| Time | Thread | Level | Category | Message |
|---|---|---|---|---|
| 203826 | GUI | DEBUG | ge | finish (0) |
| 203826 | GUI | DEBUG | ge | end pc=0x84c02d8 |
| 203826 | GUI | DEBUG | ge | FINISH / SIGNAL / END reached, waiting for Sync |
| 203837 | GUI | DEBUG | ge | Wait for sync while END reached |
| 203837 | GUI | DEBUG | ge | FINISH / SIGNAL / END reached, waiting for Sync |
| 203846 | LoadingThread | DEBUG | runtime | Forced sync() |
| 203846 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt GE(0x19) at 0x08AF2080 |
| 203846 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x08AF2080(0x00000000,0x08D788AC) |
| 203846 | LoadingThread | DEBUG | runtime | Start of Callback 0x08AF2080 |
| 203846 | LoadingThread | DEBUG | runtime | End of Callback 0x08AF2080 |
| 203846 | LoadingThread | DEBUG | hle.sceGe_user | hleGeOnAfterCallback restarting list id=0x3c PSP_GE_LIST_END_REACHED |
| 203847 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 203847 | GUI | DEBUG | hle.sceGe_user | hleGeListSyncDone list id=0x3c PSP_GE_LIST_DONE, done |
| 203847 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 203847 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - saving the GE to memory 0x04088000 |
| 203847 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 203847 | GUI | DEBUG | ge | bindTexture 1 |
| 203847 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 203848 | GUI | DEBUG | ge | copyTexSubImage level=0, xOffset=0, yOffset=0, x=0, y=0, width=480, height=272 |
| 203848 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 203848 | GUI | DEBUG | ge | disableFlag GU_DEPTH_TEST |
| 203848 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 203848 | GUI | DEBUG | ge | disableFlag GU_BLEND |
| 203848 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 203849 | GUI | DEBUG | ge | disableFlag GU_CULL_FACE |
| 203849 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 0 |
| 203849 | GUI | DEBUG | ge | disableFlag GU_SCISSOR_TEST |
| 203849 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 203849 | GUI | DEBUG | ge | setTextureMipmapMinFilter 0 |
| 203849 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 203850 | GUI | DEBUG | ge | setTextureMipmapMagFilter 0 |
| 203850 | LoadingThread | DEBUG | hle.sceDisplay | sceDisplaySetFrameBuf(topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=0) |
| 203850 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 203850 | LoadingThread | DEBUG | hle.sceGe_user | sceGeListEnQueue(list=0x8400000,stall=0x0,cbid=0x7c,arg=0x9fcb210) |
| 203850 | GUI | DEBUG | ge | setTextureWrapMode 1, 1 |
| 203850 | LoadingThread | DEBUG | hle.sceGe_user | sceGeListEnQueue returning 0x3d |
| 203851 | GUI | DEBUG | ge | setTextureFunc func=3 ALPHA |
| 203851 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 203851 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=1 |
| 203851 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 203851 | GUI | DEBUG | ge | setBones count=0 |
| 203851 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 203852 | GUI | DEBUG | ge | setProjectionMatrix 0,004 0,000 0,000 0,000 |
| 203852 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 203852 | GUI | DEBUG | ge | setProjectionMatrix 0,000 -0,007 0,000 0,000 |
| 203852 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF608 |
| 203852 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 -1,000 0,000 |
| 203852 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08961974 |
| 203853 | GUI | DEBUG | ge | setProjectionMatrix -1,000 1,000 -0,000 1,000 |
| 203853 | LoadingThread | DEBUG | hle.ThreadManForUser | sceKernelSignalSema id=0xd name='SuspendSema' signal=1 |
| 203853 | GUI | DEBUG | ge | setModelViewMatrix 1,000 0,000 0,000 0,000 |
| 203853 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 203853 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 203853 | GUI | DEBUG | ge | setModelViewMatrix 0,000 1,000 0,000 0,000 |
| 203854 | LoadingThread | DEBUG | hle.ThreadManForUser | hleKernelDelayThread micros=33333, callbacks=false |
| 203854 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 1,000 0,000 |
| 203854 | LoadingThread | DEBUG | hle.ThreadManForUser | -------------------- hleKernelThreadWait micros=33333 forever:false thread:'LoadingThread' caller:'ThreadManForUser.hleKernelDelayThread' |
| 203854 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 0,000 1,000 |
| 203854 | LoadingThread | DEBUG | hle.ThreadManForUser | Context switching to 'decode 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 203855 | GUI | DEBUG | ge | setTextureMatrix 1,000 0,000 0,000 0,000 |
| 203855 | LoadingThread | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=47 name:'decode 1' |
| 203855 | GUI | DEBUG | ge | setTextureMatrix 0,000 1,000 0,000 0,000 |
| 203855 | LoadingThread | DEBUG | runtime | Switching from Thread LoadingThread to decode 1 |
| 203855 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 203855 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=decode 1 |
| 203856 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 0,000 1,000 |
| 203856 | decode 1 | DEBUG | runtime | Scheduled, restarting... |
| 203856 | LoadingThread | DEBUG | runtime | Waiting to be scheduled... |
| 203856 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 203856 | GUI | DEBUG | ge | startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272 |
| 203856 | decode 1 | DEBUG | hle | free buffer 1606364024 |
| 203857 | GUI | DEBUG | ge | disableClientState 1 |
| 203857 | decode 1 | DEBUG | hle | free buffer 1606423784 |
| 203857 | GUI | DEBUG | ge | enableClientState 3 |
| 203857 | decode 1 | DEBUG | hle.sceAudio | sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 203857 | GUI | DEBUG | ge | bindBuffer 0, 4 |
| 203857 | decode 1 | DEBUG | hle.sceAudio | doAudioOuput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000), 0x08D70B40) |
| 203858 | GUI | DEBUG | ge | setTexCoordPointer size=2, type=6, stride=16, offset=0 |
| 203858 | decode 1 | DEBUG | hle | alSourceQueueBuffer buffer=1606423784, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 203858 | GUI | DEBUG | ge | setVertexPointer size=2, type=6, stride=16, offset=8 |
| 203858 | decode 1 | DEBUG | hle.ThreadManForUser | Context switching to 'sound thread 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 203858 | GUI | DEBUG | ge | setBufferData target=0, size=64, buffer size=64, usage=6 |
| 203858 | decode 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=45 name:'sound thread 1' |
| 203859 | GUI | DEBUG | ge | drawArrays type=7, first=0, count=4 |
| 203859 | decode 1 | DEBUG | runtime | Switching from Thread decode 1 to sound thread 1 |
| 203859 | GUI | DEBUG | ge | enableFlag GU_DEPTH_TEST |
| 203859 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=sound thread 1 |
| 203859 | GUI | DEBUG | ge | enableFlag GU_BLEND |
| 203860 | sound thread 1 | DEBUG | runtime | Scheduled, restarting... |
| 203860 | decode 1 | DEBUG | runtime | Waiting to be scheduled... |
| 203860 | sound thread 1 | DEBUG | runtime | syncEmulator immediately=false |
| 203860 | GUI | DEBUG | ge | enableFlag GU_CULL_FACE |
| 203860 | sound thread 1 | DEBUG | hle | free buffer 1606446776 |
| 203860 | GUI | DEBUG | ge | setTextureFunc func=0 ALPHA |
| 203861 | sound thread 1 | DEBUG | hle.sceAudio | sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=48000) |
| 203861 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=0 |
| 203861 | sound thread 1 | DEBUG | hle.sceAudio | doAudioOuput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=48000), 0x08D40180) |
| 203861 | GUI | DEBUG | ge | enableFlag GU_SCISSOR_TEST |
| 203861 | sound thread 1 | DEBUG | hle | alSourceQueueBuffer buffer=1606446776, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=48000) |
| 203861 | GUI | DEBUG | ge | setTextureMipmapMagFilter 1 |
| 203862 | sound thread 1 | DEBUG | hle.ThreadManForUser | Context switching to 'decode 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 203862 | GUI | DEBUG | ge | setTextureMipmapMinFilter 7 |
| 203862 | sound thread 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=47 name:'decode 1' |
| 203862 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 203862 | sound thread 1 | DEBUG | runtime | Switching from Thread sound thread 1 to decode 1 |
| 203862 | GUI | DEBUG | ge | endDirectRendering |
| 203863 | sound thread 1 | DEBUG | runtime | syncThread currentThread=sound thread 1, currentRuntimeThread=decode 1 |
| 203863 | GUI | DEBUG | ge | setPixelStore rowLength=512, alignment=4 |
| 203863 | decode 1 | DEBUG | runtime | Scheduled, restarting... |
| 203863 | sound thread 1 | DEBUG | runtime | Waiting to be scheduled... |
| 203863 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 203863 | GUI | DEBUG | ge | copyTexSubImage level=0, xOffset=0, yOffset=0, x=0, y=0, width=480, height=272 |
| 203864 | decode 1 | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 203864 | GUI | DEBUG | ge | getTexImage level=0, format=3, type=3, buffer remaining=262144, buffer class=java.nio.DirectIntBufferU |
| 203864 | decode 1 | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 203864 | decode 1 | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 203865 | decode 1 | DEBUG | runtime | Start of Callback 0x0897C06C |
| 203865 | decode 1 | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 203865 | decode 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 203866 | decode 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 203866 | decode 1 | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 203866 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - rendering the FB 0x04088000 |
| 203866 | decode 1 | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 203866 | GUI | DEBUG | ge | setPixelStore rowLength=512, alignment=3 |
| 203866 | decode 1 | DEBUG | runtime | End of Callback 0x0897C06C |
| 203867 | GUI | DEBUG | ge | setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056 |
| 203867 | decode 1 | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 203867 | decode 1 | DEBUG | hle.ThreadManForUser | Context switching to 'sound thread 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 203867 | GUI | DEBUG | ge | disableFlag GU_DEPTH_TEST |
| 203867 | decode 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=45 name:'sound thread 1' |
| 203867 | GUI | DEBUG | ge | disableFlag GU_BLEND |
| 203868 | decode 1 | DEBUG | runtime | Switching from Thread decode 1 to sound thread 1 |
| 203868 | GUI | DEBUG | ge | disableFlag GU_CULL_FACE |
| 203868 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=sound thread 1 |
| 203868 | GUI | DEBUG | ge | disableFlag GU_SCISSOR_TEST |
| 203868 | sound thread 1 | DEBUG | runtime | Scheduled, restarting... |
| 203868 | decode 1 | DEBUG | runtime | Waiting to be scheduled... |
| 203869 | sound thread 1 | DEBUG | runtime | syncEmulator immediately=false |
| 203869 | GUI | DEBUG | ge | setTextureMipmapMinFilter 0 |
| 203869 | sound thread 1 | DEBUG | hle.sceSasCore | __sceSasGetEndFlag(sasCore=0x8d81700) |
| 203869 | GUI | DEBUG | ge | setTextureMipmapMagFilter 0 |
| 203869 | sound thread 1 | DEBUG | runtime | syncThread currentThread=sound thread 1, currentRuntimeThread=sound thread 1 |
| 203870 | sound thread 1 | DEBUG | runtime | syncEmulator immediately=false |
| 203870 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 203870 | sound thread 1 | DEBUG | hle.sceSasCore | __sceSasGetPauseFlag(sasCore=0x8d81700) |
| 203870 | GUI | DEBUG | ge | setTextureWrapMode 1, 1 |
| 203870 | sound thread 1 | DEBUG | runtime | syncThread currentThread=sound thread 1, currentRuntimeThread=sound thread 1 |
| 203870 | GUI | DEBUG | ge | setTextureFunc func=3 ALPHA |
| 203871 | sound thread 1 | DEBUG | runtime | syncEmulator immediately=false |
| 203871 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=1 |
| 203871 | sound thread 1 | DEBUG | hle.sceSasCore | __sceSasCore 0x08D81700, out=0x08D40580 |
| 203871 | GUI | DEBUG | ge | setBones count=0 |
| 203871 | sound thread 1 | DEBUG | hle.ThreadManForUser | hleKernelDelayThread micros=5000, callbacks=false |
| 203872 | GUI | DEBUG | ge | setProjectionMatrix 0,004 0,000 0,000 0,000 |
| 203872 | sound thread 1 | DEBUG | hle.ThreadManForUser | -------------------- hleKernelThreadWait micros=5000 forever:false thread:'sound thread 1' caller:'ThreadManForUser.hleKernelDelayThread' |
| 203872 | GUI | DEBUG | ge | setProjectionMatrix 0,000 -0,007 0,000 0,000 |
| 203872 | sound thread 1 | DEBUG | hle.ThreadManForUser | Context switching to 'decode 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 203872 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 -1,000 0,000 |
| 203872 | sound thread 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=47 name:'decode 1' |
| 203873 | GUI | DEBUG | ge | setProjectionMatrix -1,000 1,000 -0,000 1,000 |
| 203873 | sound thread 1 | DEBUG | runtime | Switching from Thread sound thread 1 to decode 1 |
| 203873 | GUI | DEBUG | ge | setModelViewMatrix 1,000 0,000 0,000 0,000 |
| 203873 | sound thread 1 | DEBUG | runtime | syncThread currentThread=sound thread 1, currentRuntimeThread=decode 1 |
| 203873 | GUI | DEBUG | ge | setModelViewMatrix 0,000 1,000 0,000 0,000 |
| 203874 | decode 1 | DEBUG | runtime | Scheduled, restarting... |
| 203874 | sound thread 1 | DEBUG | runtime | Waiting to be scheduled... |
| 203874 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 203874 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 1,000 0,000 |
| 203874 | decode 1 | DEBUG | hle.sceAudio | sceAudioSetChannelDataLen channel=2, sampleCount=1024 |
| 203874 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 0,000 1,000 |
| 203875 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 203875 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 203875 | GUI | DEBUG | ge | setTextureMatrix 1,000 0,000 0,000 0,000 |
| 203875 | decode 1 | DEBUG | hle | free buffer 1606423784 |
| 203875 | GUI | DEBUG | ge | setTextureMatrix 0,000 1,000 0,000 0,000 |
| 203876 | decode 1 | DEBUG | hle.sceAudio | sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 203876 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 203876 | decode 1 | DEBUG | hle.sceAudio | doAudioOuput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000), 0x08D71B40) |
| 203876 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 0,000 1,000 |
| 203876 | decode 1 | DEBUG | hle | alSourceQueueBuffer buffer=1606423784, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 203876 | GUI | DEBUG | ge | startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272 |
| 203877 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 203877 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 203877 | GUI | DEBUG | ge | enableClientState 3 |
| 203877 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 203877 | GUI | DEBUG | ge | setTexCoordPointer size=2, type=6, stride=16, offset=0 |
| 203878 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 203878 | GUI | DEBUG | ge | setVertexPointer size=2, type=6, stride=16, offset=8 |
| 203878 | decode 1 | DEBUG | hle.sceAudio | sceAudioSetChannelDataLen channel=2, sampleCount=1024 |
| 203878 | GUI | DEBUG | ge | setBufferData target=0, size=64, buffer size=64, usage=6 |
| 203878 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 203879 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 203879 | GUI | DEBUG | ge | drawArrays type=7, first=0, count=4 |
| 203879 | decode 1 | DEBUG | hle.sceAudio | sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 203879 | GUI | DEBUG | ge | enableFlag GU_DEPTH_TEST |
| 203879 | decode 1 | DEBUG | hle.sceAudio | doAudioOuput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000), 0x08D70B40) |
| 203879 | GUI | DEBUG | ge | enableFlag GU_BLEND |
| 203880 | decode 1 | DEBUG | hle | alSourceQueueBuffer buffer=1606364024, SoundChannel[2](sourceSampleOffset=0, restLength=3072, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 203880 | GUI | DEBUG | ge | enableFlag GU_CULL_FACE |
| 203880 | decode 1 | DEBUG | hle.ThreadManForUser | Context switching to 'sound thread 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 203880 | GUI | DEBUG | ge | setTextureFunc func=0 ALPHA |
| 203880 | decode 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=45 name:'sound thread 1' |
| 203881 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=0 |
