2835 [GUI] INFO emu - Java version: 1.7.0 (1.7.0-b147) 2839 [GUI] INFO emu - Jpcsp v0.6 2322 2842 [GUI] INFO emu - UMD param.sfo : APP_VER = 01.00 BOOTABLE = 1 CATEGORY = UG DISC_ID = ULUS10551 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 HRKGMP_VER = 19 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 6.20 REGION = 32768 TITLE = Ys SEVEN USE_USB = 0 probably homebrew? false 2959 [GUI] INFO emu - Loading global compatibility settings: 2960 [GUI] INFO emu - Configuration / Region 2960 [GUI] INFO emu - Language [English] 2961 [GUI] INFO emu - Button preference: ["O" for "Enter"] 2961 [GUI] INFO emu - Daylight savings: [Off] 2961 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0] 2962 [GUI] INFO emu - Time format: [24H] 2962 [GUI] INFO emu - Date format: [YYYY-MM-DD] 2962 [GUI] INFO emu - WLAN power saving mode: [Off] 2963 [GUI] INFO emu - Ad hoc channel: [Auto] 2963 [GUI] INFO emu - Nickname: [] 2964 [GUI] INFO emu - Configuration / Video 2964 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported) 2964 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew) 2965 [GUI] INFO emu - [ ] Use vertex cache 2965 [GUI] INFO emu - [ ] Use shaders (experimental) 2965 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders) 2965 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) 2966 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache) 2966 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory 2966 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) 2967 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) 2967 [GUI] INFO emu - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower) 2967 [GUI] INFO emu - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower) 2968 [GUI] INFO emu - Configuration / Audio 2968 [GUI] INFO emu - [ ] Disable audio threads 2968 [GUI] INFO emu - [ ] Disable audio channels (not recommended) 2969 [GUI] INFO emu - [ ] Disable audio blocking 2969 [GUI] INFO emu - Configuration / Memory 2969 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance) 2970 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended) 2970 [GUI] INFO emu - Configuration / Media 2970 [GUI] INFO emu - [X] Use Media Engine 2970 [GUI] INFO emu - [ ] Extract media files to tmp folder 2971 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine) 2971 [GUI] INFO emu - [X] Use non-native fonts from flash0 folder 2971 [GUI] INFO emu - Configuration / Compiler 2972 [GUI] INFO emu - [X] Use compiler (dynarec) 2972 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler) 2972 [GUI] INFO emu - [3000] Maximum method size 2973 [GUI] INFO emu - Configuration / Crypto 2973 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder 2973 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode 2974 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder 2974 [GUI] INFO emu - Configuration / Display 2974 [GUI] INFO emu - Anti-aliasing: [OFF] 2974 [GUI] INFO emu - Resolution: [Native] 2975 [GUI] INFO emu - [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs 2975 [GUI] INFO ge - Only GE Graphics: false 2975 [GUI] INFO hle.sceMpeg - Media Engine enabled 3003 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false 3004 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false 3004 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false 3004 [GUI] INFO memory - Ignore invalid memory access: false 3561 [GUI] INFO hle - Using the external audio decoder (SonicStage) 3580 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular' 3589 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular' 3596 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic' 3602 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic' 3609 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold' 3615 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold' 3621 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic' 3628 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic' 3634 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular' 3641 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular' 3647 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic' 3655 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic' 3660 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold' 3666 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold' 3672 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic' 3677 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic' 3679 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/ 3731 [GUI] INFO ge - Using RenderingEngineLwjgl31 3733 [GUI] INFO ge - OpenGL version: 4.1.0 3733 [GUI] INFO ge - Shading Language version: 4.10 NVIDIA via Cg compiler 3734 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0 3734 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0 3744 [GUI] INFO ge - Using VBO 6304 [root] WARN hle - Unsupported syscall 207A SysMemUserForUser_35669D4C 06020010 09FFFE00 00000000 6412 [user_main] INFO stdout - ModuleSize = 723712 6417 [user_main] INFO stdout - //----------------------------------------------// 6418 [user_main] INFO stdout - // // 6419 [user_main] INFO stdout - // YamanekoCoreSystem Init // 6421 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=d 6441 [user_main] INFO stdout - // // 6441 [user_main] INFO stdout - // YamanekoFileSystem Init // 6461 [user_main] INFO stdout - // // 6462 [user_main] INFO stdout - // YamanekoGraphicSystem Init Start... // 6466 [user_main] INFO stdout - // Texture Manager Format Finished... // 6483 [user_main] INFO stdout - // Memory Format Finished... // 6614 [GUI] WARN ge - Unimplemented VSCX: coordX=0 6615 [GUI] WARN ge - Unimplemented VSCY: coordY=0 6615 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0 6615 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0 6615 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0 6616 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0 6616 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0 6616 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0 6616 [GUI] WARN ge - Unimplemented VFC: fog=0 6617 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 6617 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0) 6643 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,1) 6650 [user_main] INFO stdout - // Draw Format Finished... // 6652 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1, SceUID=0x30 6665 [user_main] INFO stdout - // Yamaneko All Green // 6666 [user_main] INFO stdout - // // 6666 [user_main] INFO stdout - //----------------------------------------------// 6712 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.lst flags = 1 permissions = 03567 6753 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd0: flags = 1 permissions = 03567 6809 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0e420_size0x204991 flags = 1 permissions = 03567 6832 [user_main] INFO stdout - !Err! mem tarine 6845 [SceIofileAsync] ERROR memory - copyToMemory - Invalid memory address : 0x90 PC=08000040 6888 [SceIofileAsync] ERROR memory - copyToMemory - Invalid memory address : 0x100090 PC=08000040 6889 [SceIofileAsync] ERROR memory - copyToMemory - Invalid memory address : 0x200090 PC=08000040