04:57:14 INFO emu - GUI - Java version: 1.7.0_71 (1.7.0_71-b14) 04:57:14 INFO emu - GUI - Java library path: lib/windows-amd64 04:57:14 INFO emu - GUI - Jpcsp v0.7 3682:3711 04:57:14 INFO emu - GUI - UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = ULJM05529 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.01 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 5.55 REGION = 32768 TITLE = ±´°»¡@¯«®c¦x¤T­¦¡@¦ÇÇOǼÇ~ÇàÇÞÇïÇÅ probably homebrew? false 04:57:14 INFO emu - GUI - Content of UMD_DATA.BIN: 'ULJM-05529|4472CE50DC077C18|0001|G |' 04:57:14 INFO emu - GUI - File 'EBOOT.OLD' not found in directory. 04:57:14 INFO compiler - GUI - Compiler MethodMaxInstructions: 3000 04:57:15 WARN loader - GUI - Encrypted file detected! (~PSP) 04:57:15 INFO loader - GUI - Calling crypto engine for PRX. 04:57:16 WARN emu - GUI - .shstrtab section not found 04:57:16 WARN loader - GUI - ELF is not PRX, but has no section headers! 04:57:16 WARN loader - GUI - Manually locating ModuleInfo at address: 0x88754f4 04:57:16 INFO loader - GUI - Found ModuleInfo at 0x088754F4, name:'PSPJIN1', version: 0101, attr: 0x00000000, gp: 0x088C1BB0 04:57:16 INFO loader - GUI - Found 170 unresolved imports 04:57:16 INFO loader - GUI - 170 NIDS mapped 04:57:16 INFO hle.sceDisplay - GUI - Saving GE to Textures 04:57:16 INFO hle.sceDisplay - GUI - Only GE Graphics: false 04:57:16 INFO hle.sceDisplay - GUI - Save Stencil To Memory: false 04:57:16 INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='Source Han Sans K' Type='Normal' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic' 04:57:16 INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular' 04:57:16 INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0 04:57:16 INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0 04:57:18 INFO emu - GUI - Using the following settings: 04:57:18 INFO emu - GUI - Configuration / Region 04:57:18 INFO emu - GUI - Language: [Japanese] 04:57:18 INFO emu - GUI - Button preference: ["O" for "Enter"] 04:57:18 INFO emu - GUI - Daylight saving time: [Off] 04:57:18 INFO emu - GUI - Time format: [24H] 04:57:18 INFO emu - GUI - Date format: [YYYY-MM-DD] 04:57:18 INFO emu - GUI - WLAN power saving mode: [Off] 04:57:18 INFO emu - GUI - Ad hoc channel: [Auto] 04:57:18 INFO emu - GUI - Time zone offset in minutes (GMT): [0] 04:57:18 INFO emu - GUI - Nickname: [] 04:57:18 INFO emu - GUI - Configuration / Video 04:57:18 INFO emu - GUI - (X) Use Opengl Render (Default) 04:57:18 INFO emu - GUI - ( ) Use Internal Software Rendering 04:57:18 INFO emu - GUI - ( ) Use External Software Rendering 04:57:18 INFO emu - GUI - [ ] Disable VBO (automatically disabled if not supported) 04:57:18 INFO emu - GUI - [ ] Only GE graphics (not recommended for homebrew) 04:57:18 INFO emu - GUI - [X] Use vertex cache 04:57:18 INFO emu - GUI - [X] Use shaders 04:57:18 INFO emu - GUI - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders) 04:57:18 INFO emu - GUI - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) 04:57:18 INFO emu - GUI - [ ] Enable VAO (only relevant when using shaders and vertex cache) 04:57:18 INFO emu - GUI - [X] Enable saving GE screen to textures instead of memory 04:57:18 INFO emu - GUI - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) 04:57:18 INFO emu - GUI - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) 04:57:18 INFO emu - GUI - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower) 04:57:18 INFO emu - GUI - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower) 04:57:18 INFO emu - GUI - [ ] Disable optimized VertexInfo reading (may improve compatibility) 04:57:18 INFO emu - GUI - [ ] Save Stencil to Memory (more accurate but slower) 04:57:18 INFO emu - GUI - Configuration / Memory 04:57:18 INFO emu - GUI - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance) 04:57:18 INFO emu - GUI - [ ] Ignore unmapped imports (not recommended) 04:57:18 INFO emu - GUI - [ ] Use debugger memory (slower, enables memory breakpoints) 04:57:18 INFO emu - GUI - Configuration / Compiler 04:57:18 INFO emu - GUI - [X] Use compiler (dynarec) 04:57:18 INFO emu - GUI - [ ] Output profiler info to profiler.txt (only for compiler) 04:57:18 INFO emu - GUI - [3000] maximum method size 04:57:18 INFO emu - GUI - Configuration / Display 04:57:18 INFO emu - GUI - Antialiasing: [OFF] 04:57:18 INFO emu - GUI - Resolution: [Native] 04:57:18 INFO emu - GUI - [ ] Start JPCSP in fullscreen exclusive mode 04:57:18 INFO emu - GUI - Configuration / Misc 04:57:18 INFO emu - GUI - [ ] Use debug font (disable flash0 fonts) 04:57:18 INFO emu - GUI - Configuration / Crypto 04:57:18 INFO emu - GUI - [ ] Disable SAVEDATA