31:22:841 EmuThread.cpp:169 I[BOOT]: Done. 31:34:691 System.cpp:348 I[BOOT]: PPSSPP v1.0-53-g6f0ea8f Windows 64 bit 31:34:692 MemMap.cpp:338 I[MM]: Memory system initialized. RAM at 000000000EAC0000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000) 31:34:693 PSPLoaders.cpp:168 I[LOAD]: ULJM05529 : 探偵 神宮寺三郎 灰とダイヤモンド 31:34:693 Config.cpp:1173 I[LOAD]: Failed to read E:\PPSSPP\ppsspp-v1.0-53-g6f0ea8f-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ULJM05529_ppsspp.ini. No game-specific settings found, using global defaults. 31:34:693 PSPLoaders.cpp:210 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 31:34:693 HLE\sceKernelMemory.cpp:431 I[KERNEL]: Kernel and user memory pools initialized 31:34:694 FileUtil.cpp:248 I[COMMON]: CreateDir: directory E:\PPSSPP\ppsspp-v1.0-53-g6f0ea8f-windows-amd64\ppsspp\memstick/PSP\SAVEDATA 31:34:695 FileUtil.cpp:248 I[COMMON]: CreateDir: directory E:\PPSSPP\ppsspp-v1.0-53-g6f0ea8f-windows-amd64\ppsspp\memstick/PSP\PPSSPP_STATE 31:34:739 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized. 31:34:749 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 31:34:749 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib 31:34:749 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08902100 size 000fe100 taken=1 tag=ELF/PSPJIN1 31:34:749 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08902100 - 0c000000 size 036fdf00 taken=0 tag=(untitled) 31:34:749 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 31:34:749 HLE\sceKernelModule.cpp:1034 I[LOAD]: Module PSPJIN1: 088c1bb0 08875320 08875338 31:34:759 HLE\ReplaceTables.cpp:1095 I[HLE]: Replaced memcpy at 08866cb8 with hash 9e2941c4a5c5e847 31:34:759 HLE\ReplaceTables.cpp:1095 I[HLE]: Replaced memcpy at 0886b31c with hash 9e6ce11f9d49f954 31:34:759 HLE\ReplaceTables.cpp:1095 I[HLE]: Replaced memset at 0886b440 with hash fe5dd338ab862291 31:34:759 HLE\ReplaceTables.cpp:1095 I[HLE]: Replaced memmove at 08871b34 with hash d019b067b58cf6c3 31:34:759 HLE\sceKernelModule.cpp:1235 I[LOAD]: Exporting ent 0 named PSPJIN1, 2 funcs, 4 vars, resident 08875528 31:34:760 HLE\sceKernelModule.cpp:1557 I[LOAD]: Module entry: 08804124 31:34:813 root N[BOOT]: EmuScreen.cpp:141 Loading E:/jpcsp/jpcsp-3702-windows-amd64/jpcsp-windows-amd64/umdimages/PSP-Tantei_Jinguji_Saburo_Hai_to_Diamond_JPN.iso... 31:34:813 root I[KERNEL]: HLE\sceKernelThread.cpp:2176 276=sceKernelCreateThread(name=user_main, entry=08804238, prio=20, stacksize=262144) 31:34:813 root I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 31:34:814 root I[KERNEL]: HLE\sceKernelThread.cpp:2316 __KernelReturnFromThread: 0 31:34:814 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 280=sceKernelCreateThread(name=file_thread, entry=088064d4, prio=15, stacksize=2048) 31:34:814 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=280, argSize=0, argPtr=00000000) 31:34:814 user_main I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(768) 31:34:832 user_main I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(770) 31:34:865 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 284=sceKernelCreateThread(name=SceWaveMain, entry=088686a4, prio=10, stacksize=512) 31:34:865 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=284, argSize=12, argPtr=088dcefc) 31:34:865 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 285=sceKernelCreateThread(name=bgm_thread, entry=08806be0, prio=11, stacksize=65536) 31:34:865 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=285, argSize=0, argPtr=00000000) 31:34:868 user_main I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00000000 : 480 x 272 x 1 31:34:868 user_main W[G3D]: Common\FramebufferCommon.cpp:522 Memcpy fbo upload 04400000 -> 04000000 31:34:870 user_main I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 14 fs 15 31:34:871 user_main I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00044000 : 480 x 272 x 1 31:34:873 idle0 W[FileSys]: FileSystems\ISOFileSystem.cpp:569 Reading beyond end of file, clamping size 16384 to 6329 31:34:876 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 