22:39:12 INFO emu - GUI - Java version: 1.7.0_65 (1.7.0_65-b19) 22:39:12 INFO emu - GUI - Java library path: lib/windows-amd64 22:39:12 INFO emu - GUI - Jpcsp v0.7 3592:3600 22:39:12 INFO emu - GUI - UMD param.sfo : APP_VER = 01.01 ATTRIBUTE = 23068673 BOOTABLE = 1 CATEGORY = UG DISC_ID = NPEZ00321 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.01 DRIVER_PATH = HRKGMP_VER = 0 PARENTAL_LEVEL = 3 PSP_SYSTEM_VER = 6.20 REGION = 32768 TITLE = I MUST RUN! USE_USB = 0 probably homebrew? false 22:39:12 INFO emu - GUI - Content of UMD_DATA.BIN: 'NPEZ-00321|1D69764F6EAA32E4|0001|G | Patched & Uploaded By Kiss Of Death' 22:39:12 INFO compiler - GUI - Compiler MethodMaxInstructions: 3000 22:39:13 INFO loader - GUI - Found ModuleInfo at 0x0894C800, name:'"imr06"', version: 0101, attr: 0x00000000, gp: 0x00000000 22:39:13 INFO loader - GUI - Found 91 unresolved imports 22:39:13 INFO loader - GUI - 91 NIDS mapped 22:39:13 INFO hle.ThreadManForUser - GUI - Audio threads disabled: false 22:39:13 INFO hle.sceDisplay - GUI - Saving GE to Textures 22:39:13 INFO hle.sceDisplay - GUI - Only GE Graphics: false 22:39:13 INFO hle.sceDisplay - GUI - Save Stencil To Memory: false 22:39:13 INFO hle.sceAudio - GUI - Audio ChReserve disabled: false 22:39:13 INFO hle.sceAudio - GUI - Audio Blocking disabled: false 22:39:13 INFO hle.sceMpeg - GUI - Media Engine enabled 22:39:13 INFO hle - GUI - Using the external audio decoder (SonicStage) 22:39:13 INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic' 22:39:13 INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular' 22:39:13 INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0 22:39:13 INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0 22:39:15 INFO emu - GUI - Using the following settings: 22:39:15 INFO emu - GUI - Configuration / Region 22:39:15 INFO emu - GUI - Language: [Japanese] 22:39:15 INFO emu - GUI - Button preference: ["O" for "Enter"] 22:39:15 INFO emu - GUI - Daylight saving time: [Off] 22:39:15 INFO emu - GUI - Time format: [24H] 22:39:15 INFO emu - GUI - Date format: [YYYY-MM-DD] 22:39:15 INFO emu - GUI - WLAN power saving mode: [Off] 22:39:15 INFO emu - GUI - Ad hoc channel: [Auto] 22:39:15 INFO emu - GUI - Time zone offset in minutes (GMT): [0] 22:39:15 INFO emu - GUI - Nickname: [] 22:39:15 INFO emu - GUI - Configuration / Video 22:39:15 INFO emu - GUI - (X) Use Opengl Render (Default) 22:39:15 INFO emu - GUI - ( ) Use Internal Software Rendering 22:39:15 INFO emu - GUI - ( ) Use External Software Rendering 22:39:15 INFO emu - GUI - [ ] Disable VBO (automatically disabled if not supported) 22:39:15 INFO emu - GUI - [ ] Only GE graphics (not recommended for homebrew) 22:39:15 INFO emu - GUI - [X] Use vertex cache 22:39:15 INFO emu - GUI - [X] Use shaders 22:39:15 INFO emu - GUI - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders) 22:39:15 INFO emu - GUI - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) 22:39:15 INFO emu - GUI - [ ] Enable VAO (only relevant when using shaders and vertex cache) 22:39:15 INFO emu - GUI - [X] Enable saving GE screen to textures instead of memory 22:39:15 INFO emu - GUI - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) 22:39:15 INFO emu - GUI - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) 22:39:15 INFO emu - GUI - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower) 22:39:15 INFO emu - GUI - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower) 22:39:15 INFO emu - GUI - [ ] Disable optimized VertexInfo reading (may improve compatibility) 22:39:15 INFO emu - GUI - [ ] Save Stencil to Memory (more accurate but slower) 22:39:15 INFO emu - GUI - Configuration / Audio 22:39:15 INFO emu - GUI - [ ] Disable audio threads 22:39:15 INFO emu - GUI - [ ] Disable audio channels (not recommended) 22:39:15 INFO emu - GUI - [ ] Disable audio blocking 22:39:15 INFO emu - GUI - Configuration / Memory 22:39:15 INFO emu - GUI - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance) 22:39:15 INFO emu - GUI - [ ] Ignore unmapped imports (not recommended) 22:39:15 INFO emu - GUI - [ ] Use debugger memory (slower, enables memory breakpoints) 