Log session start time Thu Dec 09 19:00:06 EET 2010

Time Thread Level Category Message
0 GUI DEBUG memory Using jpcsp.memory.SafeFastMemory
590 GUI INFO ge Using RenderingEngineLwjgl31
591 GUI INFO ge OpenGL version: 4.1.0
591 GUI INFO ge Shading Language version: 4.10 NVIDIA via Cg compiler
594 GUI INFO ge GL_CONTEXT_FLAGS; 0x0
595 GUI INFO ge GL_CONTEXT_PROFILE_MASK: 0x0
15253 GUI INFO emu Jpcsp v0.6 1885
15253 GUI INFO emu UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = ULUS10076 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 2.71 REGION = 32768 TITLE = Spectral Souls -Resurrection of the Ethereal Empires- probably homebrew? false
15261 GUI DEBUG hle Loading HLE firmware up to version 271
15265 GUI INFO emu Loading global compatibility settings
15265 GUI INFO ge Only GE Graphics: false
15310 GUI INFO hle.sceAudio Audio ChReserve disabled: false
15311 GUI INFO hle.sceAudio Audio Blocking disabled: false
15311 GUI INFO hle.ThreadManForUser Audio threads disabled: false
15311 GUI INFO memory Ignore invalid memory access: false
15313 GUI DEBUG emu No patch file found for this game
15370 GUI DEBUG runtime RuntimeContext.reset
15478 GUI DEBUG hle Loading HLE firmware up to version 271
15492 GUI DEBUG emu Loader: Relocation required (PRX)
15493 GUI DEBUG memory PH#0: loading program 08804000 - 08B183C0 - 091D84C0
15517 GUI DEBUG memory PH alloc consumption 009D44C0 (mem 006C0100)
15517 GUI DEBUG memory .bss: clearing section 08B183C0 - 091D84C0 (len 006C0100)
15520 GUI DEBUG memory .rel.text: relocating 66892 entries
15559 GUI DEBUG memory .rel.lib.ent: relocating 1 entries
15560 GUI DEBUG memory .rel.lib.stub: relocating 60 entries
15560 GUI DEBUG memory .rel.rodata.sceModuleInfo: relocating 5 entries
15561 GUI DEBUG memory .rel.rodata.sceResident: relocating 2 entries
15561 GUI DEBUG memory .rel.data: relocating 3643 entries
15564 GUI INFO emu Found ModuleInfo name:'Soul2' version:0101 attr:00000000 gp:08b203b0
15564 GUI DEBUG memory Reserving 0x9D44C0 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
15565 GUI DEBUG hle.SysMemUserForUser malloc partition=2, type=PSP_SMEM_Addr, size=0x9D44C0, addr=0x08804000: returns 0x08804000
15566 GUI INFO emu Found 165 imports from 20 modules
15567 GUI DEBUG emu module_start found: nid=0xD632ACDB, function=0x088F0644
15567 GUI DEBUG emu module_info found: nid=0xF01D73A7, addr=0x088FD404
15567 GUI INFO emu 165 NIDS mapped
15569 GUI DEBUG hle.SysMemUserForUser malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
15707 GUI DEBUG hle.SysMemUserForUser malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000
15708 GUI DEBUG runtime Switching to Thread root
15708 GUI INFO hle.IoFileMgrForUser pspiofilemgr - filepath disc0/
15735 GUI INFO ge Using RenderingEngineLwjgl31
15735 GUI INFO ge OpenGL version: 4.1.0
15736 GUI INFO ge Shading Language version: 4.10 NVIDIA via Cg compiler
