 INFO      emu - GUI - Java version: 1.7.0_21 (1.7.0_21-b11)
 INFO      emu - GUI - Java library path: lib/windows-amd64
 INFO      emu - GUI - Jpcsp v0.6 3040:3127
 INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJS00458
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.03
HRKGMP_VER = 19
PARENTAL_LEVEL = 7
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = ߂XN[Ctro
USE_USB = 0
probably homebrew? false
 INFO hle.ThreadManForUser - GUI - Audio threads disabled: false
 INFO hle.sceDisplay - GUI - Only GE Graphics: false
 INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
 INFO hle.sceAudio - GUI - Audio ChReserve disabled: false
 INFO hle.sceAudio - GUI - Audio Blocking disabled: false
 INFO hle.sceMpeg - GUI - Using JPCSP connector
 INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
 INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
 INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
 INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
 INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
 INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
 INFO      emu - GUI - Using unpacked UMD EBOOT.BIN image
 INFO      emu - GUI - Using the following settings:
 INFO      emu - GUI - Configuration / Region
 INFO      emu - GUI -     Language                                 [{]
 INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
 INFO      emu - GUI -     Daylight savings:                        [Off]
 INFO      emu - GUI -     Time zone offset in minutes (GMT+/-):    [0]
 INFO      emu - GUI -     Time format:                             [24H]
 INFO      emu - GUI -     Date format:                             [YYYY-MM-DD]
 INFO      emu - GUI -     WLAN power saving mode:                  [Off]
 INFO      emu - GUI -     Ad hoc channel:                          [Auto]
 INFO      emu - GUI -     Nickname:                                []
 INFO      emu - GUI - Configuration / Video
 INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
 INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
 INFO      emu - GUI -     [X] Use vertex cache
 INFO      emu - GUI -     [ ] Use shaders
 INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
 INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
 INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
 INFO      emu - GUI -     [ ] Enable saving GE screen to Textures instead of Memory
 INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
 INFO      emu - GUI -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
 INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
 INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
 INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
 INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
 INFO      emu - GUI -     [ ] Use Software Rendering (very experimental, not yet complete, slow)
 INFO      emu - GUI - Configuration / Audio
 INFO      emu - GUI -     [ ] Disable audio threads
 INFO      emu - GUI -     [ ] Disable audio channels (not recommended)
 INFO      emu - GUI -     [ ] Disable audio blocking
 INFO      emu - GUI - Configuration / Memory
 INFO      emu - GUI -     [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
 INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
 INFO      emu - GUI - Configuration / Media
 INFO      emu - GUI -     [ ] Use Media Engine
 INFO      emu - GUI -     [X] Extract media files to tmp folder
 INFO      emu - GUI -     [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
 INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
 INFO      emu - GUI - Configuration / Compiler
 INFO      emu - GUI -     [X] Use compiler (dynarec)
 INFO      emu - GUI -     [ ] Output profiler info to profiler.txt (only for compiler)
 INFO      emu - GUI -     [50] Maximum method size
 INFO      emu - GUI - Configuration / Crypto
 INFO      emu - GUI -     [X] Extract decrypted EBOOT.BIN files to the TMP folder
 INFO      emu - GUI -     [X] Handle SAVEDATA in crypto mode
 INFO      emu - GUI -     [X] Extract original PGD files to the TMP folder
 INFO      emu - GUI - Configuration / Display
 INFO      emu - GUI -     Anti-aliasing:                           [OFF]
 INFO      emu - GUI -     Resolution:                              [Native]
 INFO      emu - GUI -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
 INFO hle.IoFileMgrForUser - GUI - pspiofilemgr - filepath disc0/
 INFO       ge - GUI - Using RenderingEngineLwjgl31
 INFO       ge - GUI - Using VBO
 INFO       ge - GUI - OpenGL version: 3.3.0
 INFO       ge - GUI - Shading Language version: 3.30 NVIDIA via Cg compiler
 INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
 INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x0
 INFO       ge - GUI - Using Async Vertex Cache
 INFO      emu - GUI - Java version: 1.7.0_21 (1.7.0_21-b11)
 INFO      emu - GUI - Java library path: lib/windows-amd64
 INFO      emu - GUI - Jpcsp v0.6 3040:3127
 INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJS00458
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.03
HRKGMP_VER = 19
PARENTAL_LEVEL = 7
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = ߂XN[Ctro
USE_USB = 0
probably homebrew? false
 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