22:39:15 INFO emu - GUI - Configuration / Compiler 22:39:15 INFO emu - GUI - [X] Use compiler (dynarec) 22:39:15 INFO emu - GUI - [ ] Output profiler info to profiler.txt (only for compiler) 22:39:15 INFO emu - GUI - [3000] maximum method size 22:39:15 INFO emu - GUI - Configuration / Display 22:39:15 INFO emu - GUI - Antialiasing: [OFF] 22:39:15 INFO emu - GUI - Resolution: [Native] 22:39:15 INFO emu - GUI - [ ] Start JPCSP in fullscreen exclusive mode 22:39:15 INFO emu - GUI - Configuration / Misc 22:39:15 INFO emu - GUI - [X] Use Media Engine 22:39:15 INFO emu - GUI - [X] Enable Atrac3+ decoding (experimental, requires Media Engine) 22:39:15 INFO emu - GUI - [ ] Extract media files to TMP folder 22:39:15 INFO emu - GUI - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine) 22:39:15 INFO emu - GUI - [ ] Use debug font (disable flash0 fonts) 22:39:15 INFO emu - GUI - Configuration / Crypto 22:39:15 INFO emu - GUI - [ ] Disable SAVEDATA encryption 22:39:15 INFO emu - GUI - [ ] Extract SAVEDATA key to TMP folder 22:39:15 INFO emu - GUI - [ ] Extract original PGD files to TMP folder 22:39:15 INFO emu - GUI - [ ] Extract decrypted EBOOT.BIN files to TMP folder 22:39:15 INFO emu - GUI - [ ] Disable DLC decryption 22:39:15 INFO emu - GUI - Configuration / Network 22:39:15 INFO emu - GUI - ( ) LAN MultiPlayer 22:39:15 INFO emu - GUI - ( ) Server Port Shift 22:39:15 INFO emu - GUI - ( ) Client Port Shift 22:39:15 INFO emu - GUI - ( ) Enable ProOnline 22:39:15 INFO emu - GUI - ProOnline MetaServer [coldbird.net] 22:39:15 INFO emu - GUI - Broadcasting address [] 22:39:15 INFO ge - GUI - Using RenderingEngineLwjgl31 22:39:15 INFO ge - GUI - Using VBO 22:39:15 INFO ge - GUI - OpenGL version: 4.4.0 22:39:15 INFO ge - GUI - Shading Language version: 4.40 NVIDIA via Cg compiler 22:39:15 INFO ge - GUI - GL_CONTEXT_FLAGS: 0x0 22:39:15 INFO ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x0 22:39:15 INFO ge - GUI - Using shaders with Skinning 22:39:15 INFO ge - GUI - Using Uniform Buffer Object (UBO) 22:39:15 INFO ge - GUI - Using shaders with Skinning 22:39:15 INFO ge - GUI - Using Uniform Buffer Object (UBO) 22:39:15 INFO ge - GUI - Using Async Vertex Cache 22:39:16 INFO runtime - Emu - Using Compiler 22:39:16 INFO compiler - user_main - Replacing CodeBlock at 0x0884F224 by Native Code 'strlen' 22:39:17 INFO compiler - user_main - Replacing CodeBlock at 0x08855DB4 by Native Code 'strcmp' 22:39:17 INFO ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0 22:39:17 INFO compiler - user_main - Replacing CodeBlock at 0x0884EEEC by Native Code 'memcpy' 22:39:18 INFO compiler - user_main - Replacing CodeBlock at 0x0884F1F0 by Native Code 'memset' 22:39:18 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.pak flags = 1 permissions = 0644 22:39:18 INFO compiler - user_main - Replacing CodeBlock at 0x08855DE8 by Native Code 'strcpy' 22:39:18 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.pak flags = 1 permissions = 0644 22:39:18 INFO compiler - user_main - Replacing CodeBlock at 0x0884F248 by Native Code 'strncpy' 22:39:18 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0305) PSP_MODULE_AV_VAUDIO loaded 22:39:18 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded 22:39:18 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded 22:39:18 INFO compiler - user_main - Replacing CodeBlock at 0x08915998 by Native Code 'strncasecmp' 22:39:18 INFO compiler - user_main - Replacing CodeBlock at 0x089157E8 by Native Code 'strcasecmp' 22:39:18 INFO compiler - user_main - Replacing CodeBlock at 0x08915ADC by Native Code 'strncmp' 22:39:18 INFO compiler - user_main - Replacing CodeBlock at 0x089158FC by Native Code 'strchr' 22:39:19 INFO compiler - user_main - Replacing CodeSequence at 0x088A3390-0x088A33A4 by Native Code 'memcpySequence' 22:39:19 INFO compiler - user_main - Replacing CodeSequence at 0x088D94C4-0x088D94D8 by Native Code 'memcpySequence' 22:39:19 INFO compiler - user_main - Replacing CodeSequence at 0x088D9514-0x088D9528 by Native Code 'memcpySequence' 22:39:19 INFO compiler - user_main - Replacing CodeSequence at 0x088D9544-0x088D9558 by