| Time | Thread | Level | Category | Message |
|---|---|---|---|---|
| 0 | GUI | DEBUG | memory | Using jpcsp.memory.SafeFastMemory |
| 554 | GUI | INFO | ge | Using RenderingEngineLwjgl31 |
| 555 | GUI | INFO | ge | OpenGL version: 4.1.0 |
| 555 | GUI | INFO | ge | Shading Language version: 4.10 NVIDIA via Cg compiler |
| 558 | GUI | INFO | ge | GL_CONTEXT_FLAGS; 0x0 |
| 558 | GUI | INFO | ge | GL_CONTEXT_PROFILE_MASK: 0x0 |
| 13131 | GUI | INFO | emu | 2010-12-08 14:11:51,826 [GUI] ERROR org.ffmpeg - [h264 @ 0x54a85c80] missing picture in access unit |
| 15095 | UMD Browser - PMF Display Thread | INFO | emu | 2010-12-08 14:11:53,791 [UMD Browser - PMF Display Thread] ERROR org.ffmpeg - [h264 @ 0x54a85c80] missing picture in access unit |
| 15096 | UMD Browser - PMF Display Thread | INFO | emu | 2010-12-08 14:11:53,793 [UMD Browser - PMF Display Thread] DEBUG com.xuggle.xuggler - Closing dangling StreamCoder (../../../../../../../csrc/com/xuggle/xuggler/StreamCoder.cpp:82) |
| 15102 | UMD Browser - PMF Display Thread | INFO | emu | 2010-12-08 14:11:53,799 [UMD Browser - PMF Display Thread] ERROR org.ffmpeg - [h264 @ 0x54a85c70] missing picture in access unit |
| 16089 | GUI | INFO | emu | 2010-12-08 14:11:54,786 [GUI] DEBUG com.xuggle.xuggler - Closing dangling StreamCoder (../../../../../../../csrc/com/xuggle/xuggler/StreamCoder.cpp:82) |
| 16091 | GUI | INFO | emu | Jpcsp v0.6 1885 |
| 16091 | GUI | INFO | emu | UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = ULUS10385 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 4.05 REGION = 32768 TITLE = Cabela's Legendary Adventures probably homebrew? false |
| 16096 | GUI | DEBUG | hle | Loading HLE firmware up to version 405 |
| 16100 | GUI | INFO | emu | Loading global compatibility settings |
| 16101 | GUI | INFO | ge | Only GE Graphics: false |
| 16119 | GUI | INFO | hle.sceAudio | Audio ChReserve disabled: false |
| 16120 | GUI | INFO | hle.sceAudio | Audio Blocking disabled: false |
| 16120 | GUI | INFO | hle.ThreadManForUser | Audio threads disabled: false |
| 16120 | GUI | INFO | memory | Ignore invalid memory access: false |
| 16121 | GUI | DEBUG | emu | No patch file found for this game |
| 16130 | GUI | DEBUG | runtime | RuntimeContext.reset |
| 16212 | GUI | DEBUG | hle | Loading HLE firmware up to version 405 |
| 16226 | GUI | DEBUG | emu | Loader: Relocation required (PRX) |
| 16226 | GUI | DEBUG | memory | PH#0: loading program 08804000 - 08CD65B0 - 08DE1700 |
| 16261 | GUI | DEBUG | memory | PH alloc consumption 005DD700 (mem 0010B150) |
| 16261 | GUI | DEBUG | memory | .bss: ignoring zero-length type 8 section 08CD65B0 |
| 16262 | GUI | DEBUG | memory | .rel.text: relocating 147262 entries |
| 16302 | GUI | DEBUG | memory | .rel.sceStub.text: relocating 0 entries |
| 16303 | GUI | DEBUG | memory | .rel.lib.ent: relocating 1 entries |
| 16303 | GUI | DEBUG | memory | .rel.lib.stub: relocating 66 entries |
| 16303 | GUI | DEBUG | memory | .rel.rodata.sceModuleInfo: relocating 5 entries |
| 16303 | GUI | DEBUG | memory | .rel.rodata.sceResident: relocating 6 entries |
| 16304 | GUI | DEBUG | memory | .rel.data: relocating 63400 entries |
| 16318 | GUI | INFO | emu | Found ModuleInfo name:'"cla"' version:0101 attr:00000000 gp:08cde5a0 |
| 16318 | GUI | DEBUG | memory | Reserving 0x5DD700 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN' |
| 16319 | GUI | DEBUG | hle.SysMemUserForUser | malloc partition=2, type=PSP_SMEM_Addr, size=0x5DD700, addr=0x08804000: returns 0x08804000 |
| 16320 | GUI | INFO | emu | Found 179 imports from 22 modules |
| 16321 | GUI | DEBUG | emu | module_start found: nid=0xD632ACDB, function=0x08AFE0E4 |
| 16321 | GUI | DEBUG | emu | module_stop found: nid=0xCEE8593C, function=0x08AFE4BC |
| 16321 | GUI | DEBUG | emu | module_info found: nid=0xF01D73A7, addr=0x08BFFBFC |
| 16322 | GUI | WARN | emu | module_sdk_version found: nid=0x11B97506, sdk_version=0x03090510 |
| 16322 | GUI | DEBUG | emu | module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000 |
| 16322 | GUI | DEBUG | emu | module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000 |
| 16322 | GUI | INFO | emu | 179 NIDS mapped |
| 16324 | GUI | DEBUG | hle.SysMemUserForUser | malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000 |
| 16388 | GUI | DEBUG | hle.SysMemUserForUser | malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00 |
| 16388 | GUI | DEBUG | runtime | Switching to Thread root |
| 16389 | GUI | INFO | hle.IoFileMgrForUser | pspiofilemgr - filepath disc0/ |
| 16413 | GUI | INFO | ge | Using RenderingEngineLwjgl31 |
| 16414 | GUI | INFO | ge | OpenGL version: 4.1.0 |
| 16414 | GUI | INFO | ge | Shading Language version: 4.10 NVIDIA via Cg compiler |
| 16414 | GUI | INFO | ge | GL_CONTEXT_FLAGS; 0x0 |
| 16414 | GUI | INFO | ge | GL_CONTEXT_PROFILE_MASK: 0x0 |
| 16420 | GUI | INFO | ge | Using VBO |
| 16421 | GUI | DEBUG | ge | bindBuffer 0, 1 |
| 16422 | GUI | DEBUG | ge | setBufferData target=0, size=2880, buffer size=2880, usage=6 |
| 16427 | GUI | DEBUG | ge | bindBuffer 0, 2 |
| 16427 | GUI | DEBUG | ge | setBufferData target=0, size=8388608, buffer size=8388608, usage=0 |
| 16443 | GUI | DEBUG | ge | bindBuffer 0, 3 |
| 16443 | GUI | DEBUG | ge | setBufferData target=0, size=8388608, buffer size=8388608, usage=0 |
| 16451 | GUI | DEBUG | ge | bindBuffer 0, 4 |
| 16451 | GUI | DEBUG | ge | setBufferData target=0, size=64, buffer size=64, usage=6 |
| 16451 | GUI | DEBUG | ge | genTexture |
| 16452 | GUI | DEBUG | ge | bindTexture 1 |
| 16452 | GUI | DEBUG | ge | setTexImage level=0, internalFormat=3, 512x512, format=3, type=3, textureSize=0 |
| 16453 | GUI | DEBUG | ge | setTextureMipmapMinFilter 0 |
| 16453 | GUI | DEBUG | ge | setTextureMipmapMagFilter 0 |
| 16454 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 16454 | GUI | DEBUG | ge | setTextureWrapMode 1, 1 |
| 16455 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - start display |
| 16455 | GUI | DEBUG | ge | disableFlag GU_LIGHT0 |
| 16455 | GUI | DEBUG | ge | disableFlag GU_LIGHT1 |
