04:49:41 INFO emu - GUI - Java version: 1.7.0_71 (1.7.0_71-b14) 04:49:41 INFO emu - GUI - Java library path: lib/windows-amd64 04:49:41 INFO emu - GUI - Jpcsp v0.7 b48ff1a 04:49:41 INFO emu - GUI - UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = NPUH10040 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 5.50 REGION = 32768 TITLE = The Red Star probably homebrew? false 04:49:42 INFO emu - GUI - Content of UMD_DATA.BIN: 'NPUH-10040|FF4B988930A0B4D1|0001|G |' 04:49:42 INFO emu - GUI - File 'EBOOT.OLD' not found in directory. 04:49:42 INFO compiler - GUI - Compiler MethodMaxInstructions: 3000 04:49:42 WARN loader - GUI - Encrypted file detected! (~PSP) 04:49:42 INFO loader - GUI - Called crypto engine for PRX (duration=241 ms) 04:49:42 INFO loader - GUI - Found ModuleInfo at 0x08AC9598, name:'REDSTAR', version: 0101, attr: 0x00000000, gp: 0x00000000 04:49:42 INFO loader - GUI - Found 116 unresolved imports 04:49:42 INFO loader - GUI - 116 NIDS mapped 04:49:42 INFO hle.sceDisplay - GUI - Saving GE to Textures 04:49:42 INFO hle.sceDisplay - GUI - Only GE Graphics: false 04:49:42 INFO hle.sceDisplay - GUI - Save Stencil To Memory: false 04:49:42 INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0 04:49:42 INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0 04:49:42 INFO emu - GUI - Using the following settings: 04:49:42 INFO emu - GUI - Configuration / Region 04:49:42 INFO emu - GUI - Language: [Japanese] 04:49:42 INFO emu - GUI - Button preference: ["O" for "Enter"] 04:49:42 INFO emu - GUI - Daylight saving time: [Off] 04:49:42 INFO emu - GUI - Time format: [24H] 04:49:42 INFO emu - GUI - Date format: [YYYY-MM-DD] 04:49:42 INFO emu - GUI - WLAN power saving mode: [Off] 04:49:42 INFO emu - GUI - Ad hoc channel: [Auto] 04:49:42 INFO emu - GUI - Time zone offset in minutes (GMT): [0] 04:49:42 INFO emu - GUI - Nickname: [] 04:49:42 INFO emu - GUI - Configuration / Video 04:49:42 INFO emu - GUI - (X) Use OpenGL Renderer (Default) 04:49:42 INFO emu - GUI - ( ) Use Internal Software Rendering 04:49:42 INFO emu - GUI - ( ) Use External Software Rendering 04:49:42 INFO emu - GUI - [ ] Disable VBO (automatically disabled if not supported) 04:49:42 INFO emu - GUI - [ ] Only GE graphics (not recommended for homebrew) 04:49:42 INFO emu - GUI - [X] Use vertex cache 04:49:42 INFO emu - GUI - [X] Use shaders 04:49:42 INFO emu - GUI - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders) 04:49:42 INFO emu - GUI - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) 04:49:42 INFO emu - GUI - [ ] Enable VAO (only relevant when using shaders and vertex cache) 04:49:42 INFO emu - GUI - [X] Enable saving GE screen to textures instead of memory 04:49:42 INFO emu - GUI - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) 04:49:42 INFO emu - GUI - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) 04:49:42 INFO emu - GUI - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower) 04:49:42 INFO emu - GUI - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower) 04:49:42 INFO emu - GUI - [ ] Disable optimized VertexInfo reading (may improve compatibility) 04:49:42 INFO emu - GUI - [ ] Save Stencil to Memory (more accurate but slower) 04:49:42 INFO emu - GUI - Configuration / Memory 04:49:42 INFO emu - GUI - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance) 04:49:42 INFO emu - GUI - [ ] Ignore unmapped imports (not recommended) 04:49:42 INFO emu - GUI - [ ] Use debugger memory (slower, enables memory breakpoints) 04:49:42 INFO emu - GUI - Configuration / Compiler 04:49:42 INFO emu - GUI - [X] Use compiler (dynarec) 04:49:42 INFO emu - GUI - [ ] Output profiler info to profiler.txt (only for compiler) 04:49:42 INFO emu - GUI - [3000] Maximum Method Size 04:49:42 INFO emu - GUI - Configuration / Display 04:49:42 INFO emu - GUI - Antialiasing: [OFF] 04:49:42 INFO emu - GUI - Resolution: [Native] 04:49:42 INFO emu - GUI - [ ] Start JPCSP in fullscreen exclusive mode 04:49:42 INFO emu - GUI - Configuration / Misc 04:49:42 INFO emu - GUI - [ ] Use debug font (disable flash0 fonts) 04:49:42 INFO emu - GUI - Configuration / Crypto 04:49:42 INFO emu - GUI - [ ] Disable SAVEDATA encryption 04:49:42 INFO emu - GUI - [ ] Extract