| 203881 | decode 1 | DEBUG | runtime | Switching from Thread decode 1 to sound thread 1 |
| 203881 | GUI | DEBUG | ge | enableFlag GU_SCISSOR_TEST |
| 203881 | decode 1 | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 203881 | GUI | DEBUG | ge | setTextureMipmapMagFilter 1 |
| 203881 | decode 1 | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 203882 | GUI | DEBUG | ge | setTextureMipmapMinFilter 7 |
| 203882 | decode 1 | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 203882 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 203882 | decode 1 | DEBUG | runtime | Start of Callback 0x0897C06C |
| 203882 | GUI | DEBUG | ge | endDirectRendering |
| 203883 | decode 1 | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 203883 | GUI | DEBUG | ge | endDisplay |
| 203883 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - end display |
| 203883 | decode 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 203883 | decode 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 203884 | decode 1 | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 203884 | decode 1 | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 203892 | decode 1 | DEBUG | runtime | End of Callback 0x0897C06C |
| 203892 | decode 1 | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 203892 | decode 1 | DEBUG | hle.ThreadManForUser | Context switching to 'decode 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 203893 | decode 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=47 name:'decode 1' |
| 203893 | decode 1 | DEBUG | runtime | Switching from Thread sound thread 1 to decode 1 |
| 203893 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 203894 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 203894 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 203894 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 203894 | decode 1 | DEBUG | hle.sceAudio | sceAudioSetChannelDataLen channel=2, sampleCount=1024 |
| 203895 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 203896 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 203896 | decode 1 | DEBUG | hle | free buffer 1606423784 |
| 203896 | decode 1 | DEBUG | hle.sceAudio | sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[2](sourceSampleOffset=45, restLength=2003, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 203897 | decode 1 | DEBUG | hle.sceAudio | doAudioOuput(SoundChannel[2](sourceSampleOffset=45, restLength=2003, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000), 0x08D71B40) |
| 203897 | decode 1 | DEBUG | hle | alSourceQueueBuffer buffer=1606423784, SoundChannel[2](sourceSampleOffset=45, restLength=3027, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 203898 | decode 1 | DEBUG | hle.ThreadManForUser | Context switching to 'LoadingThread(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 203898 | decode 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=7f name:'LoadingThread' |
| 203898 | decode 1 | DEBUG | runtime | Switching from Thread decode 1 to LoadingThread |
| 203899 | decode 1 | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 203899 | decode 1 | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 203900 | decode 1 | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 203900 | decode 1 | DEBUG | runtime | Start of Callback 0x0897C06C |
| 203900 | decode 1 | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 203901 | decode 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 203901 | decode 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 203902 | decode 1 | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 203902 | decode 1 | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 203902 | decode 1 | DEBUG | runtime | End of Callback 0x0897C06C |
| 203903 | decode 1 | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 203903 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=LoadingThread |
| 203904 | decode 1 | DEBUG | runtime | Waiting to be scheduled... |
| 203904 | LoadingThread | DEBUG | runtime | Scheduled, restarting... |
| 203904 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 203905 | LoadingThread | DEBUG | hle.ThreadManForUser | sceKernelRotateThreadReadyQueue priority=16 |
| 203905 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 203906 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 203906 | LoadingThread | DEBUG | hle.ThreadManForUser | hleKernelWaitSema(id=0xd,signal=1,timeout=0x0) callbacks=false |
| 203906 | LoadingThread | DEBUG | hle.ThreadManForUser | hleKernelWaitSema - 'SuspendSema' fast check succeeded |
| 203907 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 203907 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 203908 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08BCF3BC, returnAddress=0x08961974 |
| 203908 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E598, returnAddress=0x08BCF410 |
| 203908 | LoadingThread | DEBUG | hle.ThreadManForUser | sceKernelGetThreadId returning uid=0x7f |
| 203909 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 203909 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 203909 | LoadingThread | DEBUG | hle.Kernel_Library | sceKernelCpuSuspendIntr interruptsEnabled=true |
| 203910 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 203910 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 203911 | LoadingThread | DEBUG | hle.Kernel_Library | sceKernelCpuResumeIntr flag=1 |
| 203911 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 203911 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 203912 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF410 |
| 203912 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E424, returnAddress=0x08BCF43C |
| 203913 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF43C |
| 203913 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E13C, returnAddress=0x08BCF48C |
| 203914 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08980294, returnAddress=0x0897E178 |
| 203914 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E178 |
| 203915 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E3DC, returnAddress=0x0897E38C |
| 203915 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E38C |
| 203915 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897ED2C, returnAddress=0x0897E3B4 |
| 203916 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08980294, returnAddress=0x0897ED7C |
| 203916 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897ED7C |
| 203917 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897EA78, returnAddress=0x0897ED90 |
| 203917 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897ED90 |
| 203917 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897EB84, returnAddress=0x0897EDA4 |
| 203918 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897EDA4 |
| 203918 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E3B4 |
| 203919 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF48C |
| 203919 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897FF7C, returnAddress=0x08937B64 |
| 203919 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08937B64 |
| 203920 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E718, returnAddress=0x08BCF5F8 |
| 203920 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08980294, returnAddress=0x0897E748 |
| 203921 | LoadingThread | DEBUG | hle.ThreadManForUser | sceKernelGetThreadId returning uid=0x7f |
| 203921 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 203921 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 203922 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 203922 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 203923 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 203923 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 203923 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 203924 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 203924 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 203925 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 203925 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 203926 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 203926 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 203926 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08980668, returnAddress=0x08980484 |
| 203927 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980484 |
| 203927 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x089827A8, returnAddress=0x08980498 |
| 203928 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980498 |
| 203928 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08982750, returnAddress=0x089804B4 |
| 203928 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089804B4 |
| 203929 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08982760, returnAddress=0x089804D0 |
| 203929 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089804D0 |
| 203930 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897EA78, returnAddress=0x08980534 |
| 203930 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980534 |
| 203931 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08943AE0, returnAddress=0x08980570 |
| 203931 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894FCB0, returnAddress=0x08943B90 |
| 203931 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 203932 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894F554, returnAddress=0x08943B90 |
| 203932 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x0894F344, returnAddress=0x08943B90, alternativeReturnAddress=0x08943B90 |
| 203932 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 203933 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08943B90, address=0x0894F344, returnAddress=0x08943B90, alternativeReturnAddress=0x08943B90 |
| 203933 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 203934 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894F554, returnAddress=0x08943B90 |
| 203934 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x0894F430, returnAddress=0x08943B90, alternativeReturnAddress=0x08943B90 |
| 203935 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894F3EC, returnAddress=0x0894F4B0 |
| 203935 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0894F4B0 |
| 203935 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894F3EC, returnAddress=0x0894F4B0 |
| 203936 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0894F4B0 |
| 203936 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 203936 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08943B90, address=0x0894F430, returnAddress=0x08943B90, alternativeReturnAddress=0x08943B90 |
| 203937 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 203937 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08984FE0, returnAddress=0x08943C84 |
| 203937 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898F820, returnAddress=0x08985428 |
| 203938 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985428 |
| 203938 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898D550, returnAddress=0x08985494 |
| 203939 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985494 |
| 203939 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898553C, returnAddress=0x089854F8 |
| 203939 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E96C, returnAddress=0x08985690 |
| 203940 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985690 |
| 203940 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898D7B8, returnAddress=0x08985768 |
| 203941 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF11FC, returnAddress=0x08AF03C4, alternativeReturnAddress=0x08AF03C4 |
| 203941 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08AF03C4 |
| 203941 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08AF03C4, address=0x08AF11FC, returnAddress=0x08AF03C4, alternativeReturnAddress=0x08AF03C4 |
| 203942 | LoadingThread | DEBUG | runtime | Forced sync() |
| 203942 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 203943 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 203943 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 203943 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 203944 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 203944 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 203945 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 203945 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 203945 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 203946 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 203946 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 203946 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 203947 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 203947 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985768 |
| 203948 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898D7B8, returnAddress=0x08985768 |
| 203948 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF11FC, returnAddress=0x08AF0390, alternativeReturnAddress=0x08AF0390 |
| 203949 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08AF0390 |
| 203949 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08AF0390, address=0x08AF11FC, returnAddress=0x08AF0390, alternativeReturnAddress=0x08AF0390 |
| 203949 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985768 |
| 203950 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089854F8 |
| 203950 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943C84 |
| 203950 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980570 |
| 203951 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897EA78, returnAddress=0x089805D0 |
| 203951 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089805D0 |
| 203952 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08982750, returnAddress=0x089805EC |
| 203952 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089805EC |
| 203953 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08982760, returnAddress=0x08980608 |
| 203953 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980608 |
| 203953 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E748 |
| 203954 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898FAEC, returnAddress=0x0897E76C |
| 203954 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E76C |
| 203955 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AEF910, returnAddress=0x08AF0038, alternativeReturnAddress=0x08AF0038 |
| 203955 | LoadingThread | DEBUG | hle.Kernel_Library | sceKernelCpuSuspendIntr interruptsEnabled=true |
| 203956 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 203956 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 203956 | LoadingThread | DEBUG | hle.Kernel_Library | sceKernelCpuResumeIntr flag=1 |
| 203957 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 203957 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 203958 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08AF0038 |
| 203958 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08AF0038, address=0x08AEF910, returnAddress=0x08AF0038, alternativeReturnAddress=0x08AF0038 |
| 203958 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 203959 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 203959 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF5F8 |
| 203959 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E8A4, returnAddress=0x08BCF608 |
| 203973 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - start display |
| 203974 | GUI | DEBUG | ge | disableFlag GU_LIGHT0 |
| 203974 | GUI | DEBUG | ge | disableFlag GU_LIGHT1 |
| 203974 | GUI | DEBUG | ge | disableFlag GU_LIGHT2 |
| 203974 | GUI | DEBUG | ge | disableFlag GU_LIGHT3 |
| 203975 | GUI | DEBUG | ge | startDisplay |
| 203975 | GUI | DEBUG | ge | setViewport x=0, y=0, width=480, height=272 |
| 203975 | GUI | DEBUG | ge | executeList id=0x3d PSP_GE_LIST_DRAWING |
| 203975 | GUI | DEBUG | ge | psm=3(PSM_8888) |
| 203975 | GUI | DEBUG | ge | fbw fbp=88000, fbw=512 |
| 203976 | GUI | DEBUG | ge | fbp fbp=0, fbw=512 |
| 203976 | GUI | DEBUG | ge | zbp=110000, zbw=512 |
| 203976 | GUI | DEBUG | ge | zbp=110000, zbw=512 |
| 203976 | GUI | DEBUG | ge | base 08000000 |
| 203976 | GUI | DEBUG | ge | jump old PC: 0x0840001C, new PC: 0x0840019C |
| 203977 | GUI | DEBUG | hle.sceDisplay | hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272 |
| 203977 | GUI | DEBUG | ge | Reloading GE Memory (0x04000000-0x04088000) to screen (480x272) |
