20:26:51 INFO emu - GUI - Java version: 1.7.0_71 (1.7.0_71-b14) 20:26:51 INFO emu - GUI - Java library path: lib/windows-amd64 20:26:51 INFO emu - GUI - Jpcsp v0.7 c426800 20:26:51 INFO emu - GUI - UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = ULJS00125 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.03 PARENTAL_LEVEL = 1 PSP_SYSTEM_VER = 3.72 REGION = 32768 TITLE = ÇVÆþÇhÇU¤@? PORTABLE¡@VICTORIOUS SPIRITS probably homebrew? false 20:26:51 INFO emu - GUI - Content of UMD_DATA.BIN: 'ULJS-00125|A64E86526F8775E9|0001|G |' 20:26:51 INFO emu - GUI - File 'EBOOT.OLD' not found in directory. 20:26:52 WARN loader - GUI - Encrypted file detected! (~PSP) 20:26:52 INFO loader - GUI - Calling crypto engine for PRX. 20:26:54 INFO loader - GUI - Found ModuleInfo at 0x089D43AC, name:'GP_BoxersRoad2', version: 0101, attr: 0x00000000, gp: 0x00000000 20:26:54 INFO loader - GUI - Found 291 unresolved imports 20:26:54 INFO loader - GUI - 291 NIDS mapped 20:26:54 INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='Source Han Sans K' Type='Normal' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic' 20:26:54 INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular' 20:26:56 INFO emu - GUI - Using the following settings: 20:26:56 INFO emu - GUI - Configuration / Region 20:26:56 INFO emu - GUI - Language: [Japanese] 20:26:56 INFO emu - GUI - Button preference: ["O" for "Enter"] 20:26:56 INFO emu - GUI - Daylight saving time: [Off] 20:26:56 INFO emu - GUI - Time format: [24H] 20:26:56 INFO emu - GUI - Date format: [YYYY-MM-DD] 20:26:56 INFO emu - GUI - WLAN power saving mode: [Off] 20:26:56 INFO emu - GUI - Ad hoc channel: [Auto] 20:26:56 INFO emu - GUI - Time zone offset in minutes (GMT): [0] 20:26:56 INFO emu - GUI - Nickname: [] 20:26:56 INFO emu - GUI - Configuration / Video 20:26:56 INFO emu - GUI - (X) Use Opengl Render (Default) 20:26:56 INFO emu - GUI - ( ) Use Internal Software Rendering 20:26:56 INFO emu - GUI - ( ) Use External Software Rendering 20:26:56 INFO emu - GUI - [ ] Disable VBO (automatically disabled if not supported) 20:26:56 INFO emu - GUI - [ ] Only GE graphics (not recommended for homebrew) 20:26:56 INFO emu - GUI - [ ] Use vertex cache 20:26:56 INFO emu - GUI - [ ] Use shaders 20:26:56 INFO emu - GUI - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders) 20:26:56 INFO emu - GUI - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) 20:26:56 INFO emu - GUI - [ ] Enable VAO (only relevant when using shaders and vertex cache) 20:26:56 INFO emu - GUI - [ ] Enable saving GE screen to textures instead of memory 20:26:56 INFO emu - GUI - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) 20:26:56 INFO emu - GUI - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) 20:26:56 INFO emu - GUI - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower) 20:26:56 INFO emu - GUI - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower) 20:26:56 INFO emu - GUI - [ ] Disable optimized VertexInfo reading (may improve compatibility) 20:26:56 INFO emu - GUI - [ ] Save Stencil to Memory (more accurate but slower) 20:26:56 INFO emu - GUI - Configuration / Memory 20:26:56 INFO emu - GUI - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance) 20:26:56 INFO emu - GUI - [ ] Ignore unmapped imports (not recommended) 20:26:56 INFO emu - GUI - [ ] Use debugger memory (slower, enables memory breakpoints) 20:26:56 INFO emu - GUI - Configuration / Compiler 20:26:56 INFO emu - GUI - [X] Use compiler (dynarec) 20:26:56 INFO emu - GUI - [ ] Output profiler info to profiler.txt (only for compiler) 20:26:56 INFO emu - GUI - [0] maximum method size 20:26:56 INFO emu - GUI - Configuration / Display 20:26:56 INFO emu - GUI - Antialiasing: [] 20:26:56 INFO emu - GUI - Resolution: [] 20:26:56 INFO emu - GUI - [ ] Start JPCSP in fullscreen exclusive mode 20:26:56 INFO emu - GUI - Configuration / Misc 20:26:56 INFO emu - GUI - [ ] Use debug font (disable flash0 fonts) 20:26:56 INFO emu - GUI - Configuration / Crypto 20:26:56 INFO emu - GUI - [ ] Disable SAVEDATA encryption 20:26:56 INFO emu - GUI - [ ] Extract SAVEDATA key to TMP folder 20:26:56 INFO emu - GUI - [ ] Extract original PGD files to TMP folder 20:26:56 INFO emu - GUI - [ ] Extract decrypted EBOOT.BIN files to TMP folder 20:26:56 INFO emu - GUI - [ ] Disable DLC decryption 20:26:56 INFO emu - GUI - Configuration / Network 20:26:56 INFO emu - GUI - ( ) LAN MultiPlayer 