| 16455 | GUI | DEBUG | ge | disableFlag GU_LIGHT2 |
| 16455 | GUI | DEBUG | ge | disableFlag GU_LIGHT3 |
| 16456 | GUI | DEBUG | ge | startDisplay |
| 16456 | GUI | DEBUG | ge | setViewport x=0, y=0, width=480, height=272 |
| 16456 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - rendering the FB 0x04000000 |
| 16456 | GUI | DEBUG | ge | bindTexture 1 |
| 16457 | GUI | DEBUG | ge | setPixelStore rowLength=512, alignment=3 |
| 16457 | GUI | DEBUG | ge | setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056 |
| 16458 | GUI | DEBUG | ge | disableFlag GU_DEPTH_TEST |
| 16458 | GUI | DEBUG | ge | disableFlag GU_BLEND |
| 16458 | GUI | DEBUG | ge | disableFlag GU_ALPHA_TEST |
| 16458 | GUI | DEBUG | ge | disableFlag GU_FOG |
| 16459 | GUI | DEBUG | ge | disableFlag GU_LIGHTING |
| 16459 | GUI | DEBUG | ge | disableFlag GU_COLOR_LOGIC_OP |
| 16459 | GUI | DEBUG | ge | disableFlag GU_STENCIL_TEST |
| 16459 | GUI | DEBUG | ge | disableFlag GU_CULL_FACE |
| 16459 | GUI | DEBUG | ge | disableFlag GU_SCISSOR_TEST |
| 16459 | GUI | DEBUG | ge | enableFlag GU_TEXTURE_2D |
| 16460 | GUI | DEBUG | ge | setTextureMipmapMinFilter 0 |
| 16460 | GUI | DEBUG | ge | setTextureMipmapMagFilter 0 |
| 16460 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 16460 | GUI | DEBUG | ge | setTextureWrapMode 1, 1 |
| 16461 | GUI | DEBUG | ge | setDepthMask disabled |
| 16461 | GUI | DEBUG | ge | setTextureFunc func=3 ALPHA |
| 16461 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=1 |
| 16461 | GUI | DEBUG | ge | setFrontFace clockwise |
| 16461 | GUI | DEBUG | ge | setBones count=0 |
| 16462 | GUI | DEBUG | ge | setProjectionMatrix 0,004 0,000 0,000 0,000 |
| 16463 | GUI | DEBUG | ge | setProjectionMatrix 0,000 -0,007 0,000 0,000 |
| 16463 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 -1,000 0,000 |
| 16463 | GUI | DEBUG | ge | setProjectionMatrix -1,000 1,000 -0,000 1,000 |
| 16463 | GUI | DEBUG | ge | setModelViewMatrix 1,000 0,000 0,000 0,000 |
| 16464 | GUI | DEBUG | ge | setModelViewMatrix 0,000 1,000 0,000 0,000 |
| 16464 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 1,000 0,000 |
| 16464 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 0,000 1,000 |
| 16465 | GUI | DEBUG | ge | setTextureMatrix 1,000 0,000 0,000 0,000 |
| 16465 | GUI | DEBUG | ge | setTextureMatrix 0,000 1,000 0,000 0,000 |
| 16465 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 16465 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 0,000 1,000 |
| 16466 | GUI | DEBUG | ge | startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272 |
| 16466 | GUI | DEBUG | ge | enableClientState 0 |
| 16466 | GUI | DEBUG | ge | disableClientState 1 |
| 16466 | GUI | DEBUG | ge | disableClientState 2 |
| 16467 | GUI | DEBUG | ge | enableClientState 3 |
| 16467 | GUI | DEBUG | ge | bindBuffer 0, 4 |
| 16467 | GUI | DEBUG | ge | setTexCoordPointer size=2, type=6, stride=16, offset=0 |
| 16467 | GUI | DEBUG | ge | setVertexPointer size=2, type=6, stride=16, offset=8 |
| 16467 | GUI | DEBUG | ge | setBufferData target=0, size=64, buffer size=64, usage=6 |
| 16468 | GUI | DEBUG | ge | drawArrays type=7, first=0, count=4 |
| 16468 | GUI | DEBUG | ge | disableFlag GU_TEXTURE_2D |
| 16468 | GUI | DEBUG | ge | setTextureFunc func=12 |
| 16468 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=0 |
| 16468 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 16469 | GUI | DEBUG | ge | setFrontFace counter-clockwise |
| 16469 | GUI | DEBUG | ge | endDirectRendering |
| 16469 | GUI | DEBUG | ge | endDisplay |
| 16469 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - end display |
| 16487 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - start display |
| 16487 | GUI | DEBUG | ge | disableFlag GU_LIGHT0 |
| 16487 | GUI | DEBUG | ge | disableFlag GU_LIGHT1 |
| 16488 | GUI | DEBUG | ge | disableFlag GU_LIGHT2 |
| 16488 | GUI | DEBUG | ge | disableFlag GU_LIGHT3 |
| 16488 | GUI | DEBUG | ge | startDisplay |
| 16488 | GUI | DEBUG | ge | setViewport x=0, y=0, width=480, height=272 |
| 16488 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - rendering the FB 0x04000000 |
| 16489 | GUI | DEBUG | ge | bindTexture 1 |
| 16489 | GUI | DEBUG | ge | setPixelStore rowLength=512, alignment=3 |
| 16489 | GUI | DEBUG | ge | setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056 |
| 16490 | GUI | DEBUG | ge | disableFlag GU_DEPTH_TEST |
| 16490 | GUI | DEBUG | ge | disableFlag GU_BLEND |
| 16490 | GUI | DEBUG | ge | disableFlag GU_ALPHA_TEST |
| 16490 | GUI | DEBUG | ge | disableFlag GU_FOG |
| 16491 | GUI | DEBUG | ge | disableFlag GU_LIGHTING |
| 16491 | GUI | DEBUG | ge | disableFlag GU_COLOR_LOGIC_OP |
| 16491 | GUI | DEBUG | ge | disableFlag GU_STENCIL_TEST |
| 16491 | GUI | DEBUG | ge | disableFlag GU_CULL_FACE |
| 16491 | GUI | DEBUG | ge | disableFlag GU_SCISSOR_TEST |
| 16492 | GUI | DEBUG | ge | enableFlag GU_TEXTURE_2D |
| 16492 | GUI | DEBUG | ge | setTextureMipmapMinFilter 0 |
| 16492 | GUI | DEBUG | ge | setTextureMipmapMagFilter 0 |
| 16492 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 16492 | GUI | DEBUG | ge | setTextureWrapMode 1, 1 |
| 16492 | GUI | DEBUG | ge | setDepthMask disabled |
| 16493 | GUI | DEBUG | ge | setTextureFunc func=3 ALPHA |
| 16493 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=1 |
| 16493 | GUI | DEBUG | ge | setFrontFace clockwise |
| 16493 | GUI | DEBUG | ge | setBones count=0 |
| 16493 | GUI | DEBUG | ge | setProjectionMatrix 0,004 0,000 0,000 0,000 |
| 16494 | GUI | DEBUG | ge | setProjectionMatrix 0,000 -0,007 0,000 0,000 |
| 16494 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 -1,000 0,000 |
| 16494 | GUI | DEBUG | ge | setProjectionMatrix -1,000 1,000 -0,000 1,000 |
| 16494 | GUI | DEBUG | ge | setModelViewMatrix 1,000 0,000 0,000 0,000 |
| 16495 | GUI | DEBUG | ge | setModelViewMatrix 0,000 1,000 0,000 0,000 |
| 16495 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 1,000 0,000 |
| 16495 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 0,000 1,000 |
| 16495 | GUI | DEBUG | ge | setTextureMatrix 1,000 0,000 0,000 0,000 |