| 203977 | GUI | DEBUG | ge | bindTexture 1 |
| 203977 | GUI | DEBUG | ge | setPixelStore rowLength=512, alignment=4 |
| 203977 | GUI | DEBUG | ge | setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056 |
| 203978 | GUI | DEBUG | ge | disableFlag GU_DEPTH_TEST |
| 203978 | GUI | DEBUG | ge | disableFlag GU_BLEND |
| 203978 | GUI | DEBUG | ge | disableFlag GU_ALPHA_TEST |
| 203979 | GUI | DEBUG | ge | disableFlag GU_FOG |
| 203979 | GUI | DEBUG | ge | disableFlag GU_LIGHTING |
| 203979 | GUI | DEBUG | ge | disableFlag GU_COLOR_LOGIC_OP |
| 203979 | GUI | DEBUG | ge | disableFlag GU_STENCIL_TEST |
| 203979 | GUI | DEBUG | ge | disableFlag GU_CULL_FACE |
| 203980 | GUI | DEBUG | ge | disableFlag GU_SCISSOR_TEST |
| 203980 | GUI | DEBUG | ge | enableFlag GU_TEXTURE_2D |
| 203980 | GUI | DEBUG | ge | setTextureMipmapMinFilter 0 |
| 203980 | GUI | DEBUG | ge | setTextureMipmapMagFilter 0 |
| 203980 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 203981 | GUI | DEBUG | ge | setTextureWrapMode 1, 1 |
| 203981 | GUI | DEBUG | ge | setDepthMask disabled |
| 203981 | GUI | DEBUG | ge | setTextureFunc func=3 ALPHA |
| 203981 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=1 |
| 203981 | GUI | DEBUG | ge | setFrontFace clockwise |
| 203982 | GUI | DEBUG | ge | setBones count=0 |
| 203982 | GUI | DEBUG | ge | setProjectionMatrix 0,004 0,000 0,000 0,000 |
| 203982 | GUI | DEBUG | ge | setProjectionMatrix 0,000 -0,007 0,000 0,000 |
| 203982 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 -1,000 0,000 |
| 203982 | GUI | DEBUG | ge | setProjectionMatrix -1,000 1,000 -0,000 1,000 |
| 203983 | GUI | DEBUG | ge | setModelViewMatrix 1,000 0,000 0,000 0,000 |
| 203983 | GUI | DEBUG | ge | setModelViewMatrix 0,000 1,000 0,000 0,000 |
| 203983 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 1,000 0,000 |
| 203983 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 0,000 1,000 |
| 203983 | GUI | DEBUG | ge | setTextureMatrix 1,000 0,000 0,000 0,000 |
| 203984 | GUI | DEBUG | ge | setTextureMatrix 0,000 1,000 0,000 0,000 |
| 203984 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 203984 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 0,000 1,000 |
| 203984 | GUI | DEBUG | ge | startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272 |
| 203984 | GUI | DEBUG | ge | enableClientState 0 |
| 203985 | GUI | DEBUG | ge | disableClientState 1 |
| 203985 | GUI | DEBUG | ge | disableClientState 2 |
| 203985 | GUI | DEBUG | ge | enableClientState 3 |
| 203985 | GUI | DEBUG | ge | bindBuffer 0, 4 |
| 203985 | GUI | DEBUG | ge | setTexCoordPointer size=2, type=6, stride=16, offset=0 |
| 203986 | GUI | DEBUG | ge | setVertexPointer size=2, type=6, stride=16, offset=8 |
| 203986 | GUI | DEBUG | ge | setBufferData target=0, size=64, buffer size=64, usage=6 |
| 203986 | GUI | DEBUG | ge | drawArrays type=7, first=0, count=4 |
| 203986 | GUI | DEBUG | ge | enableFlag GU_DEPTH_TEST |
| 203987 | GUI | DEBUG | ge | enableFlag GU_BLEND |
| 203987 | GUI | DEBUG | ge | enableFlag GU_CULL_FACE |
| 203987 | GUI | DEBUG | ge | setTextureFunc func=0 ALPHA |
| 203987 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=0 |
| 203987 | GUI | DEBUG | ge | enableFlag GU_SCISSOR_TEST |
| 203988 | GUI | DEBUG | ge | setTextureMipmapMagFilter 1 |
| 203988 | GUI | DEBUG | ge | setTextureMipmapMinFilter 7 |
| 203988 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 203988 | GUI | DEBUG | ge | endDirectRendering |
| 203988 | GUI | DEBUG | ge | disableFlag GU_DEPTH_TEST |
| 203989 | GUI | DEBUG | ge | disableFlag GU_BLEND |
| 203989 | GUI | DEBUG | ge | disableFlag GU_CULL_FACE |
| 203989 | GUI | DEBUG | ge | disableFlag GU_TEXTURE_2D |
| 203989 | GUI | DEBUG | ge | disableFlag GU_COLOR_TEST |
| 203989 | GUI | DEBUG | ge | enableFlag GU_STENCIL_TEST |
| 203990 | LoadingThread | DEBUG | runtime | Forced sync() |
| 203990 | GUI | DEBUG | ge | setStencilFunc func=1, ref=0x00, mask=0x00 |
| 203990 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 203990 | GUI | DEBUG | ge | setStencilOp fail=0, zfail=0, zpass=1 |
| 203990 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 203990 | GUI | DEBUG | ge | enableFlag GU_DEPTH_TEST |
| 203991 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 203991 | GUI | DEBUG | ge | setDepthFunc 1 |
| 203991 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 203991 | GUI | DEBUG | ge | setDepthMask enabled |
| 203991 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 203992 | GUI | DEBUG | ge | setTextureFunc func=3 ALPHA |
| 203992 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 203992 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 2 |
| 203992 | GUI | DEBUG | ge | setBones count=0 |
| 203992 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 203993 | GUI | DEBUG | ge | startClearMode color=true, stencil=true, depth=true |
| 203993 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 203993 | GUI | DEBUG | ge | clear mode : 7 |
| 203993 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 203993 | GUI | DEBUG | ge | vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 |
| 203994 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 203994 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 203994 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 203994 | GUI | DEBUG | ge | base 08000000 |
| 203995 | GUI | DEBUG | ge | vaddr 0840001c |
| 203995 | GUI | DEBUG | ge | Texture.hashCode: 131072 bytes |
| 203995 | GUI | DEBUG | ge | bindTexture 54 |
| 203995 | GUI | DEBUG | ge | setTextureMipmapMagFilter 1 |
| 203995 | GUI | DEBUG | ge | setTextureMipmapMinFilter 7 |
| 203996 | GUI | DEBUG | ge | tflush Reusing cached texture 54 |
| 203996 | GUI | DEBUG | ge | prim sprites 16x |
| 203996 | GUI | DEBUG | ge | setScissor x=0, y=0, width=480, height=272 |
| 203996 | GUI | DEBUG | ge | sceGuEnable(GU_SCISSOR_TEST) |
| 203996 | GUI | DEBUG | ge | setBlendFunc src=2, dst=3 |
| 203997 | GUI | DEBUG | ge | setProjectionMatrix 1,000 0,000 0,000 0,000 |
| 203997 | GUI | DEBUG | ge | setProjectionMatrix 0,000 1,000 0,000 0,000 |
| 203997 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 1,000 0,000 |
| 203997 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 0,000 1,000 |
| 203998 | GUI | DEBUG | ge | setDepthRange zpos=0,500000, zscale=0,500000, near=0,000000, far=1,000000 |
| 203998 | GUI | DEBUG | ge | setProjectionMatrix 0,004 0,000 0,000 0,000 |
| 203998 | GUI | DEBUG | ge | setProjectionMatrix 0,000 -0,007 0,000 0,000 |
| 203998 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 0,000 0,000 |
| 203998 | GUI | DEBUG | ge | setProjectionMatrix -1,000 1,000 -1,000 1,000 |
| 203999 | GUI | DEBUG | ge | setViewMatrix 1,000 0,000 0,000 0,000 |
| 203999 | GUI | DEBUG | ge | setViewMatrix 0,000 1,000 0,000 0,000 |
| 203999 | GUI | DEBUG | ge | setViewMatrix 0,000 0,000 1,000 0,000 |
| 203999 | GUI | DEBUG | ge | setViewMatrix 0,000 0,000 0,000 1,000 |
| 203999 | GUI | DEBUG | ge | setModelMatrix 1,000 0,000 0,000 0,000 |
| 204000 | GUI | DEBUG | ge | setModelMatrix 0,000 1,000 0,000 0,000 |
| 204000 | GUI | DEBUG | ge | setModelMatrix 0,000 0,000 1,000 0,000 |
| 204000 | GUI | DEBUG | ge | setModelMatrix 0,000 0,000 0,000 1,000 |
| 204000 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=1 |
| 204001 | GUI | DEBUG | ge | setTextureMatrix 0,002 0,000 0,000 0,000 |
| 204001 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,004 0,000 0,000 |
| 204001 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 204001 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 0,000 1,000 |
| 204001 | GUI | DEBUG | ge | disableFlag RE_COLOR_MATERIAL |
| 204002 | GUI | DEBUG | ge | sceGuDisable(RE_COLOR_MATERIAL) |
| 204002 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 204002 | GUI | DEBUG | ge | Texture Mipmap base=0, max=0, textureNumMipmaps=0 |
| 204002 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 204002 | GUI | DEBUG | ge | setBones count=0 |
| 204003 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (0,0,65535)-(32,272,65535) |
| 204003 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (32,0,65535)-(64,272,65535) |
| 204003 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (64,0,65535)-(96,272,65535) |
| 204003 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (96,0,65535)-(128,272,65535) |
| 204004 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (128,0,65535)-(160,272,65535) |
| 204004 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (160,0,65535)-(192,272,65535) |
| 204004 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (192,0,65535)-(224,272,65535) |
| 204004 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (224,0,65535)-(256,272,65535) |
| 204004 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (256,0,65535)-(288,272,65535) |
| 204005 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (288,0,65535)-(320,272,65535) |
| 204005 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (320,0,65535)-(352,272,65535) |
| 204005 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (352,0,65535)-(384,272,65535) |
| 204005 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (384,0,65535)-(416,272,65535) |
| 204006 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (416,0,65535)-(448,272,65535) |
| 204006 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (448,0,65535)-(480,272,65535) |
| 204006 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (480,0,65535)-(512,272,65535) |
| 204006 | GUI | DEBUG | ge | bindBuffer 0, 2 |
| 204006 | GUI | DEBUG | ge | setBufferData target=0, size=1792, buffer size=8388608, usage=0 |
| 204007 | GUI | DEBUG | ge | disableClientState 0 |
| 204007 | GUI | DEBUG | ge | enableClientState 1 |
| 204007 | GUI | DEBUG | ge | enableClientState 3 |
| 204007 | GUI | DEBUG | ge | setColorPointer size=4, type=6, stride=28, offset=0 |
| 204007 | GUI | DEBUG | ge | setVertexPointer size=3, type=6, stride=28, offset=16 |
| 204008 | GUI | DEBUG | ge | drawArrays type=7, first=0, count=64 |
| 204008 | GUI | DEBUG | ge | disableFlag GU_STENCIL_TEST |
| 204008 | GUI | DEBUG | ge | enableFlag GU_BLEND |
| 204008 | GUI | DEBUG | ge | enableFlag GU_TEXTURE_2D |
| 204009 | GUI | DEBUG | ge | setTextureFunc func=0 ALPHA |
| 204009 | GUI | DEBUG | ge | setStencilFunc func=0, ref=0x00, mask=0x00 |
| 204009 | GUI | DEBUG | ge | setStencilOp fail=0, zfail=0, zpass=0 |
| 204009 | GUI | DEBUG | ge | setDepthMask disabled |
| 204009 | GUI | DEBUG | ge | endClearMode |
| 204010 | GUI | DEBUG | ge | clear mode end |
| 204010 | GUI | DEBUG | ge | sceGuViewport(cx=2048, cy=2048, w=240 h=-136) |
| 204010 | GUI | DEBUG | ge | base 08000000 |
| 204010 | GUI | DEBUG | ge | jump old PC: 0x084001CC, new PC: 0x0840022C |
| 204010 | GUI | DEBUG | ge | base 08000000 |
| 204011 | GUI | DEBUG | ge | jump old PC: 0x08400234, new PC: 0x08400240 |
| 204011 | GUI | DEBUG | ge | sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x9880c50)) |
| 204011 | GUI | DEBUG | ge | sceGuTexImage(level=0, X, X, X, lo(pointer=0x90ae2d0)) |
| 204011 | GUI | DEBUG | ge | sceGuTexImage(level=0, width=512, height=128, X, X) |
| 204011 | GUI | DEBUG | ge | tflush (deferring to prim) |
| 204012 | GUI | DEBUG | ge | sceGuClutLoad(X, hi(cbp=0x98a0c50)) |
| 204012 | GUI | DEBUG | ge | sceGuClutLoad(X, lo(cbp=0x90be2d0)) |
| 204012 | GUI | DEBUG | ge | sceGuClutLoad(num_blocks=32, X) |
| 204012 | GUI | DEBUG | ge | disableFlag GU_BLEND |
| 204012 | GUI | DEBUG | ge | sceGuDisable(GU_BLEND) |
| 204013 | GUI | DEBUG | ge | sceGuTexScale(u=0.7999878, v=2.0) |
| 204013 | GUI | DEBUG | ge | sceGuTexOffset(u=1.8839722, v=1.5699768) |
| 204013 | GUI | DEBUG | ge | vtype GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_INDEX_16BIT|GU_TRANSFORM_3D size=24 |
| 204013 | GUI | DEBUG | ge | base 08000000 |
| 204013 | GUI | DEBUG | ge | iaddr 08400234 |
| 204014 | GUI | DEBUG | ge | base 08000000 |
| 204014 | GUI | DEBUG | ge | vaddr 084001cc |
| 204014 | GUI | DEBUG | ge | Texture.hashCode: 65536 bytes |
| 204014 | GUI | DEBUG | ge | bindTexture 53 |
| 204015 | GUI | DEBUG | ge | setTextureMipmapMagFilter 1 |
| 204015 | GUI | DEBUG | ge | setTextureMipmapMinFilter 7 |
| 204015 | GUI | DEBUG | ge | tflush Reusing cached texture 53 |
| 204015 | GUI | DEBUG | ge | prim triangle 2x |
| 204015 | GUI | DEBUG | ge | setBlendFunc src=2, dst=3 |
| 204016 | GUI | DEBUG | ge | setProjectionMatrix 2,300 0,000 0,000 0,000 |
| 204016 | GUI | DEBUG | ge | setProjectionMatrix 0,000 4,089 0,000 0,000 |
| 204016 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 1,001 1,000 |
| 204016 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 -0,600 0,000 |
| 204017 | GUI | DEBUG | ge | setDepthRange zpos=0,499992, zscale=0,499992, near=0,000000, far=0,999985 |
| 204017 | GUI | DEBUG | ge | setViewMatrix 1,000 0,000 0,000 0,000 |
| 204017 | GUI | DEBUG | ge | setViewMatrix 0,000 1,000 0,000 0,000 |
| 204017 | GUI | DEBUG | ge | setViewMatrix 0,000 0,000 1,000 0,000 |
| 204017 | GUI | DEBUG | ge | setViewMatrix 0,000 0,000 0,000 1,000 |
| 204018 | GUI | DEBUG | ge | setModelMatrix 1,000 0,000 0,000 0,000 |
| 204018 | GUI | DEBUG | ge | setModelMatrix 0,000 1,000 0,000 0,000 |
| 204018 | GUI | DEBUG | ge | setModelMatrix 0,000 0,000 1,000 0,000 |
| 204018 | GUI | DEBUG | ge | setModelMatrix 0,000 0,000 0,000 1,000 |
| 204018 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=0 |
| 204019 | GUI | DEBUG | ge | disableFlag RE_TEXTURE_GEN_S |
| 204019 | GUI | DEBUG | ge | sceGuDisable(RE_TEXTURE_GEN_S) |
| 204019 | GUI | DEBUG | ge | disableFlag RE_TEXTURE_GEN_T |
| 204019 | GUI | DEBUG | ge | sceGuDisable(RE_TEXTURE_GEN_T) |
| 204020 | GUI | DEBUG | ge | setTextureMatrix 0,800 0,000 0,000 0,000 |
| 204020 | GUI | DEBUG | ge | setTextureMatrix 0,000 2,000 0,000 0,000 |
| 204020 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 204020 | GUI | DEBUG | ge | setTextureMatrix 1,884 1,570 0,000 1,000 |
| 204020 | GUI | DEBUG | ge | sceGuDisable(RE_COLOR_MATERIAL) |
| 204021 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 204021 | GUI | DEBUG | ge | Texture Mipmap base=0, max=0, textureNumMipmaps=0 |
| 204021 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 204021 | GUI | DEBUG | ge | setBones count=0 |
| 204021 | GUI | DEBUG | ge | setBufferData target=0, size=216, buffer size=8388608, usage=0 |
| 204022 | LoadingThread | DEBUG | runtime | Forced sync() |
| 204022 | GUI | DEBUG | ge | enableClientState 0 |
| 204022 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204022 | GUI | DEBUG | ge | enableClientState 3 |
| 204022 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204023 | GUI | DEBUG | ge | setTexCoordPointer size=2, type=6, stride=36, offset=0 |
| 204023 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204023 | GUI | DEBUG | ge | setColorPointer size=4, type=6, stride=36, offset=8 |
| 204023 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204023 | GUI | DEBUG | ge | setVertexPointer size=3, type=6, stride=36, offset=24 |
| 204024 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204024 | GUI | DEBUG | ge | drawArrays type=3, first=0, count=6 |
| 204024 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204024 | GUI | DEBUG | ge | sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x90ae2d0)) |
| 204024 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 2 |
| 204025 | GUI | DEBUG | ge | sceGuTexImage(level=0, X, X, X, lo(pointer=0x9880c50)) |
| 204025 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204025 | GUI | DEBUG | ge | sceGuTexImage(level=0, width=512, height=256, X, X) |
| 204025 | GUI | DEBUG | ge | tflush (deferring to prim) |
| 204025 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204026 | GUI | DEBUG | ge | sceGuClutLoad(X, hi(cbp=0x90be2d0)) |
| 204026 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 204026 | GUI | DEBUG | ge | sceGuClutLoad(X, lo(cbp=0x98a0c50)) |
| 204026 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204027 | GUI | DEBUG | ge | sceGuClutLoad(num_blocks=32, X) |
| 204027 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204027 | GUI | DEBUG | ge | enableFlag GU_BLEND |
| 204027 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204027 | GUI | DEBUG | ge | sceGuEnable(GU_BLEND) |
| 204028 | GUI | DEBUG | ge | sceGuTexScale(u=1.0, v=1.0) |
| 204028 | GUI | DEBUG | ge | sceGuTexOffset(u=0.0, v=0.0) |
| 204028 | GUI | DEBUG | ge | vtype GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_INDEX_16BIT|GU_TRANSFORM_3D size=24 |
