Log session start time Sat Jul 07 19:20:24 GMT+07:00 2012

Time Thread Level Category Message
0 GUI INFO emu AT3+ audio format is not yet supported by Jpcsp (file=PSP_GAME/SND0.AT3)
1156 GUI INFO emu Java version: 1.7.0_05 (1.7.0_05-b05)
1156 GUI INFO emu Java library path: lib/windows-amd64
1156 GUI INFO emu Jpcsp v0.6
1172 GUI INFO emu UMD param.sfo : APP_VER = 01.00 BOOTABLE = 1 CATEGORY = UG DISC_ID = NPUH10123 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 GAMEDATA_ID = NPUH10123 HRKGMP_VER = 0 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 6.35 REGION = 32768 TITLE = Unchained Blades USE_USB = 0 probably homebrew? false
1297 GUI INFO emu File EBOOT.OLD not found in directory.
1297 GUI INFO compiler Compiler MethodMaxInstructions: 50
1719 GUI WARN loader Encrypted file detected! (~PSP)
1719 GUI INFO loader Calling crypto engine for PRX.
2734 GUI WARN emu .shstrtab section not found
2859 GUI INFO loader Found ModuleInfo name:'dg' version:0101 attr:00000000 gp:08a53930
2859 GUI INFO loader Found 204 unresolved imports
2859 GUI INFO loader 204 NIDS mapped
2859 GUI INFO hle.ThreadManForUser Audio threads disabled: false
2891 GUI INFO hle.sceDisplay Saving GE to Textures
2891 GUI INFO ge Only GE Graphics: false
2938 GUI INFO hle.sceAudio Audio ChReserve disabled: false
2938 GUI INFO hle.sceAudio Audio Blocking disabled: false
2938 GUI INFO hle.sceMpeg Media Engine enabled
2938 GUI INFO hle Using the external audio decoder (SonicStage)
3031 GUI INFO hle.sceFont Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
3031 GUI INFO hle.sceFont Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
3047 GUI INFO hle.sceFont Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
3047 GUI INFO hle.sceFont Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
3047 GUI INFO hle.sceFont Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
3047 GUI INFO hle.sceFont Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
3047 GUI INFO hle.sceFont Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
3047 GUI INFO hle.sceFont Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
3047 GUI INFO hle.sceFont Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
3047 GUI INFO hle.sceFont Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
3063 GUI INFO hle.sceFont Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
3063 GUI INFO hle.sceFont Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
3063 GUI INFO hle.sceFont Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
3063 GUI INFO hle.sceFont Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
3063 GUI INFO hle.sceFont Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
3063 GUI INFO hle.sceFont Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
3063 GUI INFO hle.sceFont Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
3078 GUI INFO hle.sceFont Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
3078 GUI INFO emu Using the following settings:
3078 GUI INFO emu Configuration / Region
3078 GUI INFO emu Language [English]
3078 GUI INFO emu Button preference: ["X" for "Enter"]
3078 GUI INFO emu Daylight savings: [Off]
3078 GUI INFO emu Time zone offset in minutes (GMT+/-): [420]
3078 GUI INFO emu Time format: [24H]
3078 GUI INFO emu Date format: [DD-MM-YYYY]
3078 GUI INFO emu WLAN power saving mode: [On]
3078 GUI INFO emu Ad hoc channel: [Auto]
3078 GUI INFO emu Nickname: [Itaru]
3078 GUI INFO emu Configuration / Video
3078 GUI INFO emu [ ] Disable VBO (automatically disabled if not supported)
3078 GUI INFO emu [ ] Only GE graphics (not recommended for homebrew)
3078 GUI INFO emu [X] Use vertex cache
3078 GUI INFO emu [X] Use shaders (experimental)