Native Code 'memcpySequence' 22:39:19 INFO compiler - user_main - Replacing CodeSequence at 0x088D9580-0x088D9594 by Native Code 'memcpySequence' 22:39:19 INFO compiler - user_main - Replacing CodeSequence at 0x088D959C-0x088D9614 by Native Code 'memcpySequence' 22:39:19 INFO compiler - user_main - Replacing CodeSequence at 0x088D9624-0x088D9690 by Native Code 'memcpySequence' 22:39:19 INFO compiler - user_main - Replacing CodeSequence at 0x088A3390-0x088A33A4 by Native Code 'memcpySequence' 22:39:19 INFO compiler - user_main - Replacing CodeSequence at 0x088A3390-0x088A33A4 by Native Code 'memcpySequence' 22:39:21 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_3D size=16 22:39:21 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 22:39:21 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 22:39:21 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 22:39:21 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04010000, bufferwidth=512, pixelformat=0, syncType=1 ok 22:39:29 INFO compiler - user_main - Replacing CodeBlock at 0x0891127C by Native Code 'ULongIntegerDiv' 22:39:54 INFO hle.sceAtrac3plus - - sceAtracLowLevelInitDecoder atID=0x0, paramsAddr=0x09FBB670 22:40:07 INFO hle.sceAtrac3plus - - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBB620 22:40:09 INFO compiler - - Replacing CodeSequence at 0x088A3390-0x088A33A4 by Native Code 'memcpySequence' 22:40:09 INFO compiler - - Replacing CodeSequence at 0x088A3390-0x088A33A4 by Native Code 'memcpySequence' 22:41:04 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x091D17C0-0x091D1DC0: Address 0x091D17C0, mode=0(AUTOLOAD), gameName=NPEZ00321, saveName=<>, fileName=701808DE.DAT, secureVersion=0 22:41:20 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x091D17C0-0x091D1DC0: Address 0x091D17C0, mode=8(SIZES), gameName=NPEZ00321, saveName=<>, fileName=, secureVersion=0 22:41:21 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x091D17C0-0x091D1DC0: Address 0x091D17C0, mode=22(GETSIZE), gameName=NPEZ00321, saveName=<>, fileName=, secureVersion=0 22:41:21 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x091D17C0-0x091D1DC0: Address 0x091D17C0, mode=1(AUTOSAVE), gameName=NPEZ00321, saveName=<>, fileName=701808DE.DAT, secureVersion=0 22:42:48 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x0976AF10-0x0976B510: Address 0x0976AF10, mode=8(SIZES), gameName=NPEZ00321, saveName=<>, fileName=, secureVersion=0 22:42:48 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x0976AF10-0x0976B510: Address 0x0976AF10, mode=22(GETSIZE), gameName=NPEZ00321, saveName=<>, fileName=, secureVersion=0 22:42:49 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x0976AF10-0x0976B510: Address 0x0976AF10, mode=1(AUTOSAVE), gameName=NPEZ00321, saveName=<>, fileName=701808DE.DAT, secureVersion=0 22:43:17 ERROR ge - GUI - Waiting too long on an END command, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, list=0x08A69C00, pc=0x08A6A1D4, stall=0x08A6A1D4, cbid=0x0, ended=false, finished=false, paused=true, restarted=false, reset=false] 22:43:17 ERROR ge - GUI - Waiting too long on an END command, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, list=0x08A69C00, pc=0x08A6A1D4, stall=0x08A6A1D4, cbid=0x0, ended=false, finished=false, paused=true, restarted=false, reset=false] 22:43:17 ERROR ge - GUI - Waiting too long on an END command, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, list=0x08A69C00, pc=0x08A6A1D4, stall=0x08A6A1D4, cbid=0x0, ended=false, finished=false, paused=true, restarted=false, reset=false] 22:43:17 ERROR ge - GUI - Waiting too long on an END command, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, list=0x08A69C00, pc=0x08A6A1D4, stall=0x08A6A1D4, cbid=0x0, ended=false, finished=false, paused=true, restarted=false, reset=false] 22:43:17 ERROR ge - GUI - Waiting too long on an END command, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, list=0x08A69C00, pc=0x08A6A1D4, stall=0x08A6A1D4, cbid=0x0, ended=false, finished=false, paused=true, restarted=false, reset=false] 22:43:17 ERROR ge - GUI - Aborting current list processing due to too many errors