| 16496 | GUI | DEBUG | ge | setTextureMatrix 0,000 1,000 0,000 0,000 |
| 16496 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 16496 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 0,000 1,000 |
| 16496 | GUI | DEBUG | ge | startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272 |
| 16497 | GUI | DEBUG | ge | enableClientState 0 |
| 16497 | GUI | DEBUG | ge | disableClientState 1 |
| 16497 | GUI | DEBUG | ge | disableClientState 2 |
| 16497 | GUI | DEBUG | ge | enableClientState 3 |
| 16497 | GUI | DEBUG | ge | bindBuffer 0, 4 |
| 16497 | GUI | DEBUG | ge | setTexCoordPointer size=2, type=6, stride=16, offset=0 |
| 16498 | GUI | DEBUG | ge | setVertexPointer size=2, type=6, stride=16, offset=8 |
| 16498 | GUI | DEBUG | ge | setBufferData target=0, size=64, buffer size=64, usage=6 |
| 16498 | GUI | DEBUG | ge | drawArrays type=7, first=0, count=4 |
| 16498 | GUI | DEBUG | ge | disableFlag GU_TEXTURE_2D |
| 16498 | GUI | DEBUG | ge | setTextureFunc func=12 |
| 16499 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=0 |
| 16499 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 16499 | GUI | DEBUG | ge | setFrontFace counter-clockwise |
| 16499 | GUI | DEBUG | ge | endDirectRendering |
| 16499 | GUI | DEBUG | ge | endDisplay |
| 16499 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - end display |
| 18303 | Emu | INFO | runtime | Using Compiler |
| 18370 | root_6 | WARN | hle | Unsupported syscall 2064 sceKernelSetCompiledSdkVersion395 03090510 09FFFE00 00000000 |
| 18381 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08AE823C by Native Code 'strlen' |
| 18384 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08AE4268-0x08AE430C by Native Code 'memset' |
| 18390 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08AFA78C by Native Code 'nop' |
| 18411 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08AD1150 by Native Code 'nop' |
| 18415 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08AD7860 by Native Code 'nop' |
| 18435 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08AD9330 by Native Code 'nop' |
| 18437 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08AD7810 by Native Code 'nop' |
| 18516 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08AE3E88 by Native Code 'memcpy' |
| 18534 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08AD0F88 by Native Code 'nop' |
| 18742 | game_thread | INFO | compiler | Splitting _S1_2_8CB3EF4 (3707/3000) |
| 18770 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08804158-0x08804164 by Native Code 'bzeroSequence' |
| 18798 | game_thread | INFO | stdout | *** Startup Free Memory 1042688 *** |
| 18806 | game_thread | INFO | compiler | Replacing CodeBlock at 0x089072F0 by Native Code 'nop' |
| 18832 | game_thread | INFO | stdout | Cabela's Legendary Adventures (build 1423 - Jul 16 2008) |
| 18838 | game_thread | INFO | stdout | Copyright (C) 2000-2008, Chameleon Engine. |
| 18843 | game_thread | INFO | stdout | |
| 18851 | CallbackThread | INFO | hle.scePower | scePowerRegisterCallback slot=0 SceUID=11 |
| 18852 | CallbackThread | INFO | hle.LoadExecForUser | sceKernelRegisterExitCallback SceUID=12 |
| 18852 | CallbackThread | INFO | stdout | waiting callbacks... |
| 18908 | game_thread | INFO | stdout | [PAK ] InitMedia ... |
| 18915 | game_thread | INFO | stdout | 1. kernel mem = 1040640, max block = 1037312 |
| 18921 | game_thread | INFO | hle.sceUtility | IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC |
| 18922 | game_thread | INFO | stdout | 2. kernel mem = 1040640, max block = 1037312 |
| 18927 | game_thread | INFO | stdout | 1. kernel mem = 1040640, max block = 1037312 |
| 18932 | game_thread | INFO | hle.sceUtility | IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE |
| 18933 | game_thread | INFO | stdout | 2. kernel mem = 1040640, max block = 1037312 |
| 18938 | game_thread | INFO | stdout | 1. kernel mem = 1040640, max block = 1037312 |
| 18944 | game_thread | INFO | hle.sceUtility | IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE |
| 18944 | game_thread | INFO | stdout | 2. kernel mem = 1040640, max block = 1037312 |
| 18949 | game_thread | INFO | stdout | 1. kernel mem = 1040640, max block = 1037312 |
| 18955 | game_thread | INFO | hle.sceUtility | IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS |
| 18955 | game_thread | INFO | stdout | 2. kernel mem = 1040640, max block = 1037312 |
| 18960 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08A170DC by Native Code 'nop' |
| 18961 | game_thread | INFO | stdout | [SYSTEM ] InitEngineDll Ok |
| 18968 | game_thread | INFO | stdout | [SYSTEM ] InitCommonDll Ok |
| 19118 | game_thread | INFO | compiler | Splitting _S1_2_8B9CD24 (3107/3000) |
| 19172 | game_thread | INFO | compiler | Replacing CodeBlock at 0x089068BC by Native Code 'nop' |
| 19181 | game_thread | INFO | stdout | [APP ] Home Path = 'disc0:/PSP_GAME/USRDIR' |
| 19313 | game_thread | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA.ARC flags = 1 permissions = 00 |
| 20243 | game_thread | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA.ARC flags = 1 permissions = 00 |
| 20248 | game_thread | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA.ARC flags = 1 permissions = 00 |
| 20254 | game_thread | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA.ARC flags = 1 permissions = 00 |
| 20259 | game_thread | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA.ARC flags = 1 permissions = 00 |
| 20350 | game_thread | INFO | compiler | Replacing CodeSequence at 0x0890BCB8-0x0890BCC4 by Native Code 'bzeroSequence' |
| 20460 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08AE4268-0x08AE430C by Native Code 'memset' |
| 20461 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08AADC5C by Native Code 'nop' |
| 20479 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08962FF0 by Native Code 'nop' |
| 20539 | game_thread | INFO | stdout | Playing Movie: disc0:/PSP_GAME/USRDIR/MOVIES/ATVI.PMF |
| 20545 | game_thread | INFO | hle.sceMpeg | sceMpegInit |
| 20547 | game_thread | INFO | stdout | ---Enter DvdUmdRetryWaitSemaCB-- |