3078 GUI INFO emu [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
3078 GUI INFO emu [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
3078 GUI INFO emu [X] Enable VAO (only relevant when using shaders and vertex cache)
3078 GUI INFO emu [X] Enable saving GE screen to Textures instead of Memory
3078 GUI INFO emu [X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
3078 GUI INFO emu [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
3078 GUI INFO emu [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
3078 GUI INFO emu [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
3078 GUI INFO emu [ ] Disable optimized VertexInfo reading (may improve compatibility)
3078 GUI INFO emu [ ] Use Software Rendering (very experimental, not yet complete, slow)
3078 GUI INFO emu Configuration / Audio
3078 GUI INFO emu [ ] Disable audio threads
3078 GUI INFO emu [ ] Disable audio channels (not recommended)
3078 GUI INFO emu [ ] Disable audio blocking
3078 GUI INFO emu Configuration / Memory
3094 GUI INFO emu [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
3094 GUI INFO emu [ ] Ignore unmapped imports (not recommended)
3094 GUI INFO emu Configuration / Media
3094 GUI INFO emu [X] Use Media Engine
3094 GUI INFO emu [ ] Extract media files to tmp folder
3094 GUI INFO emu [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
3094 GUI INFO emu [ ] Use debug font (disable flash0 fonts)
3094 GUI INFO emu Configuration / Compiler
3094 GUI INFO emu [X] Use compiler (dynarec)
3094 GUI INFO emu [ ] Output profiler info to profiler.txt (only for compiler)
3094 GUI INFO emu [50] Maximum method size
3094 GUI INFO emu Configuration / Crypto
3094 GUI INFO emu [ ] Extract decrypted EBOOT.BIN files to the TMP folder
3094 GUI INFO emu [X] Handle SAVEDATA in crypto mode
3094 GUI INFO emu [ ] Extract original PGD files to the TMP folder
3094 GUI INFO emu Configuration / Display
3094 GUI INFO emu Anti-aliasing: [OFF]
3094 GUI INFO emu Resolution: [Native]
3094 GUI INFO emu [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
3094 GUI INFO hle.IoFileMgrForUser pspiofilemgr - filepath disc0/
3172 GUI INFO ge Using RenderingEngineLwjgl31
3172 GUI INFO ge Using VBO
3172 GUI INFO ge OpenGL version: 4.2.0
3172 GUI INFO ge Shading Language version: 4.20 NVIDIA via Cg compiler
3172 GUI INFO ge GL_CONTEXT_FLAGS: 0x0
3172 GUI INFO ge GL_CONTEXT_PROFILE_MASK: 0x0
3172 GUI INFO ge Using VAO (Vertex Array Object)
3172 GUI INFO ge Using shaders with Skinning
3172 GUI INFO ge Using Geometry Shader for SPRITES
3188 GUI INFO ge Using Uniform Buffer Object (UBO)
3188 GUI INFO ge Using Native Color Lookup Tables (CLUT)
3219 GUI WARN ge Shader log: Vertex info ----------- 0(305) : warning C7050: "W" might be used before being initialized
3219 GUI INFO ge Using Geometry Shader shader-150.geom
3219 GUI WARN ge Shader log: Vertex info ----------- 0(305) : warning C7050: "W" might be used before being initialized
3234 GUI INFO ge Using VAO (Vertex Array Object)
3234 GUI INFO ge Using shaders with Skinning
3234 GUI INFO ge Using Geometry Shader for SPRITES
3234 GUI INFO ge Using Uniform Buffer Object (UBO)
3234 GUI INFO ge Using Native Color Lookup Tables (CLUT)
3250 GUI WARN ge Shader log: Vertex info ----------- 0(305) : warning C7050: "W" might be used before being initialized
3250 GUI INFO ge Using Geometry Shader shader-150.geom
3250 GUI WARN ge Shader log: Vertex info ----------- 0(305) : warning C7050: "W" might be used before being initialized
3266 GUI INFO ge Using Async Vertex Cache
13719 GUI INFO hle.ThreadManForUser ----------------------------- ThreadMan exit -----------------------------