| 204028 | GUI | DEBUG | ge | base 08000000 |
| 204029 | GUI | DEBUG | ge | iaddr 08400234 |
| 204029 | GUI | DEBUG | ge | base 08000000 |
| 204029 | GUI | DEBUG | ge | vaddr 084001cc |
| 204029 | GUI | DEBUG | ge | bindTexture 54 |
| 204030 | GUI | DEBUG | ge | setTextureMipmapMagFilter 1 |
| 204030 | GUI | DEBUG | ge | setTextureMipmapMinFilter 7 |
| 204030 | GUI | DEBUG | ge | tflush Reusing cached texture 54 |
| 204030 | GUI | DEBUG | ge | prim triangle 2x |
| 204030 | GUI | DEBUG | ge | sceGuDisable(RE_TEXTURE_GEN_S) |
| 204031 | GUI | DEBUG | ge | sceGuDisable(RE_TEXTURE_GEN_T) |
| 204031 | GUI | DEBUG | ge | setTextureMatrix 1,000 0,000 0,000 0,000 |
| 204031 | GUI | DEBUG | ge | setTextureMatrix 0,000 1,000 0,000 0,000 |
| 204031 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 204031 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 0,000 1,000 |
| 204032 | GUI | DEBUG | ge | sceGuDisable(RE_COLOR_MATERIAL) |
| 204032 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 204032 | GUI | DEBUG | ge | Texture Mipmap base=0, max=0, textureNumMipmaps=0 |
| 204032 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 204033 | GUI | DEBUG | ge | setBones count=0 |
| 204033 | GUI | DEBUG | ge | setBufferData target=0, size=216, buffer size=8388608, usage=0 |
| 204033 | GUI | DEBUG | ge | enableClientState 3 |
| 204033 | GUI | DEBUG | ge | setTexCoordPointer size=2, type=6, stride=36, offset=0 |
| 204033 | GUI | DEBUG | ge | setColorPointer size=4, type=6, stride=36, offset=8 |
| 204034 | GUI | DEBUG | ge | setVertexPointer size=3, type=6, stride=36, offset=24 |
| 204034 | GUI | DEBUG | ge | drawArrays type=3, first=0, count=6 |
| 204034 | GUI | DEBUG | ge | finish (0) |
| 204034 | GUI | DEBUG | ge | end pc=0x84002d8 |
| 204035 | GUI | DEBUG | ge | FINISH / SIGNAL / END reached, waiting for Sync |
| 204046 | GUI | DEBUG | ge | Wait for sync while END reached |
| 204046 | GUI | DEBUG | ge | FINISH / SIGNAL / END reached, waiting for Sync |
| 204054 | LoadingThread | DEBUG | runtime | Forced sync() |
| 204054 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt GE(0x19) at 0x08AF2080 |
| 204054 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x08AF2080(0x00000000,0x08D788AC) |
| 204054 | LoadingThread | DEBUG | runtime | Start of Callback 0x08AF2080 |
| 204054 | LoadingThread | DEBUG | runtime | End of Callback 0x08AF2080 |
| 204055 | LoadingThread | DEBUG | hle.sceGe_user | hleGeOnAfterCallback restarting list id=0x3d PSP_GE_LIST_END_REACHED |
| 204055 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204055 | GUI | DEBUG | hle.sceGe_user | hleGeListSyncDone list id=0x3d PSP_GE_LIST_DONE, done |
| 204055 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204055 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - saving the GE to memory 0x04000000 |
| 204056 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204056 | GUI | DEBUG | ge | bindTexture 1 |
| 204056 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204056 | GUI | DEBUG | ge | copyTexSubImage level=0, xOffset=0, yOffset=0, x=0, y=0, width=480, height=272 |
| 204056 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204057 | GUI | DEBUG | ge | disableFlag GU_DEPTH_TEST |
| 204057 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204057 | GUI | DEBUG | ge | disableFlag GU_BLEND |
| 204057 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204057 | GUI | DEBUG | ge | disableFlag GU_CULL_FACE |
| 204058 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 0 |
| 204058 | GUI | DEBUG | ge | disableFlag GU_SCISSOR_TEST |
| 204058 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204058 | GUI | DEBUG | ge | setTextureMipmapMinFilter 0 |
| 204059 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204059 | GUI | DEBUG | ge | setTextureMipmapMagFilter 0 |
| 204059 | LoadingThread | DEBUG | hle.sceDisplay | sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=3, syncType=0) |
| 204059 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 204059 | LoadingThread | DEBUG | hle.sceGe_user | sceGeListEnQueue(list=0x84c0000,stall=0x0,cbid=0x7c,arg=0x9fcb210) |
| 204060 | GUI | DEBUG | ge | setTextureWrapMode 1, 1 |
| 204060 | LoadingThread | DEBUG | hle.sceGe_user | sceGeListEnQueue returning 0x3e |
| 204060 | GUI | DEBUG | ge | setTextureFunc func=3 ALPHA |
| 204060 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 204060 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=1 |
| 204061 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204061 | GUI | DEBUG | ge | setBones count=0 |
| 204061 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204061 | GUI | DEBUG | ge | setProjectionMatrix 0,004 0,000 0,000 0,000 |
| 204062 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204062 | GUI | DEBUG | ge | setProjectionMatrix 0,000 -0,007 0,000 0,000 |
| 204062 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF608 |
| 204062 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 -1,000 0,000 |
| 204062 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08961974 |
| 204063 | GUI | DEBUG | ge | setProjectionMatrix -1,000 1,000 -0,000 1,000 |
| 204063 | LoadingThread | DEBUG | hle.ThreadManForUser | sceKernelSignalSema id=0xd name='SuspendSema' signal=1 |
| 204063 | GUI | DEBUG | ge | setModelViewMatrix 1,000 0,000 0,000 0,000 |
| 204063 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204063 | GUI | DEBUG | ge | setModelViewMatrix 0,000 1,000 0,000 0,000 |
| 204064 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204064 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 1,000 0,000 |
| 204064 | LoadingThread | DEBUG | hle.ThreadManForUser | hleKernelDelayThread micros=33333, callbacks=false |
| 204064 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 0,000 1,000 |
| 204065 | LoadingThread | DEBUG | hle.ThreadManForUser | -------------------- hleKernelThreadWait micros=33333 forever:false thread:'LoadingThread' caller:'ThreadManForUser.hleKernelDelayThread' |
| 204065 | GUI | DEBUG | ge | setTextureMatrix 1,000 0,000 0,000 0,000 |
| 204065 | LoadingThread | DEBUG | hle.ThreadManForUser | Context switching to 'decode 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 204065 | GUI | DEBUG | ge | setTextureMatrix 0,000 1,000 0,000 0,000 |
| 204065 | LoadingThread | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=47 name:'decode 1' |
| 204066 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 204066 | LoadingThread | DEBUG | runtime | Switching from Thread LoadingThread to decode 1 |
| 204066 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 0,000 1,000 |
| 204066 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=decode 1 |
| 204067 | GUI | DEBUG | ge | startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272 |
| 204067 | decode 1 | DEBUG | runtime | Scheduled, restarting... |
| 204067 | LoadingThread | DEBUG | runtime | Waiting to be scheduled... |
| 204067 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204067 | GUI | DEBUG | ge | disableClientState 1 |
| 204068 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 204068 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204068 | GUI | DEBUG | ge | enableClientState 3 |
| 204068 | decode 1 | DEBUG | hle.sceAudio | sceAudioSetChannelDataLen channel=2, sampleCount=1024 |
| 204068 | GUI | DEBUG | ge | bindBuffer 0, 4 |
| 204069 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 204069 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204069 | GUI | DEBUG | ge | setTexCoordPointer size=2, type=6, stride=16, offset=0 |
| 204069 | decode 1 | DEBUG | hle | free buffer 1606364024 |
| 204070 | GUI | DEBUG | ge | setVertexPointer size=2, type=6, stride=16, offset=8 |
| 204070 | decode 1 | DEBUG | hle | free buffer 1606423784 |
| 204070 | GUI | DEBUG | ge | setBufferData target=0, size=64, buffer size=64, usage=6 |
| 204070 | decode 1 | DEBUG | hle.sceAudio | sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 204070 | GUI | DEBUG | ge | drawArrays type=7, first=0, count=4 |
| 204071 | decode 1 | DEBUG | hle.sceAudio | doAudioOuput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000), 0x08D70B40) |
| 204071 | GUI | DEBUG | ge | enableFlag GU_DEPTH_TEST |
| 204071 | decode 1 | DEBUG | hle | alSourceQueueBuffer buffer=1606423784, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 204071 | GUI | DEBUG | ge | enableFlag GU_BLEND |
| 204071 | decode 1 | DEBUG | hle.ThreadManForUser | Context switching to 'sound thread 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 204072 | GUI | DEBUG | ge | enableFlag GU_CULL_FACE |
| 204072 | decode 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=45 name:'sound thread 1' |
| 204072 | GUI | DEBUG | ge | setTextureFunc func=0 ALPHA |
| 204072 | decode 1 | DEBUG | runtime | Switching from Thread decode 1 to sound thread 1 |
| 204073 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=0 |
| 204073 | decode 1 | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204073 | GUI | DEBUG | ge | enableFlag GU_SCISSOR_TEST |
| 204073 | decode 1 | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204073 | GUI | DEBUG | ge | setTextureMipmapMagFilter 1 |
| 204074 | decode 1 | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204074 | GUI | DEBUG | ge | setTextureMipmapMinFilter 7 |
| 204074 | decode 1 | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204074 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 204075 | decode 1 | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204075 | GUI | DEBUG | ge | endDirectRendering |
| 204075 | decode 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204075 | GUI | DEBUG | ge | setPixelStore rowLength=512, alignment=4 |
| 204075 | decode 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 204076 | GUI | DEBUG | ge | copyTexSubImage level=0, xOffset=0, yOffset=0, x=0, y=0, width=480, height=272 |
| 204076 | decode 1 | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204076 | GUI | DEBUG | ge | getTexImage level=0, format=3, type=3, buffer remaining=262144, buffer class=java.nio.DirectIntBufferU |
| 204076 | decode 1 | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204077 | decode 1 | DEBUG | runtime | End of Callback 0x0897C06C |
| 204077 | decode 1 | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204077 | decode 1 | DEBUG | hle.ThreadManForUser | Context switching to 'decode 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 204077 | decode 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=47 name:'decode 1' |
| 204078 | decode 1 | DEBUG | runtime | Switching from Thread sound thread 1 to decode 1 |
| 204078 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 204078 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204078 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - rendering the FB 0x04000000 |
| 204078 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 204079 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204079 | GUI | DEBUG | ge | setPixelStore rowLength=512, alignment=3 |
| 204079 | decode 1 | DEBUG | hle.sceAudio | sceAudioSetChannelDataLen channel=2, sampleCount=1024 |
| 204079 | GUI | DEBUG | ge | setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056 |
| 204080 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 204080 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204080 | GUI | DEBUG | ge | disableFlag GU_DEPTH_TEST |
| 204080 | decode 1 | DEBUG | hle.sceAudio | sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 204080 | GUI | DEBUG | ge | disableFlag GU_BLEND |
| 204081 | decode 1 | DEBUG | hle.sceAudio | doAudioOuput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000), 0x08D71B40) |
| 204081 | GUI | DEBUG | ge | disableFlag GU_CULL_FACE |
| 204081 | decode 1 | DEBUG | hle | alSourceQueueBuffer buffer=1606364024, SoundChannel[2](sourceSampleOffset=0, restLength=3072, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 204081 | GUI | DEBUG | ge | disableFlag GU_SCISSOR_TEST |
| 204082 | decode 1 | DEBUG | hle.ThreadManForUser | Context switching to 'sound thread 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 204082 | GUI | DEBUG | ge | setTextureMipmapMinFilter 0 |
| 204082 | decode 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=45 name:'sound thread 1' |
| 204082 | GUI | DEBUG | ge | setTextureMipmapMagFilter 0 |
| 204082 | decode 1 | DEBUG | runtime | Switching from Thread decode 1 to sound thread 1 |
| 204083 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 204083 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=sound thread 1 |
| 204083 | GUI | DEBUG | ge | setTextureWrapMode 1, 1 |
| 204083 | sound thread 1 | DEBUG | runtime | Scheduled, restarting... |
| 204083 | decode 1 | DEBUG | runtime | Waiting to be scheduled... |
| 204084 | sound thread 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204084 | GUI | DEBUG | ge | setTextureFunc func=3 ALPHA |
| 204084 | sound thread 1 | DEBUG | hle | free buffer 1606446776 |
| 204084 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=1 |
| 204085 | sound thread 1 | DEBUG | hle.sceAudio | sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=48000) |
| 204085 | GUI | DEBUG | ge | setBones count=0 |
| 204085 | sound thread 1 | DEBUG | hle.sceAudio | doAudioOuput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=48000), 0x08D40580) |
| 204085 | GUI | DEBUG | ge | setProjectionMatrix 0,004 0,000 0,000 0,000 |
| 204086 | sound thread 1 | DEBUG | hle | alSourceQueueBuffer buffer=1606446776, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=48000) |
| 204086 | GUI | DEBUG | ge | setProjectionMatrix 0,000 -0,007 0,000 0,000 |
| 204086 | sound thread 1 | DEBUG | hle.ThreadManForUser | Context switching to 'decode 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 204086 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 -1,000 0,000 |
| 204087 | sound thread 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=47 name:'decode 1' |
| 204087 | GUI | DEBUG | ge | setProjectionMatrix -1,000 1,000 -0,000 1,000 |
| 204087 | sound thread 1 | DEBUG | runtime | Switching from Thread sound thread 1 to decode 1 |
| 204087 | GUI | DEBUG | ge | setModelViewMatrix 1,000 0,000 0,000 0,000 |
| 204087 | sound thread 1 | DEBUG | runtime | syncThread currentThread=sound thread 1, currentRuntimeThread=decode 1 |
| 204088 | GUI | DEBUG | ge | setModelViewMatrix 0,000 1,000 0,000 0,000 |
| 204088 | decode 1 | DEBUG | runtime | Scheduled, restarting... |
| 204088 | sound thread 1 | DEBUG | runtime | Waiting to be scheduled... |
| 204088 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204088 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 1,000 0,000 |
| 204089 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 204089 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204089 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 0,000 1,000 |
| 204090 | decode 1 | DEBUG | hle.sceAudio | sceAudioSetChannelDataLen channel=2, sampleCount=1024 |
| 204090 | GUI | DEBUG | ge | setTextureMatrix 1,000 0,000 0,000 0,000 |
| 204090 | decode 1 | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204090 | GUI | DEBUG | ge | setTextureMatrix 0,000 1,000 0,000 0,000 |
| 204090 | decode 1 | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204091 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 204091 | decode 1 | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204091 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 0,000 1,000 |
| 204091 | decode 1 | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204092 | GUI | DEBUG | ge | startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272 |
| 204092 | decode 1 | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204092 | GUI | DEBUG | ge | enableClientState 3 |
| 204092 | decode 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204092 | GUI | DEBUG | ge | setTexCoordPointer size=2, type=6, stride=16, offset=0 |
| 204093 | decode 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 204093 | GUI | DEBUG | ge | setVertexPointer size=2, type=6, stride=16, offset=8 |
| 204093 | decode 1 | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204093 | GUI | DEBUG | ge | setBufferData target=0, size=64, buffer size=64, usage=6 |
| 204094 | decode 1 | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204094 | GUI | DEBUG | ge | drawArrays type=7, first=0, count=4 |
| 204094 | decode 1 | DEBUG | runtime | End of Callback 0x0897C06C |