| 20553 | game_thread | INFO | stdout | ---Exit DvdUmdRetryWaitSemaCB-- |
| 20558 | game_thread | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MOVIES/ATVI.PMF flags = 1 permissions = 00 |
| 20564 | game_thread | INFO | stdout | ---Enter DvdUmdRetryWaitSemaCB-- |
| 20570 | game_thread | INFO | stdout | ---Exit DvdUmdRetryWaitSemaCB-- |
| 20585 | game_thread | WARN | hle.sceDisplay | sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0) |
| 20587 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A195E4-0x08A195F0 by Native Code 'bzeroSequence' |
| 20775 | game_thread | INFO | hle.sceDisplay | sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok |
| 30862 | game_thread | INFO | stdout | frame count = 343 |
| 30867 | game_thread | INFO | stdout | frame loss = 0 |
| 31325 | soundThread | INFO | stdout | sound count = 247 |
| 31330 | soundThread | INFO | stdout | sound delay = 599 |
| 31346 | game_thread | INFO | stdout | POLL SEMA |
| 31352 | game_thread | INFO | hle.sceMpeg | sceMpegFinish |
| 31352 | game_thread | INFO | stdout | movie end |
| 31357 | game_thread | INFO | stdout | Playing Movie: disc0:/PSP_GAME/USRDIR/MOVIES/SGS.PMF |
| 31362 | game_thread | INFO | hle.sceMpeg | sceMpegInit |
| 31363 | game_thread | INFO | stdout | ---Enter DvdUmdRetryWaitSemaCB-- |
| 31368 | game_thread | INFO | stdout | ---Exit DvdUmdRetryWaitSemaCB-- |
| 31373 | game_thread | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MOVIES/SGS.PMF flags = 1 permissions = 00 |
| 31378 | game_thread | INFO | stdout | ---Enter DvdUmdRetryWaitSemaCB-- |
| 31384 | game_thread | INFO | stdout | ---Exit DvdUmdRetryWaitSemaCB-- |
| 31395 | game_thread | WARN | hle.sceDisplay | sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0) |
| 31497 | game_thread | INFO | hle.sceDisplay | sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok |
| 35681 | game_thread | INFO | stdout | frame count = 151 |
| 35686 | game_thread | INFO | stdout | frame loss = 0 |
| 36155 | soundThread | INFO | stdout | sound count = 109 |
| 36161 | soundThread | INFO | stdout | sound delay = 675 |
| 36180 | game_thread | INFO | stdout | POLL SEMA |
| 36186 | game_thread | INFO | hle.sceMpeg | sceMpegFinish |
| 36186 | game_thread | INFO | stdout | movie end |
| 36191 | game_thread | INFO | stdout | Playing Movie: disc0:/PSP_GAME/USRDIR/MOVIES/INTRO.PMF |
| 36197 | game_thread | INFO | hle.sceMpeg | sceMpegInit |
| 36197 | game_thread | INFO | stdout | ---Enter DvdUmdRetryWaitSemaCB-- |
| 36202 | game_thread | INFO | stdout | ---Exit DvdUmdRetryWaitSemaCB-- |
| 36207 | game_thread | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MOVIES/INTRO.PMF flags = 1 permissions = 00 |
| 36212 | game_thread | INFO | stdout | ---Enter DvdUmdRetryWaitSemaCB-- |
| 36218 | game_thread | INFO | stdout | ---Exit DvdUmdRetryWaitSemaCB-- |
| 36229 | game_thread | WARN | hle.sceDisplay | sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0) |
| 36448 | game_thread | INFO | hle.sceDisplay | sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok |
| 36865 | game_thread | INFO | stdout | frame count = 13 |
| 36870 | game_thread | INFO | stdout | frame loss = 0 |
| 37205 | soundThread | INFO | stdout | sound count = 17 |
| 37211 | soundThread | INFO | stdout | sound delay = 348 |
| 37231 | game_thread | INFO | stdout | POLL SEMA |
| 37237 | game_thread | INFO | hle.sceMpeg | sceMpegFinish |
| 37237 | game_thread | INFO | stdout | movie end |
| 37242 | game_thread | INFO | stdout | Playing Movie: disc0:/PSP_GAME/USRDIR/MOVIES/LEGAL.PMF |
| 37247 | game_thread | INFO | hle.sceMpeg | sceMpegInit |
| 37248 | game_thread | INFO | stdout | ---Enter DvdUmdRetryWaitSemaCB-- |
| 37253 | game_thread | INFO | stdout | ---Exit DvdUmdRetryWaitSemaCB-- |
| 37258 | game_thread | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MOVIES/LEGAL.PMF flags = 1 permissions = 00 |
| 37263 | game_thread | INFO | stdout | ---Enter DvdUmdRetryWaitSemaCB-- |
| 37269 | game_thread | INFO | stdout | ---Exit DvdUmdRetryWaitSemaCB-- |
| 37280 | game_thread | WARN | hle.sceDisplay | sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0) |
| 37416 | game_thread | INFO | hle.sceDisplay | sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok |
| 42300 | game_thread | INFO | stdout | frame count = 174 |
| 42305 | game_thread | INFO | stdout | frame loss = 0 |
| 42885 | soundThread | INFO | stdout | sound count = 128 |
| 42891 | soundThread | INFO | stdout | sound delay = 641 |
| 42900 | game_thread | INFO | stdout | POLL SEMA |
| 42905 | game_thread | INFO | hle.sceMpeg | sceMpegFinish |
| 42905 | game_thread | INFO | stdout | movie end |
| 42923 | game_thread | INFO | compiler | Replacing CodeBlock at 0x0893F32C by Native Code 'nop' |
| 42924 | game_thread | INFO | compiler | Replacing CodeBlock at 0x0895A90C by Native Code 'nop' |
| 42925 | game_thread | INFO | compiler | Replacing CodeSequence at 0x0891F5C0-0x0891F5DC by Native Code 'memcpySequence' |
| 43036 | game_thread | INFO | compiler | Replacing CodeBlock at 0x0885E520 by Native Code 'nop' |
| 43043 | GUI | WARN | hle.sceDisplay | hleDisplaySetGeBuf bad params (4000000,0,0) |
| 43050 | GUI | INFO | hle.sceDisplay | hleDisplaySetGeBuf ok (4088000,512,3) |
| 43054 | game_thread | INFO | compiler | Replacing CodeSequence at 0x0897CA0C-0x0897CA18 by Native Code 'bzeroSequence' |
| 43054 | game_thread | INFO | compiler | Replacing CodeSequence at 0x0897CB6C-0x0897CB78 by Native Code 'bzeroSequence' |
| 43054 | game_thread | INFO | compiler | Replacing CodeSequence at 0x0897CC64-0x0897CC70 by Native Code 'bzeroSequence' |
| 43055 | game_thread | INFO | compiler | Replacing CodeSequence at 0x0897CD14-0x0897CD20 by Native Code 'bzeroSequence' |
| 43146 | game_thread | INFO | compiler | Replacing CodeBlock at 0x0895B6DC by Native Code 'nop' |
| 43147 | game_thread | INFO | compiler | Replacing CodeBlock at 0x0895B6E4 by Native Code 'nop' |
| 43150 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08A3C408 by Native Code 'nop' |
| 43159 | game_thread | INFO | stdout | [SYSTEM ] Available VRAM: 376832 |