20:26:56 INFO emu - GUI - ( ) Server Port Shift 20:26:56 INFO emu - GUI - ( ) Client Port Shift 20:26:56 INFO emu - GUI - ( ) Enable ProOnline 20:26:56 INFO emu - GUI - ProOnline MetaServer [coldbird.net] 20:26:56 INFO emu - GUI - Broadcasting address [] 20:26:56 INFO ge - GUI - Using RenderingEngineLwjgl31 20:26:56 INFO ge - GUI - Using VBO 20:26:56 INFO ge - GUI - OpenGL version: 4.5.0 NVIDIA 347.52 20:26:56 INFO ge - GUI - Shading Language version: 4.50 NVIDIA 20:26:56 INFO ge - GUI - GL_CONTEXT_FLAGS: 0x0 20:26:56 INFO ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x0 20:26:57 INFO runtime - Emu - Using Compiler 20:26:57 INFO compiler - user_main - Replacing CodeBlock at 0x089C4504 by Native Code 'strlen' 20:26:57 INFO compiler - user_main - Replacing CodeBlock at 0x089C430C by Native Code 'memset' 20:26:57 INFO ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0 20:26:57 INFO hle.scePower - user_main - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x1A 20:26:57 INFO compiler - user_main - Replacing CodeBlock at 0x089C42CC by Native Code 'memcpy' 20:26:57 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/master.sml flags = 1 permissions = 00 20:26:57 DEBUG hle.sceUtility - user_main - sceUtilityLoadModule module=0x300 20:26:57 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded 20:26:57 DEBUG hle.sceUtility - user_main - sceUtilityLoadModule module=0x301 20:26:57 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded 20:26:57 DEBUG hle.sceUtility - user_main - sceUtilityLoadModule module=0x302 20:26:57 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded 20:26:58 INFO hle.ModuleMgrForUser - user_main - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x0, position=0x0, access=0x1, creserved=0x0 20:26:58 INFO hle.ModuleMgrForUser - sas thread - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/module/libfont.prx') HLE module libfont loaded 20:26:58 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'libfont' 20:26:58 INFO compiler - user_main - Replacing CodeBlock at 0x089C4738 by Native Code 'strrchr' 20:26:58 INFO compiler - user_main - Replacing CodeBlock at 0x089C4588 by Native Code 'strncasecmp' 20:26:58 INFO compiler - user_main - Replacing CodeBlock at 0x089C4340 by Native Code 'strcasecmp' 20:26:58 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/sce_lbn0x5CB0_size0xE850 flags = 1 permissions = 00 20:26:58 INFO compiler - user_main - Replacing CodeBlock at 0x089C44C0 by Native Code 'strcpy' 20:26:58 INFO compiler - user_main - Replacing CodeBlock at 0x089C4674 by Native Code 'strncmp' 20:26:58 INFO compiler - user_main - Replacing CodeBlock at 0x089C448C by Native Code 'strcmp' 20:26:58 DEBUG hle.sceUtility - user_main - sceUtilityLoadModule module=0x100 20:26:58 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded 20:26:58 DEBUG hle.sceUtility - user_main - sceUtilityLoadModule module=0x101 20:26:58 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded 20:26:58 INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 20:26:58 INFO compiler - user_main - Replacing CodeBlock at 0x089A8E64 by Native Code 'sceGuSetMatrix' 20:26:58 ERROR ge - GUI - Too many NOP instructions executed (3001) at 0x08BD4164, list PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x08BD1280, pc=0x08BD4164, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false] 20:26:58 ERROR ge - GUI - Too many NOP instructions executed (3002) at 0x08BD4168, list PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x08BD1280, pc=0x08BD4168, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false] 20:26:58 ERROR ge - GUI - Too many NOP instructions executed (3003) at 0x08BD416C, list PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x08BD1280, pc=0x08BD416C, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false] 20:26:58 ERROR ge - GUI - Too many NOP instructions executed (3004) at 0x08BD4170, list PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x08BD1280, pc=0x08BD4170, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false] 20:26:58 ERROR ge - GUI - Too many NOP instructions executed (3005) at 0x08BD4174, list PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x08BD1280, pc=0x08BD4174, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false] 20:26:58 ERROR ge - GUI - Aborting current list processing due to too many errors 20:29:06 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------