Time |
Thread |
Level |
Category |
Message |
0 |
GUI |
INFO |
emu |
AT3+ audio format is not yet supported by Jpcsp (file=PSP_GAME/SND0.AT3) |
1156 |
GUI |
INFO |
emu |
Java version: 1.7.0_05 (1.7.0_05-b05) |
1156 |
GUI |
INFO |
emu |
Java library path: lib/windows-amd64 |
1156 |
GUI |
INFO |
emu |
Jpcsp v0.6 |
1172 |
GUI |
INFO |
emu |
UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = NPUH10123
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
GAMEDATA_ID = NPUH10123
HRKGMP_VER = 0
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.35
REGION = 32768
TITLE = Unchained Blades
USE_USB = 0
probably homebrew? false |
1297 |
GUI |
INFO |
emu |
File EBOOT.OLD not found in directory. |
1297 |
GUI |
INFO |
compiler |
Compiler MethodMaxInstructions: 50 |
1719 |
GUI |
WARN |
loader |
Encrypted file detected! (~PSP) |
1719 |
GUI |
INFO |
loader |
Calling crypto engine for PRX. |
2734 |
GUI |
WARN |
emu |
.shstrtab section not found |
2859 |
GUI |
INFO |
loader |
Found ModuleInfo name:'dg' version:0101 attr:00000000 gp:08a53930 |
2859 |
GUI |
INFO |
loader |
Found 204 unresolved imports |
2859 |
GUI |
INFO |
loader |
204 NIDS mapped |
2859 |
GUI |
INFO |
hle.ThreadManForUser |
Audio threads disabled: false |
2891 |
GUI |
INFO |
hle.sceDisplay |
Saving GE to Textures |
2891 |
GUI |
INFO |
ge |
Only GE Graphics: false |
2938 |
GUI |
INFO |
hle.sceAudio |
Audio ChReserve disabled: false |
2938 |
GUI |
INFO |
hle.sceAudio |
Audio Blocking disabled: false |
2938 |
GUI |
INFO |
hle.sceMpeg |
Media Engine enabled |
2938 |
GUI |
INFO |
hle |
Using the external audio decoder (SonicStage) |
3031 |
GUI |
INFO |
hle.sceFont |
Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular' |
3031 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular' |
3047 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular' |
3047 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic' |
3047 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic' |
3047 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold' |
3047 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold' |
3047 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic' |
3047 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic' |
3047 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular' |
3063 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular' |
3063 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic' |
3063 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic' |
3063 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold' |
3063 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold' |
3063 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic' |
3063 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic' |
3078 |
GUI |
INFO |
hle.sceFont |
Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular' |
3078 |
GUI |
INFO |
emu |
Using the following settings: |
3078 |
GUI |
INFO |
emu |
Configuration / Region |
3078 |
GUI |
INFO |
emu |
Language [English] |
3078 |
GUI |
INFO |
emu |
Button preference: ["X" for "Enter"] |
3078 |
GUI |
INFO |
emu |
Daylight savings: [Off] |
3078 |
GUI |
INFO |
emu |
Time zone offset in minutes (GMT+/-): [420] |
3078 |
GUI |
INFO |
emu |
Time format: [24H] |
3078 |
GUI |
INFO |
emu |
Date format: [DD-MM-YYYY] |
3078 |
GUI |
INFO |
emu |
WLAN power saving mode: [On] |
3078 |
GUI |
INFO |
emu |
Ad hoc channel: [Auto] |
3078 |
GUI |
INFO |
emu |
Nickname: [Itaru] |
3078 |
GUI |
INFO |
emu |
Configuration / Video |
3078 |
GUI |
INFO |
emu |
[ ] Disable VBO (automatically disabled if not supported) |
3078 |
GUI |
INFO |
emu |
[ ] Only GE graphics (not recommended for homebrew) |
3078 |
GUI |
INFO |
emu |
[X] Use vertex cache |
3078 |
GUI |
INFO |
emu |
[X] Use shaders (experimental) |
3078 |
GUI |
INFO |
emu |
[X] Use a Geometry Shader for 2D rendering (only relevant when using shaders) |
3078 |
GUI |
INFO |
emu |
[ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) |
3078 |
GUI |
INFO |
emu |
[X] Enable VAO (only relevant when using shaders and vertex cache) |
3078 |
GUI |
