06:02:40 INFO emu - GUI - Java version: 1.8.0_101 (1.8.0_101-b13) 06:02:40 INFO emu - GUI - Java library path: lib/windows-amd64 06:02:40 INFO emu - GUI - Jpcsp v0.7 edf2aca 06:02:40 INFO emu - GUI - UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = ULUS10442 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 5.55 REGION = 32768 TITLE = Kenka Bancho: Badass Rumble probably homebrew? false 06:02:40 INFO emu - GUI - Content of UMD_DATA.BIN: 'ULUS-10442|A9A612C579AB95F6|0001|G |' 06:02:40 INFO emu - GUI - File 'EBOOT.OLD' not found in directory. 06:02:40 INFO compiler - GUI - Compiler MethodMaxInstructions: 3000 06:02:40 WARN loader - GUI - Encrypted file detected! (~PSP) 06:02:40 INFO loader - GUI - Called crypto engine for PRX (duration=162 ms) 06:02:40 INFO loader - GUI - Found ModuleInfo at 0x089520EC, name:'MYTHREAD-MAIN', version: 0101, attr: 0x00000000, gp: 0x00000000 06:02:40 INFO loader - GUI - Found 210 unresolved imports 06:02:40 INFO loader - GUI - 210 NIDS mapped 06:02:40 INFO hle.sceDisplay - GUI - Saving GE to Textures 06:02:40 INFO hle.sceDisplay - GUI - Only GE Graphics: false 06:02:40 INFO hle.sceDisplay - GUI - Save Stencil To Memory: false 06:02:40 INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0 06:02:40 INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0 06:02:40 INFO emu - GUI - Using the following settings: 06:02:40 INFO emu - GUI - Configuration / Region 06:02:40 INFO emu - GUI - Language: [Japanese] 06:02:40 INFO emu - GUI - Button preference: ["O" for "Enter"] 06:02:40 INFO emu - GUI - Daylight saving time: [Off] 06:02:40 INFO emu - GUI - Time format: [24H] 06:02:40 INFO emu - GUI - Date format: [YYYY-MM-DD] 06:02:40 INFO emu - GUI - WLAN power saving mode: [Off] 06:02:40 INFO emu - GUI - Ad hoc channel: [Auto] 06:02:40 INFO emu - GUI - Time zone offset in minutes (GMT): [0] 06:02:40 INFO emu - GUI - Nickname: [] 06:02:40 INFO emu - GUI - Configuration / Video 06:02:40 INFO emu - GUI - (X) Use OpenGL Renderer (Default) 06:02:40 INFO emu - GUI - ( ) Use Internal Software Rendering 06:02:40 INFO emu - GUI - ( ) Use External Software Rendering 06:02:40 INFO emu - GUI - [ ] Disable VBO (automatically disabled if not supported) 06:02:40 INFO emu - GUI - [ ] Only GE graphics (not recommended for homebrew) 06:02:40 INFO emu - GUI - [ ] Use vertex cache 06:02:40 INFO emu - GUI - [X] Use shaders 06:02:40 INFO emu - GUI - [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders) 06:02:40 INFO emu - GUI - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) 06:02:40 INFO emu - GUI - [ ] Enable VAO (only relevant when using shaders and vertex cache) 06:02:40 INFO emu - GUI - [X] Enable saving GE screen to textures instead of memory 06:02:40 INFO emu - GUI - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) 06:02:40 INFO emu - GUI - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) 06:02:40 INFO emu - GUI - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower) 06:02:40 INFO emu - GUI - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower) 06:02:40 INFO emu - GUI - [ ] Disable optimized VertexInfo reading (may improve compatibility) 06:02:40 INFO emu - GUI - [ ] Save Stencil to Memory (more accurate but slower) 06:02:40 INFO emu - GUI - Configuration / Memory 06:02:40 INFO emu - GUI - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance) 06:02:40 INFO emu - GUI - [ ] Ignore unmapped imports (not recommended) 06:02:40 INFO emu - GUI - [ ] Use debugger memory (slower, enables memory breakpoints) 06:02:40 INFO emu - GUI - Configuration / Compiler 06:02:40 INFO emu - GUI - [X] Use compiler (dynarec) 06:02:40 INFO emu - GUI - [ ] Output profiler info to profiler.txt (only for compiler) 06:02:40 INFO emu - GUI - [3000] Maximum Method Size 06:02:40 INFO emu - GUI - Configuration / Display 06:02:40 INFO emu - GUI - Antialiasing: [OFF] 06:02:40 INFO emu - GUI - Resolution: [Native] 06:02:40 INFO emu - GUI - [ ] Start JPCSP in fullscreen exclusive mode 06:02:40 INFO emu - GUI - Configuration / Misc 06:02:40 INFO emu - GUI - [ ] Use debug font (disable flash0 fonts) 06:02:40 INFO emu - GUI - Configuration / Crypto 06:02:40 INFO emu - GUI - [ ] Disable SAVEDATA encryption 06:02:40 INFO emu - GUI - [ ] Extract SAVEDATA key to TMP folder 06:02:40 INFO emu - GUI - [ ] Extract original PGD files to TMP folder 06:02:40 INFO emu - GUI - [ ] Extract decrypted EBOOT.BIN files to TMP folder 06:02:40 INFO emu - GUI - [ ] Disable DLC Decryption 06:02:40 INFO emu - GUI - Configuration / Network 06:02:40 INFO emu - GUI - ( ) LAN MultiPlayer 06:02:40 INFO emu - GUI - ( ) Server Port Shift 06:02:40 INFO emu - GUI - ( ) Client Port Shift 06:02:40 INFO emu - GUI - ( ) Enable ProOnline 06:02:40 INFO emu - GUI - ProOnline MetaServer [coldbird.net] 06:02:40 INFO emu - GUI - Broadcasting