03:37:50  INFO   memory - GUI - Ignore invalid memory access: false
03:37:50  INFO      emu - GUI - WARNING: Found unknown Windows version: Windows 7
03:37:50  INFO      emu - GUI - Attempting to use default windows plug-in.
03:37:50  INFO      emu - GUI - Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
03:37:50  INFO controller - GUI - Using default controller 'HID Keyboard Device'
03:37:51  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=100
03:37:51  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=100
03:37:52  INFO       ge - GUI - Using RenderingEngineLwjgl31
03:37:52  INFO       ge - GUI - Using VBO
03:37:52  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
03:37:52  INFO       ge - GUI - Shading Language version: 3.30
03:37:52  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
03:37:52  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
03:37:57  INFO      emu - GUI - Java version: 1.7.0_76 (1.7.0_76-b13)
03:37:57  INFO      emu - GUI - Java library path: lib\windows-amd64
03:37:57  INFO      emu - GUI - Jpcsp v0.7 3712:3727
03:37:57  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10566
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.37
REGION = 32768
TITLE = DISSIDIA duodecim FINAL FANTASY
USE_USB = 0
probably homebrew? false
03:37:57  INFO      emu - GUI - Content of UMD_DATA.BIN: 'ULUS-10566|148D27E345A5C063|0001|G             |'
03:37:57  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
03:37:57  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
03:37:59  WARN   loader - GUI - Encrypted file detected! (~PSP)
03:37:59  INFO   loader - GUI - Calling crypto engine for PRX.
03:38:07  WARN      emu - GUI - .shstrtab section not found
03:38:07  INFO   loader - GUI - Loader: Relocation required (ELF)
03:38:07  WARN   loader - GUI - ELF is not PRX, but has no section headers!
03:38:07  WARN   loader - GUI - Manually locating ModuleInfo at address: 0x89c6230
03:38:07  INFO   loader - GUI - Found ModuleInfo at 0x089C6230, name:'FFSTJP', version: 0101, attr: 0x00000000, gp: 0x08B6B260
03:38:07  INFO   loader - GUI - Found 296 unresolved imports
03:38:07  WARN   loader - GUI - Failed to map import at 0x089C5D10 [0x110E318B] Module 'scesupPreAcc'(attempt 1)
03:38:07  WARN   loader - GUI - Failed to map import at 0x089C5D18 [0x13AE25B3] Module 'scesupPreAcc'(attempt 1)
03:38:07  WARN   loader - GUI - Failed to map import at 0x089C5D20 [0x28C5F696] Module 'scesupPreAcc'(attempt 1)
03:38:07  WARN   loader - GUI - Failed to map import at 0x089C5D28 [0x2EC3F4D9] Module 'scesupPreAcc'(attempt 1)
03:38:07  WARN   loader - GUI - Failed to map import at 0x089C5D30 [0x348BA3E2] Module 'scesupPreAcc'(attempt 1)
03:38:07  WARN   loader - GUI - Failed to map import at 0x089C5D38 [0x86DEBD66] Module 'scesupPreAcc'(attempt 1)
03:38:07  WARN   loader - GUI - Failed to map import at 0x089C5D40 [0xA0EAF444] Module 'scesupPreAcc'(attempt 1)
03:38:07  WARN   loader - GUI - Failed to map import at 0x089C5D48 [0xB03FF882] Module 'scesupPreAcc'(attempt 1)
03:38:07  INFO   loader - GUI - 288 NIDS mapped
03:38:07  INFO   loader - GUI - 8 remaining unmapped NIDS
03:38:07  WARN      emu - GUI - Using the module start function as module entry: 0x08804040 instead of 0x08804000
03:38:07  INFO hle.sceDisplay - GUI - Saving GE to Textures
03:38:07  INFO hle.sceDisplay - GUI - Only GE Graphics: false
03:38:07  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
03:38:07  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
03:38:07  INFO hle.sceFont - GUI - Loading font file 'gb3s1518.bwfon'. Font='gb3s1518.bwfon' Type='gb3s1518.bwfon'
03:38:07  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0
03:38:07  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0
03:38:09  INFO      emu - GUI - Using the following settings:
03:38:09  INFO      emu - GUI - Configuration / Region
03:38:09  INFO      emu - GUI -     Language:                                [Japanese]
03:38:09  INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
03:38:09  INFO      emu - GUI -     Daylight saving time:                    [On]
03:38:09  INFO      emu - GUI -     Time format:                             [12H]
03:38:09  INFO      emu - GUI -     Date format:                             [MM-DD-YYYY]
03:38:09  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
03:38:09  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
