAT, secureVersion=0
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=17(WRITESECURE), gameName=ULJS00458, saveName=<>, fileName=SAVE1.DAT, secureVersion=0
 INFO   stdout - Test Thread - save time 63502530923471
 INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B55F90-0x08B56590: Address 0x08B55F90, mode=17(WRITESECURE), gameName=ULJS00458, saveName=<>, fileName=SYSTEM.DAT, secureVersion=0
 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