| 43165 | game_thread | INFO | stdout | .[SOUND ] Initializing sound... |
| 43186 | game_thread | INFO | hle.sceSasCore | __sceSasInit |
| 43189 | game_thread | INFO | stdout | [SYSTEM ] Sound initialized |
| 43223 | game_thread | INFO | stdout | [SYSTEM ] === MltiFile 'shaders.mtp' === |
| 43624 | game_thread | INFO | stdout | [SYSTEM ] === MltiFile: read 620770 bytes in 366 ms (1696092 bytes/sec) in 98 files === |
| 43662 | game_thread | INFO | stdout | [SYSTEM ] LUA: 'attempt to call a nil value' |
| 43668 | game_thread | INFO | stdout | [SHADERMAN] Shader error 'attempt to call a nil value' from shader 'ConsoleShader' |
| 43676 | game_thread | INFO | stdout | [SYSTEM ] ERROR: Couldn't load shader 'ConsoleShader' |
| 43685 | game_thread | INFO | stdout | [APP ] 'GameDll' game version 2.0 |
| 43691 | game_thread | INFO | stdout | [APP ] 'InterfaceDll' interface version 2.0 |
| 43720 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08B8BD60 by Native Code 'nop' |
| 43854 | game_thread | INFO | compiler | Replacing CodeBlock at 0x088E6490 by Native Code 'nop' |
| 43878 | game_thread | INFO | compiler | Splitting _S1_2_88D3438 (4842/3000) |
| 43939 | game_thread | INFO | compiler | Splitting _S1_2_88D3C60 (4320/3000) |
| 44208 | game_thread | INFO | stdout | [SAN ] Executing GlobalConfig... |
| 44342 | game_thread | INFO | compiler | Splitting _S1_2_88D30C0 (5064/3000) |
| 44509 | game_thread | INFO | stdout | [SYSTEM ] Interface DLL is Ok |
| 44514 | game_thread | INFO | stdout | [SYSTEM ] Game DLL is Ok |
| 44520 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08962FF8 by Native Code 'nop' |
| 44529 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08963000 by Native Code 'nop' |
| 44539 | game_thread | INFO | compiler | Replacing CodeBlock at 0x089697B4 by Native Code 'nop' |
| 44541 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08AB5410 by Native Code 'nop' |
| 44557 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08BCEEC0-0x08BCEECC by Native Code 'bzeroSequence' |
| 44560 | game_thread | INFO | stdout | [SYSTEM ] Render::SetCamera can not be called outside BeginFrame/EndFrame! |
| 44679 | LoadingThread | INFO | compiler | Replacing CodeBlock at 0x08BCF630 by Native Code 'nop' |
| 44687 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898D8B8-0x0898D8C4 by Native Code 'bzeroSequence' |
| 44688 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898DC5C-0x0898DC68 by Native Code 'bzeroSequence' |
| 44688 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898DC80-0x0898DC8C by Native Code 'bzeroSequence' |
| 44688 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898DCBC-0x0898DCC8 by Native Code 'bzeroSequence' |
| 44689 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898E158-0x0898E164 by Native Code 'bzeroSequence' |
| 44690 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898E548-0x0898E554 by Native Code 'bzeroSequence' |
| 44691 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898E56C-0x0898E578 by Native Code 'bzeroSequence' |
| 44691 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898E5A8-0x0898E5B4 by Native Code 'bzeroSequence' |
| 44692 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898E728-0x0898E734 by Native Code 'bzeroSequence' |
| 44692 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898E9FC-0x0898EA08 by Native Code 'bzeroSequence' |
| 44693 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898ECEC-0x0898ECF8 by Native Code 'bzeroSequence' |
| 44694 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898ED10-0x0898ED1C by Native Code 'bzeroSequence' |
| 44694 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898ED4C-0x0898ED58 by Native Code 'bzeroSequence' |
| 44695 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898EF44-0x0898EF50 by Native Code 'bzeroSequence' |
| 44696 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898F280-0x0898F28C by Native Code 'bzeroSequence' |
| 44696 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898F2A4-0x0898F2B0 by Native Code 'bzeroSequence' |
| 44697 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898F2E0-0x0898F2EC by Native Code 'bzeroSequence' |
| 44698 | LoadingThread | INFO | compiler | Replacing CodeSequence at 0x0898F704-0x0898F710 by Native Code 'bzeroSequence' |
| 44705 | LoadingThread | INFO | compiler | Replacing CodeBlock at 0x0898FAEC by Native Code 'nop' |
| 44721 | game_thread | INFO | stdout | [SAN ] Weapon configuration will be loaded from SCRIPT. |
| 44780 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08BA0000 by Native Code 'nop' |
| 44802 | game_thread | INFO | stdout | [SCRIPT ] ConfigWeapon: caliber_animal_damage - param is not handled! |
| 44808 | game_thread | INFO | stdout | [SAN ] StartAmmo: type 7 was already configured! |
| 44964 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08AE4268-0x08AE430C by Native Code 'memset' |
| 44975 | game_thread | INFO | stdout | [SYSTEM ] === MltiFile 'zmtp/menu5_textures.mtp' === |
| 45028 | game_thread | INFO | stdout | [SYSTEM ] === MltiFile: read 109560 bytes in 47 ms (2331063 bytes/sec) in 30 files === |
| 45071 | game_thread | INFO | stdout | [BSP ] reading chunk 12 (CHUNK_INFO); size = 288; pos = 8 |
| 45085 | game_thread | INFO | stdout | [BSP ] reading chunk 24 (CHUNK_DEBUG); size = 32; pos = 304 |
| 45099 | game_thread | INFO | stdout | [BSP ] reading chunk 16 (CHUNK_NEWPATHGRID); size = 25664; pos = 344 |
| 45130 | game_thread | INFO | stdout | [BSP ] reading chunk 29 (CHUNK_BLEND_TERRAIN); size = 50688; pos = 26016 |
| 45143 | game_thread | INFO | stdout | [BSP ] reading blend terrain |
| 45150 | game_thread | INFO | stdout | [SYSTEM ] valid combos 46 |
| 45180 | game_thread | INFO | stdout | [SYSTEM ] caustic flags 0 |
| 45196 | game_thread | INFO | stdout | [BSP ] reading chunk 30 (CHUNK_DIRMAP); size = 4000; pos = 76712 |
| 45209 | game_thread | INFO | stdout | [BSP ] reading chunk 48 (CHUNK_WATERDEPTH); size = 128; pos = 80720 |
| 45221 | game_thread | INFO | stdout | [BSP ] reading chunk 23 (CHUNK_TERRAIN_GRASS); size = 3424; pos = 80856 |