| 204094 | GUI | DEBUG | ge | enableFlag GU_DEPTH_TEST |
| 204095 | decode 1 | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204095 | GUI | DEBUG | ge | enableFlag GU_BLEND |
| 204095 | decode 1 | DEBUG | hle.ThreadManForUser | Context switching to 'sound thread 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 204095 | GUI | DEBUG | ge | enableFlag GU_CULL_FACE |
| 204095 | decode 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=45 name:'sound thread 1' |
| 204096 | GUI | DEBUG | ge | setTextureFunc func=0 ALPHA |
| 204096 | decode 1 | DEBUG | runtime | Switching from Thread decode 1 to sound thread 1 |
| 204096 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=0 |
| 204096 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=sound thread 1 |
| 204097 | GUI | DEBUG | ge | enableFlag GU_SCISSOR_TEST |
| 204097 | sound thread 1 | DEBUG | runtime | Scheduled, restarting... |
| 204097 | decode 1 | DEBUG | runtime | Waiting to be scheduled... |
| 204097 | sound thread 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204097 | GUI | DEBUG | ge | setTextureMipmapMagFilter 1 |
| 204098 | sound thread 1 | DEBUG | hle.sceSasCore | __sceSasGetEndFlag(sasCore=0x8d81700) |
| 204098 | GUI | DEBUG | ge | setTextureMipmapMinFilter 7 |
| 204098 | sound thread 1 | DEBUG | runtime | syncThread currentThread=sound thread 1, currentRuntimeThread=sound thread 1 |
| 204098 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 204099 | sound thread 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204099 | GUI | DEBUG | ge | endDirectRendering |
| 204099 | sound thread 1 | DEBUG | hle.sceSasCore | __sceSasGetPauseFlag(sasCore=0x8d81700) |
| 204099 | GUI | DEBUG | ge | endDisplay |
| 204100 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - end display |
| 204100 | sound thread 1 | DEBUG | runtime | syncThread currentThread=sound thread 1, currentRuntimeThread=sound thread 1 |
| 204100 | sound thread 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204101 | sound thread 1 | DEBUG | hle.sceSasCore | __sceSasCore 0x08D81700, out=0x08D40180 |
| 204109 | sound thread 1 | DEBUG | hle.ThreadManForUser | hleKernelDelayThread micros=5000, callbacks=false |
| 204109 | sound thread 1 | DEBUG | hle.ThreadManForUser | -------------------- hleKernelThreadWait micros=5000 forever:false thread:'sound thread 1' caller:'ThreadManForUser.hleKernelDelayThread' |
| 204109 | sound thread 1 | DEBUG | hle.ThreadManForUser | Context switching to 'LoadingThread(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 204110 | sound thread 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=7f name:'LoadingThread' |
| 204110 | sound thread 1 | DEBUG | runtime | Switching from Thread sound thread 1 to LoadingThread |
| 204111 | sound thread 1 | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204111 | sound thread 1 | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204111 | sound thread 1 | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204112 | sound thread 1 | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204112 | sound thread 1 | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204113 | sound thread 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204113 | sound thread 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 204113 | sound thread 1 | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204114 | sound thread 1 | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204115 | sound thread 1 | DEBUG | runtime | End of Callback 0x0897C06C |
| 204115 | sound thread 1 | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204115 | sound thread 1 | DEBUG | runtime | syncThread currentThread=sound thread 1, currentRuntimeThread=LoadingThread |
| 204116 | sound thread 1 | DEBUG | runtime | Waiting to be scheduled... |
| 204116 | LoadingThread | DEBUG | runtime | Scheduled, restarting... |
| 204117 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204117 | LoadingThread | DEBUG | hle.ThreadManForUser | sceKernelRotateThreadReadyQueue priority=16 |
| 204117 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204118 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204118 | LoadingThread | DEBUG | hle.ThreadManForUser | hleKernelWaitSema(id=0xd,signal=1,timeout=0x0) callbacks=false |
| 204119 | LoadingThread | DEBUG | hle.ThreadManForUser | hleKernelWaitSema - 'SuspendSema' fast check succeeded |
| 204119 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204120 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204120 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08BCF3BC, returnAddress=0x08961974 |
| 204121 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E598, returnAddress=0x08BCF410 |
| 204121 | LoadingThread | DEBUG | hle.ThreadManForUser | sceKernelGetThreadId returning uid=0x7f |
| 204122 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204122 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204122 | LoadingThread | DEBUG | hle.Kernel_Library | sceKernelCpuSuspendIntr interruptsEnabled=true |
| 204123 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204123 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204124 | LoadingThread | DEBUG | hle.Kernel_Library | sceKernelCpuResumeIntr flag=1 |
| 204124 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204124 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204125 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF410 |
| 204125 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E424, returnAddress=0x08BCF43C |
| 204126 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF43C |
| 204126 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E13C, returnAddress=0x08BCF48C |
| 204126 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08980294, returnAddress=0x0897E178 |
| 204127 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E178 |
| 204128 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E3DC, returnAddress=0x0897E38C |
| 204128 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E38C |
| 204128 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897ED2C, returnAddress=0x0897E3B4 |
| 204129 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08980294, returnAddress=0x0897ED7C |
| 204130 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897ED7C |
| 204130 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897EA78, returnAddress=0x0897ED90 |
| 204130 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897ED90 |
| 204131 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897EB84, returnAddress=0x0897EDA4 |
| 204132 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897EDA4 |
| 204132 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E3B4 |
| 204132 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF48C |
| 204133 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897FF7C, returnAddress=0x08937B64 |
| 204134 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08937B64 |
| 204134 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E718, returnAddress=0x08BCF5F8 |
| 204134 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08980294, returnAddress=0x0897E748 |
| 204135 | LoadingThread | DEBUG | hle.ThreadManForUser | sceKernelGetThreadId returning uid=0x7f |
| 204135 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204136 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204136 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204137 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204137 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204138 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204138 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 204138 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204139 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204139 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 204140 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204140 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204141 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204141 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08980668, returnAddress=0x08980484 |
| 204142 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980484 |
| 204142 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x089827A8, returnAddress=0x08980498 |
| 204143 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980498 |
| 204143 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08982750, returnAddress=0x089804B4 |
| 204144 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089804B4 |
| 204144 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08982760, returnAddress=0x089804D0 |
| 204145 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089804D0 |
| 204145 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897EA78, returnAddress=0x08980534 |
| 204145 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980534 |
| 204146 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08943AE0, returnAddress=0x08980570 |
| 204146 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894FCB0, returnAddress=0x08943B90 |
| 204147 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 204147 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894F554, returnAddress=0x08943B90 |
| 204148 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x0894F344, returnAddress=0x08943B90, alternativeReturnAddress=0x08943B90 |
| 204148 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 204149 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08943B90, address=0x0894F344, returnAddress=0x08943B90, alternativeReturnAddress=0x08943B90 |
| 204149 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 204150 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894F554, returnAddress=0x08943B90 |
| 204150 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x0894F430, returnAddress=0x08943B90, alternativeReturnAddress=0x08943B90 |
| 204150 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894F3EC, returnAddress=0x0894F4B0 |
| 204151 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0894F4B0 |
| 204151 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894F3EC, returnAddress=0x0894F4B0 |
| 204152 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0894F4B0 |
| 204152 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 204152 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08943B90, address=0x0894F430, returnAddress=0x08943B90, alternativeReturnAddress=0x08943B90 |
| 204153 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 204153 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08984FE0, returnAddress=0x08943C84 |
| 204154 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898F820, returnAddress=0x08985428 |
| 204154 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985428 |
| 204155 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898D550, returnAddress=0x08985494 |
| 204155 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985494 |
| 204156 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898553C, returnAddress=0x089854F8 |
| 204156 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E96C, returnAddress=0x08985690 |
| 204157 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985690 |
| 204157 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898D7B8, returnAddress=0x08985768 |
| 204158 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF11FC, returnAddress=0x08AF03C4, alternativeReturnAddress=0x08AF03C4 |
| 204158 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08AF03C4 |
| 204159 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08AF03C4, address=0x08AF11FC, returnAddress=0x08AF03C4, alternativeReturnAddress=0x08AF03C4 |
| 204159 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985768 |
| 204159 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898D7B8, returnAddress=0x08985768 |
| 204160 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF11FC, returnAddress=0x08AF0390, alternativeReturnAddress=0x08AF0390 |
| 204160 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08AF0390 |
| 204161 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08AF0390, address=0x08AF11FC, returnAddress=0x08AF0390, alternativeReturnAddress=0x08AF0390 |
| 204161 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985768 |
| 204162 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089854F8 |
| 204162 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943C84 |
| 204163 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980570 |
| 204163 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897EA78, returnAddress=0x089805D0 |
| 204163 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089805D0 |
| 204164 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08982750, returnAddress=0x089805EC |
| 204164 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089805EC |
| 204165 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08982760, returnAddress=0x08980608 |
| 204165 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980608 |
| 204165 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E748 |
| 204166 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898FAEC, returnAddress=0x0897E76C |
| 204166 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E76C |
| 204167 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AEF910, returnAddress=0x08AF0038, alternativeReturnAddress=0x08AF0038 |
| 204167 | LoadingThread | DEBUG | runtime | Forced sync() |
| 204168 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204168 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204169 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204169 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204169 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204170 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204170 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 204171 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204171 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204172 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 204172 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204173 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204173 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204174 | LoadingThread | DEBUG | hle.Kernel_Library | sceKernelCpuSuspendIntr interruptsEnabled=true |
| 204174 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204175 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204175 | LoadingThread | DEBUG | hle.Kernel_Library | sceKernelCpuResumeIntr flag=1 |
| 204175 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204176 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204176 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08AF0038 |
| 204177 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08AF0038, address=0x08AEF910, returnAddress=0x08AF0038, alternativeReturnAddress=0x08AF0038 |
| 204177 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204178 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204178 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF5F8 |
| 204178 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E8A4, returnAddress=0x08BCF608 |
| 204192 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - start display |
| 204192 | GUI | DEBUG | ge | disableFlag GU_LIGHT0 |
| 204193 | GUI | DEBUG | ge | disableFlag GU_LIGHT1 |
| 204193 | GUI | DEBUG | ge | disableFlag GU_LIGHT2 |
| 204193 | GUI | DEBUG | ge | disableFlag GU_LIGHT3 |
| 204193 | GUI | DEBUG | ge | startDisplay |
| 204194 | GUI | DEBUG | ge | setViewport x=0, y=0, width=480, height=272 |
| 204194 | GUI | DEBUG | ge | executeList id=0x3e PSP_GE_LIST_DRAWING |
| 204194 | GUI | DEBUG | ge | psm=3(PSM_8888) |
| 204194 | GUI | DEBUG | ge | fbw fbp=0, fbw=512 |
| 204195 | GUI | DEBUG | ge | fbp fbp=88000, fbw=512 |
| 204195 | GUI | DEBUG | ge | zbp=110000, zbw=512 |
| 204195 | GUI | DEBUG | ge | zbp=110000, zbw=512 |
| 204195 | GUI | DEBUG | ge | base 08000000 |
| 204196 | GUI | DEBUG | ge | jump old PC: 0x084C001C, new PC: 0x084C019C |
| 204196 | GUI | DEBUG | hle.sceDisplay | hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272 |
| 204196 | GUI | DEBUG | ge | Reloading GE Memory (0x04088000-0x04110000) to screen (480x272) |
| 204196 | GUI | DEBUG | ge | bindTexture 1 |
| 204197 | GUI | DEBUG | ge | setPixelStore rowLength=512, alignment=4 |
| 204197 | GUI | DEBUG | ge | setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056 |
