20:23:27 INFO emu - GUI - Content of PSP_GAME/param.sfo: BOOTABLE = 1 CATEGORY = UG DISC_ID = ULUS10167 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.02 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 2.80 REGION = 32768 TITLE = Marvelâ„¢ Ultimate Alliance 20:23:27 INFO emu - GUI - Content of UMD_DATA.BIN: 'ULUS-10167|44C9E8649D20C27C|0001|G |' 20:23:27 INFO emu - GUI - Java version: 15.0.1 (15.0.1+9-18) 20:23:27 INFO emu - GUI - Java library path: lib/windows-amd64 20:23:27 INFO emu - GUI - Using the following settings: 20:23:27 INFO emu - GUI - Configuration / General 20:23:27 INFO emu - GUI - PSP Model [PSP-1000 (Fat)] 20:23:27 INFO emu - GUI - Configuration / Region 20:23:27 INFO emu - GUI - Language: [Japanese] 20:23:27 INFO emu - GUI - Button preference: ["O" for "Enter"] 20:23:27 INFO emu - GUI - Daylight saving time: [Off] 20:23:27 INFO emu - GUI - Time format: [24H] 20:23:27 INFO emu - GUI - Date format: [YYYY/M/D] 20:23:27 INFO emu - GUI - WLAN power saving mode: [Off] 20:23:27 INFO emu - GUI - Ad hoc channel: [Auto] 20:23:27 INFO emu - GUI - Time zone offset in minutes (GMT): [0] 20:23:27 INFO emu - GUI - Nickname: [] 20:23:27 INFO emu - GUI - Configuration / Video 20:23:27 INFO emu - GUI - ( ) Use OpenGL Renderer (Default) 20:23:27 INFO emu - GUI - ( ) Use Internal Software Rendering 20:23:27 INFO emu - GUI - (X) Use External Software Rendering 20:23:27 INFO emu - GUI - [ ] Disable VBO (automatically disabled if not supported) 20:23:27 INFO emu - GUI - [ ] Only GE graphics (not recommended for homebrew) 20:23:27 INFO emu - GUI - [X] Use vertex cache 20:23:27 INFO emu - GUI - [X] Use shaders 20:23:27 INFO emu - GUI - [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders) 20:23:27 INFO emu - GUI - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) 20:23:27 INFO emu - GUI - [X] Enable VAO (only relevant when using shaders and vertex cache) 20:23:27 INFO emu - GUI - [X] Enable saving GE screen to textures instead of memory 20:23:27 INFO emu - GUI - [X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) 20:23:27 INFO emu - GUI - [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) 20:23:27 INFO emu - GUI - [X] Enable the shader implementation for the "Stencil Test" (more accurate but slower) 20:23:27 INFO emu - GUI - [X] Enable the shader implementation for the "Color Mask" (more accurate but slower) 20:23:27 INFO emu - GUI - [X] Disable optimized VertexInfo reading (may improve compatibility) 20:23:27 INFO emu - GUI - [ ] Save Stencil to Memory (more accurate but slower) 20:23:27 INFO emu - GUI - Configuration / Memory 20:23:27 INFO emu - GUI - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance) 20:23:27 INFO emu - GUI - [ ] Ignore unmapped imports (not recommended) 20:23:27 INFO emu - GUI - [ ] Use debugger memory (slower, enables memory breakpoints) 20:23:27 INFO emu - GUI - Configuration / Compiler 20:23:27 INFO emu - GUI - [X] Use compiler (dynarec) 20:23:27 INFO emu - GUI - [X] Output profiler info to profiler.txt (only for compiler) 20:23:27 INFO emu - GUI - [3000] Maximum Method Size 20:23:27 INFO emu - GUI - [ ] Accurately emulate VFPU dot instructions (more accurate but slower) 20:23:27 INFO emu - GUI - Configuration / Display 20:23:27 INFO emu - GUI - Antialiasing: [OFF] 20:23:27 INFO emu - GUI - Resolution: [Native] 20:23:27 INFO emu - GUI - [ ] Start JPCSP in fullscreen exclusive mode 20:23:27 INFO emu - GUI - Configuration / Misc 20:23:27 INFO emu - GUI - [ ] Use debug font (disable flash0 fonts) 20:23:27 INFO emu - GUI - Configuration / Crypto 20:23:27 INFO emu - GUI - [ ] Disable SAVEDATA encryption 20:23:27 INFO emu - GUI - [ ] Extract SAVEDATA key to TMP folder 20:23:27 INFO emu - GUI - [ ] Extract original PGD files to TMP folder 20:23:27 INFO emu - GUI - [ ] Extract decrypted EBOOT.BIN files to TMP folder 20:23:27 INFO emu - GUI - [ ] Disable DLC Decryption 20:23:27 INFO emu - GUI - Configuration / Network 20:23:27 INFO emu - GUI - ( ) LAN MultiPlayer 20:23:27 INFO emu - GUI - ( ) Enable ProOnline 20:23:27 INFO emu - GUI - ( ) XLink Kai support 20:23:27 INFO emu - GUI - ProOnline MetaServer [myneighborsushicat.com] 20:23:27 INFO emu - GUI - XLink Kai Server [localhost] 20:23:27 INFO emu - GUI - Broadcasting address [] 20:23:27 INFO emu - GUI - Contents of 'flash0/' directory: 20:23:27 INFO emu - GUI - flash0: 20:23:27 INFO emu - GUI - font: 20:23:27 INFO emu - GUI - debug.jpft, size=0x18520 20:23:27 INFO emu - GUI - jpn0.pgf, size=0x32EB34 20:23:27 INFO emu - GUI - kr0.pgf, size=0x190C98 20:23:27 INFO emu - GUI - ltn0.pgf, size=0xD80C 20:23:27 INFO emu - GUI - ltn1.pgf, size=0x92E8 20:23:27 INFO emu - GUI - ltn10.pgf, size=0x73D8 20:23:27 INFO emu - GUI - ltn11.pgf, size=0x7494 20:23:27 INFO emu - GUI - ltn12.pgf, size=0x7098 20:23:27 INFO emu - GUI - ltn13.pgf, size=0x6DC4 20:23:27 INFO emu - GUI - ltn14.pgf, size=0x77E4 20:23:27 INFO emu - GUI - ltn15.pgf, size=0x71E4 20:23:27 INFO emu - GUI - ltn2.pgf, size=0xEA78 20:23:27 INFO emu - GUI - ltn3.pgf, size=0x9D20 20:23:27 INFO emu - GUI - ltn4.pgf, size=0xE19C 20:23:27 INFO emu - GUI - ltn5.pgf, size=0x948C 20:23:27 INFO emu - GUI - ltn6.pgf, size=0xF10C 20:23:27 INFO emu - GUI - ltn7.pgf, size=0x9DAC 20:23:27 