03:38:09  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
03:38:09  INFO      emu - GUI -     Nickname:                                [Ventus]
03:38:09  INFO      emu - GUI - Configuration / Video
03:38:09  INFO      emu - GUI -     ( ) Use Opengl Render (Default)
03:38:09  INFO      emu - GUI -     ( ) Use Internal Software Rendering
03:38:09  INFO      emu - GUI -     (X) Use External Software Rendering
03:38:09  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
03:38:09  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
03:38:09  INFO      emu - GUI -     [X] Use vertex cache
03:38:09  INFO      emu - GUI -     [X] Use shaders
03:38:09  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
03:38:09  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
03:38:09  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
03:38:09  INFO      emu - GUI -     [X] Enable saving GE screen to textures instead of memory
03:38:09  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
03:38:09  INFO      emu - GUI -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
03:38:09  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
03:38:09  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
03:38:09  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
03:38:09  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
03:38:09  INFO      emu - GUI - Configuration / Memory
03:38:09  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
03:38:09  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
03:38:09  INFO      emu - GUI -     [ ] Use debugger memory (slower, enables memory breakpoints)
03:38:09  INFO      emu - GUI - Configuration / Compiler
03:38:09  INFO      emu - GUI -     [X] Use compiler (dynarec)
03:38:09  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
03:38:09  INFO      emu - GUI -     [3000] maximum method size
03:38:09  INFO      emu - GUI - Configuration / Display
03:38:09  INFO      emu - GUI -     Antialiasing:                            [OFF]
03:38:09  INFO      emu - GUI -     Resolution:                              [Native]
03:38:09  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
03:38:09  INFO      emu - GUI - Configuration / Misc
03:38:09  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
03:38:09  INFO      emu - GUI - Configuration / Crypto
03:38:09  INFO      emu - GUI -     [ ] Disable SAVEDATA encryption
03:38:09  INFO      emu - GUI -     [ ] Extract SAVEDATA key to TMP folder
03:38:09  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
03:38:09  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
03:38:09  INFO      emu - GUI -     [ ] Disable DLC decryption
03:38:09  INFO      emu - GUI - Configuration / Network
03:38:09  INFO      emu - GUI -     ( ) LAN MultiPlayer
03:38:09  INFO      emu - GUI -     ( ) Server Port Shift
03:38:09  INFO      emu - GUI -     ( ) Client Port Shift
03:38:09  INFO      emu - GUI -     ( ) Enable ProOnline
03:38:09  INFO      emu - GUI -     ProOnline MetaServer                     [coldbird.net]
03:38:09  INFO      emu - GUI -     Broadcasting address                     []
03:38:10  INFO externalge - GUI - Software-GE-Renderer 64-bit compiled with SSE=30, AVX=0
03:38:10  INFO externalge - GUI - Loaded software-ge-renderer-SSE3 library
03:38:10  INFO externalge - GUI - Setting screen scale to factor 1
03:38:10  INFO externalge - GUI - Setting screen scale to factor 1
03:38:10  INFO       ge - GUI - Using RenderingEngineLwjgl31
03:38:10  INFO       ge - GUI - Using VBO
03:38:10  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
03:38:10  INFO       ge - GUI - Shading Language version: 3.30
03:38:10  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
03:38:10  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
03:38:10  INFO       ge - GUI - Using shaders with Skinning
03:38:10  INFO       ge - GUI - Using dynamic shaders
03:38:10  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
03:38:10  INFO       ge - GUI - Using shaders with Skinning
03:38:10  INFO       ge - GUI - Using dynamic shaders
03:38:10  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
03:38:10  INFO       ge - GUI - Using Async Vertex Cache
03:38:11  INFO  runtime - Emu - Using Compiler
03:38:11  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089359E8 by Native Code 'strlen'