288=sceKernelCreateThread(name=nowload_thread, entry=08843f10, prio=18, stacksize=2048) 31:34:876 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=288, argSize=0, argPtr=00000000) 31:34:888 nowload_thre I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 17 fs 18 31:34:982 nowload_thre I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 20 fs 21 31:34:984 user_main I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header 31:34:984 user_main I[MODULE]: HLE\sceKernelModule.cpp:866 Loading module sceFont_Library with version 0101, devkit 03090510 31:34:984 user_main I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module 31:34:984 user_main I[MODULE]: HLE\sceKernelModule.cpp:1729 289=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/init/libfont.prx,flag=00000000,(...)) 31:34:984 user_main I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(289,asize=00000000,aptr=00000000,retptr=0bfff640,00000000): faked (undecryptable module) 31:34:984 user_main W[FONT]: HLE\sceFont.cpp:677 Font file not found: flash0:/font/zh_gb.pgf 31:35:009 user_main I[FONT]: HLE\sceFont.cpp:749 sceFontNewLib(0bfff464, 0bfff460) 31:35:010 user_main I[FONT]: HLE\sceFont.cpp:579 Entering PostAllocCallback::run 31:35:010 user_main I[FONT]: HLE\sceFont.cpp:591 Leaving PostAllocCallback::run 31:35:012 user_main I[FONT]: HLE\sceFont.cpp:1183 sceFontSetAltCharacterCode(09b0a1e0, 000025a1) 31:35:012 user_main I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(771) 31:35:014 user_main I[ME]: HLE\sceMpeg.cpp:421 sceMpegInit() 31:35:015 user_main I[ME]: HLE\sceMpeg.cpp:528 08efbff0=sceMpegCreate(088f5dc4, 08efbfc0, 65536, 088f5dc8, 512, 0, 0) 31:35:016 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 292=sceKernelCreateThread(name=mv_sound, entry=088250ec, prio=1f, stacksize=2048) 31:35:016 user_main I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header 31:35:016 user_main I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module 31:35:016 user_main I[MODULE]: HLE\sceKernelModule.cpp:1729 293=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/sys/libsha256.prx,flag=00000000,(...)) 31:35:016 user_main I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(293,asize=00000000,aptr=00000000,retptr=0bfff650,00000000): faked (undecryptable module) 31:35:018 idle0 W[FileSys]: FileSystems\ISOFileSystem.cpp:569 Reading beyond end of file, clamping size 16384 to 12638 31:35:018 idle0 W[FileSys]: FileSystems\ISOFileSystem.cpp:569 Reading beyond end of file, clamping size 16384 to 10217 31:35:018 idle0 W[FileSys]: FileSystems\ISOFileSystem.cpp:569 Reading beyond end of file, clamping size 16384 to 9904 31:35:019 idle0 W[FileSys]: FileSystems\ISOFileSystem.cpp:569 Reading beyond end of file, clamping size 16384 to 1296 31:35:035 nowload_thre I[KERNEL]: HLE\sceKernelThread.cpp:2355 sceKernelExitDeleteThread(0) 31:35:036 user_main I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 23 fs 24 31:35:085 user_main I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 20 fs 26 31:35:335 user_main I[UTIL]: HLE\sceUtility.cpp:270 00000000=sceUtilityMsgDialogInitStart(088c2088) 31:35:635 user_main I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 14 fs 24 31:35:663 user_main I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 29 fs 30 31:37:771 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(088c234c) - AUTOLOAD (0) 31:37:771 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(088c234c) : Game key (hex): 77766F656A726B6961616B6D30383132 31:37:781 user_main I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 20 fs 32 31:38:038 user_main I[UTIL]: HLE\sceUtility.cpp:270 00000000=sceUtilityMsgDialogInitStart(088c2088) 31:41:908 user_main I[HLE]: HLE\sceSha256.cpp:29 sceSha256Digest(data=088dd120, len=1560, digest=088c1cc0) 31:41:908 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(088c234c) - AUTOSAVE (1) 31:41:908 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(088c234c) : Game key (hex): 77766F656A726B6961616B6D30383132 31:42:109 idle0 I[COMMON]: FileUtil.cpp:248 CreateDir: directory