INFO |
emu |
[X] Enable saving GE screen to Textures instead of Memory |
3078 |
GUI |
INFO |
emu |
[X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) |
3078 |
GUI |
INFO |
emu |
[ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) |
3078 |
GUI |
INFO |
emu |
[ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower) |
3078 |
GUI |
INFO |
emu |
[ ] Enable the shader implementation for the "Color Mask" (more accurate but slower) |
3078 |
GUI |
INFO |
emu |
[ ] Disable optimized VertexInfo reading (may improve compatibility) |
3078 |
GUI |
INFO |
emu |
[ ] Use Software Rendering (very experimental, not yet complete, slow) |
3078 |
GUI |
INFO |
emu |
Configuration / Audio |
3078 |
GUI |
INFO |
emu |
[ ] Disable audio threads |
3078 |
GUI |
INFO |
emu |
[ ] Disable audio channels (not recommended) |
3078 |
GUI |
INFO |
emu |
[ ] Disable audio blocking |
3078 |
GUI |
INFO |
emu |
Configuration / Memory |
3094 |
GUI |
INFO |
emu |
[X] Ignore invalid memory access (not recommended for test reports, but improves performance) |
3094 |
GUI |
INFO |
emu |
[ ] Ignore unmapped imports (not recommended) |
3094 |
GUI |
INFO |
emu |
Configuration / Media |
3094 |
GUI |
INFO |
emu |
[X] Use Media Engine |
3094 |
GUI |
INFO |
emu |
[ ] Extract media files to tmp folder |
3094 |
GUI |
INFO |
emu |
[X] Decode audio files with SonicStage (must be installed separately and requires Media Engine) |
3094 |
GUI |
INFO |
emu |
[ ] Use debug font (disable flash0 fonts) |
3094 |
GUI |
INFO |
emu |
Configuration / Compiler |
3094 |
GUI |
INFO |
emu |
[X] Use compiler (dynarec) |
3094 |
GUI |
INFO |
emu |
[ ] Output profiler info to profiler.txt (only for compiler) |
3094 |
GUI |
INFO |
emu |
[50] Maximum method size |
3094 |
GUI |
INFO |
emu |
Configuration / Crypto |
3094 |
GUI |
INFO |
emu |
[ ] Extract decrypted EBOOT.BIN files to the TMP folder |
3094 |
GUI |
INFO |
emu |
[X] Handle SAVEDATA in crypto mode |
3094 |
GUI |
INFO |
emu |
[ ] Extract original PGD files to the TMP folder |
3094 |
GUI |
INFO |
emu |
Configuration / Display |
3094 |
GUI |
INFO |
emu |
Anti-aliasing: [OFF] |
3094 |
GUI |
INFO |
emu |
Resolution: [Native] |
3094 |
GUI |
INFO |
emu |
[ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs |
3094 |
GUI |
INFO |
hle.IoFileMgrForUser |
pspiofilemgr - filepath disc0/ |
3172 |
GUI |
INFO |
ge |
Using RenderingEngineLwjgl31 |
3172 |
GUI |
INFO |
ge |
Using VBO |
3172 |
GUI |
INFO |
ge |
OpenGL version: 4.2.0 |
3172 |
GUI |
INFO |
ge |
Shading Language version: 4.20 NVIDIA via Cg compiler |
3172 |
GUI |
INFO |
ge |
GL_CONTEXT_FLAGS: 0x0 |
3172 |
GUI |
INFO |
ge |
GL_CONTEXT_PROFILE_MASK: 0x0 |
3172 |
GUI |
INFO |
ge |
Using VAO (Vertex Array Object) |
3172 |
GUI |
INFO |
ge |
Using shaders with Skinning |
3172 |
GUI |
INFO |
ge |
Using Geometry Shader for SPRITES |
3188 |
GUI |
INFO |
ge |
Using Uniform Buffer Object (UBO) |
3188 |
GUI |
INFO |
ge |
Using Native Color Lookup Tables (CLUT) |
3219 |
GUI |
WARN |
ge |
Shader log: Vertex info
-----------
0(305) : warning C7050: "W" might be used before being initialized
|
3219 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
3219 |
GUI |
WARN |
ge |
Shader log: Vertex info
-----------
0(305) : warning C7050: "W" might be used before being initialized
|
3234 |
GUI |
INFO |
ge |
Using VAO (Vertex Array Object) |
3234 |
GUI |
INFO |
ge |
Using shaders with Skinning |
3234 |
GUI |
INFO |
ge |
Using Geometry Shader for SPRITES |
3234 |
GUI |
INFO |
ge |
Using Uniform Buffer Object (UBO) |
3234 |
GUI |
INFO |
ge |
Using Native Color Lookup Tables (CLUT) |
3250 |
GUI |
WARN |
ge |
Shader log: Vertex info
-----------
0(305) : warning C7050: "W" might be used before being initialized
|
3250 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
3250 |
GUI |
WARN |
ge |
Shader log: Vertex info
-----------
0(305) : warning C7050: "W" might be used before being initialized
|
3266 |
GUI |
INFO |
ge |
Using Async Vertex Cache |
13719 |
GUI |
INFO |
hle.ThreadManForUser |
----------------------------- ThreadMan exit ----------------------------- |