03:38:11  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935828 by Native Code 'memset'
03:38:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935970 by Native Code 'strcmp'
03:38:13  INFO hle.scePower - ffst_thread - scePowerRegisterCallback slot=0x3, uid=0x18
03:38:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935524 by Native Code 'memcpy'
03:38:13  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/PACKAGE_INFO.BIN flags = 1 permissions = 00
03:38:13  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/PACKAGE.BIN flags = 1 permissions = 00
03:38:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935BB4 by Native Code 'strncpy'
03:38:13  INFO hle.ModuleMgrForUser - ffst_thread - sceKernelLoadModule: partition=0, position=0
03:38:13  INFO hle.ModuleMgrForUser - ffst_thread - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/DATA/MODULE/LIBFONT.PRX') HLE module LIBFONT loaded
03:38:13  INFO hle.ModuleMgrForUser - ffst_thread - IGNORING:sceKernelStartModule HLE module 'LIBFONT'
03:38:13  INFO hle.ModuleMgrForUser - ffst_thread - sceKernelLoadModule: partition=0, position=0
03:38:13  INFO   loader - ffst_thread - Found ModuleInfo at 0x09B848D0, name:'scesupPreAcc_library', version: 0101, attr: 0x00000006, gp: 0x09B8D760
03:38:13  INFO   loader - ffst_thread - Found 26 unresolved imports
03:38:13  INFO   loader - ffst_thread - Found 13 exports
03:38:13  INFO   loader - ffst_thread - 34 NIDS mapped
03:38:13  INFO      hle - ffst_thread - sceKernelStartModule - no entry address
03:38:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089359A4 by Native Code 'strcpy'
03:38:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935B50 by Native Code 'strncmp'
03:38:13  INFO hle.sceUtility - ffst_thread - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
03:38:14  INFO hle.scePspNpDrm_user - ffst_thread - NPDRM Encryption key detected: 0x74B7EAF5FF74EF1C640C85BF969070A3
03:38:14  INFO hle.scePower - ffst_thread - scePowerRegisterCallback slot=0x1, uid=0x23
03:38:14  INFO hle.sceUtility - ffst_thread - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
03:38:14  INFO hle.sceUtility - ffst_thread - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
03:38:14  INFO hle.sceUtility - ffst_thread - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
03:38:14  INFO compiler - ffst_thread - Replacing CodeBlock at 0x0893585C by Native Code 'strcasecmp'
03:38:14  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935AF8 by Native Code 'strncat'
03:38:14  INFO hle.scePower - ffst_thread - scePowerRegisterCallback slot=0x4, uid=0x2D
03:38:14  INFO compiler - ffst_thread - Replacing CodeBlock at 0x0899924C by Native Code 'ULongIntegerDiv'
03:38:14  INFO hle.scePower - ffst_thread - scePowerRegisterCallback slot=0x0, uid=0x30
03:38:15  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:38:15  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:38:15  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:38:15  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:38:15  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A0E8C by Native Code 'sceGuTexLevelMode'
03:38:15  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A1508 by Native Code 'sceGuSetMatrix'
03:38:15  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BAEF18-0x08BAF518: Address 0x08BAEF18, mode=11(LIST), gameName=ULUS10566, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:38:16  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BAEF18-0x08BAF518: Address 0x08BAEF18, mode=8(SIZES), gameName=ULUS10566, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:38:16  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A1DB4 by Native Code 'sceGuMaterial'
03:38:16  INFO compiler - ffst_thread - Replacing CodeSequence at 0x089A0520-0x089A05EC by Native Code 'sceGuDrawArray'
03:38:16  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6
03:38:16  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x096AE23C-0x096AE83C: Address 0x096AE23C, mode=11(LIST), gameName=ULUS10566, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:38:17  INFO hle.sceUtility - ffst_thread - sceUtilityMsgDialogInitStart 0x08B84B54-0x08B84E18: result 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0x00000000
message 'This game has an autosave function.
Do not remove the storage media
or turn off the power while the
Memory Stick access indicator is
flashing.'