INFO emu - GUI - ltn8.pgf, size=0x71D0 20:23:27 INFO emu - GUI - ltn9.pgf, size=0x6F3C 20:23:27 INFO emu - GUI - vsh: 20:23:27 INFO emu - GUI - etc: 20:23:27 INFO emu - GUI - index.dat, size=0x1F0 20:23:27 INFO emu - GUI - resource: 20:23:27 INFO emu - GUI - 01.bmp, size=0x2026 20:23:27 INFO emu - GUI - 02.bmp, size=0x2026 20:23:27 INFO emu - GUI - 03.bmp, size=0x2026 20:23:27 INFO emu - GUI - 04.bmp, size=0x2026 20:23:27 INFO emu - GUI - 05.bmp, size=0x2026 20:23:27 INFO emu - GUI - 06.bmp, size=0x2026 20:23:27 INFO emu - GUI - 07.bmp, size=0x2026 20:23:27 INFO emu - GUI - 08.bmp, size=0x2026 20:23:27 INFO emu - GUI - 09.bmp, size=0x2026 20:23:27 INFO emu - GUI - 10.bmp, size=0x2026 20:23:27 INFO emu - GUI - 11.bmp, size=0x2026 20:23:27 INFO emu - GUI - 12.bmp, size=0x2026 20:23:27 INFO emu - GUI - Jpcsp v0.7 bf86e36 20:23:27 INFO emu - GUI - File 'EBOOT.OLD' not found in directory. 20:23:27 INFO compiler - GUI - Compiler MethodMaxInstructions: 3000 20:23:28 INFO loader - GUI - Found ModuleInfo at 0x08D3DD58, name:'XMen2', version: 0101, attr: 0x00000000, gp: 0x08E01080 20:23:28 INFO loader - GUI - Found 266 unresolved imports 20:23:28 INFO loader - GUI - 266 NIDS mapped 20:23:28 INFO hle.sceDisplay - GUI - Saving GE to Textures 20:23:28 INFO hle.sceDisplay - GUI - Only GE Graphics: false 20:23:28 INFO hle.sceDisplay - GUI - Save Stencil To Memory: false 20:23:28 INFO runtime - Emu - Using Compiler 20:23:28 INFO externalge - GUI - Software-GE-Renderer 64-bit compiled with SSE=41, AVX=10 20:23:28 INFO externalge - GUI - Loaded software-ge-renderer-AVX library 20:23:28 INFO externalge - GUI - Setting screen scale to factor 1 20:23:28 INFO externalge - GUI - Setting screen scale to factor 1 20:23:28 INFO ge - GUI - Using RenderingEngineLwjgl31 20:23:28 INFO ge - GUI - Using VBO 20:23:28 INFO ge - GUI - OpenGL version: 4.6.0 NVIDIA 461.09, vender: NVIDIA Corporation, renderer: GeForce GT 710/PCIe/SSE2 20:23:28 INFO ge - GUI - Shading Language version: 4.60 NVIDIA 20:23:28 INFO ge - GUI - GL_CONTEXT_FLAGS: 0x0 20:23:28 INFO ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x0 20:23:28 INFO ge - GUI - Using VAO (Vertex Array Object) 20:23:28 INFO ge - GUI - Using shaders with Skinning 20:23:28 INFO ge - GUI - Using dynamic shaders 20:23:28 INFO ge - GUI - Using Geometry Shader for SPRITES 20:23:28 INFO ge - GUI - Using Uniform Buffer Object (UBO) 20:23:28 INFO ge - GUI - Using Native Color Lookup Tables (CLUT) 20:23:28 INFO ge - GUI - Rendering to a texture with texture barrier 20:23:28 WARN ge - GUI - Shader log: 0(668) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(669) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 Vertex info ----------- 0(668) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(669) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 20:23:28 INFO ge - GUI - Using Geometry Shader shader-150.geom 20:23:28 INFO compiler - user_main - Replacing CodeBlock at 0x08C42914 by Native Code 'strlen' 20:23:28 WARN ge - GUI - Shader log: 0(668) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(669) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 0(21) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(22) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 Vertex info ----------- 0(668) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(669) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 Geometry info ------------- 0(21) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(22) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 20:23:28 INFO ge - GUI - Using VAO (Vertex Array Object) 20:23:28 INFO ge - GUI - Using shaders with Skinning 20:23:28 INFO ge - GUI - Using dynamic shaders 20:23:28 INFO ge - GUI - Using Geometry Shader for SPRITES 20:23:28 INFO ge - GUI - Using Uniform Buffer Object (UBO) 20:23:28 INFO ge - GUI - Using Native Color Lookup Tables (CLUT) 20:23:28 INFO compiler - user_main - Replacing CodeBlock at 0x08C3F900 by Native Code 'memset' 20:23:28 INFO ge - GUI - Rendering to a texture with texture barrier 20:23:28 WARN ge - GUI - Shader log: 0(668) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(669) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 Vertex info ----------- 0(668) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(669) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 20:23:28 INFO ge - GUI - Using Geometry Shader shader-150.geom 20:23:28 WARN ge - GUI - Shader log: 0(668) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(669) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 0(21) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(22) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 Vertex info ----------- 0(668) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(669) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 Geometry info ------------- 0(21) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(22) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 20:23:28 INFO ge - GUI - Using Async Vertex Cache 20:23:28 INFO ge - GUI - Using non-optimized VertexInfo reading 20:23:28 INFO compiler - user_main - Replacing CodeBlock at 0x08C3F4EC by Native Code 'memcpy' 20:23:28 WARN ge - GUI - Shader log: 0(668) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(669) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 Vertex info ----------- 0(668) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(669) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 20:23:29 INFO compiler - user_main - Splitting _S1_2_0x089E2690 (7270/3000) 20:23:29 INFO compiler - user_main - Replacing CodeBlock at 0x08C41E20 by Native Code 'strcmp' 20:23:29 WARN externalge - ExternalGE - Core Thread - GE[F0]: 08D83D10 - X2 (0xF0000000) unknown command 20:23:29 WARN externalge - ExternalGE - Core Thread - GE[F1]: 08D83D14 - Y2 (0xF1000000) unknown command 20:23:29 WARN externalge - ExternalGE - Core Thread - GE[F2]: 08D83D18 - Z2 (0xF2000000) unknown command 20:23:29 WARN externalge - ExternalGE - Core Thread - GE[F3]: 08D83D1C - S2 (0xF3000000) unknown command 20:23:29 WARN externalge - ExternalGE - Core Thread - GE[F4]: 08D83D20 - T2 (0xF4000000) unknown command 20:23:29 WARN externalge - ExternalGE - Core Thread - GE[F5]: 08D83D24 - Q2 (0xF5000000) unknown command 20:23:29 WARN externalge - ExternalGE - Core Thread - GE[F6]: 08D83D28 - RGB2 (0xF6000000) unknown command 20:23:29 WARN externalge - ExternalGE - Core Thread - GE[F7]: 08D83D2C - AP2 (0xF7000000) unknown command 20:23:29 WARN externalge - ExternalGE - Core Thread - GE[F8]: 08D83D30 - F2 (0xF8000000) unknown command 20:23:29 WARN externalge - ExternalGE - Core Thread - GE[F9]: 08D83D34 - I2 (0xF9000000) unknown command 20:23:29 INFO compiler - LiteLoading - Replacing CodeBlock at 0x08C21BF0 by Native Code 'sceGuMaterial' 20:23:29 INFO compiler - user_main - Replacing CodeBlock at 0x08C2F97C by Native Code 'ULongIntegerDiv' 20:23:29 INFO stdout - user_main - PSP Running in 32MB memory mode 20:23:29 INFO stdout - user_main - Start of main() 20:23:29 INFO compiler - LiteLoading - Replacing CodeBlock at 0x08C214E8 by Native Code 'sceGuSetMatrix' 20:23:29 INFO compiler - LiteLoading - Replacing CodeSequence at 0x08C2106C-0x08C21138 by Native Code 'sceGuDrawArray' 20:23:29 WARN ge - GUI - Shader log: 0(668) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(669) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 Vertex info ----------- 0(668) : warning C7533: global variable gl_FrontColor is deprecated after version 120 0(669) : warning C7533: global variable gl_FrontSecondaryColor is deprecated after version 120 20:23:29 INFO ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_INDEX_16BIT|GU_TRANSFORM_3D size=12 20:23:29 INFO stdout - user_main - sce_newlib_heap_kb_size: 14474 20:23:29 INFO stdout - user_main - sceKernelTotalFreeMemSize: 15595 20:23:29 INFO stdout - user_main - sceKernelMaxFreeMemSize: 15594 20:23:29 INFO stdout - user_main - After sceKernelDelayThread() 20:23:29 INFO stdout - user_main - sce_newlib_heap_kb_size: 14474 20:23:29 INFO stdout - user_main - sceKernelTotalFreeMemSize: 15595 20:23:29 INFO stdout - user_main - sceKernelMaxFreeMemSize: 15594 20:23:30 INFO hle.IoFileMgrForUser - user_main - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR 20:23:30 INFO hle.scePower - igPSPPowerManager - scePowerRegisterCallback slot=0xF, uid=0x27 20:23:30 INFO hle.scePower - igPSPPowerManager - scePowerRegisterCallback returning 0x0 20:23:30 ERROR network - AutoDetectJpcsp - ListenerThread - ListenerThread java.net.BindException: Cannot assign requested address: no further information at java.base/sun.nio.ch.Net.joinOrDrop4(Native Method) at java.base/sun.nio.ch.Net.join4(Net.java:682) at java.base/sun.nio.ch.DatagramChannelImpl.innerJoin(DatagramChannelImpl.java:1533) at java.base/sun.nio.ch.DatagramChannelImpl.join(DatagramChannelImpl.java:1551) at java.base/sun.nio.ch.DatagramSocketAdaptor.joinGroup(DatagramSocketAdaptor.java:532) at java.base/sun.nio.ch.DatagramSocketAdaptor.joinGroup(DatagramSocketAdaptor.java:479) at java.base/java.net.MulticastSocket.joinGroup(MulticastSocket.java:329) at jpcsp.network.upnp.AutoDetectJpcsp$ListenerThread.run(AutoDetectJpcsp.java:180) 20:23:30 INFO compiler - user_main - Replacing CodeBlock at 0x08C41D20 by Native Code 'strchr' 20:23:30 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sounds/badaudio.vag flags = 1 permissions = 00 20:23:31 INFO hle.IoFileMgrForUser - user_main - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR 20:23:32 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/sce_lbn0xaa4a0_size0x7c9 flags = 1 permissions = 020777 20:23:32 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/sce_lbn0x91410_size0xc83640b flags = 1 permissions = 020777 20:23:32 INFO compiler - user_main - Splitting _S1_2_0x08A1FD04 (3145/3000) 20:23:33 INFO compiler - user_main - Splitting _S1_2_0x08CCAF00 (3526/3000) 20:23:34 INFO stdout - user_main - STOPPING The Lite Loading Thread 20:23:35 INFO compiler - user_main - Splitting _S1_2_0x0881769C (4289/3000) 20:23:36 INFO hle.ModuleMgrForUser - user_main - sceKernelLoadModule options: mpidText=0x2, mpidData=0x2, flags=0x8E3BDE8, position=0x0, access=0x1, creserved=0x7FFF 20:23:36 INFO hle.ModuleMgrForUser - idle1 - hleKernelLoadModule(path='disc0:/sce_lbn0xaa5c0_size0x1d10') HLE module scePsmf_library loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'scePsmf_library' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/avcodec.prx') HLE module avcodec loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'avcodec' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/avcodec.prx') HLE module avcodec loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'avcodec' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/avcodec.prx') HLE module avcodec loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'avcodec' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/avcodec.prx') HLE module avcodec loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'avcodec' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/sc_sascore.prx') HLE module sc_sascore loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'sc_sascore' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/libatrac3plus.prx') HLE module libatrac3plus loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'libatrac3plus' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/mpeg_vsh.prx') HLE module mpeg_vsh loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'mpeg_vsh' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/pspnet.prx') HLE module pspnet loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'pspnet' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/ifhandle.prx') HLE module ifhandle loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'ifhandle' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/pspnet_apctl.prx') HLE module pspnet_apctl loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'pspnet_apctl' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/pspnet_resolver.prx') HLE module pspnet_resolver loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'pspnet_resolver' 20:23:36 INFO hle.sceUtility - user_main - sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/pspnet_adhoc.prx') HLE module pspnet_adhoc loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'pspnet_adhoc' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/pspnet_adhocctl.prx') HLE module pspnet_adhocctl loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'pspnet_adhocctl' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/pspnet_adhoc_discover.prx') HLE module pspnet_adhoc_discover loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'pspnet_adhoc_discover' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/pspnet_adhoc_matching.prx') HLE module pspnet_adhoc_matching loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'pspnet_adhoc_matching' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/pspnet_adhoc_auth.prx') HLE module pspnet_adhoc_auth loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'pspnet_adhoc_auth' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/pspnet_adhoc_download.prx') HLE module pspnet_adhoc_download loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'pspnet_adhoc_download' 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/memab.prx') HLE module memab loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'memab' 20:23:36 INFO hle.sceUtility - user_main - sceUtilityLoadNetModule(module=0x0002) PSP_NET_MODULE_ADHOC loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/pspnet_inet.prx') HLE module pspnet_inet loaded 20:23:36 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'pspnet_inet' 20:23:36 INFO hle.sceUtility - user_main - sceUtilityLoadNetModule(module=0x0003) PSP_NET_MODULE_INET loaded 20:23:37 INFO compiler - user_main - Replacing CodeSequence at 0x08C6A818-0x08C6A824 by Native Code 'bzeroSequence' 20:23:37 INFO compiler - user_main - Splitting _S1_2_0x089DDAF0 (3268/3000) 20:23:40 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/sce_lbn0x8efb0_size0x62da0 flags = 1 permissions = 020777 20:23:40 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/sce_lbn0x8efb0_size0x62da0 flags = 1 permissions = 020777 20:23:40 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/sce_lbn0x8f080_size0x11c4e00 flags = 1 permissions = 020777 20:23:40 INFO compiler - user_main - Replacing CodeSequence at 0x08927EE0-0x08927EEC by Native Code 'bzeroSequence' 20:23:46 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x08EBC1FC-0x08EBC7FC: Address 0x08EBC1FC, mode=0(AUTOLOAD), gameName=ULUS10167, saveName=SETTINGS, fileName=DATA.BIN, secureVersion=0 20:23:47 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/sce_lbn0x8efb0_size0x62da0 flags = 1 permissions = 020777 20:23:47 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x08EBC1FC-0x08EBC7FC: Address 0x08EBC1FC, mode=8(SIZES), gameName=ULUS10167, saveName=, fileName=DATA.BIN, secureVersion=0 20:23:48 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/sce_lbn0x8efb0_size0x62da0 flags = 1 permissions = 020777 20:23:48 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x08EBC1FC-0x08EBC7FC: Address 0x08EBC1FC, mode=8(SIZES), gameName=ULUS10167, saveName=, fileName=DATA.BIN, secureVersion=0 20:23:49 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/sce_lbn0x8efb0_size0x62da0 flags = 1 permissions = 020777 20:23:50 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/sce_lbn0xc1220_size0x16c800 flags = 1 permissions = 020777 20:23:50 INFO hle.scePsmf - user_main - scePsmfSetPsmf psmf=0x09FFEE10, bufferAddr=0x09FFE610 20:23:50 INFO hle.scePsmf - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0xa2, EPMapNumEntries=6, frameWidth=480, frameHeight=272 20:23:50 INFO hle.scePsmf - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 20:23:50 INFO hle.scePsmf - user_main - scePsmfSetPsmf returning 0x0 20:24:03 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/sce_lbn0xc0e20_size0x1fe000 flags = 1 permissions = 020777 20:24:03 INFO hle.scePsmf - user_main - scePsmfSetPsmf psmf=0x09FFEE10, bufferAddr=0x09FFE610 20:24:03 INFO hle.scePsmf - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0xa2, EPMapNumEntries=8, frameWidth=480, frameHeight=272 20:24:03 INFO hle.scePsmf - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 20:24:03 INFO hle.scePsmf - user_main - scePsmfSetPsmf returning 0x0 20:24:09 DEBUG externalge - ExternalGE - Core Thread - Clearing the data cache 20:24:09 DEBUG externalge - ExternalGE - Core Thread - CoreThread processing PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x041F0000, pc=0x041F0000, stall=0x00000000, cbid=0x1, ended=false, finished=false, paused=false, restarted=false, reset=false] 20:24:09 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x041F0000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3E]: 041F0000 - PROJN (0x3E000000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0004 - PROJD (0x3F3F9A25) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #0 = 1.204254 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0008 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #1 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F000C - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #2 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0010 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #3 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0014 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #4 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0018 - PROJD (0x3F400802) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #5 = 2.125122 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F001C - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #6 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0020 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #7 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0024 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #8 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0028 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #9 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F002C - PROJD (0x3FBF8410) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #10 = -1.031738 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0030 - PROJD (0x3FBF8000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #11 = -1.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0034 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #12 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0038 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #13 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F003C - PROJD (0x3FC30208) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #14 = -130.031250 20:24:09 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x041F0040 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0040 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #15 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[D3]: 041F0044 - CMODE (0xD3000401) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[10]: 041F0048 - BASE (0x10090000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[0A]: 041F004C - CALL (0x0AE46DF8) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x09E46DC0 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[55]: 09E46DF8 - MAC (0x55000000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[58]: 09E46DFC - MAA (0x58000000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x09E46E00 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[12]: 09E46E00 - VTYPE (0x12800100) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[10]: 09E46E04 - BASE (0x10090000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[01]: 09E46E08 - VADR (0x01E46E18) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[04]: 09E46E0C - PRIM (0x04060002) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - PRIM RECTANGLES count=2, vadr=0x09E46E18 20:24:09 DEBUG externalge - ExternalGE - Core Thread - FrameBuffer::copyToMemory nothing to write back 20:24:09 DEBUG externalge - ExternalGE - Core Thread - FrameBuffer::copyFromMemory loading from 0x04000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - DepthBuffer::copyToMemory nothing to write back 20:24:09 DEBUG externalge - ExternalGE - Core Thread - isRectangle prim=6, count=2, index=0: (0.000000,0.000000)-(480.000000,272.000000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - fastClear count=2, color=0x00000000, depth=0x0000 (0,0)-(480,272) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - Renderer::Render prim=6, index_count=0, lineMask=0xFFFFFFFF 20:24:09 DEBUG externalge - ExternalGE - Core Thread - CoreThread looping PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x041F0000, pc=0x09E46E10, stall=0x00000000, cbid=0x1, ended=false, finished=false, paused=false, restarted=false, reset=false] 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[D3]: 09E46E10 - CMODE (0xD3000000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[0B]: 09E46E14 - RET (0x0B000000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x041F0040 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3A]: 041F0050 - WORLDN (0x3A000000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F0054 - WORLDD (0x3B000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - World matrix #0 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F0058 - WORLDD (0x3B000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - World matrix #1 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F005C - WORLDD (0x3B000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - World matrix #2 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F0060 - WORLDD (0x3B000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - World matrix #3 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F0064 - WORLDD (0x3B000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - World matrix #4 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F0068 - WORLDD (0x3B000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - World matrix #5 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F006C - WORLDD (0x3B41C7FF) 20:24:09 TRACE externalge - ExternalGE - Core Thread - World matrix #6 = 24.999512 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F0070 - WORLDD (0x3B424800) 20:24:09 TRACE externalge - ExternalGE - Core Thread - World matrix #7 = 50.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F0074 - WORLDD (0x3B448980) 20:24:09 TRACE externalge - ExternalGE - Core Thread - World matrix #8 = 1100.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F0078 - WORLDD (0x3B09D6F0) 20:24:09 TRACE externalge - ExternalGE - Core Thread - World matrix #9 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F007C - WORLDD (0x3B09D6F0) 20:24:09 TRACE externalge - ExternalGE - Core Thread - World matrix #10 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x041F0080 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F0080 - WORLDD (0x3B000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - World matrix #11 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3E]: 041F0084 - PROJN (0x3E000000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0088 - PROJD (0x3F3B416C) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #0 = 0.002951 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F008C - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #1 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0090 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #2 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0094 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #3 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0098 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #4 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F009C - PROJD (0x3F3BAAAA) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #5 = 0.005208 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F00A0 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #6 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F00A4 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #7 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F00A8 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #8 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F00AC - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #9 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F00B0 - PROJD (0x3FBAF9A9) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #10 = -0.001905 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F00B4 - PROJD (0x3F000000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #11 = 0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F00B8 - PROJD (0x3F800000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #12 = -0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F00BC - PROJD (0x3F800000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #13 = -0.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x041F00C0 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F00C0 - PROJD (0x3FBF8C30) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #14 = -1.095215 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F00C4 - PROJD (0x3F3F8000) 20:24:09 TRACE externalge - ExternalGE - Core Thread - Projection matrix #15 = 1.000000 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[E7]: 041F00C8 - ZMSK (0xE7000000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[D3]: 041F00CC - CMODE (0xD3000401) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[10]: 041F00D0 - BASE (0x10090000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[0A]: 041F00D4 - CALL (0x0AE46DF8) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x09E46DC0 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[55]: 09E46DF8 - MAC (0x55000000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[58]: 09E46DFC - MAA (0x58000000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x09E46E00 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[12]: 09E46E00 - VTYPE (0x12800100) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[10]: 09E46E04 - BASE (0x10090000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[01]: 09E46E08 - VADR (0x01E46E18) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - GE[04]: 09E46E0C - PRIM (0x04060002) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - PRIM RECTANGLES count=2, vadr=0x09E46E18 20:24:09 DEBUG externalge - ExternalGE - Core Thread - isRectangle prim=6, count=2, index=0: (0.000000,0.000000)-(480.000000,272.000000) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - fastClear count=2, color=0x00000000, depth=0x0000 (0,0)-(480,272) 20:24:09 DEBUG externalge - ExternalGE - Core Thread - Renderer::Render prim=6, index_count=0, lineMask=0xFFFFFFFF 20:24:09 DEBUG externalge - ExternalGE - Core Thread - Saved image to tmp\Image04000000-2.bmp 20:24:10 DEBUG externalge - ExternalGE - Core Thread - CoreThread looping PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x041F0000, pc=0x09E46E10, stall=0x00000000, cbid=0x1, ended=false, finished=false, paused=false, restarted=false, reset=false] 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[D3]: 09E46E10 - CMODE (0xD3000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[0B]: 09E46E14 - RET (0x0B000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x041F00C0 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3A]: 041F00D8 - WORLDN (0x3A000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F00DC - WORLDD (0x3B000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - World matrix #0 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F00E0 - WORLDD (0x3B000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - World matrix #1 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F00E4 - WORLDD (0x3B000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - World matrix #2 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F00E8 - WORLDD (0x3B000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - World matrix #3 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F00EC - WORLDD (0x3B000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - World matrix #4 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F00F0 - WORLDD (0x3B000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - World matrix #5 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F00F4 - WORLDD (0x3B41C7FF) 20:24:10 TRACE externalge - ExternalGE - Core Thread - World matrix #6 = 24.999512 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F00F8 - WORLDD (0x3B424800) 20:24:10 TRACE externalge - ExternalGE - Core Thread - World matrix #7 = 50.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F00FC - WORLDD (0x3B448980) 20:24:10 TRACE externalge - ExternalGE - Core Thread - World matrix #8 = 1100.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x041F0100 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F0100 - WORLDD (0x3B09D6F0) 20:24:10 TRACE externalge - ExternalGE - Core Thread - World matrix #9 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F0104 - WORLDD (0x3B09D6F0) 20:24:10 TRACE externalge - ExternalGE - Core Thread - World matrix #10 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3B]: 041F0108 - WORLDD (0x3B000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - World matrix #11 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3E]: 041F010C - PROJN (0x3E000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0110 - PROJD (0x3F3F9A25) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #0 = 1.204254 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0114 - PROJD (0x3F000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #1 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0118 - PROJD (0x3F000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #2 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F011C - PROJD (0x3F000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #3 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0120 - PROJD (0x3F000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #4 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0124 - PROJD (0x3F400802) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #5 = 2.125122 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0128 - PROJD (0x3F000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #6 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F012C - PROJD (0x3F000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #7 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0130 - PROJD (0x3F000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #8 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0134 - PROJD (0x3F000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #9 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0138 - PROJD (0x3FBF8410) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #10 = -1.031738 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F013C - PROJD (0x3FBF8000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #11 = -1.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x041F0140 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0140 - PROJD (0x3F000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #12 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0144 - PROJD (0x3F000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #13 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F0148 - PROJD (0x3FC30208) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #14 = -130.031250 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[3F]: 041F014C - PROJD (0x3F000000) 20:24:10 TRACE externalge - ExternalGE - Core Thread - Projection matrix #15 = 0.000000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[1C]: 041F0150 - CLE (0x1C000001) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[1E]: 041F0154 - TME (0x1E000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[21]: 041F0158 - ABE (0x21000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[A0]: 041F015C - TBP0 (0xA016EB00) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[A8]: 041F0160 - TBW0 (0xA8090100) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[B0]: 041F0164 - CBP (0xB016E680) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[B1]: 041F0168 - CBW (0xB1090000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[B8]: 041F016C - TSIZE0 (0xB8000808) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[C2]: 041F0170 - TMODE (0xC2000001) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[C3]: 041F0174 - TPF (0xC3000005) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[C4]: 041F0178 - CLOAD (0xC4000020) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - CoreThread looping PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x041F0000, pc=0x041F017C, stall=0x00000000, cbid=0x1, ended=false, finished=false, paused=false, restarted=false, reset=false] 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[C5]: 041F017C - CLUT (0xC500FF03) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x041F0180 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[C6]: 041F0180 - TFILTER (0xC6000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[C7]: 041F0184 - TWRAP (0xC7000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[C9]: 041F0188 - TFUNC (0xC9000100) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[CB]: 041F018C - TFLUSH (0xCB000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[DF]: 041F0190 - BLEND (0xDF000032) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[E0]: 041F0194 - FIXA (0xE0000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[E1]: 041F0198 - FIXB (0xE1000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[E7]: 041F019C - ZMSK (0xE7000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[D3]: 041F01A0 - CMODE (0xD3000401) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[10]: 041F01A4 - BASE (0x10090000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[0A]: 041F01A8 - CALL (0x0AE46DF8) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x09E46DC0 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[55]: 09E46DF8 - MAC (0x55000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[58]: 09E46DFC - MAA (0x58000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x09E46E00 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[12]: 09E46E00 - VTYPE (0x12800100) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[10]: 09E46E04 - BASE (0x10090000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[01]: 09E46E08 - VADR (0x01E46E18) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[04]: 09E46E0C - PRIM (0x04060002) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - PRIM RECTANGLES count=2, vadr=0x09E46E18 20:24:10 DEBUG externalge - ExternalGE - Core Thread - isRectangle prim=6, count=2, index=0: (0.000000,0.000000)-(480.000000,272.000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - fastClear count=2, color=0x00000000, depth=0x0000 (0,0)-(480,272) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - Renderer::Render prim=6, index_count=0, lineMask=0xFFFFFFFF 20:24:10 DEBUG externalge - ExternalGE - Core Thread - Saved image to tmp\Image04000000-3.bmp 20:24:10 DEBUG externalge - ExternalGE - Core Thread - CoreThread looping PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x041F0000, pc=0x09E46E10, stall=0x00000000, cbid=0x1, ended=false, finished=false, paused=false, restarted=false, reset=false] 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[D3]: 09E46E10 - CMODE (0xD3000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[0B]: 09E46E14 - RET (0x0B000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - Reloading data cache line 0x041F0180 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[0F]: 041F01AC - FINISH (0x0F000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - GE[0C]: 041F01B0 - END (0x0C000000) 20:24:10 DEBUG externalge - ExternalGE - Core Thread - FrameBuffer::copyToMemory nothing to write back 20:24:10 DEBUG externalge - ExternalGE - Core Thread - DepthBuffer::copyToMemory lines 0-272, buffer 0x04088000-0x040CC000 20:24:10 DEBUG externalge - ExternalGE - Core Thread - FINISH PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x041F0000, pc=0x041F01B4, stall=0x00000000, cbid=0x1, ended=false, finished=false, paused=false, restarted=false, reset=false] 20:24:25 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit ----------------------------- 20:24:27 INFO externalge - ExternalGE - Core Thread - CoreThread exited