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Dead Rising 2 [BLES00948] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: Dead Rising 2 [BLES00948] (/showthread.php?tid=162945) Pages:
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Dead Rising 2 [BLES00948] - Ru4slan - 06-21-2014 Eternal opening deadrising-ss.big.sdat (after 20-25 min-stop opening this file and stop full log) FPS-0.10(min) 50(max). Build: Rpcs3 283c1f6 RE: Dead Rising 2 [BLES00948] - jacky400 - 06-21-2014 Nice . EDIT: Not too sure why i only get this one which is different from yours .Probably my one is NPUB-30682. RE: Dead Rising 2 [BLES00948] - leon112211 - 06-21-2014 Really nice RE: Dead Rising 2 [BLES00948] - Ru4slan - 06-21-2014 (06-21-2014, 08:32 AM)jacky400 Wrote: Nice .You created folder controls in dev_hdd0\game\BLES00948\USRDIR\data\ ? And file padmap.txt ?(dev_hdd0\game\BLES00948\USRDIR\data\controls\padmap.txt) RE: Dead Rising 2 [BLES00948] - jacky400 - 06-21-2014 (06-21-2014, 09:28 AM)Ru4slan Wrote:(06-21-2014, 08:32 AM)jacky400 Wrote: Nice .You created folder controls in dev_hdd0\game\BLES00948\USRDIR\data\ ? I can see the controls directory as well as padmap.txt file inside this directory RE: Dead Rising 2 [BLES00948] - Ru4slan - 06-21-2014 (06-21-2014, 09:34 AM)jacky400 Wrote:I have without these manipulations did not reach the boot screen.(06-21-2014, 09:28 AM)Ru4slan Wrote:(06-21-2014, 08:32 AM)jacky400 Wrote: Nice .You created folder controls in dev_hdd0\game\BLES00948\USRDIR\data\ ? RE: Dead Rising 2 [BLES00948] - jacky400 - 06-21-2014 (06-21-2014, 09:36 AM)Ru4slan Wrote:(06-21-2014, 09:34 AM)jacky400 Wrote:I have without these manipulations did not reach the boot screen.(06-21-2014, 09:28 AM)Ru4slan Wrote:(06-21-2014, 08:32 AM)jacky400 Wrote: Nice .You created folder controls in dev_hdd0\game\BLES00948\USRDIR\data\ ? Do you mean you have to create this controls folder manually as well as the padmap.txt in order to get the boot screen ? RE: Dead Rising 2 [BLES00948] - ssshadow - 06-21-2014 (06-21-2014, 08:32 AM)jacky400 Wrote: Nice . Try different combinations of depth and color buffer on and off, I got the animated part of the Disgaea 3 loading screen to smear in a somewhat similar way with the wrong combination. Edit: Nope, doesn't work here. (06-21-2014, 10:32 AM)jacky400 Wrote:(06-21-2014, 09:36 AM)Ru4slan Wrote:(06-21-2014, 09:34 AM)jacky400 Wrote:I have without these manipulations did not reach the boot screen.(06-21-2014, 09:28 AM)Ru4slan Wrote:(06-21-2014, 08:32 AM)jacky400 Wrote: Nice .You created folder controls in dev_hdd0\game\BLES00948\USRDIR\data\ ? Nah, just make sure the file that comes with the game is found. If you see something, that isn't the problem. Also, this is the first game that I have seen where rpcs3 crashes upon opening the rsx debugger... RE: Dead Rising 2 [BLES00948] - Ru4slan - 06-21-2014 (06-21-2014, 11:12 AM)ssshadow Wrote:Not file creation padmap.txt, еmulator show this problem:padmap.txt not found.I am just create folder controls, and empty file padmap.txt.I am not understand, why emulator constantly loading one file?(06-21-2014, 08:32 AM)jacky400 Wrote: Nice . Write color buffers and Write depth buffer-this is these options?Okay, i am try launch game with these options. RE: Dead Rising 2 [BLES00948] - jacky400 - 06-21-2014 I see. Then probably Disc version BLES00948 is different as my one NPUB-30682 already come with that control folder and content-filled padmap.txt. Write color buffers and Write depth buffer are the options that sometime required them to display graphic propertly. |