encryption 04:57:18 INFO emu - GUI - [ ] Extract SAVEDATA key to TMP folder 04:57:18 INFO emu - GUI - [ ] Extract original PGD files to TMP folder 04:57:18 INFO emu - GUI - [ ] Extract decrypted EBOOT.BIN files to TMP folder 04:57:18 INFO emu - GUI - [ ] Disable DLC decryption 04:57:18 INFO emu - GUI - Configuration / Network 04:57:18 INFO emu - GUI - ( ) LAN MultiPlayer 04:57:18 INFO emu - GUI - ( ) Server Port Shift 04:57:18 INFO emu - GUI - ( ) Client Port Shift 04:57:18 INFO emu - GUI - ( ) Enable ProOnline 04:57:18 INFO emu - GUI - ProOnline MetaServer [coldbird.net] 04:57:18 INFO emu - GUI - Broadcasting address [] 04:57:18 INFO ge - GUI - Using RenderingEngineLwjgl31 04:57:18 INFO ge - GUI - Using VBO 04:57:18 INFO ge - GUI - OpenGL version: 4.4.0 NVIDIA 344.11 04:57:18 INFO ge - GUI - Shading Language version: 4.40 NVIDIA via Cg compiler 04:57:18 INFO ge - GUI - GL_CONTEXT_FLAGS: 0x0 04:57:18 INFO ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x0 04:57:18 INFO ge - GUI - Using shaders with Skinning 04:57:18 INFO ge - GUI - Using Uniform Buffer Object (UBO) 04:57:18 INFO ge - GUI - Using shaders with Skinning 04:57:18 INFO ge - GUI - Using Uniform Buffer Object (UBO) 04:57:18 INFO ge - GUI - Using Async Vertex Cache 04:57:19 INFO runtime - Emu - Using Compiler 04:57:19 INFO compiler - user_main - Replacing CodeBlock at 0x0886CABC by Native Code 'strlen' 04:57:19 INFO compiler - user_main - Replacing CodeBlock at 0x0886B440 by Native Code 'memset' 04:57:19 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded 04:57:19 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded 04:57:20 INFO ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0 04:57:20 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 04:57:20 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/init/nowload.zps flags = 1 permissions = 00 04:57:20 INFO compiler - file_thread - Replacing CodeBlock at 0x0886C9C8 by Native Code 'strcmp' 04:57:20 INFO compiler - user_main - Replacing CodeSequence at 0x08864558-0x08864568 by Native Code 'memcpySequence' 04:57:20 INFO compiler - user_main - Replacing CodeSequence at 0x08864590-0x088645A0 by Native Code 'memcpySequence' 04:57:20 INFO compiler - user_main - Replacing CodeSequence at 0x088645A8-0x088645B8 by Native Code 'memcpySequence' 04:57:20 INFO compiler - user_main - Replacing CodeSequence at 0x08864558-0x08864568 by Native Code 'memcpySequence' 04:57:20 INFO compiler - user_main - Replacing CodeSequence at 0x08864590-0x088645A0 by Native Code 'memcpySequence' 04:57:20 INFO compiler - user_main - Replacing CodeSequence at 0x088645A8-0x088645B8 by Native Code 'memcpySequence' 04:57:20 INFO compiler - user_main - Replacing CodeBlock at 0x0886B31C by Native Code 'memcpy' 04:57:20 INFO compiler - nowload_thread - Replacing CodeBlock at 0x08861C2C by Native Code 'sceGuMaterial' 04:57:20 INFO compiler - nowload_thread - Replacing CodeBlock at 0x08861210 by Native Code 'sceGuSetMatrix' 04:57:20 INFO compiler - nowload_thread - Replacing CodeSequence at 0x0885FDCC-0x0885FE98 by Native Code 'sceGuDrawArray' 04:57:20 INFO ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=16 04:57:20 INFO compiler - nowload_thread - Replacing CodeBlock at 0x088608F8 by Native Code 'sceGuTexLevelMode' 04:57:20 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/init/libfont.prx') HLE module libfont loaded 04:57:20 INFO ge - GUI - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12 04:57:20 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'libfont' 04:57:20 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded 04:57:20 INFO hle.sceMpeg - user_main - sceMpegInit 04:57:20 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/sys/libsha256.prx') HLE module libsha256 loaded 04:57:20 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'libsha256' 04:57:20 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/se_sys.zpak flags = 1 permissions = 00 04:57:20 INFO hle.sceDisplay - nowload_thread - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output) 04:57:20 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=1 ok 04:57:20 INFO ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6 04:57:21 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveload.zps flags = 1 permissions = 00 04:57:21 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveloadBG0.zps flags = 1 permissions = 00 04:57:21 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/init/TITLE.pak flags = 1 permissions = 00 04:57:21 INFO hle.sceUtility - user_main - sceUtilityMsgDialogInitStart 0x088C2088-0x088C234C: result 0x00000000 mode PSP_UTILITY_MSGDIALOG_MODE_TEXT errorValue 0x00000000 message 'ÆùÇUÇ®ÆãÇÜÇRÇVǦÆãÇÄÇ·ÆãÇÒÆòÆèÇqÇeÇ@¡C ǦÆãÇÄÇ·ÆãÇÒ¤¤ÇRÇVÇÝÇÞÇæÆãǵÇÂÇ}Ç¿Ç« ÇÃÇáǦ? Ç|ǫǷǵÇåÇïÇÓÆò˜ò·ÀÆýÇeÇ@ÇUÇN¡B ÇDÇU¶¡ÇVÇÝÇÞÇæÆãǵÇÂÇ}Ç¿Ç«?