address [] 06:02:40 INFO ge - GUI - Using RenderingEngineLwjgl31 06:02:40 INFO ge - GUI - Using VBO 06:02:40 INFO ge - GUI - OpenGL version: 4.5.0 NVIDIA 368.39 06:02:40 INFO ge - GUI - Shading Language version: 4.50 NVIDIA 06:02:40 INFO ge - GUI - GL_CONTEXT_FLAGS: 0x0 06:02:40 INFO ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x0 06:02:40 INFO ge - GUI - Using shaders with Skinning 06:02:40 INFO ge - GUI - Using Geometry Shader for SPRITES 06:02:40 INFO ge - GUI - Using Uniform Buffer Object (UBO) 06:02:41 WARN ge - GUI - Shader log: 0(630) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(631) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 Vertex info ----------- 0(630) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(631) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 06:02:41 INFO ge - GUI - Using Geometry Shader shader-150.geom 06:02:41 WARN ge - GUI - Shader log: 0(630) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(631) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 0(21) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(22) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 Vertex info ----------- 0(630) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(631) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 Geometry info ------------- 0(21) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(22) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 06:02:41 INFO ge - GUI - Using shaders with Skinning 06:02:41 INFO ge - GUI - Using Geometry Shader for SPRITES 06:02:41 INFO ge - GUI - Using Uniform Buffer Object (UBO) 06:02:41 WARN ge - GUI - Shader log: 0(630) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(631) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 Vertex info ----------- 0(630) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(631) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 06:02:41 INFO ge - GUI - Using Geometry Shader shader-150.geom 06:02:41 WARN ge - GUI - Shader log: 0(630) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(631) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 0(21) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(22) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 Vertex info ----------- 0(630) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(631) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 Geometry info ------------- 0(21) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(22) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 06:02:41 INFO runtime - Emu - Using Compiler 06:02:41 INFO hle.scePower - user_main - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x14 06:02:42 INFO hle.sceUtility - MyThread-DevModule - Loading: sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC 06:02:42 INFO hle.sceUtility - MyThread-DevModule - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded 06:02:42 INFO ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0 06:02:42 INFO hle.sceUtility - MyThread-DevModule - Loading: sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE 06:02:42 INFO hle.sceUtility - MyThread-DevModule - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded 06:02:42 INFO compiler - MyThread-Main - Replacing CodeBlock at 0x0893AEBC by Native Code 'sceGuTexLevelMode' 06:02:42 INFO compiler - MyThread-Main - Replacing CodeBlock at 0x0892F3FC by Native Code 'memcpy' 06:02:42 INFO compiler - MyThread-Main - Replacing CodeSequence at 0x0892F828-0x0892F858 by Native Code 'strcmp' 06:02:42 INFO compiler - MyThread-Main - Replacing CodeBlock at 0x0892FA60 by Native Code 'strrchr' 06:02:42 INFO hle.sceUtility - MyThread-DevModule - Loading: sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS 06:02:42 INFO hle.sceUtility - MyThread-DevModule - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded 06:02:42 INFO hle.IoFileMgrForUser - MyThread-Disc - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND/SND_COM.PAC flags = 1 permissions = 00 06:02:42 INFO compiler - MyThread-Main - Replacing CodeBlock at 0x088E5014 by Native Code 'sortFloatArray8Reverse' 06:02:43 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 06:02:43 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=12 06:02:43 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 06:02:46 INFO ge - GUI - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6 06:02:46 INFO ge - GUI - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6 06:02:55 INFO hle.IoFileMgrForUser - MyThread-Disc - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TESTDATA/COMMON.LZS flags = 1 permissions = 00 06:02:56 INFO hle.IoFileMgrForUser - MyThread-Disc - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND/SND_VOM000.PAC flags = 1 permissions = 00 06:02:58 INFO hle.sceUtility - MyThread-DevModule - Loading: sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE 06:02:58 INFO hle.sceUtility - MyThread-DevModule - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded 06:02:58 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/MODULE/PSMF.PRX') HLE module PSMF loaded 06:02:58 INFO hle.ModuleMgrForUser - MyThread-Sound - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/MODULE/LIBPSMFPLAYER.PRX') HLE module LIBPSMFPLAYER loaded 06:02:58 INFO hle.ModuleMgrForUser - MyThread-DevModule - IGNORING:sceKernelStartModule HLE module 'PSMF' 06:02:58 INFO hle.ModuleMgrForUser - MyThread-DevModule - IGNORING:sceKernelStartModule HLE module 'LIBPSMFPLAYER' 06:02:58 INFO hle.sceMpeg - MyThread-Main - sceMpegInit 06:02:58 INFO hle.scePsmfPlayer - MyThread-Main - PSMF Player Data: displayBuffer=0x08EEBDC0, displayBufferSize=0x300000, playbackThreadPriority=34 06:02:58 INFO hle.scePsmfPlayer - MyThread-Main - Loading PSMF file 'disc0:/PSP_GAME/USRDIR/MOVIE/SGL.PMF' 06:02:59 INFO hle.sceMpeg - MyThread-Main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0xa2, EPMapNumEntries=65, frameWidth=480, frameHeight=272 06:02:59 INFO hle.sceMpeg - MyThread-Main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 06:02:59 INFO hle.scePsmfPlayer - MyThread-Main - Found play info data: videoCodec=0xE, videoStreamNum=0, audioCodec=0x1, audioStreamNum=0, playMode=0, playSpeed=1 06:02:59 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10 06:03:02 INFO hle.sceMpeg - MyThread-Main - sceMpegFinish 06:03:02 INFO hle.sceUtility - MyThread-DevModule - sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE unloaded 06:03:02 INFO hle.ModuleMgrForUser - MyThread-DevModule - sceKernelStopModule uid=0x44, argSize=0x0, argp=0x00000000, statusAddr=0x00000000, optionAddr=0x00000000 06:03:02 INFO hle.ModuleMgrForUser - MyThread-DevModule - IGNORING:sceKernelStopModule HLE module 'PSMF' 06:03:02 INFO hle.ModuleMgrForUser - MyThread-DevModule - sceKernelStopModule uid=0x45, argSize=0x0, argp=0x00000000, statusAddr=0x00000000, optionAddr=0x00000000 06:03:02 INFO hle.ModuleMgrForUser - MyThread-DevModule - IGNORING:sceKernelStopModule HLE module 'LIBPSMFPLAYER' 06:03:02 INFO hle.ModuleMgrForUser - MyThread-DevModule - sceKernelUnloadModule uid=0x44 06:03:02 INFO hle.ModuleMgrForUser - MyThread-DevModule - sceKernelUnloadModule uid=0x45 06:03:02 INFO hle.IoFileMgrForUser - MyThread-Disc - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TESTDATA/TITLE.LZS flags = 1 permissions = 00 06:03:02 INFO hle.IoFileMgrForUser - MyThread-Disc - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND/BGM_14.AT3 flags = 1 permissions = 00 06:03:06 INFO hle.IoFileMgrForUser - MyThread-Disc - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND/SND_GCOM.PAC flags = 1 permissions = 00 06:03:09 INFO compiler - MyThread-Main - Replacing CodeBlock at 0x08937EAC by Native Code 'ULongIntegerDiv' 06:03:09 INFO hle.sceUtility - MyThread-Main - sceUtilitySavedataInitStart 0x08D8EB00-0x08D8F100: Address 0x08D8EB00, mode=4(LISTLOAD), gameName=ULUS10442, saveName=SGL, fileName=PLAYDATA.BIN, secureVersion=0, saveNameList=[SGL001, SGL002, SGL003, SGL004, SGL005, SGL006, SGL007] 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'jpn0.pgf'. Font='Source Han Sans K' Type='Normal' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic' 06:03:09 INFO hle.sceFont - MyThread-Main - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular' 06:03:10 INFO hle.IoFileMgrForUser - MyThread-Disc - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TESTDATA/MGCOMMON.LZS flags = 1 permissions = 00 06:03:11 INFO hle.IoFileMgrForUser - MyThread-Disc - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND/JIN_10.AT3 flags = 1 permissions = 00 06:03:11 INFO hle.IoFileMgrForUser - MyThread-Disc - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TESTDATA/PLAYER.LZS flags = 1 permissions = 00 06:03:13 INFO hle.IoFileMgrForUser - MyThread-Disc - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TESTDATA/MYROOM.LZS flags = 1 permissions = 00 06:03:14 INFO hle.IoFileMgrForUser - MyThread-Disc - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND/BGM_13.AT3 flags = 1 permissions = 00 06:03:14 INFO hle.IoFileMgrForUser - MyThread-Disc - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND/BGM_12.AT3 flags = 1 permissions = 00 06:03:24 INFO hle.scePower - MyThread-Main - scePower_EBD177D6 pllClock=0x14D, cpuClock=0x14D, busClock=0xA6 06:03:24 INFO hle.IoFileMgrForUser - MyThread-Disc - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TESTDATA/WAZAEDIT.LZS flags = 1 permissions = 00 06:03:24 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10 06:03:25 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=12 06:03:31 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------