E:\PPSSPP\ppsspp-v1.0-53-g6f0ea8f-windows-amd64\ppsspp\memstick/PSP\SAVEDATA\ULJM05529JINGUJI_SYS 31:42:114 idle0 I[UTIL]: Dialog\SavedataParam.cpp:501 Saving file with size 1612 in ms0:/PSP/SAVEDATA/ULJM05529JINGUJI_SYS/DATA.BIN 31:42:459 SceWaveMain I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 31:42:459 user_main I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x89000 31:42:459 user_main I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 453363 31:42:459 user_main I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x89000 31:42:459 user_main I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 453363 31:42:460 user_main I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(088f5dc4, 0, 0) 31:42:460 user_main I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(088f5dc4, 1, 0) 31:42:460 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=292, argSize=4, argPtr=088f5e78) 31:42:460 user_main I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x89000 31:42:460 user_main I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 453363 31:42:474 user_main I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba. 31:42:508 idle0 W[FileSys]: FileSystems\ISOFileSystem.cpp:569 Reading beyond end of file, clamping size 65536 to 36864 31:46:363 user_main W[ME]: HLE\sceMpeg.cpp:1606 Audio end reach. pts: 452874 dts: 363363 31:46:714 mv_sound I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 31:46:714 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 303=sceKernelCreateThread(name=SceWaveMain, entry=088686a4, prio=10, stacksize=512) 31:46:714 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=303, argSize=12, argPtr=088dcefc) 31:46:747 SceWaveMain I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 31:46:751 user_main I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x6F800 31:46:751 user_main I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 450360 31:46:751 user_main I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x6F800 31:46:751 user_main I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 450360 31:46:751 user_main I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(088f5dc4, 0, 0) 31:46:751 user_main I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(088f5dc4, 1, 0) 31:46:751 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=292, argSize=4, argPtr=088f5e78) 31:46:760 user_main I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba. 31:46:796 idle0 W[FileSys]: FileSystems\ISOFileSystem.cpp:569 Reading beyond end of file, clamping size 65536 to 63488 31:48:082 user_main E[ME]: HLE\sceMpeg.cpp:1298 UNIMPL sceMpegAvcDecodeFlush(088f5dc4) 31:48:348 mv_sound I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 31:48:348 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 309=sceKernelCreateThread(name=SceWaveMain, entry=088686a4, prio=10, stacksize=512) 31:48:348 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=309, argSize=12, argPtr=088dcefc) 31:48:582 SceWaveMain I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 31:48:586 user_main I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x1435800 31:48:586 user_main I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 13597494 31:48:586 user_main I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x1435800 31:48:586 user_main I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 13597494 31:48:586 user_main I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(088f5dc4, 0, 0) 31:48:586 user_main I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(088f5dc4, 1, 0) 31:48:586 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=292, argSize=4, argPtr=088f5e78) 31:48:592 user_main I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba. 31:50:868 user_main E[ME]: HLE\sceMpeg.cpp:1298 UNIMPL sceMpegAvcDecodeFlush(088f5dc4) 31:51:134 mv_sound I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 31:51:134 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 315=sceKernelCreateThread(name=SceWaveMain, entry=088686a4, prio=10, stacksize=512) 31:51:134 