15736 GUI INFO ge GL_CONTEXT_FLAGS; 0x0
15736 GUI INFO ge GL_CONTEXT_PROFILE_MASK: 0x0
15742 GUI INFO ge Using VBO
15744 GUI DEBUG ge bindBuffer 0, 1
15744 GUI DEBUG ge setBufferData target=0, size=2880, buffer size=2880, usage=6
15750 GUI DEBUG ge bindBuffer 0, 2
15751 GUI DEBUG ge setBufferData target=0, size=8388608, buffer size=8388608, usage=0
15768 GUI DEBUG ge bindBuffer 0, 3
15768 GUI DEBUG ge setBufferData target=0, size=8388608, buffer size=8388608, usage=0
15780 GUI DEBUG ge bindBuffer 0, 4
15780 GUI DEBUG ge setBufferData target=0, size=64, buffer size=64, usage=6
15781 GUI DEBUG ge genTexture
15782 GUI DEBUG ge bindTexture 1
15782 GUI DEBUG ge setTexImage level=0, internalFormat=3, 512x512, format=3, type=3, textureSize=0
15783 GUI DEBUG ge setTextureMipmapMinFilter 0
15783 GUI DEBUG ge setTextureMipmapMagFilter 0
15783 GUI DEBUG ge setTextureMipmapMaxLevel 0
15783 GUI DEBUG ge setTextureWrapMode 1, 1
15784 GUI DEBUG hle.sceDisplay sceDisplay.paintGL - start display
15784 GUI DEBUG ge disableFlag GU_LIGHT0
15785 GUI DEBUG ge disableFlag GU_LIGHT1
15785 GUI DEBUG ge disableFlag GU_LIGHT2
15785 GUI DEBUG ge disableFlag GU_LIGHT3
15785 GUI DEBUG ge startDisplay
15785 GUI DEBUG ge setViewport x=0, y=0, width=480, height=272
15786 GUI DEBUG hle.sceDisplay sceDisplay.paintGL - rendering the FB 0x04000000
15786 GUI DEBUG ge bindTexture 1
15786 GUI DEBUG ge setPixelStore rowLength=512, alignment=3
15786 GUI DEBUG ge setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
15787 GUI DEBUG ge disableFlag GU_DEPTH_TEST
15788 GUI DEBUG ge disableFlag GU_BLEND
15788 GUI DEBUG ge disableFlag GU_ALPHA_TEST
15788 GUI DEBUG ge disableFlag GU_FOG
15788 GUI DEBUG ge disableFlag GU_LIGHTING
15788 GUI DEBUG ge disableFlag GU_COLOR_LOGIC_OP
15788 GUI DEBUG ge disableFlag GU_STENCIL_TEST
15789 GUI DEBUG ge disableFlag GU_CULL_FACE
15789 GUI DEBUG ge disableFlag GU_SCISSOR_TEST
15789 GUI DEBUG ge enableFlag GU_TEXTURE_2D
15789 GUI DEBUG ge setTextureMipmapMinFilter 0
15789 GUI DEBUG ge setTextureMipmapMagFilter 0
15790 GUI DEBUG ge setTextureMipmapMaxLevel 0
15790 GUI DEBUG ge setTextureWrapMode 1, 1
15790 GUI DEBUG ge setDepthMask disabled
15790 GUI DEBUG ge setTextureFunc func=3 ALPHA
15791 GUI DEBUG ge setTextureMapMode mode=0, proj=1
15791 GUI DEBUG ge setFrontFace clockwise
15791 GUI DEBUG ge setBones count=0
15806 GUI DEBUG ge setProjectionMatrix 0,004 0,000 0,000 0,000
15807 GUI DEBUG ge setProjectionMatrix 0,000 -0,007 0,000 0,000
15807 GUI DEBUG ge setProjectionMatrix 0,000 0,000 -1,000 0,000
15807 GUI DEBUG ge setProjectionMatrix -1,000 1,000 -0,000 1,000
15808 GUI DEBUG ge setModelViewMatrix 1,000 0,000 0,000 0,000
15808 GUI DEBUG ge setModelViewMatrix 0,000 1,000 0,000 0,000
15808 GUI DEBUG ge setModelViewMatrix 0,000 0,000 1,000 0,000
15808 GUI DEBUG ge setModelViewMatrix 0,000 0,000 0,000 1,000
15809 GUI DEBUG ge setTextureMatrix 1,000 0,000 0,000 0,000
15809 GUI DEBUG ge setTextureMatrix 0,000 1,000 0,000 0,000
15809 GUI DEBUG ge setTextureMatrix 0,000 0,000 1,000 0,000
15809 GUI DEBUG ge setTextureMatrix 0,000 0,000 0,000 1,000
15809 GUI DEBUG ge startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
15810 GUI DEBUG ge enableClientState 0
15810 GUI DEBUG ge disableClientState 1
15810 GUI DEBUG ge disableClientState 2
15810 GUI DEBUG ge enableClientState 3
15810 GUI DEBUG ge bindBuffer 0, 4
15819 GUI DEBUG ge setTexCoordPointer size=2, type=6, stride=16, offset=0
15819 GUI DEBUG ge setVertexPointer size=2, type=6, stride=16, offset=8
15819 GUI DEBUG ge setBufferData target=0, size=64, buffer size=64, usage=6
15820 GUI DEBUG ge drawArrays type=7, first=0, count=4
15820 GUI DEBUG ge disableFlag GU_TEXTURE_2D
15820 GUI DEBUG ge setTextureFunc func=12
15820 GUI DEBUG ge setTextureMapMode mode=0, proj=0
15820 GUI DEBUG ge setTextureWrapMode 0, 0
15821 GUI DEBUG ge setFrontFace counter-clockwise
15821 GUI DEBUG ge endDirectRendering
15821 GUI DEBUG ge endDisplay
15821 GUI DEBUG hle.sceDisplay sceDisplay.paintGL - end display
15847 GUI DEBUG hle.sceDisplay sceDisplay.paintGL - start display
15848 GUI DEBUG ge disableFlag GU_LIGHT0
15848 GUI DEBUG ge disableFlag GU_LIGHT1
15848 GUI DEBUG ge disableFlag GU_LIGHT2
15848 GUI DEBUG ge disableFlag GU_LIGHT3
15848 GUI DEBUG ge startDisplay
15849 GUI DEBUG ge setViewport x=0, y=0, width=480, height=272
15849 GUI DEBUG hle.sceDisplay sceDisplay.paintGL - rendering the FB 0x04000000
15849 GUI DEBUG ge bindTexture 1
15849 GUI DEBUG ge setPixelStore rowLength=512, alignment=3
15849 GUI DEBUG ge setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
15850 GUI DEBUG ge disableFlag GU_DEPTH_TEST
15850 GUI DEBUG ge disableFlag GU_BLEND
15850 GUI DEBUG ge disableFlag GU_ALPHA_TEST
15851 GUI DEBUG ge disableFlag GU_FOG
15851 GUI DEBUG ge disableFlag GU_LIGHTING
15851 GUI DEBUG ge disableFlag GU_COLOR_LOGIC_OP
15851 GUI DEBUG ge disableFlag GU_STENCIL_TEST
15851 GUI DEBUG ge disableFlag GU_CULL_FACE
15852 GUI DEBUG ge disableFlag GU_SCISSOR_TEST
15852 GUI DEBUG ge enableFlag GU_TEXTURE_2D
15852 GUI DEBUG ge setTextureMipmapMinFilter 0
15852 GUI DEBUG ge setTextureMipmapMagFilter 0
15852 GUI DEBUG ge setTextureMipmapMaxLevel 0
15852 GUI DEBUG ge setTextureWrapMode 1, 1
15853 GUI DEBUG ge setDepthMask disabled
15853 GUI DEBUG ge setTextureFunc func=3 ALPHA
15853 GUI DEBUG ge setTextureMapMode mode=0, proj=1
15853 GUI DEBUG ge setFrontFace clockwise
15853 GUI DEBUG ge setBones count=0
15854 GUI DEBUG ge setProjectionMatrix 0,004 0,000 0,000 0,000
15854 GUI DEBUG ge setProjectionMatrix 0,000 -0,007 0,000 0,000
15854 GUI DEBUG ge setProjectionMatrix 0,000 0,000 -1,000 0,000
15854 GUI DEBUG ge setProjectionMatrix -1,000 1,000 -0,000 1,000
15854 GUI DEBUG ge setModelViewMatrix 1,000 0,000 0,000 0,000
15855 GUI DEBUG ge setModelViewMatrix 0,000 1,000 0,000 0,000
15855 GUI DEBUG ge setModelViewMatrix 0,000 0,000 1,000 0,000
15855 GUI DEBUG ge setModelViewMatrix 0,000 0,000 0,000 1,000
15855 GUI DEBUG ge setTextureMatrix 1,000 0,000 0,000 0,000
15856 GUI DEBUG ge setTextureMatrix 0,000 1,000 0,000 0,000
15856 GUI DEBUG ge setTextureMatrix 0,000 0,000 1,000 0,000
15856 GUI DEBUG ge setTextureMatrix 0,000 0,000 0,000 1,000
15856 GUI DEBUG ge startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
15856 GUI DEBUG ge enableClientState 0
15857 GUI DEBUG ge disableClientState 1
15857 GUI DEBUG ge disableClientState 2
15857 GUI DEBUG ge enableClientState 3
15857 GUI DEBUG ge bindBuffer 0, 4
15857 GUI DEBUG ge setTexCoordPointer size=2, type=6, stride=16, offset=0
15858 GUI DEBUG ge setVertexPointer size=2, type=6, stride=16, offset=8
15858 GUI DEBUG ge setBufferData target=0, size=64, buffer size=64, usage=6
15858 GUI DEBUG ge drawArrays type=7, first=0, count=4
15858 GUI DEBUG ge disableFlag GU_TEXTURE_2D
15858 GUI DEBUG ge setTextureFunc func=12
15858 GUI DEBUG ge setTextureMapMode mode=0, proj=0
15859 GUI DEBUG ge setTextureWrapMode 0, 0
15859 GUI DEBUG ge setFrontFace counter-clockwise
15859 GUI DEBUG ge endDirectRendering
15859 GUI DEBUG ge endDisplay
15859 GUI DEBUG hle.sceDisplay sceDisplay.paintGL - end display
18011 Emu INFO runtime Using Compiler
18085 user_main INFO compiler Replacing CodeBlock at 0x088147DC by Native Code 'strlen'
18086 user_main INFO compiler Replacing CodeBlock at 0x08812140 by Native Code 'memset'
18086 user_main INFO compiler Replacing CodeBlock at 0x0881A034 by Native Code 'nop'
18099 exit thread INFO hle.LoadExecForUser sceKernelRegisterExitCallback SceUID=c
18100 user_main INFO hle.scePower scePowerRegisterCallback slot=0 SceUID=f
18111 GUI WARN ge Unimplemented VSCX: coordX=0
18111 GUI WARN ge Unimplemented VSCY: coordY=0
18111 GUI WARN ge Unimplemented VSCZ: coordZ=0
18111 GUI WARN ge Unimplemented VTCS: coordS=0.0
18112 GUI WARN ge Unimplemented VTCT: coordT=0.0
18112 GUI WARN ge Unimplemented VTCQ: coordQ=0.0
18112 GUI WARN ge Unimplemented VCV: colorR=0, colorG=0, colorB=0
18183 GUI WARN ge Unimplemented VAP: alpha=0, prim_type=0
18183 GUI WARN ge Unimplemented VFC: fog=0
18188 GUI WARN ge Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
23688 GUI ERROR ge Waiting too long on stall address 0x08DE6900, aborting the list id=0x2 PSP_GE_LIST_STALL_REACHED
23699 GUI ERROR ge Waiting too long on stall address 0x08DE6900, aborting the list id=0x2 PSP_GE_LIST_STALL_REACHED
23710 GUI ERROR ge Waiting too long on stall address 0x08DE6900, aborting the list id=0x2 PSP_GE_LIST_STALL_REACHED
23721 GUI ERROR ge Waiting too long on stall address 0x08DE6900, aborting the list id=0x2 PSP_GE_LIST_STALL_REACHED
23732 GUI ERROR ge Waiting too long on stall address 0x08DE6900, aborting the list id=0x2 PSP_GE_LIST_STALL_REACHED
23732 GUI ERROR ge Aborting current list processing due to too many errors
25774 user_main INFO stdout go module
25781 user_main INFO hle.sceUtility IGNORING:sceUtilityLoadAvModule(module=0x0001) PSP_AV_MODULE_SASCORE
25781 user_main INFO hle.sceUtility IGNORING:sceUtilityLoadAvModule(module=0x0000) PSP_AV_MODULE_AVCODEC
25781 user_main INFO hle.sceUtility IGNORING:sceUtilityLoadAvModule(module=0x0003) PSP_AV_MODULE_MPEGBASE
25781 user_main INFO hle.sceUtility IGNORING:sceUtilityLoadAvModule(module=0x0002) PSP_AV_MODULE_ATRAC3PLUS
25781 user_main INFO stdout fin module
25792 user_main INFO hle.sceSasCore __sceSasInit
25810 user_main INFO compiler Replacing CodeSequence at 0x08812140-0x088121F4 by Native Code 'memset'
25823 user_main INFO compiler Replacing CodeBlock at 0x08844F20 by Native Code 'nop'
25824 user_main INFO compiler Replacing CodeBlock at 0x08844A38 by Native Code 'nop'
25825 user_main INFO compiler Replacing CodeBlock at 0x08844CE0 by Native Code 'nop'
25828 user_main INFO stdout open = disc0:/PSP_GAME/USRDIR/SOUEDATA/UNION/THEFILE.DAT
25844 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x6200_size0x2f65e800 flags = 1 permissions = 00
26044 user_main INFO stdout Succes de Lock de volatile Mem 4194304 bytes
26059 user_main INFO stdout 8400000
26064 user_main INFO stdout 400000
26071 user_main INFO stdout open = disc0:/PSP_GAME/USRDIR/SOUEDATA/DEF.PHD
26076 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x65360_size0xd280 flags = 1 permissions = 00
26081 user_main INFO stdout FN=39
26086 user_main INFO stdout Ptr to load = 8400000
26108 user_main INFO stdout open = disc0:/PSP_GAME/USRDIR/SOUEDATA/DEF.PBD
26113 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x64ec0_size0x24f210 flags = 1 permissions = 00
26119 user_main INFO stdout FN=42
26124 user_main INFO stdout Ptr to load = 840D2C0
26237 user_main INFO stdout effectnum 154
26313 user_main INFO compiler Replacing CodeBlock at 0x088421A0 by Native Code 'nop'
26343 user_main INFO compiler Replacing CodeBlock at 0x088F03BC by Native Code 'nop'
26346 user_main INFO compiler Replacing CodeBlock at 0x088B7290 by Native Code 'nop'
26347 user_main INFO compiler Replacing CodeBlock at 0x08844F34 by Native Code 'nop'
26358 user_main INFO compiler Replacing CodeBlock at 0x0882D22C by Native Code 'nop'
27626 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:PSP/SAVEDATA/ULUS100760000/SECURE.BIN flags = 1 permissions = 00
27632 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:PSP/SAVEDATA/ULUS100760001/SECURE.BIN flags = 1 permissions = 00
27637 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:PSP/SAVEDATA/ULUS100760002/SECURE.BIN flags = 1 permissions = 00
27642 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:PSP/SAVEDATA/ULUS100760003/SECURE.BIN flags = 1 permissions = 00
27648 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:PSP/SAVEDATA/ULUS100760004/SECURE.BIN flags = 1 permissions = 00
27653 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:PSP/SAVEDATA/ULUS100760005/SECURE.BIN flags = 1 permissions = 00
27658 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:PSP/SAVEDATA/ULUS100760006/SECURE.BIN flags = 1 permissions = 00
27664 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:PSP/SAVEDATA/ULUS100760007/SECURE.BIN flags = 1 permissions = 00
27669 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:PSP/SAVEDATA/ULUS100760008/SECURE.BIN flags = 1 permissions = 00
27674 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:PSP/SAVEDATA/ULUS100760009/SECURE.BIN flags = 1 permissions = 00
27680 user_main INFO stdout ->total KByte free :1020043264
27758 user_main INFO hle.sceMpeg sceMpegInit
27760 user_main INFO stdout open = disc0:/PSP_GAME/USRDIR/SOUEDATA/MOVIE/07.pmf
27765 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x65800_size0x18b800 flags = 1 permissions = 00
29241 soundThread WARN hle.sceAudio sceAudioOutputPannedBlocking (pvoid_buf==0): delaying current thread
29344 user_main INFO compiler Replacing CodeBlock at 0x088FB0FC by Native Code 'nop'
29347 user_main INFO hle.sceMpeg sceMpegFinish
29419 user_main INFO hle.sceMpeg sceMpegInit
29419 user_main INFO stdout open = disc0:/PSP_GAME/USRDIR/SOUEDATA/MOVIE/08.pmf
29424 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x65b20_size0x51000 flags = 1 permissions = 00
30141 soundThread WARN hle.sceAudio sceAudioOutputPannedBlocking (pvoid_buf==0): delaying current thread
30243 user_main INFO hle.sceMpeg sceMpegFinish
30287 user_main INFO hle.sceMpeg sceMpegInit
30288 user_main INFO stdout open = disc0:/PSP_GAME/USRDIR/SOUEDATA/MOVIE/09.pmf
30293 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x65bd0_size0xcf9000 flags = 1 permissions = 00
31096 soundThread WARN hle.sceAudio sceAudioOutputPannedBlocking (pvoid_buf==0): delaying current thread
31198 user_main INFO hle.sceMpeg sceMpegFinish
31752 user_main INFO stdout ->PSP STREAM (channel = 0) , path = disc0:/PSP_GAME/USRDIR/SOUEDATA/MUSIC/01.AT3
31760 ATRAC3 play thread INFO stdout open = disc0:/PSP_GAME/USRDIR/SOUEDATA/MUSIC/01.AT3
31766 ATRAC3 play thread INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x881d0_size0x1fa354 flags = 1 permissions = 00
31829 ATRAC3 play thread INFO hle.sceAtrac3plus hleAtracSetData atracID=101, bufferSize=0x10000, fileSize=0x1fa354
31830 ATRAC3 play thread INFO hle Undecodable AT3+ data detected.
31831 ATRAC3 play thread WARN hle.sceAtrac3plus sceAtracDecodeData: atracID= 101, needs second buffer!
31831 ATRAC3 play thread INFO stdout decode err 0x80630012 (0)
31837 ATRAC3 play thread INFO stdout open = disc0:/PSP_GAME/USRDIR/SOUEDATA/MUSIC/01.AT3
31843 ATRAC3 play thread INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x881d0_size0x1fa354 flags = 1 permissions = 00
