Time |
Thread |
Level |
Category |
Message |
0 |
GUI |
INFO |
emu |
Java version: 1.6.0_23 (1.6.0_23-b05) |
15 |
GUI |
INFO |
emu |
Jpcsp v0.6 2255 |
23 |
GUI |
INFO |
emu |
UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = UCJS10041
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.50
REGION = 32768
TITLE = Cube sample
probably homebrew? false |
119 |
GUI |
DEBUG |
hle |
Loading HLE firmware up to version 150 |
122 |
GUI |
INFO |
emu |
Loading global compatibility settings: |
123 |
GUI |
INFO |
emu |
Configuration / Region |
124 |
GUI |
INFO |
emu |
Language [???] |
125 |
GUI |
INFO |
emu |
Button preference: ["O" for "Enter"] |
125 |
GUI |
INFO |
emu |
Daylight savings: [Off] |
126 |
GUI |
INFO |
emu |
Time zone offset in minutes (GMT+/-): [0] |
126 |
GUI |
INFO |
emu |
Time format: [24H] |
127 |
GUI |
INFO |
emu |
Date format: [YYYY-MM-DD] |
128 |
GUI |
INFO |
emu |
WLAN power saving mode: [Off] |
128 |
GUI |
INFO |
emu |
Ad hoc channel: [Auto] |
129 |
GUI |
INFO |
emu |
Nickname: [] |
129 |
GUI |
INFO |
emu |
Configuration / Video |
130 |
GUI |
INFO |
emu |
[ ] Disable VBO (automatically disabled if not supported) |
130 |
GUI |
INFO |
emu |
[ ] Only GE graphics (not recommended for homebrew) |
131 |
GUI |
INFO |
emu |
[ ] Use vertex cache |
131 |
GUI |
INFO |
emu |
[ ] Use shaders (experimental) |
132 |
GUI |
INFO |
emu |
[ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders) |
138 |
GUI |
INFO |
emu |
[ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) |
139 |
GUI |
INFO |
emu |
[ ] Enable VAO (only relevant when using shaders and vertex cache) |
139 |
GUI |
INFO |
emu |
[ ] Enable saving GE screen to Textures instead of Memory |
140 |
GUI |
INFO |
emu |
[ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) |
140 |
GUI |
INFO |
emu |
[ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) |
140 |
GUI |
INFO |
emu |
[ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower) |
143 |
GUI |
INFO |
emu |
[ ] Enable the shader implementation for the "Color Mask" (more accurate but slower) |
144 |
GUI |
INFO |
emu |
Configuration / Audio |
145 |
GUI |
INFO |
emu |
[ ] Disable audio threads |
146 |
GUI |
INFO |
emu |
[ ] Disable audio channels (not recommended) |
148 |
GUI |
INFO |
emu |
[ ] Disable audio blocking |
148 |
GUI |
INFO |
emu |
Configuration / Memory |
148 |
GUI |
INFO |
emu |
[ ] Ignore invalid memory access (not recommended for test reports, but improves performance) |
149 |
GUI |
INFO |
emu |
[ ] Ignore unmapped imports (not recommended) |
149 |
GUI |
INFO |
emu |
Configuration / Media |
150 |
GUI |
INFO |
emu |
[ ] Use Media Engine |
150 |
GUI |
INFO |
emu |
[ ] Extract media files to tmp folder |
150 |
GUI |
INFO |
emu |
[ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine) |
151 |
GUI |
INFO |
emu |
[ ] Use non-native fonts from flash0 folder |
152 |
GUI |
INFO |
emu |
Configuration / Compiler |
152 |
GUI |
INFO |
emu |
[X] Use compiler (dynarec) |
152 |
GUI |
INFO |
emu |
[ ] Output profiler info to profiler.txt (only for compiler) |
153 |
GUI |
INFO |
emu |
[0] Maximum method size |
153 |
GUI |
INFO |
emu |
Configuration / Crypto |
154 |
GUI |
INFO |
emu |
[ ] Extract decrypted EBOOT.BIN files to the TMP folder |
154 |
GUI |
INFO |
emu |
[ ] Handle SAVEDATA in crypto mode |
154 |
GUI |
INFO |
emu |
[ ] Extract original PGD files to the TMP folder |
155 |
GUI |
INFO |
emu |
Configuration / Display |
155 |
GUI |
INFO |
emu |
Anti-aliasing: [] |
156 |
GUI |
INFO |
emu |
Resolution: [] |
157 |
GUI |
INFO |
emu |
[ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs |
158 |
GUI |
INFO |
ge |
Only GE Graphics: false |
158 |
GUI |
INFO |
hle.sceAudio |
Audio ChReserve disabled: false |
159 |
GUI |
INFO |
hle.sceAudio |
Audio Blocking disabled: false |
159 |
GUI |
INFO |
hle.ThreadManForUser |
Audio threads disabled: false |
159 |
GUI |
INFO |
memory |
Ignore invalid memory access: false |
161 |
GUI |
DEBUG |
emu |
No patch file found for this game |
275 |
GUI |
DEBUG |
hle |
Loading HLE firmware up to version 150 |
289 |
GUI |
DEBUG |
hle.SysMemUserForUser |
malloc partition=2, type=PSP_SMEM_Addr, size=0x111F00, addr=0x08804000: returns 0x08804000 |
290 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after malloc: [addr=0x08800000-0x08804000, size=0x4000], [addr=0x08915F00-0x0A000000, size=0x16EA100] |
295 |
GUI |
DEBUG |
hle.SysMemUserForUser |
malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000 |
296 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after malloc: [addr=0x08915F00-0x0A000000, size=0x16EA100] |
297 |
GUI |
DEBUG |
hle.SysMemUserForUser |
malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00 |
297 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after malloc: [addr=0x08915F00-0x09FFFE00, size=0x16E9F00] |
298 |
GUI |
DEBUG |
hle.SysMemUserForUser |
free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000] |
299 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after free: [addr=0x08915F00-0x0A000000, size=0x16EA100] |
299 |
GUI |
DEBUG |
hle.SysMemUserForUser |
malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00 |
300 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after malloc: [addr=0x08915F00-0x09FFFE00, size=0x16E9F00] |
300 |
GUI |
DEBUG |
hle.SysMemUserForUser |
free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000] |
301 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after free: [addr=0x08915F00-0x0A000000, size=0x16EA100] |
358 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #0 = 1280 x 800 x 16 @60Hz |
359 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #1 = 1280 x 768 x 16 @60Hz |
359 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #2 = 512 x 384 x 32 @60Hz |
360 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #3 = 1024 x 768 x 32 @60Hz |
360 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #4 = 800 x 600 x 16 @60Hz |
360 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #5 = 320 x 240 x 16 @60Hz |
361 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #6 = 640 x 400 x 16 @60Hz |
361 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #7 = 400 x 300 x 32 @60Hz |
362 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #8 = 1280 x 720 x 16 @60Hz |
362 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #9 = 1280 x 600 x 16 @60Hz |
363 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #10 = 640 x 480 x 32 @60Hz |
363 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #11 = 320 x 200 x 32 @60Hz |
363 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #12 = 1024 x 768 x 16 @60Hz |
364 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #13 = 800 x 600 x 32 @60Hz |
364 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #14 = 1280 x 768 x 32 @60Hz |
365 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #15 = 512 x 384 x 16 @60Hz |
365 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #16 = 1280 x 800 x 32 @60Hz |
365 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #17 = 320 x 240 x 32 @60Hz |
366 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #18 = 400 x 300 x 16 @60Hz |
366 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #19 = 640 x 400 x 32 @60Hz |
366 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #20 = 320 x 200 x 16 @60Hz |
367 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #21 = 1280 x 600 x 32 @60Hz |
367 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #22 = 640 x 480 x 16 @60Hz |
367 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #23 = 1280 x 720 x 32 @60Hz |
368 |
GUI |
DEBUG |
hle.sceDisplay |
Desktop Display Mode = 1280 x 800 x 32 @60Hz |
368 |
GUI |
DEBUG |
hle.sceDisplay |
Current Display Mode = 1280 x 800 x 32 @60Hz |
369 |
GUI |
DEBUG |
hle.sceDisplay |
initGL called = true, OpenGL Version = 1.5.0 - Build 7.14.10.1437 |
705 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular' |
726 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular' |
754 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic' |
779 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic' |
825 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold' |
873 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold' |
920 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic' |
976 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic' |
1001 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular' |
1027 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular' |
1052 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic' |
1080 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic' |
1108 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold' |
1135 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold' |
1161 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic' |
1188 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic' |
1191 |
GUI |
DEBUG |
hle.SysMemUserForUser |
malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000 |
1192 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after malloc: [addr=0x08915F00-0x09FC0000, size=0x16AA100] |
1192 |
GUI |
INFO |
hle.IoFileMgrForUser |
pspiofilemgr - filepath disc0/ |
2117 |
GUI |
TRACE |
hle.sceDisplay |
paintGL resize=1.000000, size(480x272), canvas(480x272), location(0,25) |
2118 |
GUI |
INFO |
ge |
Using RenderingEngineLwjgl15 |
2118 |
GUI |
INFO |
ge |
OpenGL version: 1.5.0 - Build 7.14.10.1437 |
2119 |
GUI |
INFO |
ge |
Using VBO |
2179 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - start display |
2180 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - rendering the FB 0x04000000 |
2188 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - end display |
30321 |
GUI |
TRACE |
hle.sceDisplay |
paintGL resize=1.000000, size(480x272), canvas(480x272), location(0,25) |
30322 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - start display |
30323 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - rendering the FB 0x04000000 |
30329 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - end display |
30830 |
GUI |
TRACE |
hle.sceDisplay |
paintGL resize=1.000000, size(480x272), canvas(480x272), location(0,25) |
30831 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - start display |
30833 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - rendering the FB 0x04000000 |
30838 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - end display |
30891 |
GUI |
TRACE |
hle.sceDisplay |
paintGL resize=1.000000, size(480x272), canvas(480x272), location(0,25) |
30892 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - start display |
30894 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - rendering the FB 0x04000000 |
30899 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - end display |
32824 |
GUI |
TRACE |
hle.sceDisplay |
paintGL resize=1.000000, size(480x272), canvas(480x272), location(0,25) |
32826 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - start display |
32827 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - rendering the FB 0x04000000 |
32833 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - end display |
34307 |
GUI |
TRACE |
hle.sceDisplay |
paintGL resize=1.000000, size(480x272), canvas(480x272), location(0,25) |
34307 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - start display |
34307 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - rendering the FB 0x04000000 |
34310 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - end display |
43405 |
GUI |
TRACE |
hle.sceDisplay |
paintGL resize=1.000000, size(480x272), canvas(480x272), location(0,25) |
43406 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - start display |
43407 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - rendering the FB 0x04000000 |
43413 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - end display |
45244 |
GUI |
INFO |
emu |
Java version: 1.6.0_23 (1.6.0_23-b05) |
45245 |
GUI |
INFO |
emu |
Jpcsp v0.6 2255 |
45251 |
GUI |
INFO |
emu |
UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = UCJS10041
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.50
REGION = 32768
TITLE = Cube sample
probably homebrew? false |
45356 |
GUI |
DEBUG |
hle |
Loading HLE firmware up to version 150 |
45360 |
GUI |
INFO |
emu |
Loading global compatibility settings: |
45361 |
GUI |
INFO |
emu |
Configuration / Region |
45362 |
GUI |
INFO |
emu |
Language [English] |
45363 |
GUI |
INFO |
emu |
Button preference: ["O" for "Enter"] |
45364 |
GUI |
INFO |
emu |
Daylight savings: [Off] |
45365 |
GUI |
INFO |
emu |
Time zone offset in minutes (GMT+/-): [0] |
45365 |
GUI |
INFO |
emu |
Time format: [24H] |
45366 |
GUI |
INFO |
emu |
Date format: [YYYY-MM-DD] |
45367 |
GUI |
INFO |
emu |
WLAN power saving mode: [Off] |
45368 |
GUI |
INFO |
emu |
Ad hoc channel: [Auto] |
45368 |
GUI |
INFO |
emu |
Nickname: [] |
45369 |
GUI |
INFO |
emu |
Configuration / Video |
45370 |
GUI |
INFO |
emu |
[ ] Disable VBO (automatically disabled if not supported) |
45371 |
GUI |
INFO |
emu |
[ ] Only GE graphics (not recommended for homebrew) |
45371 |
GUI |
INFO |
emu |
[ ] Use vertex cache |
45373 |
GUI |
INFO |
emu |
[ ] Use shaders (experimental) |
45374 |
GUI |
INFO |
emu |
[ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders) |
45374 |
GUI |
INFO |
emu |
[ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) |
45375 |
GUI |
INFO |
emu |
[ ] Enable VAO (only relevant when using shaders and vertex cache) |
45376 |
GUI |
INFO |
emu |
[ ] Enable saving GE screen to Textures instead of Memory |
45376 |
GUI |
INFO |
emu |
[ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) |
45377 |
GUI |
INFO |
emu |
[ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) |
45378 |
GUI |
INFO |
emu |
[ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower) |
45379 |
GUI |
INFO |
emu |
[ ] Enable the shader implementation for the "Color Mask" (more accurate but slower) |
45379 |
GUI |
INFO |
emu |
Configuration / Audio |
45380 |
GUI |
INFO |
emu |
[ ] Disable audio threads |
45380 |
GUI |
INFO |
emu |
[ ] Disable audio channels (not recommended) |
45381 |
GUI |
INFO |
emu |
[ ] Disable audio blocking |
45382 |
GUI |
INFO |
emu |
Configuration / Memory |
45383 |
GUI |
INFO |
emu |
[ ] Ignore invalid memory access (not recommended for test reports, but improves performance) |
45383 |
GUI |
INFO |
emu |
[ ] Ignore unmapped imports (not recommended) |
45384 |
GUI |
INFO |
emu |
Configuration / Media |
45385 |
GUI |
INFO |
emu |
[ ] Use Media Engine |
45386 |
GUI |
INFO |
emu |
[ ] Extract media files to tmp folder |
45386 |
GUI |
INFO |
emu |
[ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine) |
45387 |
GUI |
INFO |
emu |
[ ] Use non-native fonts from flash0 folder |
45388 |
GUI |
INFO |
emu |
Configuration / Compiler |
45388 |
GUI |
INFO |
emu |
[X] Use compiler (dynarec) |
45389 |
GUI |
INFO |
emu |
[ ] Output profiler info to profiler.txt (only for compiler) |
45390 |
GUI |
INFO |
emu |
[3000] Maximum method size |
45391 |
GUI |
INFO |
emu |
Configuration / Crypto |
45391 |
GUI |
INFO |
emu |
[ ] Extract decrypted EBOOT.BIN files to the TMP folder |
45392 |
GUI |
INFO |
emu |
[ ] Handle SAVEDATA in crypto mode |
45393 |
GUI |
INFO |
emu |
[ ] Extract original PGD files to the TMP folder |
45393 |
GUI |
INFO |
emu |
Configuration / Display |
45394 |
GUI |
INFO |
emu |
Anti-aliasing: [OFF] |
45395 |
GUI |
INFO |
emu |
Resolution: [Native] |
45395 |
GUI |
INFO |
emu |
[ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs |
45396 |
GUI |
INFO |
ge |
Only GE Graphics: false |
45397 |
GUI |
INFO |
hle.sceAudio |
Audio ChReserve disabled: false |
45397 |
GUI |
INFO |
hle.sceAudio |
Audio Blocking disabled: false |
45398 |
GUI |
INFO |
hle.ThreadManForUser |
Audio threads disabled: false |
45398 |
GUI |
INFO |
memory |
Ignore invalid memory access: false |
45401 |
GUI |
DEBUG |
emu |
No patch file found for this game |
45633 |
GUI |
DEBUG |
hle |
Loading HLE firmware up to version 150 |
45644 |
GUI |
DEBUG |
hle.SysMemUserForUser |
malloc partition=2, type=PSP_SMEM_Addr, size=0x111F00, addr=0x08804000: returns 0x08804000 |
45644 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after malloc: [addr=0x08800000-0x08804000, size=0x4000], [addr=0x08915F00-0x0A000000, size=0x16EA100] |
45645 |
GUI |
DEBUG |
hle.SysMemUserForUser |
malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000 |
45646 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after malloc: [addr=0x08915F00-0x0A000000, size=0x16EA100] |
45646 |
GUI |
DEBUG |
hle.SysMemUserForUser |
malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00 |
45646 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after malloc: [addr=0x08915F00-0x09FFFE00, size=0x16E9F00] |
45648 |
GUI |
DEBUG |
hle.SysMemUserForUser |
free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000] |
45649 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after free: [addr=0x08915F00-0x0A000000, size=0x16EA100] |
45649 |
GUI |
DEBUG |
hle.SysMemUserForUser |
malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00 |
45649 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after malloc: [addr=0x08915F00-0x09FFFE00, size=0x16E9F00] |
45650 |
GUI |
DEBUG |
hle.SysMemUserForUser |
free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000] |
45650 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after free: [addr=0x08915F00-0x0A000000, size=0x16EA100] |
45665 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #0 = 1280 x 800 x 16 @60Hz |
45666 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #1 = 1280 x 768 x 16 @60Hz |
45666 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #2 = 512 x 384 x 32 @60Hz |
45666 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #3 = 1024 x 768 x 32 @60Hz |
45667 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #4 = 800 x 600 x 16 @60Hz |
45667 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #5 = 320 x 240 x 16 @60Hz |
45667 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #6 = 640 x 400 x 16 @60Hz |
45668 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #7 = 400 x 300 x 32 @60Hz |
45668 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #8 = 1280 x 720 x 16 @60Hz |
45668 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #9 = 1280 x 600 x 16 @60Hz |
45669 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #10 = 640 x 480 x 32 @60Hz |
45669 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #11 = 320 x 200 x 32 @60Hz |
45669 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #12 = 1024 x 768 x 16 @60Hz |
45670 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #13 = 800 x 600 x 32 @60Hz |
45670 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #14 = 1280 x 768 x 32 @60Hz |
45670 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #15 = 512 x 384 x 16 @60Hz |
45671 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #16 = 1280 x 800 x 32 @60Hz |
45671 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #17 = 320 x 240 x 32 @60Hz |
45671 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #18 = 400 x 300 x 16 @60Hz |
45671 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #19 = 640 x 400 x 32 @60Hz |
45672 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #20 = 320 x 200 x 16 @60Hz |
45672 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #21 = 1280 x 600 x 32 @60Hz |
45672 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #22 = 640 x 480 x 16 @60Hz |
45673 |
GUI |
DEBUG |
hle.sceDisplay |
Available Display Mode #23 = 1280 x 720 x 32 @60Hz |
45673 |
GUI |
DEBUG |
hle.sceDisplay |
Desktop Display Mode = 1280 x 800 x 32 @60Hz |
45673 |
GUI |
DEBUG |
hle.sceDisplay |
Current Display Mode = 1280 x 800 x 32 @60Hz |
45675 |
GUI |
DEBUG |
hle.sceDisplay |
initGL called = true, OpenGL Version = 1.5.0 - Build 7.14.10.1437 |
46047 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular' |
46070 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular' |
46095 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic' |
46117 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic' |
46140 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold' |
46163 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold' |
46187 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic' |
46210 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic' |
46231 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular' |
46254 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular' |
46276 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic' |
46297 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic' |
46318 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold' |
46343 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold' |
46365 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic' |
46389 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic' |
46391 |
GUI |
DEBUG |
hle.SysMemUserForUser |
malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000 |
46391 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after malloc: [addr=0x08915F00-0x09FC0000, size=0x16AA100] |
46392 |
GUI |
INFO |
hle.IoFileMgrForUser |
pspiofilemgr - filepath disc0/ |
46431 |
GUI |
TRACE |
hle.sceDisplay |
paintGL resize=1.000000, size(480x272), canvas(480x272), location(0,25) |
46432 |
GUI |
INFO |
ge |
Using RenderingEngineLwjgl15 |
46432 |
GUI |
INFO |
ge |
OpenGL version: 1.5.0 - Build 7.14.10.1437 |
46433 |
GUI |
INFO |
ge |
Using VBO |
46498 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - start display |
46499 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - rendering the FB 0x04000000 |
46507 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - end display |
51074 |
Disable Screen Saver |
TRACE |
emu |
Moving the mouse to disable the screen saver (PowerTick since 0 ms) |
100523 |
GUI |
DEBUG |
hle.ThreadManForUser |
really deleting thread:'idle0' |
100524 |
GUI |
DEBUG |
hle.ThreadManForUser |
thread:'idle0' freeing stack 0x08800000 |
100525 |
GUI |
DEBUG |
hle.ThreadManForUser |
really deleting thread:'idle1' |
100526 |
GUI |
DEBUG |
hle.ThreadManForUser |
thread:'idle1' freeing stack 0x08802000 |
100527 |
GUI |
DEBUG |
hle.ThreadManForUser |
really deleting thread:'root' |
100527 |
GUI |
DEBUG |
hle.ThreadManForUser |
thread:'root' freeing stack 0x09FC0000 |
100528 |
GUI |
DEBUG |
hle.SysMemUserForUser |
free SysMemInfo[uid=9, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x40000 (allocated=0x40000), addr=0x09FC0000-0x0A000000] |
100529 |
GUI |
TRACE |
hle.SysMemUserForUser |
Free list after free: [addr=0x08915F00-0x0A000000, size=0x16EA100] |
100530 |
GUI |
INFO |
hle.ThreadManForUser |
----------------------------- ThreadMan exit ----------------------------- |