options 0x000000A3
buttonPressed 0x00000000'
enterButtonString ''
backButtonString ''
03:38:18  INFO compiler - ffst_thread - Replacing CodeSequence at 0x089A05F0-0x089A06D4 by Native Code 'sceGuDrawArrayN'
03:38:35  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935490 by Native Code 'memcmp'
03:38:38  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A0F04 by Native Code 'sceGuTexImage'
03:38:41  INFO hle.sceUtility - ffst_thread - sceUtilityOskInitStart 0x096AEBA4-0x096AEBE4: desc='Player Name Entry', inText='Ventus', outText='Ventus', inputMode=1, inputAttr=0x0, language=0, hide=0, inputAllowCharType=0x0, lines=1, showInputText=0, outTextLength=13, outTextLimit=0
03:38:42  INFO hle.sceUtility - ffst_thread - hleUtilityOskDisplay returning 'Ventus'
03:39:07  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BAEF18-0x08BAF518: Address 0x08BAEF18, mode=11(LIST), gameName=ULUS10566, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:39:08  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BAEF18-0x08BAF518: Address 0x08BAEF18, mode=8(SIZES), gameName=ULUS10566, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:39:08  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BAEF18-0x08BAF518: Address 0x08BAEF18, mode=11(LIST), gameName=ULUS10566, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:39:09  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BAEF18-0x08BAF518: Address 0x08BAEF18, mode=5(LISTSAVE), gameName=ULUS10566, saveName=GameData00, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:39:12  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:39:12  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:39:12  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:39:12  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:39:12  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20
03:39:12  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A0EE4 by Native Code 'sceGuTexSync'
03:39:12  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20
03:39:12  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6
03:39:12  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:39:12  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:39:12  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:39:12  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:39:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089359E8 by Native Code 'strlen'
03:39:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935B50 by Native Code 'strncmp'
03:39:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935BB4 by Native Code 'strncpy'
03:39:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935828 by Native Code 'memset'
03:39:13  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:39:13  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:39:13  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:39:13  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:39:13  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:39:13  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:39:13  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:39:13  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:39:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089359E8 by Native Code 'strlen'
03:39:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935B50 by Native Code 'strncmp'
03:39:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935BB4 by Native Code 'strncpy'
03:39:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935828 by Native Code 'memset'
03:39:13  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:39:13  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:39:13  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:39:13  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:39:14  INFO hle.sceUtility - ffst_thread - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
03:39:14  INFO hle.sceMpeg - ffst_thread - sceMpegInit
03:39:14  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935914 by Native Code 'strcat'
03:39:14  INFO hle.IoFileMgrForUser - SQEXTEC Movie Streaming - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/MOVIE/LOP.PMF flags = 1 permissions = 0777
03:39:14  INFO hle.sceMpeg - SQEXTEC Movie Streaming - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272
03:39:14  INFO hle.sceMpeg - SQEXTEC Movie Streaming - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
03:42:19  WARN hle.ThreadManForUser - SQEXTEC Movie Streaming - checkThreadID not found thread 0xFFFFFFFF
03:42:19  INFO hle.sceMpeg - ffst_thread - sceMpegFinish
03:42:19  INFO hle.sceUtility - ffst_thread - sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE unloaded
03:42:20  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:42:20  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:42:20  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:42:20  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:42:20  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:42:20  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:42:20  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:42:20  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:42:21  INFO compiler - ffst_thread - Replacing CodeSequence at 0x08935828-0x08935858 by Native Code 'memset'
03:42:21  INFO compiler - ffst_thread - Replacing CodeSequence at 0x08935828-0x08935858 by Native Code 'memset'
03:42:21  INFO compiler - ffst_thread - Replacing CodeSequence at 0x08935524-0x08935560 by Native Code 'memcpy'
03:42:21  INFO compiler - ffst_thread - Replacing CodeSequence at 0x08935828-0x08935858 by Native Code 'memset'
03:42:21  INFO compiler - ffst_thread - Replacing CodeSequence at 0x08935828-0x08935858 by Native Code 'memset'
03:42:22  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A1DB4 by Native Code 'sceGuMaterial'
03:42:22  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935A0C by Native Code 'strncasecmp'
03:43:08  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:43:08  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:43:09  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:43:09  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:43:09  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089359E8 by Native Code 'strlen'
03:43:09  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935B50 by Native Code 'strncmp'
03:43:09  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935BB4 by Native Code 'strncpy'
03:43:09  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935828 by Native Code 'memset'
03:43:09  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:43:09  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:43:09  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:43:09  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:43:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x0893585C by Native Code 'strcasecmp'