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=315, argSize=12, argPtr=088dcefc) 31:51:156 idle0 W[FileSys]: FileSystems\ISOFileSystem.cpp:569 Reading beyond end of file, clamping size 16384 to 10217 31:51:156 idle0 W[FileSys]: FileSystems\ISOFileSystem.cpp:569 Reading beyond end of file, clamping size 16384 to 519 31:51:158 bgm_thread I[ME]: HLE\sceAtrac.cpp:1587 0=sceAtracSetDataAndGetID(08903700, 00100000) 31:51:158 bgm_thread W[ME]: HLE\sceAtrac.cpp:1477 This is an atrac3+ stereo audio 31:51:462 user_main I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 20 fs 34 31:52:123 user_main I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 17 fs 36 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 274: Module "PSPJIN1": name=PSPJIN1 gp=088c1bb0 entry=08804124 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 276: Thread "user_main": pc= 0881ff04 sp= 0bfff650 RUN (wt=0 wid=0 wv= 00000000 ) 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 277: MemoryPart "UserSbrk": MemPart: 08903000 - 09903f00 size: 01000f00 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 278: CallBack "ExitGame": thread=276, argument= 00000000 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 279: EventFlag "FileControl": init=00000000 cur=00000006 numwait=0 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 280: Thread "file_thread": pc= 0880653c sp= 0bfbfaa0 WAIT (wt=4 wid=279 wv= 00000000 ) 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 281: Semaphore "UMD_SAMPLE_IO_SEMA": - 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 282: EventFlag "AT3plusBGMFlag": init=00000000 cur=00000007 numwait=0 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 285: Thread "bgm_thread": pc= 0880719c sp= 0bfbf250 WAIT (wt=10 wid=9 wv= 00000200 ) 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 286: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 289: Module "sceFont_Library": faked name=sceFont_Library gp=ffffffff entry=ffffffff 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 290: FPL "fontheap": - 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 291: LwMutex "fontheap": - 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 292: Thread "mv_sound": pc= 08825228 sp= 0bfaea90 DORMANT (wt=0 wid=0 wv= 00000800 ) 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 293: Module "sceSHA256_Library": faked name=sceSHA256_Library gp=ffffffff entry=ffffffff 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 314: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=0 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 315: Thread "SceWaveMain": pc= 0886885c sp= 0bfffe60 WAIT (wt=4 wid=314 wv= 00000000 ) 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:513 KO 318: OpenFile "disc0:/PSP_GAME/USRDIR/script/BGM_07.at3": Seekpos: 00100000 31:55:155 user_main I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 20 kernel objects alive 31:55:166 GLES\Framebuffer.cpp:1867 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 1 31:55:166 GLES\Framebuffer.cpp:1867 I[SCEGE]: Destroying FBO for 00044000 : 480 x 272 x 1 31:55:168 GLES\TextureCache.cpp:146 I[G3D]: Texture cached cleared from 8 textures 31:55:196 Config.cpp:886 E[LOAD]: Error saving config - can't read ini E:\PPSSPP\ppsspp-v1.0-53-g6f0ea8f-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 31:55:202 Config.cpp:929 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v1.0-53-g6f0ea8f-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 31:55:202 Config.cpp:935 E[LOAD]: Error saving config - can't read ini E:\PPSSPP\ppsspp-v1.0-53-g6f0ea8f-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini 31:55:203 Config.cpp:942 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v1.0-53-g6f0ea8f-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini 31:55:222 Config.cpp:929 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v1.0-53-g6f0ea8f-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 31:55:223 Config.cpp:942 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v1.0-53-g6f0ea8f-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini