| Time | Thread | Level | Category | Message |
|---|---|---|---|---|
| 0 | GUI | INFO | emu | Java version: 1.6.0_20 (1.6.0_20-b20) |
| 3 | GUI | INFO | emu | Jpcsp v0.6 2009 |
| 4 | GUI | INFO | emu | UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = ULUS10195 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 PARENTAL_LEVEL = 3 PSP_SYSTEM_VER = 2.81 REGION = 32768 TITLE = Sonic Rivals™ probably homebrew? false |
| 18 | GUI | INFO | emu | Loading global compatibility settings |
| 19 | GUI | INFO | ge | Only GE Graphics: false |
| 59 | GUI | INFO | hle.sceAudio | Audio ChReserve disabled: false |
| 60 | GUI | INFO | hle.sceAudio | Audio Blocking disabled: false |
| 60 | GUI | INFO | hle.ThreadManForUser | Audio threads disabled: false |
| 61 | GUI | INFO | memory | Ignore invalid memory access: false |
| 552 | GUI | INFO | emu | Found ModuleInfo name:'"Rivals Main"' version:0101 attr:00000000 gp:08973180 |
| 555 | GUI | INFO | emu | Found 217 imports from 28 modules |
| 556 | GUI | INFO | emu | 217 NIDS mapped |
| 632 | GUI | INFO | hle.IoFileMgrForUser | pspiofilemgr - filepath disc0/ |
| 690 | GUI | INFO | ge | Using RenderingEngineLwjgl31 |
| 690 | GUI | INFO | ge | OpenGL version: 3.3.10524 Compatibility Profile Context |
| 691 | GUI | INFO | ge | Shading Language version: 3.30 |
| 691 | GUI | INFO | ge | GL_CONTEXT_FLAGS; 0x0 |
| 692 | GUI | INFO | ge | GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) |
| 700 | GUI | INFO | ge | Using VBO |
| 703 | GUI | INFO | ge | Using shaders with Skinning |
| 704 | GUI | INFO | ge | Using dynamic shaders |
| 705 | GUI | INFO | ge | Using Uniform Buffer Object (UBO) |
| 745 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 767 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. |
| 853 | GUI | ERROR | ge | Program info log: Vertex shader(s) linked, fragment shader(s) linked. |
| 854 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 896 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 900 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. |
| 925 | GUI | ERROR | ge | Program info log: Vertex shader(s) linked, fragment shader(s) linked. |
| 925 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 7602 | Rivals | INFO | hle.sceUtility | IGNORING:sceUtilityLoadAvModule(module=0x0000) PSP_AV_MODULE_AVCODEC |
| 7607 | Rivals | INFO | hle.sceUtility | IGNORING:sceUtilityLoadAvModule(module=0x0001) PSP_AV_MODULE_SASCORE |
| 7610 | Rivals | INFO | hle.sceUtility | IGNORING:sceUtilityLoadAvModule(module=0x0002) PSP_AV_MODULE_ATRAC3PLUS |
| 7613 | Rivals | INFO | hle.sceUtility | IGNORING:sceUtilityLoadAvModule(module=0x0003) PSP_AV_MODULE_MPEGBASE |
| 7636 | GUI | ERROR | ge | bbox Invalid vertex address 0x00000000 |
| 7641 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 7645 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. |
| 7661 | GUI | ERROR | ge | Program info log: Vertex shader(s) linked, fragment shader(s) linked. |
| 7662 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 7785 | Rivals | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/sce_lbn0x4b21_size0x3800 flags = f0001 permissions = 00 |
| 7785 | Rivals | INFO | hle.IoFileMgrForUser | hleIoOpen - retry count is 15 |
| 7813 | Rivals | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/sce_lbn0x4b28_size0x171000 flags = f0001 permissions = 00 |
| 7813 | Rivals | INFO | hle.IoFileMgrForUser | hleIoOpen - retry count is 15 |
| 7848 | Rivals | INFO | hle.LoadExecForUser | sceKernelRegisterExitCallback SceUID=2a |
| 7849 | Rivals | INFO | hle.scePower | scePowerRegisterCallback slot=0 SceUID=2b |
| 7857 | Rivals | INFO | hle.sceSasCore | __sceSasInit(0x08AE9080, grain=256, maxVoices=32, outMode=0, sampleRate=44100) |
| 7868 | Rivals | INFO | hle.sceMpeg | sceMpegInit |
| 7973 | Rivals | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TEXT/STR_EN.TXT flags = 1 permissions = 00 |
| 8173 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 8177 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. |
| 8185 | GUI | ERROR | ge | Program info log: Vertex shader(s) linked, fragment shader(s) linked. |
| 8185 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 8210 | Rivals | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TEXTURES/UI/LOAD_SCREENS/LOAD_SCREEN12.BMP flags = 1 permissions = 00 |
| 8216 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 8220 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. |
| 8229 | GUI | ERROR | ge | Program info log: Vertex shader(s) linked, fragment shader(s) linked. |
| 8229 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 8263 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 8267 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. |
| 8277 | GUI | ERROR | ge | Program info log: Vertex shader(s) linked, fragment shader(s) linked. |
| 8278 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 8324 | Rivals | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/sce_lbn0x7fd1_size0x25800 flags = f0001 permissions = 00 |
| 8325 | Rivals | INFO | hle.IoFileMgrForUser | hleIoOpen - retry count is 15 |
| 8342 | Rivals | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/sce_lbn0x801c_size0xa18800 flags = f0001 permissions = 00 |
| 8342 | Rivals | INFO | hle.IoFileMgrForUser | hleIoOpen - retry count is 15 |
| 8432 | Rivals | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/sce_lbn0x944d_size0xcc000 flags = f0001 permissions = 00 |
| 8433 | Rivals | INFO | hle.IoFileMgrForUser | hleIoOpen - retry count is 15 |
| 8761 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 8764 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. |
| 8773 | GUI | ERROR | ge | Program info log: Vertex shader(s) linked, fragment shader(s) linked. |
| 8773 | GUI | ERROR | ge | Program info log: Validation successful. |
| 8782 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 8785 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. |
| 8793 | GUI | ERROR | ge | Program info log: Vertex shader(s) linked, fragment shader(s) linked. |
| 8794 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 8872 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 8875 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. |
| 8885 | GUI | ERROR | ge | Program info log: Vertex shader(s) linked, fragment shader(s) linked. |
| 8886 | GUI | ERROR | ge | Program info log: Validation successful. |
| 8959 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 8962 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. |
| 8970 | GUI | ERROR | ge | Program info log: Vertex shader(s) linked, fragment shader(s) linked. |
| 8971 | GUI | ERROR | ge | Program info log: Validation successful. |
| 16338 | Rivals | WARN | hle.ThreadManForUser | sceKernelResumeThread SceUID=16 not suspended (status=4) |