Çy?ÆêÇFÇq¡B ¥»Ê^ÇU¹q·½Çy¤ÁÇJÇFÇqÆýÇQÆêÇN¤UÆûÆê¡C' options 0x00000001 buttonPressed 0x00000000' enterButtonString '' backButtonString '¤F¸Ñ' 04:57:21 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10 04:57:21 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10 04:57:21 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 04:57:26 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x088C234C-0x088C294C: Address 0x088C234C, mode=0(AUTOLOAD), gameName=ULJM05529, saveName=JINGUJI_SYS, fileName=DATA.BIN, secureVersion=0 04:57:27 INFO hle.sceUtility - user_main - sceUtilityMsgDialogInitStart 0x088C2088-0x088C234C: result 0x00000000 mode PSP_UTILITY_MSGDIALOG_MODE_TEXT errorValue 0x00000000 message 'dzǵÇÂÇÜÇÃÆãÇ»ÇyÇéÆãÇÅÆýÇeÆýÇF¡C' options 0x00000001 buttonPressed 0x00000000' enterButtonString '' backButtonString '¤F¸Ñ' 04:57:27 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/init/alm.pmf flags = 1 permissions = 00 04:57:27 INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272 04:57:27 INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 04:57:27 INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272 04:57:27 INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 04:57:27 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=3, syncType=1 (blocking display output) 04:57:27 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 04:57:28 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output) 04:57:28 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=3, syncType=1 (blocking display output) 04:57:29 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/init/wjlm.pmf flags = 1 permissions = 00 04:57:29 INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272 04:57:29 INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 04:57:29 INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272 04:57:29 INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 04:57:29 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=3, syncType=1 (blocking display output) 04:57:29 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 04:57:30 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output) 04:57:30 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=3, syncType=1 (blocking display output) 04:57:30 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=1 ok 04:57:30 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/init/00_op.pmf flags = 1 permissions = 00 04:57:30 INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272 04:57:30 INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 04:57:30 INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272 04:57:30 INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 04:57:30 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=3, syncType=1 (blocking display output) 04:57:30 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 04:57:32 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output) 04:57:32 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=3, syncType=1 (blocking display output) 04:57:32 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=1 ok 04:57:32 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveload.zps flags = 1 permissions = 00 04:57:32 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveloadBG2.zps flags = 1 permissions = 00 04:57:32 INFO compiler - bgm_thread - Replacing CodeSequence at 0x0886B440-0x0886B514 by Native Code 'memset' 04:57:32 INFO hle.IoFileMgrForUser - bgm_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/script/BGM_07.at3 flags = 1 permissions = 00 04:57:53 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/p0_jyouchu.zps flags = 1 permissions = 00 04:57:53 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/p0_tabako.zps flags = 1 permissions = 00 04:57:53 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/p0data.zpk flags = 1 permissions = 00 04:57:53 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/techo_g.zps flags = 1 permissions = 00 04:57:53 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/TECHOSC.pak flags = 1 permissions = 00 04:57:53 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/TECHOG.pak flags = 1 permissions = 00 04:57:54 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/OPTION.pak flags = 1 permissions = 00 04:57:54 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveload.zps flags = 1 permissions = 00 04:57:54 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/script/01_02_01.dat flags = 1 permissions = 00 04:57:54 INFO