03:43:13  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935524 by Native Code 'memcpy'
03:43:17  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A3B50 by Native Code 'memcmpSequence'
03:43:17  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_3D size=6
03:43:17  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A09A8 by Native Code 'sceGuCopyImage'
03:43:17  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A1DB4 by Native Code 'sceGuMaterial'
03:43:17  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A1508 by Native Code 'sceGuSetMatrix'
03:43:17  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A1DB4 by Native Code 'sceGuMaterial'
03:43:18  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/BGM/U_13BATTLE.AT3 flags = 1 permissions = 00
03:43:19  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_3D size=6
03:43:22  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_COLOR_4444|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=16
03:43:22  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_COLOR_4444|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=16
03:43:22  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
03:43:25  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_2D size=24
03:43:25  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_2D size=24
03:43:25  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_COLOR_4444|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=6
03:43:25  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_COLOR_4444|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=6
03:43:25  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=5
03:43:25  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=5
03:43:29  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_COLOR_4444|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=8
03:43:31  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
03:43:31  INFO compiler - ffst_thread - Replacing CodeSequence at 0x089A48CC-0x089A48E4 by Native Code 'Color.float2int'
03:43:34  INFO compiler - ffst_thread - Replacing CodeSequence at 0x089A07F4-0x089A092C by Native Code 'sceGuDrawSpline'
03:43:39  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_COLOR_4444|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=8
03:43:49  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08998588 by Native Code 'ULongIntegerMult'
03:43:56  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=16
03:45:06  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:06  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:07  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:07  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:07  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:07  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:07  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:07  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:08  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:08  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:11  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:11  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:12  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:12  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:13  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:13  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:13  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:13  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:14  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:14  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:16  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:16  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:16  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:16  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:17  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:17  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:17  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:17  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:17  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:17  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:18  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:45:18  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:45:20  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BAEF18-0x08BAF518: Address 0x08BAEF18, mode=11(LIST), gameName=ULUS10566, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:45:21  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BAEF18-0x08BAF518: Address 0x08BAEF18, mode=1(AUTOSAVE), gameName=ULUS10566, saveName=GameData00, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:45:29  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/BGM/B10_02.AT3 flags = 1 permissions = 00
03:45:35  INFO compiler - ffst_thread - Replacing CodeSequence at 0x089A0520-0x089A05EC by Native Code 'sceGuDrawArray'
03:47:38  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BAEF18-0x08BAF518: Address 0x08BAEF18, mode=11(LIST), gameName=ULUS10566, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:47:39  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BAEF18-0x08BAF518: Address 0x08BAEF18, mode=1(AUTOSAVE), gameName=ULUS10566, saveName=GameData00, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:48:16  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:48:16  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:48:16  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:48:16  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:48:16  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089359E8 by Native Code 'strlen'
03:48:16  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935B50 by Native Code 'strncmp'
03:48:16  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935BB4 by Native Code 'strncpy'
03:48:17  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935828 by Native Code 'memset'
03:48:17  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:48:17  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:48:17  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:48:17  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:48:17  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089359A4 by Native Code 'strcpy'
03:48:21  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935970 by Native Code 'strcmp'
03:48:21  INFO compiler - ffst_thread - Replacing CodeBlock at 0x0893585C by Native Code 'strcasecmp'
03:48:21  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935524 by Native Code 'memcpy'
03:48:21  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935914 by Native Code 'strcat'