| 204198 | LoadingThread | DEBUG | runtime | Forced sync() |
| 204198 | GUI | DEBUG | ge | disableFlag GU_DEPTH_TEST |
| 204198 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204198 | GUI | DEBUG | ge | disableFlag GU_BLEND |
| 204198 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204199 | GUI | DEBUG | ge | disableFlag GU_ALPHA_TEST |
| 204199 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204199 | GUI | DEBUG | ge | disableFlag GU_FOG |
| 204199 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204200 | GUI | DEBUG | ge | disableFlag GU_LIGHTING |
| 204200 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204200 | GUI | DEBUG | ge | disableFlag GU_COLOR_LOGIC_OP |
| 204200 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204201 | GUI | DEBUG | ge | disableFlag GU_STENCIL_TEST |
| 204201 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 2 |
| 204201 | GUI | DEBUG | ge | disableFlag GU_CULL_FACE |
| 204201 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204201 | GUI | DEBUG | ge | disableFlag GU_SCISSOR_TEST |
| 204202 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204202 | GUI | DEBUG | ge | enableFlag GU_TEXTURE_2D |
| 204202 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 204202 | GUI | DEBUG | ge | setTextureMipmapMinFilter 0 |
| 204203 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204203 | GUI | DEBUG | ge | setTextureMipmapMagFilter 0 |
| 204203 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204203 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 204204 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204204 | GUI | DEBUG | ge | setTextureWrapMode 1, 1 |
| 204204 | GUI | DEBUG | ge | setDepthMask disabled |
| 204205 | GUI | DEBUG | ge | setTextureFunc func=3 ALPHA |
| 204205 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=1 |
| 204205 | GUI | DEBUG | ge | setFrontFace clockwise |
| 204205 | GUI | DEBUG | ge | setBones count=0 |
| 204206 | GUI | DEBUG | ge | setProjectionMatrix 0,004 0,000 0,000 0,000 |
| 204206 | GUI | DEBUG | ge | setProjectionMatrix 0,000 -0,007 0,000 0,000 |
| 204206 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 -1,000 0,000 |
| 204206 | GUI | DEBUG | ge | setProjectionMatrix -1,000 1,000 -0,000 1,000 |
| 204207 | GUI | DEBUG | ge | setModelViewMatrix 1,000 0,000 0,000 0,000 |
| 204207 | GUI | DEBUG | ge | setModelViewMatrix 0,000 1,000 0,000 0,000 |
| 204207 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 1,000 0,000 |
| 204207 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 0,000 1,000 |
| 204208 | GUI | DEBUG | ge | setTextureMatrix 1,000 0,000 0,000 0,000 |
| 204208 | GUI | DEBUG | ge | setTextureMatrix 0,000 1,000 0,000 0,000 |
| 204208 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 204208 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 0,000 1,000 |
| 204209 | GUI | DEBUG | ge | startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272 |
| 204209 | GUI | DEBUG | ge | enableClientState 0 |
| 204209 | GUI | DEBUG | ge | disableClientState 1 |
| 204209 | GUI | DEBUG | ge | disableClientState 2 |
| 204210 | GUI | DEBUG | ge | enableClientState 3 |
| 204210 | GUI | DEBUG | ge | bindBuffer 0, 4 |
| 204210 | GUI | DEBUG | ge | setTexCoordPointer size=2, type=6, stride=16, offset=0 |
| 204210 | GUI | DEBUG | ge | setVertexPointer size=2, type=6, stride=16, offset=8 |
| 204211 | GUI | DEBUG | ge | setBufferData target=0, size=64, buffer size=64, usage=6 |
| 204211 | GUI | DEBUG | ge | drawArrays type=7, first=0, count=4 |
| 204211 | GUI | DEBUG | ge | enableFlag GU_DEPTH_TEST |
| 204211 | GUI | DEBUG | ge | enableFlag GU_BLEND |
| 204212 | GUI | DEBUG | ge | enableFlag GU_CULL_FACE |
| 204212 | GUI | DEBUG | ge | setTextureFunc func=0 ALPHA |
| 204212 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=0 |
| 204212 | GUI | DEBUG | ge | enableFlag GU_SCISSOR_TEST |
| 204213 | GUI | DEBUG | ge | setTextureMipmapMagFilter 1 |
| 204213 | GUI | DEBUG | ge | setTextureMipmapMinFilter 7 |
| 204213 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 204213 | GUI | DEBUG | ge | endDirectRendering |
| 204214 | GUI | DEBUG | ge | disableFlag GU_DEPTH_TEST |
| 204214 | GUI | DEBUG | ge | disableFlag GU_BLEND |
| 204214 | GUI | DEBUG | ge | disableFlag GU_CULL_FACE |
| 204214 | GUI | DEBUG | ge | disableFlag GU_TEXTURE_2D |
| 204215 | GUI | DEBUG | ge | disableFlag GU_COLOR_TEST |
| 204215 | GUI | DEBUG | ge | enableFlag GU_STENCIL_TEST |
| 204215 | GUI | DEBUG | ge | setStencilFunc func=1, ref=0x00, mask=0x00 |
| 204215 | GUI | DEBUG | ge | setStencilOp fail=0, zfail=0, zpass=1 |
| 204216 | GUI | DEBUG | ge | enableFlag GU_DEPTH_TEST |
| 204216 | GUI | DEBUG | ge | setDepthFunc 1 |
| 204216 | GUI | DEBUG | ge | setDepthMask enabled |
| 204216 | GUI | DEBUG | ge | setTextureFunc func=3 ALPHA |
| 204217 | GUI | DEBUG | ge | setBones count=0 |
| 204217 | GUI | DEBUG | ge | startClearMode color=true, stencil=true, depth=true |
| 204217 | GUI | DEBUG | ge | clear mode : 7 |
| 204217 | GUI | DEBUG | ge | vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 |
| 204218 | GUI | DEBUG | ge | base 08000000 |
| 204218 | GUI | DEBUG | ge | vaddr 084c001c |
| 204218 | GUI | DEBUG | ge | Texture.hashCode: 131072 bytes |
| 204218 | GUI | DEBUG | ge | bindTexture 54 |
| 204219 | GUI | DEBUG | ge | setTextureMipmapMagFilter 1 |
| 204219 | GUI | DEBUG | ge | setTextureMipmapMinFilter 7 |
| 204219 | GUI | DEBUG | ge | tflush Reusing cached texture 54 |
| 204219 | GUI | DEBUG | ge | prim sprites 16x |
| 204220 | GUI | DEBUG | ge | setScissor x=0, y=0, width=480, height=272 |
| 204220 | GUI | DEBUG | ge | sceGuEnable(GU_SCISSOR_TEST) |
| 204220 | GUI | DEBUG | ge | setBlendFunc src=2, dst=3 |
| 204220 | GUI | DEBUG | ge | setProjectionMatrix 1,000 0,000 0,000 0,000 |
| 204221 | GUI | DEBUG | ge | setProjectionMatrix 0,000 1,000 0,000 0,000 |
| 204221 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 1,000 0,000 |
| 204221 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 0,000 1,000 |
| 204221 | GUI | DEBUG | ge | setDepthRange zpos=0,500000, zscale=0,500000, near=0,000000, far=1,000000 |
| 204222 | GUI | DEBUG | ge | setProjectionMatrix 0,004 0,000 0,000 0,000 |
| 204222 | GUI | DEBUG | ge | setProjectionMatrix 0,000 -0,007 0,000 0,000 |
| 204222 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 0,000 0,000 |
| 204222 | GUI | DEBUG | ge | setProjectionMatrix -1,000 1,000 -1,000 1,000 |
| 204223 | GUI | DEBUG | ge | setViewMatrix 1,000 0,000 0,000 0,000 |
| 204223 | GUI | DEBUG | ge | setViewMatrix 0,000 1,000 0,000 0,000 |
| 204223 | GUI | DEBUG | ge | setViewMatrix 0,000 0,000 1,000 0,000 |
| 204223 | GUI | DEBUG | ge | setViewMatrix 0,000 0,000 0,000 1,000 |
| 204224 | GUI | DEBUG | ge | setModelMatrix 1,000 0,000 0,000 0,000 |
| 204224 | GUI | DEBUG | ge | setModelMatrix 0,000 1,000 0,000 0,000 |
| 204224 | GUI | DEBUG | ge | setModelMatrix 0,000 0,000 1,000 0,000 |
| 204225 | GUI | DEBUG | ge | setModelMatrix 0,000 0,000 0,000 1,000 |
| 204225 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=1 |
| 204225 | GUI | DEBUG | ge | setTextureMatrix 0,002 0,000 0,000 0,000 |
| 204225 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,004 0,000 0,000 |
| 204226 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 204226 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 0,000 1,000 |
| 204226 | GUI | DEBUG | ge | disableFlag RE_COLOR_MATERIAL |
| 204226 | GUI | DEBUG | ge | sceGuDisable(RE_COLOR_MATERIAL) |
| 204227 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 204227 | GUI | DEBUG | ge | Texture Mipmap base=0, max=0, textureNumMipmaps=0 |
| 204227 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 204227 | GUI | DEBUG | ge | setBones count=0 |
| 204228 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (0,0,65535)-(32,272,65535) |
| 204228 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (32,0,65535)-(64,272,65535) |
| 204228 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (64,0,65535)-(96,272,65535) |
| 204228 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (96,0,65535)-(128,272,65535) |
| 204229 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (128,0,65535)-(160,272,65535) |
| 204229 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (160,0,65535)-(192,272,65535) |
| 204229 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (192,0,65535)-(224,272,65535) |
| 204230 | LoadingThread | DEBUG | runtime | Forced sync() |
| 204230 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (224,0,65535)-(256,272,65535) |
| 204230 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204230 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (256,0,65535)-(288,272,65535) |
| 204230 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204231 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (288,0,65535)-(320,272,65535) |
| 204231 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204231 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (320,0,65535)-(352,272,65535) |
| 204231 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204232 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (352,0,65535)-(384,272,65535) |
| 204232 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204232 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (384,0,65535)-(416,272,65535) |
| 204232 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204233 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 2 |
| 204232 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (416,0,65535)-(448,272,65535) |
| 204233 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204233 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (448,0,65535)-(480,272,65535) |
| 204233 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204234 | GUI | DEBUG | ge | sprite (0,0)-(0,0) at (480,0,65535)-(512,272,65535) |
| 204234 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 204234 | GUI | DEBUG | ge | bindBuffer 0, 2 |
| 204234 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204235 | GUI | DEBUG | ge | setBufferData target=0, size=1792, buffer size=8388608, usage=0 |
| 204235 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204235 | GUI | DEBUG | ge | disableClientState 0 |
| 204235 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204236 | GUI | DEBUG | ge | enableClientState 1 |
| 204236 | GUI | DEBUG | ge | enableClientState 3 |
| 204236 | GUI | DEBUG | ge | setColorPointer size=4, type=6, stride=28, offset=0 |
| 204237 | GUI | DEBUG | ge | setVertexPointer size=3, type=6, stride=28, offset=16 |
| 204237 | GUI | DEBUG | ge | drawArrays type=7, first=0, count=64 |
| 204237 | GUI | DEBUG | ge | disableFlag GU_STENCIL_TEST |
| 204238 | GUI | DEBUG | ge | enableFlag GU_BLEND |
| 204238 | GUI | DEBUG | ge | enableFlag GU_TEXTURE_2D |
| 204238 | GUI | DEBUG | ge | setTextureFunc func=0 ALPHA |
| 204238 | GUI | DEBUG | ge | setStencilFunc func=0, ref=0x00, mask=0x00 |
| 204239 | GUI | DEBUG | ge | setStencilOp fail=0, zfail=0, zpass=0 |
| 204239 | GUI | DEBUG | ge | setDepthMask disabled |
| 204239 | GUI | DEBUG | ge | endClearMode |
| 204239 | GUI | DEBUG | ge | clear mode end |
| 204240 | GUI | DEBUG | ge | sceGuViewport(cx=2048, cy=2048, w=240 h=-136) |
| 204240 | GUI | DEBUG | ge | base 08000000 |
| 204240 | GUI | DEBUG | ge | jump old PC: 0x084C01CC, new PC: 0x084C022C |
| 204240 | GUI | DEBUG | ge | base 08000000 |
| 204241 | GUI | DEBUG | ge | jump old PC: 0x084C0234, new PC: 0x084C0240 |
| 204241 | GUI | DEBUG | ge | sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x9880c50)) |
| 204241 | GUI | DEBUG | ge | sceGuTexImage(level=0, X, X, X, lo(pointer=0x90ae2d0)) |
| 204241 | GUI | DEBUG | ge | sceGuTexImage(level=0, width=512, height=128, X, X) |
| 204242 | GUI | DEBUG | ge | tflush (deferring to prim) |
| 204242 | GUI | DEBUG | ge | sceGuClutLoad(X, hi(cbp=0x98a0c50)) |
| 204242 | GUI | DEBUG | ge | sceGuClutLoad(X, lo(cbp=0x90be2d0)) |
| 204242 | GUI | DEBUG | ge | sceGuClutLoad(num_blocks=32, X) |
| 204243 | GUI | DEBUG | ge | disableFlag GU_BLEND |
| 204243 | GUI | DEBUG | ge | sceGuDisable(GU_BLEND) |
| 204243 | GUI | DEBUG | ge | sceGuTexScale(u=0.7999878, v=2.0) |
| 204243 | GUI | DEBUG | ge | sceGuTexOffset(u=1.8846436, v=1.5699768) |
| 204244 | GUI | DEBUG | ge | vtype GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_INDEX_16BIT|GU_TRANSFORM_3D size=24 |
| 204244 | GUI | DEBUG | ge | base 08000000 |
| 204244 | GUI | DEBUG | ge | iaddr 084c0234 |
| 204244 | GUI | DEBUG | ge | base 08000000 |
| 204245 | GUI | DEBUG | ge | vaddr 084c01cc |
| 204245 | GUI | DEBUG | ge | Texture.hashCode: 65536 bytes |
| 204245 | GUI | DEBUG | ge | bindTexture 53 |
| 204245 | GUI | DEBUG | ge | setTextureMipmapMagFilter 1 |
| 204246 | GUI | DEBUG | ge | setTextureMipmapMinFilter 7 |
| 204246 | GUI | DEBUG | ge | tflush Reusing cached texture 53 |
| 204246 | GUI | DEBUG | ge | prim triangle 2x |
| 204246 | GUI | DEBUG | ge | setBlendFunc src=2, dst=3 |
| 204247 | GUI | DEBUG | ge | setProjectionMatrix 2,300 0,000 0,000 0,000 |
| 204247 | GUI | DEBUG | ge | setProjectionMatrix 0,000 4,089 0,000 0,000 |
| 204247 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 1,001 1,000 |
| 204248 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 -0,600 0,000 |
| 204248 | GUI | DEBUG | ge | setDepthRange zpos=0,499992, zscale=0,499992, near=0,000000, far=0,999985 |
| 204248 | GUI | DEBUG | ge | setViewMatrix 1,000 0,000 0,000 0,000 |
| 204248 | GUI | DEBUG | ge | setViewMatrix 0,000 1,000 0,000 0,000 |
| 204249 | GUI | DEBUG | ge | setViewMatrix 0,000 0,000 1,000 0,000 |
| 204249 | GUI | DEBUG | ge | setViewMatrix 0,000 0,000 0,000 1,000 |
| 204249 | GUI | DEBUG | ge | setModelMatrix 1,000 0,000 0,000 0,000 |
| 204249 | GUI | DEBUG | ge | setModelMatrix 0,000 1,000 0,000 0,000 |
| 204250 | GUI | DEBUG | ge | setModelMatrix 0,000 0,000 1,000 0,000 |
| 204250 | GUI | DEBUG | ge | setModelMatrix 0,000 0,000 0,000 1,000 |
| 204250 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=0 |
| 204250 | GUI | DEBUG | ge | disableFlag RE_TEXTURE_GEN_S |
| 204251 | GUI | DEBUG | ge | sceGuDisable(RE_TEXTURE_GEN_S) |
| 204251 | GUI | DEBUG | ge | disableFlag RE_TEXTURE_GEN_T |
| 204251 | GUI | DEBUG | ge | sceGuDisable(RE_TEXTURE_GEN_T) |
| 204251 | GUI | DEBUG | ge | setTextureMatrix 0,800 0,000 0,000 0,000 |
| 204252 | GUI | DEBUG | ge | setTextureMatrix 0,000 2,000 0,000 0,000 |
| 204252 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 204252 | GUI | DEBUG | ge | setTextureMatrix 1,885 1,570 0,000 1,000 |
| 204253 | GUI | DEBUG | ge | sceGuDisable(RE_COLOR_MATERIAL) |
| 204253 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 204253 | GUI | DEBUG | ge | Texture Mipmap base=0, max=0, textureNumMipmaps=0 |
| 204253 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 204254 | GUI | DEBUG | ge | setBones count=0 |
| 204254 | GUI | DEBUG | ge | setBufferData target=0, size=216, buffer size=8388608, usage=0 |
| 204254 | GUI | DEBUG | ge | enableClientState 0 |
| 204254 | GUI | DEBUG | ge | enableClientState 3 |
| 204255 | GUI | DEBUG | ge | setTexCoordPointer size=2, type=6, stride=36, offset=0 |
| 204255 | GUI | DEBUG | ge | setColorPointer size=4, type=6, stride=36, offset=8 |
| 204255 | GUI | DEBUG | ge | setVertexPointer size=3, type=6, stride=36, offset=24 |
| 204255 | GUI | DEBUG | ge | drawArrays type=3, first=0, count=6 |
| 204256 | GUI | DEBUG | ge | sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x90ae2d0)) |
| 204256 | GUI | DEBUG | ge | sceGuTexImage(level=0, X, X, X, lo(pointer=0x9880c50)) |
| 204256 | GUI | DEBUG | ge | sceGuTexImage(level=0, width=512, height=256, X, X) |
| 204256 | GUI | DEBUG | ge | tflush (deferring to prim) |
| 204257 | GUI | DEBUG | ge | sceGuClutLoad(X, hi(cbp=0x90be2d0)) |
| 204257 | GUI | DEBUG | ge | sceGuClutLoad(X, lo(cbp=0x98a0c50)) |
| 204257 | GUI | DEBUG | ge | sceGuClutLoad(num_blocks=32, X) |
| 204257 | GUI | DEBUG | ge | enableFlag GU_BLEND |
| 204258 | GUI | DEBUG | ge | sceGuEnable(GU_BLEND) |
| 204258 | GUI | DEBUG | ge | sceGuTexScale(u=1.0, v=1.0) |
| 204258 | GUI | DEBUG | ge | sceGuTexOffset(u=0.0, v=0.0) |
| 204259 | GUI | DEBUG | ge | vtype GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_INDEX_16BIT|GU_TRANSFORM_3D size=24 |
| 204259 | GUI | DEBUG | ge | base 08000000 |
| 204259 | GUI | DEBUG | ge | iaddr 084c0234 |
| 204259 | GUI | DEBUG | ge | base 08000000 |
| 204260 | GUI | DEBUG | ge | vaddr 084c01cc |
| 204260 | GUI | DEBUG | ge | bindTexture 54 |
| 204260 | GUI | DEBUG | ge | setTextureMipmapMagFilter 1 |
| 204260 | GUI | DEBUG | ge | setTextureMipmapMinFilter 7 |
| 204261 | GUI | DEBUG | ge | tflush Reusing cached texture 54 |
| 204261 | GUI | DEBUG | ge | prim triangle 2x |
| 204261 | GUI | DEBUG | ge | sceGuDisable(RE_TEXTURE_GEN_S) |
| 204261 | GUI | DEBUG | ge | sceGuDisable(RE_TEXTURE_GEN_T) |
| 204262 | LoadingThread | DEBUG | runtime | Forced sync() |
| 204262 | GUI | DEBUG | ge | setTextureMatrix 1,000 0,000 0,000 0,000 |
| 204262 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204262 | GUI | DEBUG | ge | setTextureMatrix 0,000 1,000 0,000 0,000 |
| 204262 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204263 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 204263 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204263 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 0,000 1,000 |
| 204263 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204264 | GUI | DEBUG | ge | sceGuDisable(RE_COLOR_MATERIAL) |
| 204264 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204264 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 204264 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204265 | GUI | DEBUG | ge | Texture Mipmap base=0, max=0, textureNumMipmaps=0 |
| 204265 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 2 |
| 204265 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 204266 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204266 | GUI | DEBUG | ge | setBones count=0 |
| 204266 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204266 | GUI | DEBUG | ge | setBufferData target=0, size=216, buffer size=8388608, usage=0 |
| 204267 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 204267 | GUI | DEBUG | ge | enableClientState 3 |
| 204267 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204267 | GUI | DEBUG | ge | setTexCoordPointer size=2, type=6, stride=36, offset=0 |
| 204268 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204268 | GUI | DEBUG | ge | setColorPointer size=4, type=6, stride=36, offset=8 |
| 204268 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204268 | GUI | DEBUG | ge | setVertexPointer size=3, type=6, stride=36, offset=24 |
| 204269 | GUI | DEBUG | ge | drawArrays type=3, first=0, count=6 |
| 204269 | GUI | DEBUG | ge | finish (0) |
| 204269 | GUI | DEBUG | ge | end pc=0x84c02d8 |
| 204270 | GUI | DEBUG | ge | FINISH / SIGNAL / END reached, waiting for Sync |
| 204281 | GUI | DEBUG | ge | Wait for sync while END reached |
| 204281 | GUI | DEBUG | ge | FINISH / SIGNAL / END reached, waiting for Sync |
| 204292 | GUI | DEBUG | ge | Wait for sync while END reached |
| 204292 | GUI | DEBUG | ge | FINISH / SIGNAL / END reached, waiting for Sync |
| 204294 | LoadingThread | DEBUG | runtime | Forced sync() |
| 204294 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt GE(0x19) at 0x08AF2080 |
| 204294 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x08AF2080(0x00000000,0x08D788AC) |
| 204294 | LoadingThread | DEBUG | runtime | Start of Callback 0x08AF2080 |
| 204295 | LoadingThread | DEBUG | runtime | End of Callback 0x08AF2080 |
| 204295 | LoadingThread | DEBUG | hle.sceGe_user | hleGeOnAfterCallback restarting list id=0x3e PSP_GE_LIST_END_REACHED |
| 204295 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204295 | GUI | DEBUG | hle.sceGe_user | hleGeListSyncDone list id=0x3e PSP_GE_LIST_DONE, done |
| 204295 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204296 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - saving the GE to memory 0x04088000 |
| 204296 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204296 | GUI | DEBUG | ge | bindTexture 1 |
| 204296 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204297 | GUI | DEBUG | ge | copyTexSubImage level=0, xOffset=0, yOffset=0, x=0, y=0, width=480, height=272 |
| 204297 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204297 | GUI | DEBUG | ge | disableFlag GU_DEPTH_TEST |
| 204297 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204298 | GUI | DEBUG | ge | disableFlag GU_BLEND |
| 204298 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204298 | GUI | DEBUG | ge | disableFlag GU_CULL_FACE |
| 204299 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 0 |
| 204299 | GUI | DEBUG | ge | disableFlag GU_SCISSOR_TEST |
| 204299 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204299 | GUI | DEBUG | ge | setTextureMipmapMinFilter 0 |
| 204300 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204300 | GUI | DEBUG | ge | setTextureMipmapMagFilter 0 |
| 204300 | LoadingThread | DEBUG | hle.sceDisplay | sceDisplaySetFrameBuf(topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=0) |
| 204300 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 204301 | LoadingThread | DEBUG | hle.sceGe_user | sceGeListEnQueue(list=0x8400000,stall=0x0,cbid=0x7c,arg=0x9fcb210) |
| 204301 | GUI | DEBUG | ge | setTextureWrapMode 1, 1 |
| 204301 | LoadingThread | DEBUG | hle.sceGe_user | sceGeListEnQueue returning 0x3f |
| 204301 | GUI | DEBUG | ge | setTextureFunc func=3 ALPHA |
| 204302 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 204302 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=1 |
| 204302 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204303 | GUI | DEBUG | ge | setBones count=0 |
| 204303 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204303 | GUI | DEBUG | ge | setProjectionMatrix 0,004 0,000 0,000 0,000 |
| 204303 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204304 | GUI | DEBUG | ge | setProjectionMatrix 0,000 -0,007 0,000 0,000 |
| 204304 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF608 |
| 204304 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 -1,000 0,000 |
| 204304 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08961974 |
| 204305 | GUI | DEBUG | ge | setProjectionMatrix -1,000 1,000 -0,000 1,000 |
| 204305 | LoadingThread | DEBUG | hle.ThreadManForUser | sceKernelSignalSema id=0xd name='SuspendSema' signal=1 |
| 204305 | GUI | DEBUG | ge | setModelViewMatrix 1,000 0,000 0,000 0,000 |
| 204305 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204306 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204306 | GUI | DEBUG | ge | setModelViewMatrix 0,000 1,000 0,000 0,000 |
| 204306 | LoadingThread | DEBUG | hle.ThreadManForUser | hleKernelDelayThread micros=33333, callbacks=false |
| 204306 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 1,000 0,000 |
| 204307 | LoadingThread | DEBUG | hle.ThreadManForUser | -------------------- hleKernelThreadWait micros=33333 forever:false thread:'LoadingThread' caller:'ThreadManForUser.hleKernelDelayThread' |
| 204307 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 0,000 1,000 |
| 204307 | LoadingThread | DEBUG | hle.ThreadManForUser | Context switching to 'decode 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 204307 | GUI | DEBUG | ge | setTextureMatrix 1,000 0,000 0,000 0,000 |
| 204308 | LoadingThread | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=47 name:'decode 1' |
| 204308 | GUI | DEBUG | ge | setTextureMatrix 0,000 1,000 0,000 0,000 |
| 204308 | LoadingThread | DEBUG | runtime | Switching from Thread LoadingThread to decode 1 |
| 204309 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 204309 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=decode 1 |
| 204309 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 0,000 1,000 |
| 204309 | decode 1 | DEBUG | runtime | Scheduled, restarting... |
| 204309 | LoadingThread | DEBUG | runtime | Waiting to be scheduled... |
| 204310 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204310 | GUI | DEBUG | ge | startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272 |
| 204310 | decode 1 | DEBUG | hle | free buffer 1606423784 |
| 204311 | GUI | DEBUG | ge | disableClientState 1 |
| 204311 | decode 1 | DEBUG | hle | free buffer 1606364024 |
| 204311 | GUI | DEBUG | ge | enableClientState 3 |
| 204311 | decode 1 | DEBUG | hle.sceAudio | sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 204312 | GUI | DEBUG | ge | bindBuffer 0, 4 |
| 204312 | decode 1 | DEBUG | hle.sceAudio | doAudioOuput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000), 0x08D70B40) |
| 204312 | GUI | DEBUG | ge | setTexCoordPointer size=2, type=6, stride=16, offset=0 |
| 204313 | decode 1 | DEBUG | hle | alSourceQueueBuffer buffer=1606364024, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 204313 | GUI | DEBUG | ge | setVertexPointer size=2, type=6, stride=16, offset=8 |
| 204313 | decode 1 | DEBUG | hle.ThreadManForUser | Context switching to 'sound thread 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 204313 | GUI | DEBUG | ge | setBufferData target=0, size=64, buffer size=64, usage=6 |
| 204314 | decode 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=45 name:'sound thread 1' |
| 204314 | decode 1 | DEBUG | runtime | Switching from Thread decode 1 to sound thread 1 |
| 204314 | GUI | DEBUG | ge | drawArrays type=7, first=0, count=4 |
| 204314 | decode 1 | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204315 | GUI | DEBUG | ge | enableFlag GU_DEPTH_TEST |
| 204315 | decode 1 | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204315 | GUI | DEBUG | ge | enableFlag GU_BLEND |
| 204315 | decode 1 | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204316 | GUI | DEBUG | ge | enableFlag GU_CULL_FACE |
| 204316 | decode 1 | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204316 | GUI | DEBUG | ge | setTextureFunc func=0 ALPHA |
| 204317 | decode 1 | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204317 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=0 |
| 204317 | decode 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204317 | GUI | DEBUG | ge | enableFlag GU_SCISSOR_TEST |
| 204318 | decode 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 204318 | GUI | DEBUG | ge | setTextureMipmapMagFilter 1 |
| 204318 | decode 1 | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204318 | GUI | DEBUG | ge | setTextureMipmapMinFilter 7 |
| 204319 | decode 1 | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204319 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 204319 | decode 1 | DEBUG | runtime | End of Callback 0x0897C06C |
| 204319 | GUI | DEBUG | ge | endDirectRendering |
| 204320 | decode 1 | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204320 | GUI | DEBUG | ge | setPixelStore rowLength=512, alignment=4 |
| 204320 | decode 1 | DEBUG | hle.ThreadManForUser | Context switching to 'decode 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 204321 | GUI | DEBUG | ge | copyTexSubImage level=0, xOffset=0, yOffset=0, x=0, y=0, width=480, height=272 |
| 204321 | decode 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=47 name:'decode 1' |
| 204321 | GUI | DEBUG | ge | getTexImage level=0, format=3, type=3, buffer remaining=262144, buffer class=java.nio.DirectIntBufferU |
| 204321 | decode 1 | DEBUG | runtime | Switching from Thread sound thread 1 to decode 1 |
| 204322 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 204322 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204322 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 204323 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204323 | decode 1 | DEBUG | hle.sceAudio | sceAudioSetChannelDataLen channel=2, sampleCount=1024 |
| 204323 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=decode 1 |
| 204324 | decode 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204324 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - rendering the FB 0x04088000 |
| 204324 | decode 1 | DEBUG | hle | free buffer 1606364024 |
| 204324 | GUI | DEBUG | ge | setPixelStore rowLength=512, alignment=3 |
| 204325 | decode 1 | DEBUG | hle.sceAudio | sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 204325 | GUI | DEBUG | ge | setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056 |
| 204325 | decode 1 | DEBUG | hle.sceAudio | doAudioOuput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000), 0x08D71B40) |
| 204326 | GUI | DEBUG | ge | disableFlag GU_DEPTH_TEST |
| 204326 | decode 1 | DEBUG | hle | alSourceQueueBuffer buffer=1606364024, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=48000) |
| 204326 | GUI | DEBUG | ge | disableFlag GU_BLEND |
| 204326 | decode 1 | DEBUG | hle.ThreadManForUser | Context switching to 'sound thread 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 204326 | GUI | DEBUG | ge | disableFlag GU_CULL_FACE |
| 204327 | decode 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=45 name:'sound thread 1' |
| 204327 | GUI | DEBUG | ge | disableFlag GU_SCISSOR_TEST |
| 204327 | decode 1 | DEBUG | runtime | Switching from Thread decode 1 to sound thread 1 |
| 204328 | GUI | DEBUG | ge | setTextureMipmapMinFilter 0 |
| 204328 | decode 1 | DEBUG | runtime | syncThread currentThread=decode 1, currentRuntimeThread=sound thread 1 |
| 204328 | GUI | DEBUG | ge | setTextureMipmapMagFilter 0 |
| 204328 | sound thread 1 | DEBUG | runtime | Scheduled, restarting... |
| 204328 | decode 1 | DEBUG | runtime | Waiting to be scheduled... |
| 204329 | sound thread 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204329 | GUI | DEBUG | ge | setTextureMipmapMaxLevel 0 |
| 204329 | sound thread 1 | DEBUG | hle | free buffer 1606446776 |
| 204330 | GUI | DEBUG | ge | setTextureWrapMode 1, 1 |
| 204330 | sound thread 1 | DEBUG | hle.sceAudio | sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=48000) |
| 204330 | GUI | DEBUG | ge | setTextureFunc func=3 ALPHA |
| 204331 | sound thread 1 | DEBUG | hle.sceAudio | doAudioOuput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=48000), 0x08D40180) |
| 204331 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=1 |
| 204331 | sound thread 1 | DEBUG | hle | alSourceQueueBuffer buffer=1606446776, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=48000) |
| 204331 | GUI | DEBUG | ge | setBones count=0 |
| 204332 | sound thread 1 | DEBUG | hle.ThreadManForUser | Context switching to 'decode 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 204332 | GUI | DEBUG | ge | setProjectionMatrix 0,004 0,000 0,000 0,000 |
| 204332 | sound thread 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=47 name:'decode 1' |
| 204332 | GUI | DEBUG | ge | setProjectionMatrix 0,000 -0,007 0,000 0,000 |
| 204333 | sound thread 1 | DEBUG | runtime | Switching from Thread sound thread 1 to decode 1 |
| 204333 | GUI | DEBUG | ge | setProjectionMatrix 0,000 0,000 -1,000 0,000 |
| 204333 | sound thread 1 | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204333 | GUI | DEBUG | ge | setProjectionMatrix -1,000 1,000 -0,000 1,000 |
| 204334 | sound thread 1 | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204334 | GUI | DEBUG | ge | setModelViewMatrix 1,000 0,000 0,000 0,000 |
| 204334 | sound thread 1 | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204335 | GUI | DEBUG | ge | setModelViewMatrix 0,000 1,000 0,000 0,000 |
| 204335 | sound thread 1 | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204335 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 1,000 0,000 |
| 204335 | sound thread 1 | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204336 | GUI | DEBUG | ge | setModelViewMatrix 0,000 0,000 0,000 1,000 |
| 204336 | sound thread 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204336 | GUI | DEBUG | ge | setTextureMatrix 1,000 0,000 0,000 0,000 |
| 204336 | sound thread 1 | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 204337 | GUI | DEBUG | ge | setTextureMatrix 0,000 1,000 0,000 0,000 |
| 204337 | sound thread 1 | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204337 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 1,000 0,000 |
| 204338 | sound thread 1 | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204338 | GUI | DEBUG | ge | setTextureMatrix 0,000 0,000 0,000 1,000 |
| 204338 | sound thread 1 | DEBUG | runtime | End of Callback 0x0897C06C |
| 204338 | GUI | DEBUG | ge | startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272 |
| 204339 | sound thread 1 | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204339 | GUI | DEBUG | ge | enableClientState 3 |
| 204339 | sound thread 1 | DEBUG | hle.ThreadManForUser | Context switching to 'sound thread 1(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 204339 | GUI | DEBUG | ge | setTexCoordPointer size=2, type=6, stride=16, offset=0 |