hle.sceDisplay - nowload_thread - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output) 04:57:54 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=1 ok 04:57:54 INFO compiler - user_main - Replacing CodeSequence at 0x0886B440-0x0886B514 by Native Code 'memset' 04:57:55 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/script/mv_01.pmf flags = 1 permissions = 00 04:57:55 INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272 04:57:55 INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 04:57:55 INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272 04:57:55 INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 04:57:55 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=3, syncType=1 (blocking display output) 04:57:55 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 04:59:43 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveloadBG1.zps flags = 1 permissions = 00 04:59:43 INFO ge - GUI - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6 04:59:43 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveloadBG2.zps flags = 1 permissions = 00 04:59:50 INFO ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=16 04:59:50 INFO ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=16 04:59:52 INFO ge - GUI - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12 04:59:56 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveloadBG1.zps flags = 1 permissions = 00 04:59:56 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveloadBG2.zps flags = 1 permissions = 00 05:00:03 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveloadBG1.zps flags = 1 permissions = 00 05:00:03 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveloadBG2.zps flags = 1 permissions = 00 05:00:07 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveloadBG1.zps flags = 1 permissions = 00 05:00:07 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveloadBG2.zps flags = 1 permissions = 00 05:00:09 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveload.zps flags = 1 permissions = 00 05:00:09 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x088C234C-0x088C294C: Address 0x088C234C, mode=5(LISTSAVE), gameName=ULJM05529, saveName=, fileName=DATA.BIN, secureVersion=0, saveNameList=[JINGUJI01, JINGUJI02, JINGUJI03, JINGUJI04, JINGUJI05, JINGUJI06, JINGUJI07, JINGUJI08, JINGUJI09, JINGUJI10] 05:00:11 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x088C234C-0x088C294C: Address 0x088C234C, mode=1(AUTOSAVE), gameName=ULJM05529, saveName=JINGUJI_SYS, fileName=DATA.BIN, secureVersion=0 05:00:18 INFO hle.IoFileMgrForUser - bgm_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/script/BGM_03.at3 flags = 1 permissions = 00 05:00:28 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveloadBG1.zps flags = 1 permissions = 00 05:00:28 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveloadBG2.zps flags = 1 permissions = 00 05:00:30 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sys/saveload.zps flags = 1 permissions = 00 05:00:31 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x088C234C-0x088C294C: Address 0x088C234C, mode=4(LISTLOAD), gameName=ULJM05529, saveName=, fileName=DATA.BIN, secureVersion=0, saveNameList=[JINGUJI01, JINGUJI02, JINGUJI03, JINGUJI04, JINGUJI05, JINGUJI06, JINGUJI07, JINGUJI08, JINGUJI09, JINGUJI10] 05:00:33 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/script/01_02_01.dat flags = 1 permissions = 00 05:00:33 INFO hle.sceDisplay - nowload_thread - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output) 05:00:33 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=1 ok 05:00:39 INFO hle.IoFileMgrForUser - bgm_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/script/BGM_03.at3 flags = 1 permissions = 00 05:01:23 INFO hle.IoFileMgrForUser - bgm_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/script/BGM_18.at3 flags = 1 permissions = 00 05:01:37 INFO hle.IoFileMgrForUser - file_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/script/01_03_01.dat flags = 1 permissions = 00 05:01:37 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/script/mv_sub_01.pmf flags = 1 permissions = 00 05:01:37 INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272 05:01:37 INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272 05:01:37 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=3, syncType=1 (blocking display output) 05:01:37 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 05:01:56 INFO hle.IoFileMgrForUser - bgm_thread - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/script/BGM_23.at3 flags = 1 permissions = 00 05:02:13 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------