04:52:06  INFO      emu - GUI - Java version: 1.7.0_21 (1.7.0_21-b11)
04:52:06  INFO      emu - GUI - Java library path: lib/windows-x86
04:52:06  INFO      emu - GUI - Jpcsp v0.6 3138
04:52:06  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJS00371
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.37
REGION = 32768
TITLE = �D�c????�l�Q
USE_USB = 0
probably homebrew? false
04:52:06  INFO      emu - GUI - Content of UMD_DATA.BIN: 'ULJS-00371|B5D4A580F4CD03E2|0001|G             |'
04:52:06  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
04:52:06  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
04:52:07  WARN   loader - GUI - Encrypted file detected! (~PSP)
04:52:07  INFO   loader - GUI - Calling crypto engine for PRX.
04:52:08  INFO   loader - GUI - Found ModuleInfo name:'haruhi2' version:0101 attr:00000000 gp:08b30ec8
04:52:08  INFO   loader - GUI - Found 225 unresolved imports
04:52:08  INFO   loader - GUI - 225 NIDS mapped
04:52:08  INFO hle.ThreadManForUser - GUI - Audio threads disabled: false
04:52:08  INFO hle.sceDisplay - GUI - Only GE Graphics: false
04:52:08  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
04:52:08  INFO hle.sceAudio - GUI - Audio ChReserve disabled: false
04:52:08  INFO hle.sceAudio - GUI - Audio Blocking disabled: false
04:52:08  INFO hle.sceMpeg - GUI - Media Engine enabled
04:52:08  INFO      hle - GUI - Using the external audio decoder (SonicStage)
04:52:09  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
04:52:09  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
04:52:09  INFO      emu - GUI - Using the following settings:
04:52:09  INFO      emu - GUI - Configuration / Region
04:52:09  INFO      emu - GUI -     Language                                 [�饻�y]
04:52:09  INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
04:52:09  INFO      emu - GUI -     Daylight savings:                        [Off]
04:52:09  INFO      emu - GUI -     Time zone offset in minutes (GMT+/-):    [0]
04:52:09  INFO      emu - GUI -     Time format:                             [24H]
04:52:09  INFO      emu - GUI -     Date format:                             [YYYY-MM-DD]
04:52:09  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
04:52:09  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
04:52:09  INFO      emu - GUI -     Nickname:                                []
04:52:09  INFO      emu - GUI - Configuration / Video
04:52:09  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
04:52:09  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
04:52:09  INFO      emu - GUI -     [ ] Use vertex cache
04:52:09  INFO      emu - GUI -     [ ] Use shaders
04:52:09  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
04:52:09  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
04:52:09  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
04:52:09  INFO      emu - GUI -     [ ] Enable saving GE screen to Textures instead of Memory
04:52:09  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
04:52:09  INFO      emu - GUI -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
04:52:09  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
04:52:09  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
04:52:09  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
04:52:09  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
04:52:09  INFO      emu - GUI -     [ ] Use Software Rendering (very experimental, not yet complete, slow)
04:52:09  INFO      emu - GUI - Configuration / Audio
04:52:09  INFO      emu - GUI -     [ ] Disable audio threads
04:52:09  INFO      emu - GUI -     [ ] Disable audio channels (not recommended)
04:52:09  INFO      emu - GUI -     [ ] Disable audio blocking
04:52:09  INFO      emu - GUI - Configuration / Memory
04:52:09  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
04:52:09  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
04:52:09  INFO      emu - GUI - Configuration / Media
04:52:09  INFO      emu - GUI -     [X] Use Media Engine
04:52:09  INFO      emu - GUI -     [ ] Extract media files to tmp folder
04:52:09  INFO      emu - GUI -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
04:52:09  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
04:52:09  INFO      emu - GUI - Configuration / Compiler
04:52:09  INFO      emu - GUI -     [X] Use compiler (dynarec)
04:52:09  INFO      emu - GUI -     [ ] Output profiler info to profiler.txt (only for compiler)
04:52:09  INFO      emu - GUI -     [3000] Maximum method size
04:52:09  INFO      emu - GUI - Configuration / Crypto
04:52:09  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
04:52:09  INFO      emu - GUI -     [ ] Handle SAVEDATA in crypto mode
04:52:09  INFO      emu - GUI -     [ ] Extract original PGD files to the TMP folder
04:52:09  INFO      emu - GUI - Configuration / Display
04:52:09  INFO      emu - GUI -     Anti-aliasing:                           [OFF]
04:52:09  INFO      emu - GUI -     Resolution:                              [Native]
04:52:09  INFO      emu - GUI -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