| 45242 | game_thread | INFO | stdout | [SYSTEM ] Grass version 5.00 |
| 45251 | game_thread | INFO | stdout | [BSP ] reading chunk 8 (CHUNK_SKY); size = 416; pos = 84288 |
| 45261 | game_thread | INFO | stdout | [BSP ] reading chunk 17 (CHUNK_ZONES); size = 32; pos = 84712 |
| 45273 | game_thread | INFO | stdout | [BSP ] reading chunk 0 (CHUNK_PLANES); size = 3264; pos = 84752 |
| 45284 | game_thread | INFO | stdout | [BSP ] reading chunk 1 (CHUNK_NODES); size = 8928; pos = 88024 |
| 45294 | game_thread | INFO | stdout | [BSP ] reading chunk 2 (CHUNK_LEAFS); size = 17408; pos = 96960 |
| 45308 | game_thread | INFO | stdout | [BSP ] reading chunk 25 (CHUNK_INV_BRUSHES); size = 416; pos = 114376 |
| 45320 | game_thread | INFO | stdout | [BSP ] reading chunk 32 (CHUNK_MODELNAMES); size = 2048; pos = 114800 |
| 45330 | game_thread | INFO | stdout | [BSP ] reading chunk 33 (CHUNK_MODELGROUPS); size = 512; pos = 116856 |
| 45340 | game_thread | INFO | stdout | [BSP ] reading chunk 4 (CHUNK_PORTALS); size = 2336; pos = 117376 |
| 45348 | game_thread | INFO | stdout | [BSP ] reading chunk 37 (CHUNK_LEAF_VIS); size = 3232; pos = 119720 |
| 45356 | game_thread | INFO | stdout | [BSP ] reading chunk 39 (CHUNK_VISNODES); size = 96; pos = 122960 |
| 45364 | game_thread | INFO | stdout | [BSP ] reading chunk 6 (CHUNK_LIGHT); size = 96; pos = 123064 |
| 45373 | game_thread | INFO | stdout | [BSP ] reading chunk 46 (CHUNK_MATERIALMAP); size = 1152; pos = 123168 |
| 45381 | game_thread | INFO | stdout | [BSP ] reading chunk 49 (CHUNK_MISC); size = 96; pos = 124328 |
| 45388 | game_thread | INFO | stdout | [BSP ] reading chunk 7 (CHUNK_ENTITIES); size = 2720; pos = 124432 |
| 45394 | game_thread | INFO | stdout | [BSP ] reading chunk 42 (CHUNK_VISNODESDATA); size = 3936; pos = 127160 |
| 45411 | game_thread | INFO | stdout | [BSP ] reading chunk 41 (CHUNK_MODELGROUPSDATA); size = 53216; pos = 131104 |
| 45434 | game_thread | INFO | compiler | Splitting _S1_2_88244F8 (3225/3000) |
| 45459 | game_thread | INFO | compiler | Replacing CodeBlock at 0x0888B710 by Native Code 'nop' |
| 45473 | game_thread | INFO | compiler | Replacing CodeSequence at 0x088BCA30-0x088BCA3C by Native Code 'bzeroSequence' |
| 45475 | game_thread | INFO | compiler | Replacing CodeSequence at 0x088BDEB4-0x088BDEC0 by Native Code 'bzeroSequence' |
| 45483 | game_thread | INFO | compiler | Replacing CodeSequence at 0x088BCAEC-0x088BCAF8 by Native Code 'bzeroSequence' |
| 45485 | game_thread | INFO | compiler | Replacing CodeSequence at 0x0889DD04-0x0889DD10 by Native Code 'bzeroSequence' |
| 45493 | game_thread | INFO | compiler | Replacing CodeBlock at 0x0888E910 by Native Code 'nop' |
| 45520 | game_thread | INFO | stdout | [BSP ] WARNING: model objects/levels/menu/rocks/stone02.skin changed since map compile! |
| 45529 | game_thread | INFO | stdout | [SYSTEM ] Setting CTB(0.08,0) for model(objects/levels/menu/rocks/stone02.skin) |
| 45543 | game_thread | INFO | compiler | Replacing CodeSequence at 0x088BC974-0x088BC980 by Native Code 'bzeroSequence' |
| 45545 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08976DDC-0x08976DE8 by Native Code 'bzeroSequence' |
| 45557 | game_thread | INFO | stdout | [BSP ] WARNING: model objects/levels/menu/veg/log3.skin changed since map compile! |
| 45563 | game_thread | INFO | stdout | [SYSTEM ] Setting CTB(0.16,0) for model(objects/levels/menu/veg/log3.skin) |
| 45601 | game_thread | INFO | compiler | Replacing CodeSequence at 0x088BC5EC-0x088BC5F8 by Native Code 'bzeroSequence' |
| 45626 | game_thread | INFO | stdout | [BSP ] WARNING: model objects/levels/menu/veg/pine_m.skin changed since map compile! |
| 45632 | game_thread | INFO | stdout | [SYSTEM ] Setting CTB(0.3,0) for model(objects/levels/menu/veg/pine_m.skin) |
| 45658 | game_thread | INFO | stdout | [BSP ] WARNING: model objects/levels/menu/veg/trunk3.skin changed since map compile! |
| 45663 | game_thread | INFO | stdout | [SYSTEM ] Setting CTB(0.1,0) for model(objects/levels/menu/veg/trunk3.skin) |
| 45908 | game_thread | INFO | stdout | [BSP ] WARNING: model objects/levels/menu/structures/lodge5.skin changed since map compile! |
| 45914 | game_thread | INFO | stdout | [SYSTEM ] Setting CTB(0.05,0) for model(objects/levels/menu/structures/lodge5.skin) |
| 45996 | game_thread | INFO | stdout | [BSP ] WARNING: model objects/levels/menu/misc/truck2.skin changed since map compile! |
| 46002 | game_thread | INFO | stdout | [SYSTEM ] Setting CTB(0.05,0) for model(objects/levels/menu/misc/truck2.skin) |
| 46053 | game_thread | INFO | stdout | [SYSTEM ] Setting CTB(0.12,0) for model(objects/levels/menu/veg/skiny_tree1_dry.skin) |
| 46113 | game_thread | INFO | stdout | [SYSTEM ] Setting CTB(0.4,0) for model(objects/levels/menu/veg/pine2.skin) |
| 46186 | game_thread | INFO | stdout | [BSP ] WARNING: model objects/levels/menu/veg/n_tree4_dry.skin changed since map compile! |
| 46192 | game_thread | INFO | stdout | [SYSTEM ] Setting CTB(0.3,0) for model(objects/levels/menu/veg/n_tree4_dry.skin) |
| 46223 | game_thread | INFO | stdout | [SYSTEM ] Setting CTB(0.07,0) for model(objects/levels/menu/veg/flower2.skin) |
| 46256 | game_thread | INFO | stdout | [SYSTEM ] Setting CTB(0.07,0) for model(objects/levels/menu/veg/flower1.skin) |
| 46282 | game_thread | INFO | stdout | [SYSTEM ] Setting CTB(0.05,0) for model(objects/levels/menu/structures/fence.skin) |
| 46300 | game_thread | INFO | stdout | [SYSTEM ] Setting CTB(0.05,0) for model(objects/levels/menu/rocks/stone01.skin) |
| 46421 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08A02BC4 by Native Code 'nop' |
| 47128 | game_thread | INFO | compiler | Replacing CodeBlock at 0x089590A8 by Native Code 'nop' |
| 47129 | game_thread | INFO | compiler | Replacing CodeBlock at 0x089590A0 by Native Code 'nop' |
| 47131 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08959D8C by Native Code 'nop' |
| 47132 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08959D84 by Native Code 'nop' |