31854 ATRAC3 play thread INFO hle.sceAtrac3plus hleAtracSetData atracID=105, bufferSize=0x10000, fileSize=0x1fa354
31855 ATRAC3 play thread INFO hle Undecodable AT3+ data detected.
31856 ATRAC3 play thread WARN hle.sceAtrac3plus sceAtracDecodeData: atracID= 105, needs second buffer!
36516 user_main INFO stdout --------?@INO_SetItem?@???f?[?^(0)??A?C?e?????????????????R(?M?D?L)?m---------
36559 user_main INFO stdout
37525 user_main INFO hle.sceMpeg sceMpegInit
37525 user_main INFO stdout open = disc0:/PSP_GAME/USRDIR/SOUEDATA/MOVIE/11.pmf
37530 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x67f90_size0x1a44800 flags = 1 permissions = 00
38514 soundThread WARN hle.sceAudio sceAudioOutputPannedBlocking (pvoid_buf==0): delaying current thread
38614 user_main INFO hle.sceMpeg sceMpegFinish
39513 user_main INFO stdout scrz est strange 0.000000
39521 user_main INFO compiler Replacing CodeBlock at 0x088B6644 by Native Code 'nop'
39523 user_main INFO compiler Replacing CodeSequence at 0x088C83B4-0x088C83C0 by Native Code 'bzeroSequence'
39639 user_main INFO stdout ->PSP STREAM (channel = 0) , path = disc0:/PSP_GAME/USRDIR/SOUEDATA/MUSIC/24.AT3
39645 ATRAC3 play thread INFO stdout open = disc0:/PSP_GAME/USRDIR/SOUEDATA/MUSIC/24.AT3
39650 ATRAC3 play thread INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x89be0_size0x5c344 flags = 1 permissions = 00
39680 ATRAC3 play thread INFO hle.sceAtrac3plus hleAtracSetData atracID=128, bufferSize=0x10000, fileSize=0x5c344
39680 ATRAC3 play thread INFO hle Undecodable AT3+ data detected.
39681 ATRAC3 play thread WARN hle.sceAtrac3plus sceAtracDecodeData: atracID= 128, needs second buffer!
39681 ATRAC3 play thread INFO stdout decode err 0x80630012 (0)
39687 ATRAC3 play thread INFO stdout open = disc0:/PSP_GAME/USRDIR/SOUEDATA/MUSIC/24.AT3
39693 ATRAC3 play thread INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x89be0_size0x5c344 flags = 1 permissions = 00
39705 ATRAC3 play thread INFO hle.sceAtrac3plus hleAtracSetData atracID=132, bufferSize=0x10000, fileSize=0x5c344
39705 ATRAC3 play thread INFO hle Undecodable AT3+ data detected.
39705 ATRAC3 play thread WARN hle.sceAtrac3plus sceAtracDecodeData: atracID= 132, needs second buffer!
40568 user_main INFO compiler Replacing CodeBlock at 0x088ED538 by Native Code 'nop'
52442 user_main INFO stdout Selectable army info?i1?j
53383 user_main INFO stdout ->PSP STREAM (channel = 0) , path = disc0:/PSP_GAME/USRDIR/SOUEDATA/MUSIC/24.AT3
53389 ATRAC3 play thread INFO stdout open = disc0:/PSP_GAME/USRDIR/SOUEDATA/MUSIC/24.AT3
53395 ATRAC3 play thread INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x89be0_size0x5c344 flags = 1 permissions = 00
53405 ATRAC3 play thread INFO hle.sceAtrac3plus hleAtracSetData atracID=138, bufferSize=0x10000, fileSize=0x5c344
53406 ATRAC3 play thread INFO hle Undecodable AT3+ data detected.
53406 ATRAC3 play thread WARN hle.sceAtrac3plus sceAtracDecodeData: atracID= 138, needs second buffer!
53406 ATRAC3 play thread INFO stdout decode err 0x80630012 (0)
53413 ATRAC3 play thread INFO stdout open = disc0:/PSP_GAME/USRDIR/SOUEDATA/MUSIC/24.AT3
53418 ATRAC3 play thread INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x89be0_size0x5c344 flags = 1 permissions = 00
53430 ATRAC3 play thread INFO hle.sceAtrac3plus hleAtracSetData atracID=142, bufferSize=0x10000, fileSize=0x5c344
53430 ATRAC3 play thread INFO hle Undecodable AT3+ data detected.
53431 ATRAC3 play thread WARN hle.sceAtrac3plus sceAtracDecodeData: atracID= 142, needs second buffer!