| 204340 | sound thread 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=45 name:'sound thread 1' |
| 204340 | GUI | DEBUG | ge | setVertexPointer size=2, type=6, stride=16, offset=8 |
| 204340 | sound thread 1 | DEBUG | runtime | Switching from Thread decode 1 to sound thread 1 |
| 204341 | GUI | DEBUG | ge | setBufferData target=0, size=64, buffer size=64, usage=6 |
| 204341 | sound thread 1 | DEBUG | runtime | syncThread currentThread=sound thread 1, currentRuntimeThread=sound thread 1 |
| 204341 | GUI | DEBUG | ge | drawArrays type=7, first=0, count=4 |
| 204341 | sound thread 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204342 | GUI | DEBUG | ge | enableFlag GU_DEPTH_TEST |
| 204342 | sound thread 1 | DEBUG | hle.sceSasCore | __sceSasGetEndFlag(sasCore=0x8d81700) |
| 204342 | GUI | DEBUG | ge | enableFlag GU_BLEND |
| 204343 | sound thread 1 | DEBUG | runtime | syncThread currentThread=sound thread 1, currentRuntimeThread=sound thread 1 |
| 204343 | sound thread 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204343 | GUI | DEBUG | ge | enableFlag GU_CULL_FACE |
| 204343 | sound thread 1 | DEBUG | hle.sceSasCore | __sceSasGetPauseFlag(sasCore=0x8d81700) |
| 204344 | GUI | DEBUG | ge | setTextureFunc func=0 ALPHA |
| 204344 | sound thread 1 | DEBUG | runtime | syncThread currentThread=sound thread 1, currentRuntimeThread=sound thread 1 |
| 204344 | sound thread 1 | DEBUG | runtime | syncEmulator immediately=false |
| 204344 | GUI | DEBUG | ge | setTextureMapMode mode=0, proj=0 |
| 204345 | sound thread 1 | DEBUG | hle.sceSasCore | __sceSasCore 0x08D81700, out=0x08D40580 |
| 204345 | GUI | DEBUG | ge | enableFlag GU_SCISSOR_TEST |
| 204345 | sound thread 1 | DEBUG | hle.ThreadManForUser | hleKernelDelayThread micros=5000, callbacks=false |
| 204346 | GUI | DEBUG | ge | setTextureMipmapMagFilter 1 |
| 204346 | sound thread 1 | DEBUG | hle.ThreadManForUser | -------------------- hleKernelThreadWait micros=5000 forever:false thread:'sound thread 1' caller:'ThreadManForUser.hleKernelDelayThread' |
| 204346 | GUI | DEBUG | ge | setTextureMipmapMinFilter 7 |
| 204346 | sound thread 1 | DEBUG | hle.ThreadManForUser | Context switching to 'LoadingThread(Status PSP_THREAD_READY, Wait None)' after reschedule |
| 204347 | GUI | DEBUG | ge | setTextureWrapMode 0, 0 |
| 204347 | sound thread 1 | DEBUG | hle.ThreadManForUser | ---------------------------------------- SceUID=7f name:'LoadingThread' |
| 204347 | GUI | DEBUG | ge | endDirectRendering |
| 204348 | sound thread 1 | DEBUG | runtime | Switching from Thread sound thread 1 to LoadingThread |
| 204348 | GUI | DEBUG | ge | endDisplay |
| 204348 | GUI | DEBUG | hle.sceDisplay | sceDisplay.paintGL - end display |
| 204348 | sound thread 1 | DEBUG | runtime | syncThread currentThread=sound thread 1, currentRuntimeThread=LoadingThread |
| 204349 | sound thread 1 | DEBUG | runtime | Waiting to be scheduled... |
| 204349 | LoadingThread | DEBUG | runtime | Scheduled, restarting... |
| 204357 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204358 | LoadingThread | DEBUG | hle.ThreadManForUser | sceKernelRotateThreadReadyQueue priority=16 |
| 204358 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204359 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204359 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204360 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204360 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204361 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204361 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 204362 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204362 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204363 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 204363 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204364 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204364 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204365 | LoadingThread | DEBUG | hle.ThreadManForUser | hleKernelWaitSema(id=0xd,signal=1,timeout=0x0) callbacks=false |
| 204365 | LoadingThread | DEBUG | hle.ThreadManForUser | hleKernelWaitSema - 'SuspendSema' fast check succeeded |
| 204365 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204366 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204367 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08BCF3BC, returnAddress=0x08961974 |
| 204367 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E598, returnAddress=0x08BCF410 |
| 204367 | LoadingThread | DEBUG | hle.ThreadManForUser | sceKernelGetThreadId returning uid=0x7f |
| 204368 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204368 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204369 | LoadingThread | DEBUG | hle.Kernel_Library | sceKernelCpuSuspendIntr interruptsEnabled=true |
| 204370 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204370 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204370 | LoadingThread | DEBUG | hle.Kernel_Library | sceKernelCpuResumeIntr flag=1 |
| 204371 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204371 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204372 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF410 |
| 204372 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E424, returnAddress=0x08BCF43C |
| 204373 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF43C |
| 204373 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E13C, returnAddress=0x08BCF48C |
| 204374 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08980294, returnAddress=0x0897E178 |
| 204374 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E178 |
| 204375 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E3DC, returnAddress=0x0897E38C |
| 204375 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E38C |
| 204376 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897ED2C, returnAddress=0x0897E3B4 |
| 204376 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08980294, returnAddress=0x0897ED7C |
| 204377 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897ED7C |
| 204377 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897EA78, returnAddress=0x0897ED90 |
| 204378 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897ED90 |
| 204378 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897EB84, returnAddress=0x0897EDA4 |
| 204379 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897EDA4 |
| 204379 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E3B4 |
| 204380 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF48C |
| 204380 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897FF7C, returnAddress=0x08937B64 |
| 204381 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08937B64 |
| 204381 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E718, returnAddress=0x08BCF5F8 |
| 204382 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08980294, returnAddress=0x0897E748 |
| 204382 | LoadingThread | DEBUG | hle.ThreadManForUser | sceKernelGetThreadId returning uid=0x7f |
| 204383 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204383 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204384 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204384 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204385 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204385 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204386 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 204386 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204387 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204387 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 204388 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204388 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204389 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204389 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08980668, returnAddress=0x08980484 |
| 204390 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980484 |
| 204390 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x089827A8, returnAddress=0x08980498 |
| 204391 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980498 |
| 204391 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08982750, returnAddress=0x089804B4 |
| 204392 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089804B4 |
| 204392 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08982760, returnAddress=0x089804D0 |
| 204393 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089804D0 |
| 204393 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897EA78, returnAddress=0x08980534 |
| 204394 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980534 |
| 204394 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08943AE0, returnAddress=0x08980570 |
| 204395 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894FCB0, returnAddress=0x08943B90 |
| 204395 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 204396 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894F554, returnAddress=0x08943B90 |
| 204396 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x0894F344, returnAddress=0x08943B90, alternativeReturnAddress=0x08943B90 |
| 204397 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 204397 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08943B90, address=0x0894F344, returnAddress=0x08943B90, alternativeReturnAddress=0x08943B90 |
| 204398 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 204398 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894F554, returnAddress=0x08943B90 |
| 204399 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x0894F430, returnAddress=0x08943B90, alternativeReturnAddress=0x08943B90 |
| 204399 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894F3EC, returnAddress=0x0894F4B0 |
| 204400 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0894F4B0 |
| 204400 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0894F3EC, returnAddress=0x0894F4B0 |
| 204401 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0894F4B0 |
| 204401 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 204402 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08943B90, address=0x0894F430, returnAddress=0x08943B90, alternativeReturnAddress=0x08943B90 |
| 204402 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943B90 |
| 204403 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08984FE0, returnAddress=0x08943C84 |
| 204403 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898F820, returnAddress=0x08985428 |
| 204404 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985428 |
| 204404 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898D550, returnAddress=0x08985494 |
| 204405 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985494 |
| 204405 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898553C, returnAddress=0x089854F8 |
| 204406 | LoadingThread | DEBUG | runtime | Forced sync() |
| 204406 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204407 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204407 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204408 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204408 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204409 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204409 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 204410 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204410 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204410 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 204411 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204412 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204412 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204413 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E96C, returnAddress=0x08985690 |
| 204413 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985690 |
| 204414 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898D7B8, returnAddress=0x08985768 |
| 204414 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF11FC, returnAddress=0x08AF03C4, alternativeReturnAddress=0x08AF03C4 |
| 204415 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08AF03C4 |
| 204415 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08AF03C4, address=0x08AF11FC, returnAddress=0x08AF03C4, alternativeReturnAddress=0x08AF03C4 |
| 204416 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985768 |
| 204416 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898D7B8, returnAddress=0x08985768 |
| 204417 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF11FC, returnAddress=0x08AF0390, alternativeReturnAddress=0x08AF0390 |
| 204417 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08AF0390 |
| 204418 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08AF0390, address=0x08AF11FC, returnAddress=0x08AF0390, alternativeReturnAddress=0x08AF0390 |
| 204418 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08985768 |
| 204419 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089854F8 |
| 204419 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08943C84 |
| 204420 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980570 |
| 204420 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897EA78, returnAddress=0x089805D0 |
| 204421 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089805D0 |
| 204421 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08982750, returnAddress=0x089805EC |
| 204422 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x089805EC |
| 204422 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x08982760, returnAddress=0x08980608 |
| 204423 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08980608 |
| 204423 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E748 |
| 204423 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0898FAEC, returnAddress=0x0897E76C |
| 204424 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897E76C |
| 204425 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AEF910, returnAddress=0x08AF0038, alternativeReturnAddress=0x08AF0038 |
| 204425 | LoadingThread | DEBUG | hle.Kernel_Library | sceKernelCpuSuspendIntr interruptsEnabled=true |
| 204426 | LoadingThread | DEBUG | hle.ThreadManForUser | addDeferredInterrupt |
| 204426 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204427 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204427 | LoadingThread | DEBUG | hle.Kernel_Library | sceKernelCpuResumeIntr flag=1 |
| 204427 | LoadingThread | DEBUG | hle.ThreadManForUser | Executing deferred interrupts |
| 204428 | LoadingThread | DEBUG | hle.sceCtrl | hleCtrlExecuteSampling |
| 204429 | LoadingThread | DEBUG | hle.ThreadManForUser | Triggering Interrupt VBLANK(0x1E) |
| 204429 | LoadingThread | DEBUG | hle.ThreadManForUser | Calling InterruptHandler 0x0897C06C(0x00000000,0x00000000) |
| 204429 | LoadingThread | DEBUG | runtime | Start of Callback 0x0897C06C |
| 204430 | LoadingThread | DEBUG | runtime | RuntimeContext.jump address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204430 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1 |
| 204431 | LoadingThread | DEBUG | hle.sceGe_user | sceGeDrawSync mode=1, returning 1 |
| 204431 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x0897C0D8 |
| 204432 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x0897C0D8, address=0x08AF00D8, returnAddress=0x0897C0D8, alternativeReturnAddress=0x0897C0D8 |
| 204432 | LoadingThread | DEBUG | runtime | End of Callback 0x0897C06C |
| 204433 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204433 | LoadingThread | DEBUG | hle.ThreadManForUser | End of Interrupt |
| 204434 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204434 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204435 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08AF0038 |
| 204435 | LoadingThread | DEBUG | runtime | RuntimeContext.jump returning 0x08AF0038, address=0x08AEF910, returnAddress=0x08AF0038, alternativeReturnAddress=0x08AF0038 |
| 204436 | LoadingThread | DEBUG | runtime | syncThread currentThread=LoadingThread, currentRuntimeThread=LoadingThread |
| 204436 | LoadingThread | DEBUG | runtime | syncEmulator immediately=false |
| 204437 | LoadingThread | DEBUG | runtime | RuntimeContext.jumpCall returning 0x08BCF5F8 |
| 204437 | LoadingThread | DEBUG | runtime | RuntimeContext.call address=0x0897E8A4, returnAddress=0x08BCF608 |