| 47309 | game_thread | INFO | stdout | [SYSTEM ] LUA: 'attempt to call a nil value' |
| 47315 | game_thread | INFO | stdout | [SHADERMAN] Shader error 'attempt to call a nil value' from shader 'InvBrushShader' |
| 47320 | game_thread | INFO | stdout | [SYSTEM ] ERROR: Couldn't load shader 'InvBrushShader' |
| 47326 | game_thread | INFO | compiler | Replacing CodeBlock at 0x088277BC by Native Code 'nop' |
| 47330 | game_thread | INFO | compiler | Replacing CodeBlock at 0x088206F4 by Native Code 'nop' |
| 47341 | game_thread | INFO | compiler | Replacing CodeBlock at 0x0886E29C by Native Code 'nop' |
| 47347 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08A02100 by Native Code 'nop' |
| 48165 | game_thread | INFO | compiler | Replacing CodeBlock at 0x0887E6DC by Native Code 'nop' |
| 50654 | game_thread | INFO | stdout | [SYSTEM ] ERROR: Sound: Cannot execute function 'menu_env' (a nil value) |
| 50661 | game_thread | INFO | stdout | [SOUND ] 'protoIndex>=0 && protoIndex < m_sound.GetSize()' : 'Sound prototype has not been loaded' in 'UnknownFile' at line 1239 |
| 50666 | game_thread | INFO | stdout | [SOUND ] 'protoIndex>=0 && protoIndex < m_sound.GetSize()' : 'Invalid sound index for release' in 'UnknownFile' at line 1264 |
| 50984 | game_thread | INFO | stdout | [SOUND ] Invalid index: Play(-1)[PAK ] WARNING: file 'ZMTP/MAINMENU.MTP' not found |
| 50990 | game_thread | INFO | stdout | [PAK ] WARNING: file 'zmtp/mainmenu.mtp' not found |
| 51662 | game_thread | INFO | stdout | [SYSTEM ] *** LUA 'resource manager' USES FOR GC : 407k (nblocks = 417776) |
| 51675 | game_thread | INFO | compiler | Replacing CodeBlock at 0x089AACB4 by Native Code 'nop' |
| 54988 | game_thread | INFO | compiler | Splitting _S1_2_88D4AAC (3405/3000) |
| 55021 | game_thread | INFO | compiler | Splitting _S1_2_88D4E7C (3161/3000) |
| 55059 | game_thread | INFO | compiler | Splitting _S1_2_88DD05C (4459/3000) |
| 55121 | game_thread | INFO | compiler | Splitting _S1_2_88DCF10 (4542/3000) |
| 55262 | game_thread | INFO | compiler | Splitting _S1_2_88DDB7C (3747/3000) |
| 55302 | game_thread | INFO | compiler | Splitting _S1_2_88DE318 (3260/3000) |
| 55359 | game_thread | INFO | compiler | Replacing CodeSequence at 0x089D3FEC-0x089D3FF8 by Native Code 'bzeroSequence' |
| 55361 | game_thread | INFO | compiler | Replacing CodeBlock at 0x089D4D9C by Native Code 'nop' |
| 56305 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08979E6C by Native Code 'nop' |
| 56314 | game_thread | WARN | hle.sceAtrac3plus | sceAtracSetLoopNum: bad atracID= 255 |
| 56314 | game_thread | INFO | compiler | Replacing CodeBlock at 0x0897B028 by Native Code 'nop' |
| 56315 | game_thread | INFO | compiler | Replacing CodeBlock at 0x0897A5D0 by Native Code 'nop' |
| 56317 | game_thread | INFO | stdout | [SYSTEM ] Render::SetCamera can not be called outside BeginFrame/EndFrame! |
| 56357 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08BCF628 by Native Code 'nop' |
| 56370 | game_thread | INFO | compiler | Replacing CodeBlock at 0x088E4CA0 by Native Code 'nop' |
| 56385 | game_thread | INFO | compiler | Splitting _S1_2_88DCFBC (4499/3000) |
| 56453 | game_thread | INFO | compiler | Splitting _S1_2_88D30A8 (5070/3000) |
| 56542 | game_thread | INFO | compiler | Splitting _S1_2_88D3128 (5038/3000) |
| 56598 | game_thread | INFO | compiler | Splitting _S1_2_88DD1F0 (4358/3000) |
| 56654 | game_thread | INFO | compiler | Splitting _S1_2_88D36A4 (4687/3000) |
| 56732 | game_thread | INFO | compiler | Splitting _S1_2_88DD4C4 (4177/3000) |
| 56787 | game_thread | INFO | compiler | Replacing CodeBlock at 0x088BB44C by Native Code 'nop' |
| 56809 | game_thread | INFO | compiler | Splitting _S1_2_88D3470 (4828/3000) |
| 56906 | game_thread | INFO | compiler | Splitting _S1_2_88DE15C (3371/3000) |
| 57013 | game_thread | INFO | compiler | Splitting _S1_2_88DD14C (4399/3000) |
| 57187 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08987B4C-0x08987B58 by Native Code 'bzeroSequence' |
| 57187 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08988074-0x08988080 by Native Code 'bzeroSequence' |
| 57189 | game_thread | INFO | compiler | Replacing CodeSequence at 0x089883D4-0x089883E0 by Native Code 'bzeroSequence' |
| 57189 | game_thread | INFO | compiler | Replacing CodeSequence at 0x089883F8-0x08988404 by Native Code 'bzeroSequence' |
| 57189 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08988434-0x08988440 by Native Code 'bzeroSequence' |
| 57193 | game_thread | INFO | compiler | Replacing CodeBlock at 0x0885D284 by Native Code 'nop' |
| 57602 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A104EC-0x08A104F8 by Native Code 'bzeroSequence' |
| 57603 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A1076C-0x08A10778 by Native Code 'bzeroSequence' |
| 57608 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08988AD4 by Native Code 'nop' |
| 57649 | game_thread | INFO | compiler | Replacing CodeBlock at 0x0885D28C by Native Code 'nop' |
| 57665 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A1CB34-0x08A1CB40 by Native Code 'bzeroSequence' |
| 57666 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A1CCE8-0x08A1CCF4 by Native Code 'bzeroSequence' |
| 57666 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A1CFB4-0x08A1CFC0 by Native Code 'bzeroSequence' |
| 57667 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A1CFD8-0x08A1CFE4 by Native Code 'bzeroSequence' |
| 57667 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A1D01C-0x08A1D028 by Native Code 'bzeroSequence' |
| 57721 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08A1D194 by Native Code 'nop' |
| 57722 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A03648-0x08A03654 by Native Code 'bzeroSequence' |
| 57722 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A0366C-0x08A03678 by Native Code 'bzeroSequence' |
| 57723 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A036B0-0x08A036BC by Native Code 'bzeroSequence' |
| 57724 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A038A8-0x08A038B4 by Native Code 'bzeroSequence' |