04:52:09  INFO hle.IoFileMgrForUser - GUI - pspiofilemgr - filepath disc0/
04:52:09  INFO       ge - GUI - Using RenderingEngineLwjgl31
04:52:09  INFO       ge - GUI - Using VBO
04:52:09  INFO       ge - GUI - OpenGL version: 4.3.0
04:52:09  INFO       ge - GUI - Shading Language version: 4.30 NVIDIA via Cg compiler
04:52:09  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
04:52:09  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x0
04:52:10  INFO  runtime - Emu - Using Compiler
04:52:10  INFO compiler - user_main - Replacing CodeBlock at 0x08891D74 by Native Code 'strlen'
04:52:10  INFO compiler - user_main - Replacing CodeBlock at 0x08891C90 by Native Code 'memset'
04:52:10  INFO compiler - user_main - Replacing CodeBlock at 0x08866F98 by Native Code 'nop'
04:52:10  INFO compiler - user_main - Splitting _S1_2_8862F2C (4123/3000)
04:52:11 DEBUG hle.sceUtility - user_main - sceUtilityLoadModule module=0x308
04:52:11  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0308) PSP_MODULE_AV_MP4 loaded
04:52:11 DEBUG hle.sceUtility - user_main - sceUtilityUnloadModule module=0x308
04:52:11  INFO hle.sceUtility - user_main - sceUtilityUnloadModule(module=0x0308) PSP_MODULE_AV_MP4 unloaded
04:52:11 DEBUG hle.sceUtility - user_main - sceUtilityLoadModule module=0x300
04:52:11  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
04:52:11 DEBUG hle.sceUtility - user_main - sceUtilityLoadModule module=0x308
04:52:11  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0308) PSP_MODULE_AV_MP4 loaded
04:52:11  WARN hle.sceMp4 - user_main - Unimplemented sceMp4Init unk1=true, unk2=true
04:52:11  WARN hle.sceMp4 - user_main - Unimplemented sceMp4Finish
04:52:11 DEBUG hle.sceUtility - user_main - sceUtilityUnloadModule module=0x308
04:52:11  INFO hle.sceUtility - user_main - sceUtilityUnloadModule(module=0x0308) PSP_MODULE_AV_MP4 unloaded
04:52:11 DEBUG hle.sceUtility - user_main - sceUtilityUnloadModule module=0x300
04:52:11  INFO hle.sceUtility - user_main - sceUtilityUnloadModule(module=0x0300) PSP_MODULE_AV_AVCODEC unloaded
04:52:11  INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/psmf.prx') HLE module psmf loaded
04:52:11  INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'psmf'
04:52:11  INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/libfont.prx') HLE module libfont loaded
04:52:11  INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'libfont'
04:52:11  INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/libpsmfplayer.prx') HLE module libpsmfplayer loaded
04:52:11  INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'libpsmfplayer'
04:52:11 DEBUG hle.sceUtility - user_main - sceUtilityLoadModule module=0x500
04:52:11  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
04:52:11  INFO compiler - user_main - Replacing CodeBlock at 0x0889198C by Native Code 'memcpy'
04:52:11  INFO hle.scePspNpDrm_user - user_main - NPDRM Encryption key detected: 0x11AADDAA07C79ED7BC5CC1B47906293F
04:52:11  INFO hle.scePower - user_main - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x17
04:52:11  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
04:52:11  INFO compiler - Test Thread - Replacing CodeBlock at 0x0893F3A8 by Native Code 'sceGuTexMapMode'
04:52:11  INFO compiler - Test Thread - Replacing CodeBlock at 0x08891D30 by Native Code 'strcpy'
04:52:11  INFO compiler - Test Thread - Replacing CodeBlock at 0x088F1250 by Native Code 'nop'
04:52:11  INFO compiler - Test Thread - Replacing CodeBlock at 0x08937600 by Native Code 'ULongIntegerDiv'
04:52:11 DEBUG hle.sceUtility - Test Thread - sceUtilityLoadModule module=0x301
04:52:11  INFO hle.sceUtility - Test Thread - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
04:52:12  INFO compiler - Test Thread - Replacing CodeBlock at 0x088F4AC8 by Native Code 'nop'
04:52:12  INFO compiler - CRI Server Manager - Replacing CodeBlock at 0x088CAF9C by Native Code 'nop'
04:52:12  INFO compiler - Test Thread - Replacing CodeBlock at 0x088F465C by Native Code 'nop'
04:52:12 DEBUG hle.sceUtility - Test Thread - sceUtilityLoadModule module=0x300
04:52:12  INFO hle.sceUtility - Test Thread - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
04:52:12 DEBUG hle.sceUtility - Test Thread - sceUtilityLoadModule module=0x303
04:52:12  INFO hle.sceUtility - Test Thread - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
04:52:12  INFO hle.sceMpeg - Test Thread - sceMpegInit
04:52:12  INFO hle.IoFileMgrForUser - Test Thread - hleIoOpen filename = disc0:/PSP_GAME/INSDIR/RES.DAT flags = 1 permissions = 0777
04:52:12  INFO hle.IoFileMgrForUser - Test Thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/envpsp.dat flags = 1 permissions = 0777
04:52:12  INFO compiler - Test Thread - Splitting _S1_2_8A91FA0 (28853/3000)
04:52:13  INFO hle.IoFileMgrForUser - Test Thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/first.dat flags = 1 permissions = 0777
04:52:14  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
04:52:14  INFO compiler - Test Thread - Replacing CodeBlock at 0x0889B320 by Native Code 'nop'
04:52:14  INFO compiler - Test Thread - Replacing CodeBlock at 0x08891CC4 by Native Code 'strchr'
04:52:16  INFO compiler - CRI Server Manager - Replacing CodeBlock at 0x088C3BD8 by Native Code 'nop'
04:52:16  INFO compiler - Test Thread - Replacing CodeSequence at 0x0893EDAC-0x0893EE78 by Native Code 'sceGuDrawArray'
04:52:17  INFO compiler - Test Thread - Splitting _S1_2_88A2AB8 (3346/3000)
04:52:17  INFO compiler - Test Thread - Replacing CodeBlock at 0x08940264 by Native Code 'sceGuMaterial'
04:52:17  INFO compiler - Test Thread - Replacing CodeBlock at 0x0893F3F8 by Native Code 'sceGuTexImage'
04:52:17  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
04:52:17  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
04:52:17  INFO compiler - CRI Server Manager - Replacing CodeBlock at 0x088C5A78 by Native Code 'nop'
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataInitStart paramsAddr=0x08B38AE0
04:52:17  INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B38AE0-0x08B390E0: Address 0x08B38AE0, mode=12(FILES), gameName=ULJS00371, saveName=<>, fileName=, secureVersion=0
04:52:17  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:17 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:17 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:17 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:17 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:17 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:17 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:17 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:17 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:17 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:17 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:17 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:17 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:17 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:17 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:17 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 3
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataShutdownStart
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataShutdownStart
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 4
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataInitStart paramsAddr=0x08B38AE0
04:52:18  INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B38AE0-0x08B390E0: Address 0x08B38AE0, mode=15(READSECURE), gameName=ULJS00371, saveName=<>, fileName=SAVE0.DAT, secureVersion=0
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 3
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataShutdownStart
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataShutdownStart
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 4
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataInitStart paramsAddr=0x08B38AE0
04:52:18  INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B38AE0-0x08B390E0: Address 0x08B38AE0, mode=15(READSECURE), gameName=ULJS00371, saveName=<>, fileName=SAVE1.DAT, secureVersion=0
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:18 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:18 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 3
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataShutdownStart
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataShutdownStart
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 4
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataInitStart paramsAddr=0x08B38AE0
04:52:19  INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B38AE0-0x08B390E0: Address 0x08B38AE0, mode=15(READSECURE), gameName=ULJS00371, saveName=<>, fileName=SAVE2.DAT, secureVersion=0
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:19 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 3
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataShutdownStart
04:52:19 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataShutdownStart
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 4
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataInitStart paramsAddr=0x08B38AE0
04:52:20  INFO hle.sceUtility - Test Thread - sceUtilitySavedataInitStart 0x08B38AE0-0x08B390E0: Address 0x08B38AE0, mode=15(READSECURE), gameName=ULJS00371, saveName=<>, fileName=SAVE3.DAT, secureVersion=0
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 2
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=0x1
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataUpdate drawSpeed=1
04:52:20 DEBUG hle.sceUtility - Test Thread - hleUtilitySavedataDisplay result: 0x80110327
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 3
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataShutdownStart
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataShutdownStart
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus
04:52:20 DEBUG hle.sceUtility - Test Thread - sceUtilitySavedataGetStatus status 4
04:52:26  INFO compiler - Test Thread - Replacing CodeBlock at 0x08891D98 by Native Code 'strncmp'
04:52:26  INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/bgm.awb flags = 4001 permissions = 020644
04:52:26  INFO compiler - Test Thread - Replacing CodeBlock at 0x08891CFC by Native Code 'strcmp'
04:52:26  INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/bgm.awb flags = 4001 permissions = 020644
04:52:26  INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/music.awb flags = 4001 permissions = 020644
04:52:26  INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/music.awb flags = 4001 permissions = 020644
04:52:26  INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/se.awb flags = 4001 permissions = 020644
04:52:26  INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/se.awb flags = 4001 permissions = 020644
04:52:26  INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/efbgm.awb flags = 4001 permissions = 020644
04:52:26  INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/efbgm.awb flags = 4001 permissions = 020644
04:52:26  INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/voice.awb flags = 4001 permissions = 020644
04:52:26  INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/voice.awb flags = 4001 permissions = 020644
04:52:29  INFO hle.scePsmfPlayer - Test Thread - PSMF Player Data: displayBuffer=0x08400000, displayBufferSize=0x300000, playbackThreadPriority=35
04:52:29  WARN hle.scePsmfPlayer - Test Thread - Unimplemented scePsmfPlayerSetTempBuf psmfPlayer=0x8D30C60, tempBufAddr=0x08D56B80, tempBufSize=0x10000
04:52:29  INFO hle.scePsmfPlayer - Test Thread - Loading PSMF file 'disc0:/PSP_GAME/USRDIR/HARUHI_OP.pmf'
04:52:29 ERROR      emu - Test Thread - Attempt to use SceUID for different purpose (purpose='ThreadMan-eventflag',original='ThreadMan-thread')
04:52:29  WARN hle.ThreadManForUser - Test Thread - checkEventFlagID unknown uid=0x74
04:52:29  INFO hle.scePsmfPlayer - Test Thread - Found play info data: videoCodec=0xE, videoStreamNum=0, audioCodec=0x1, audioStreamNum=0, playMode=0, playSpeed=1
04:52:29  INFO       me - Test Thread - Using external audio 'tmp\ULJS00371\Mpeg-18898944\ExtAudio.wav'
04:52:32  WARN hle.ThreadManForUser - Test Thread - checkThreadID not found thread 0x00000062
04:52:32  WARN hle.ThreadManForUser - Test Thread - checkThreadID not found thread 0x00000062
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskInitStart paramsAddr=0x08B38874
04:52:35  INFO hle.sceUtility - Test Thread - sceUtilityOskInitStart 0x08B38874-0x08B388B4: desc='�W�e�J�O', inText='', outText='', inputMode=1, inputAttr=0x0, outTextLength=128, outTextLimit=19
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus status 1
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus status 1
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus status 2
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=0x1
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=1
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus status 2
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=0x1
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=1
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus status 2
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=0x1
04:52:35 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=1
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus status 2
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=0x1
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=1
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus status 2
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=0x1
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=1
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus status 2
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=0x1
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=1
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus status 2
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=0x1
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=1
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus status 2
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=0x1
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=1
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus status 2
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=0x1
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=1
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus status 2
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=0x1
04:52:36 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=1
04:52:37 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus
04:52:37 DEBUG hle.sceUtility - Test Thread - sceUtilityOskGetStatus status 2
04:52:37 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=0x1
04:52:37 DEBUG hle.sceUtility - Test Thread - sceUtilityOskUpdate drawSpeed=1
04:52:37  INFO hle.sceUtility - Test Thread - hleUtilityOskDisplay returning 'aaa'
04:52:37  INFO   stderr - Test Thread - 
C++ runtime abort: internal error: static object marked for destruction more than once
04:52:37 DEBUG hle.sceUtility - user_main - sceUtilityUnloadModule module=0x500
04:52:37  INFO hle.sceUtility - user_main - sceUtilityUnloadModule(module=0x0500) PSP_MODULE_NP_DRM unloaded
04:52:37 ERROR   memory - user_main - read32 - Invalid memory address : 0x7 PC=08819080
04:52:40  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------