03:48:21  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935AF8 by Native Code 'strncat'
03:48:22  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935A0C by Native Code 'strncasecmp'
03:48:22  INFO compiler - ffst_thread - Replacing CodeSequence at 0x08935828-0x08935858 by Native Code 'memset'
03:48:22  INFO compiler - ffst_thread - Replacing CodeSequence at 0x08935828-0x08935858 by Native Code 'memset'
03:48:22  INFO compiler - ffst_thread - Replacing CodeSequence at 0x08935828-0x08935858 by Native Code 'memset'
03:48:22  INFO compiler - ffst_thread - Replacing CodeSequence at 0x08935828-0x08935858 by Native Code 'memset'
03:48:25  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A3B50 by Native Code 'memcmpSequence'
03:48:26  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A09A8 by Native Code 'sceGuCopyImage'
03:48:26  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A1DB4 by Native Code 'sceGuMaterial'
03:48:26  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A1508 by Native Code 'sceGuSetMatrix'
03:48:26  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A1DB4 by Native Code 'sceGuMaterial'
03:48:26  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/BGM/B08_01.AT3 flags = 1 permissions = 00
03:48:42  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08998588 by Native Code 'ULongIntegerMult'
03:49:22  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089359E8 by Native Code 'strlen'
03:49:22  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935524 by Native Code 'memcpy'
03:49:34  INFO compiler - ffst_thread - Replacing CodeSequence at 0x089A0520-0x089A05EC by Native Code 'sceGuDrawArray'
03:50:29  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=16
03:51:23  INFO compiler - ffst_thread - Replacing CodeBlock at 0x0899924C by Native Code 'ULongIntegerDiv'
03:51:23  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BAEF18-0x08BAF518: Address 0x08BAEF18, mode=11(LIST), gameName=ULUS10566, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:51:24  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BAEF18-0x08BAF518: Address 0x08BAEF18, mode=1(AUTOSAVE), gameName=ULUS10566, saveName=GameData00, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:51:28  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x0989D000, stack 0x00000000
03:51:28  WARN hle.sceGe_user - ffst_thread - hleGeListEnQueue can't enqueue duplicate list address 0x09844B80, stack 0x00000000
03:52:04  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:52:04  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:52:04  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:52:04  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:52:04  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:52:04  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:52:04  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:52:04  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:52:05  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:52:05  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:52:05  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:52:05  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:52:58  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:52:58  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
03:52:58  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:52:58  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:52:58  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089359A4 by Native Code 'strcpy'
03:53:02  INFO compiler - ffst_thread - Replacing CodeBlock at 0x0893585C by Native Code 'strcasecmp'
03:53:02  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935524 by Native Code 'memcpy'
03:53:02  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935914 by Native Code 'strcat'
03:53:03  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935AF8 by Native Code 'strncat'
03:53:03  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935970 by Native Code 'strcmp'
03:53:03  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935A0C by Native Code 'strncasecmp'
03:53:03  INFO compiler - ffst_thread - Replacing CodeSequence at 0x08935828-0x08935858 by Native Code 'memset'
03:53:03  INFO compiler - ffst_thread - Replacing CodeSequence at 0x08935828-0x08935858 by Native Code 'memset'
03:53:03  INFO compiler - ffst_thread - Replacing CodeSequence at 0x08935828-0x08935858 by Native Code 'memset'
03:53:03  INFO compiler - ffst_thread - Replacing CodeSequence at 0x08935828-0x08935858 by Native Code 'memset'
03:53:09  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A3B50 by Native Code 'memcmpSequence'
03:53:09  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A09A8 by Native Code 'sceGuCopyImage'
03:53:09  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A1DB4 by Native Code 'sceGuMaterial'
03:53:09  INFO compiler - ffst_thread - Replacing CodeBlock at 0x089A1508 by Native Code 'sceGuSetMatrix'
03:53:09  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/BGM/U_10KESEN.AT3 flags = 1 permissions = 00
03:53:18  INFO compiler - ffst_thread - Replacing CodeSequence at 0x089A0520-0x089A05EC by Native Code 'sceGuDrawArray'
03:53:23  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08998588 by Native Code 'ULongIntegerMult'
03:56:16  INFO hle.sceAtrac3plus - AUDIO MIXER THREAD - Replaying atrac loop atracID=0, loopStart=0x142DFF, loopEnd=0x7C848C
03:58:53  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BAEF18-0x08BAF518: Address 0x08BAEF18, mode=11(LIST), gameName=ULUS10566, saveName=GameData*, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:58:54  INFO hle.sceUtility - ffst_thread - sceUtilitySavedataInitStart 0x08BAEF18-0x08BAF518: Address 0x08BAEF18, mode=1(AUTOSAVE), gameName=ULUS10566, saveName=GameData00, fileName=DISSIDIA.BIN, secureVersion=0, saveNameList=[GameData00, GameData01, GameData02, GameData03, GameData04, GameData05, GameData06, GameData07, GameData08, GameData09, GameData10, GameData11, GameData12, GameData13, GameData14, GameData15, GameData16, GameData17, GameData18, GameData19]
03:58:59  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:58:59  INFO hle.IoFileMgrForUser - ffst_thread - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
03:58:59  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=0x4000
03:58:59  INFO hle.UtilsForUser - ffst_thread - sceKernelIcacheInvalidateRange addr=0x089DD4C0, size=16384
03:59:04  INFO compiler - ffst_thread - Replacing CodeBlock at 0x08935524 by Native Code 'memcpy'
03:59:15  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
03:59:15  WARN      emu - ffst_thread - Attempt to use unknown SceUID (purpose='ThreadMan-thread')
03:59:16  INFO externalge - ExternalGE - Core Thread - CoreThread exited