| 57724 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A03CFC-0x08A03D08 by Native Code 'bzeroSequence' |
| 57725 | game_thread | INFO | compiler | Replacing CodeBlock at 0x089857D4 by Native Code 'nop' |
| 57753 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08A0380C by Native Code 'nop' |
| 57823 | game_thread | INFO | compiler | Splitting _S1_2_88DD0FC (4419/3000) |
| 57883 | game_thread | INFO | compiler | Splitting _S1_2_88D30F4 (5051/3000) |
| 58065 | game_thread | WARN | hle.sceAtrac3plus | sceAtracSetLoopNum: bad atracID= 255 |
| 58065 | game_thread | INFO | compiler | Replacing CodeBlock at 0x088F6B84 by Native Code 'nop' |
| 58084 | game_thread | INFO | compiler | Replacing CodeBlock at 0x0899FB24 by Native Code 'nop' |
| 58085 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A17124-0x08A17130 by Native Code 'bzeroSequence' |
| 58086 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A17140-0x08A1714C by Native Code 'bzeroSequence' |
| 58086 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A1749C-0x08A174A8 by Native Code 'bzeroSequence' |
| 58087 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A174B8-0x08A174C4 by Native Code 'bzeroSequence' |
| 58114 | GUI | WARN | hle.sceDisplay | hleDisplaySetGeBuf bad params (4000000,0,0) |
| 58123 | game_thread | INFO | hle.sceUtility | sceUtilitySavedataInitStart Address 0x08D72E50, mode=8, gameName=, saveName=, fileName=SECURE.BIN |
| 58142 | GUI | INFO | hle.sceDisplay | hleDisplaySetGeBuf ok (4088000,512,3) |
| 58210 | GUI | WARN | hle.sceDisplay | hleDisplaySetGeBuf bad params (4000000,0,0) |
| 58214 | GUI | INFO | hle.sceDisplay | hleDisplaySetGeBuf ok (4088000,512,3) |
| 58227 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A17124-0x08A17130 by Native Code 'bzeroSequence' |
| 58228 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A17140-0x08A1714C by Native Code 'bzeroSequence' |
| 58230 | GUI | WARN | hle.sceDisplay | hleDisplaySetGeBuf bad params (4000000,0,0) |
| 58235 | GUI | INFO | hle.sceDisplay | hleDisplaySetGeBuf ok (4000000,512,3) |
| 58237 | game_thread | INFO | hle.sceUtility | sceUtilitySavedataInitStart Address 0x08D72E50, mode=8, gameName=, saveName=, fileName=SECURE.BIN |
| 58311 | GUI | WARN | hle.sceDisplay | hleDisplaySetGeBuf bad params (4000000,0,0) |
| 58316 | GUI | INFO | hle.sceDisplay | hleDisplaySetGeBuf ok (4088000,512,3) |
| 58331 | GUI | WARN | hle.sceDisplay | hleDisplaySetGeBuf bad params (4000000,0,0) |
| 58335 | GUI | INFO | hle.sceDisplay | hleDisplaySetGeBuf ok (4000000,512,3) |
| 58336 | game_thread | INFO | hle.sceUtility | sceUtilitySavedataInitStart Address 0x08D72E50, mode=8, gameName=, saveName=, fileName=SECURE.BIN |
| 58411 | GUI | WARN | hle.sceDisplay | hleDisplaySetGeBuf bad params (4000000,0,0) |
| 58416 | GUI | INFO | hle.sceDisplay | hleDisplaySetGeBuf ok (4088000,512,3) |
| 58431 | GUI | WARN | hle.sceDisplay | hleDisplaySetGeBuf bad params (4000000,0,0) |
| 58435 | GUI | INFO | hle.sceDisplay | hleDisplaySetGeBuf ok (4000000,512,3) |
| 58437 | game_thread | INFO | hle.sceUtility | sceUtilitySavedataInitStart Address 0x08D72E50, mode=8, gameName=, saveName=, fileName=SECURE.BIN |
| 58511 | GUI | WARN | hle.sceDisplay | hleDisplaySetGeBuf bad params (4000000,0,0) |
| 58516 | GUI | INFO | hle.sceDisplay | hleDisplaySetGeBuf ok (4088000,512,3) |
| 58537 | game_thread | INFO | compiler | Splitting _S1_2_88DE514 (3133/3000) |
| 58899 | game_thread | INFO | hle.sceAtrac3plus | hleAtracSetData atracID=110, bufferSize=0x10000, fileSize=0xdaf9c |
| 58900 | game_thread | INFO | hle | Undecodable AT3+ data detected. |
| 59054 | game_thread | INFO | hle.sceAtrac3plus | hleAtracSetData atracID=110, bufferSize=0x100, fileSize=0x100 |
| 59054 | game_thread | INFO | hle | Undecodable AT3+ data detected. |
| 59612 | game_thread | INFO | compiler | Replacing CodeBlock at 0x08880A88 by Native Code 'nop' |
| 59857 | game_thread | INFO | compiler | Splitting _S1_2_88DE1B0 (3350/3000) |
| 65118 | game_thread | INFO | stdout | [APP ] Score saved size: 45952 |
| 70557 | game_thread | INFO | compiler | Splitting _S1_2_88DD78C (3999/3000) |
| 71686 | GUI | WARN | hle.sceDisplay | hleDisplaySetGeBuf bad params (4000000,0,0) |
| 71695 | game_thread | INFO | compiler | Replacing CodeSequence at 0x08A1C148-0x08A1C154 by Native Code 'bzeroSequence' |
| 71696 | game_thread | INFO | hle.sceUtility | sceUtilitySavedataInitStart Address 0x08D72E50, mode=11, gameName=ULUS10385, saveName=PROF*, fileName=SECURE.BIN |
| 71703 | GUI | INFO | hle.sceDisplay | hleDisplaySetGeBuf ok (4088000,512,3) |
| 71796 | game_thread | INFO | stdout | [SYSTEM ] Save Utility returned: 0x0 |
| 71802 | game_thread | INFO | hle.sceUtility | sceUtilitySavedataInitStart Address 0x08D72E50, mode=15, gameName=ULUS10385, saveName=PROF00, fileName=SECURE.BIN |
| 71903 | game_thread | INFO | stdout | [SYSTEM ] Save Utility returned: 0x0 |
| 71910 | game_thread | INFO | compiler | Replacing CodeSequence at 0x089D4C74-0x089D4C80 by Native Code 'bzeroSequence' |
| 71910 | game_thread | INFO | compiler | Replacing CodeSequence at 0x089D4C90-0x089D4C9C by Native Code 'bzeroSequence' |
| 71930 | GUI | WARN | hle.sceDisplay | hleDisplaySetGeBuf bad params (4000000,0,0) |
| 72021 | game_thread | INFO | stdout | [APP ] Score saved size: 45952 |
| 72031 | GUI | INFO | hle.sceDisplay | hleDisplaySetGeBuf ok (4000000,512,3) |
| 72073 | GUI | WARN | hle.sceDisplay | hleDisplaySetGeBuf bad params (4000000,0,0) |
| 72079 | game_thread | INFO | hle.sceUtility | sceUtilitySavedataInitStart Address 0x08D72E50, mode=5, gameName=ULUS10385, saveName=PROF00, fileName=SECURE.BIN |
| 72102 | GUI | INFO | hle.sceDisplay | hleDisplaySetGeBuf ok (4088000,512,3) |
| 73706 | GUI | WARN | hle.sceDisplay | hleDisplaySetGeBuf bad params (4000000,0,0) |
| 73711 | GUI | INFO | hle.sceDisplay | hleDisplaySetGeBuf ok (4088000,512,3) |
| 73724 | game_thread | INFO | stdout | [SYSTEM ] Save Utility returned: 0x0 |
| 73797 | game_thread | INFO | stdout | [SYSTEM ] Render::SetCamera can not be called outside BeginFrame/EndFrame! |