SAVEDATA key to TMP folder 04:49:42 INFO emu - GUI - [ ] Extract original PGD files to TMP folder 04:49:42 INFO emu - GUI - [ ] Extract decrypted EBOOT.BIN files to TMP folder 04:49:42 INFO emu - GUI - [ ] Disable DLC Decryption 04:49:42 INFO emu - GUI - Configuration / Network 04:49:42 INFO emu - GUI - ( ) LAN MultiPlayer 04:49:42 INFO emu - GUI - ( ) Server Port Shift 04:49:42 INFO emu - GUI - ( ) Client Port Shift 04:49:42 INFO emu - GUI - ( ) Enable ProOnline 04:49:42 INFO emu - GUI - ProOnline MetaServer [coldbird.net] 04:49:42 INFO emu - GUI - Broadcasting address [] 04:49:43 INFO ge - GUI - Using RenderingEngineLwjgl31 04:49:43 INFO ge - GUI - Using VBO 04:49:43 INFO ge - GUI - OpenGL version: 4.5.0 NVIDIA 347.52 04:49:43 INFO ge - GUI - Shading Language version: 4.50 NVIDIA 04:49:43 INFO ge - GUI - GL_CONTEXT_FLAGS: 0x0 04:49:43 INFO ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x0 04:49:43 INFO ge - GUI - Using shaders with Skinning 04:49:43 INFO ge - GUI - Using Uniform Buffer Object (UBO) 04:49:43 INFO ge - GUI - Using shaders with Skinning 04:49:43 INFO ge - GUI - Using Uniform Buffer Object (UBO) 04:49:43 INFO ge - GUI - Using Async Vertex Cache 04:49:43 INFO runtime - Emu - Using Compiler 04:49:43 INFO ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0 04:49:44 INFO hle.scePower - user_main - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x15 04:49:44 INFO compiler - user_main - Replacing CodeBlock at 0x08A6B514 by Native Code 'memcpy' 04:49:44 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 04:49:44 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16 04:49:44 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16 04:49:44 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 04:49:44 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=50331648, free=20456448, diff=29875200) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=33554432, free=20456448, diff=13097984) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=25165824, free=20456448, diff=4709376) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20971520, free=20456448, diff=515072) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20709376, free=20456448, diff=252928) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20578304, free=20456448, diff=121856) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20512768, free=20456448, diff=56320) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20480000, free=20456448, diff=23552) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20463616, free=20456448, diff=7168) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20459520, free=20456448, diff=3072) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20457472, free=20456448, diff=1024) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20456960, free=20456448, diff=512) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20456704, free=20456448, diff=256) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20456576, free=20456448, diff=128) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20456512, free=20456448, diff=64) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20456480, free=20456448, diff=32) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20456464, free=20456448, diff=16) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20456456, free=20456448, diff=8) 04:49:44 WARN hle - user_main - tryCreateFpl not enough free mem (want=20456452, free=20456448, diff=4) 04:49:44 INFO stdout - user_main - HEAP: 19972 KB 04:49:45 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/STREE0.TRE flags = 1 permissions = 0777 04:49:45 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/STREE0.TRE flags = 1 permissions = 0777 04:49:47 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/STREE0.TRE flags = 1 permissions = 0777 04:49:47 WARN hle.SysMemUserForUser - user_main - malloc cannot allocate partition=2, name='ThreadMan-Stack-0x4e-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000, maxFreeMem=0x400, totalFreeMem=0x500 04:49:47 WARN hle.IoFileMgrForUser - user_main - Cannot start the Async IO thread, not enough memory to create its stack 04:49:57 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------