The following warnings occurred:
Warning [2] Undefined property: MyLanguage::$archive_pages - Line: 2 - File: printthread.php(287) : eval()'d code PHP 8.2.26 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/printthread.php(287) : eval()'d code 2 errorHandler->error_callback
/printthread.php 287 eval
/printthread.php 117 printthread_multipage



EmuNewz Network
Little Problem - Printable Version

+- EmuNewz Network (https://www.emunewz.net/forum)
+-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191)
+--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51)
+---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54)
+----- Forum: JPCSP - General Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=64)
+----- Thread: Little Problem (/showthread.php?tid=4246)

Pages: 1 2


Little Problem - SAMEH209 - 04-16-2011

Hi,
I Have Downloaded 6 Different Revs (Including The Official Release)
And I Have Tried Yugioh GX Tag Force 3
But When I Press RUN
Nothing Happens!!
And I Tried The Simple Cube Iso And Cso That Came With The Emulator And The Same Problem!!!!!
This Is My Pc Specs :
Windows 7 Ultimate 32 Bit
Nvidia Geforce 8400 Gs
2 GB Ram
Intel Core2duo 2.93 GHZ
Whats The Problem?????
Please Reply
..................



RE: Little Problem - SAMEH209 - 04-16-2011

Please Reply


RE: Little Problem - dista_bagus - 04-16-2011

SAMEH209, did you already configure
go to Options=>Configuration
*tab General set your UMD path Folder(ISO/CSO) & TMP path folder.

download latest rev here
http://buildbot.orphis.net/jpcsp/


RE: Little Problem - SAMEH209 - 04-16-2011

Yes I Have
(The Game Appears Normal In Load UMD Screen)
But When I Select It And Click Run
Nothing Happens!
(Iam Using Latest rev)


RE: Little Problem - dista_bagus - 04-16-2011

what game do you want to run?


RE: Little Problem - SAMEH209 - 04-16-2011

Yugioh GX Tag Force 3
(When I Try The Simple Cube That Came With The Emulator)
It Doesent Do Anything Too
And This Is The Log When Clicking Run
-------------------------------------------------------------
0 [GUI] INFO emu - Java version: 1.6.0_24 (1.6.0_24-b07)
26 [GUI] INFO emu - Jpcsp v0.6 2084
29 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULES01183
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
PARENTAL_LEVEL = 3
PSP_SYSTEM_VER = 4.05
REGION = 32768
TITLE = Yu-Gi-Oh! GX Tag Force 3
probably homebrew? false
37 [GUI] INFO emu - Loading global compatibility settings:
37 [GUI] INFO emu - Configuration / Region
38 [GUI] INFO emu - Language [English]
39 [GUI] INFO emu - Button preference: ["O" for "Enter"]
40 [GUI] INFO emu - Daylight savings: [Off]
40 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
41 [GUI] INFO emu - Time format: [24H]
42 [GUI] INFO emu - Date format: [YYYY-MM-DD]
42 [GUI] INFO emu - WLAN power saving mode: [Off]
43 [GUI] INFO emu - Ad hoc channel: [Auto]
43 [GUI] INFO emu - Nickname: []
44 [GUI] INFO emu - Configuration / Video
44 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
45 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
45 [GUI] INFO emu - [ ] Use vertex cache
46 [GUI] INFO emu - [ ] Use shaders (experimental)
47 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
47 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
47 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
47 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
48 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
48 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
49 [GUI] INFO emu - Configuration / Audio
49 [GUI] INFO emu - [ ] Disable audio threads
50 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
50 [GUI] INFO emu - [ ] Disable audio blocking
51 [GUI] INFO emu - Configuration / Memory
51 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
52 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
53 [GUI] INFO emu - Configuration / Media
54 [GUI] INFO emu - [ ] Use Media Engine
54 [GUI] INFO emu - [ ] Extract media files to tmp folder
55 [GUI] INFO emu - [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
56 [GUI] INFO emu - [ ] Use non-native fonts from flash0 folder
56 [GUI] INFO emu - Configuration / Compiler
57 [GUI] INFO emu - [X] Use compiler (dynarec)
57 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
58 [GUI] INFO emu - [3000] Maximum method size
58 [GUI] INFO emu - Configuration / Crypto
58 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
58 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
59 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
59 [GUI] INFO ge - Only GE Graphics: false
59 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
59 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
60 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
60 [GUI] INFO memory - Ignore invalid memory access: false
185 [GUI] INFO emu - Found ModuleInfo name:'modehsys' version:0101 attr:00000000 gp:0891edc0
186 [GUI] INFO emu - Found 278 unresolved imports
186 [GUI] INFO emu - Found 1556 exports
188 [GUI] INFO emu - 278 NIDS mapped
419 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
423 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
429 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
435 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
441 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
447 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
453 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
459 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
464 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
469 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
474 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
480 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
485 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
491 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
497 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
502 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
503 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
1508 [root] WARN hle - Unsupported syscall 2064 sceKernelSetCompiledSdkVersion395 03090510 09FFFE00 00000000
1545 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=26
1547 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=27
1553 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd1: flags = 1 permissions = 00
2226 [user_main] WARN hle.sceGe_user - sceGeListEnQueue can't enqueue duplicate list address


RE: Little Problem - dista_bagus - 04-16-2011

try with Jpcsp r2087.
see if can work or not.


RE: Little Problem - SAMEH209 - 04-16-2011

Same Problem
---------------------------------
0 [GUI] INFO emu - Java version: 1.6.0_24 (1.6.0_24-b07)
2 [GUI] INFO emu - Jpcsp v0.6 2087
4 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULES01183
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
PARENTAL_LEVEL = 3
PSP_SYSTEM_VER = 4.05
REGION = 32768
TITLE = Yu-Gi-Oh! GX Tag Force 3
probably homebrew? false
7 [GUI] INFO emu - Loading global compatibility settings:
8 [GUI] INFO emu - Configuration / Region
8 [GUI] INFO emu - Language [日本語]
9 [GUI] INFO emu - Button preference: ["O" for "Enter"]
9 [GUI] INFO emu - Daylight savings: [Off]
9 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
10 [GUI] INFO emu - Time format: [24H]
10 [GUI] INFO emu - Date format: [YYYY-MM-DD]
10 [GUI] INFO emu - WLAN power saving mode: [Off]
11 [GUI] INFO emu - Ad hoc channel: [Auto]
11 [GUI] INFO emu - Nickname: []
11 [GUI] INFO emu - Configuration / Video
11 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
12 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
12 [GUI] INFO emu - [ ] Use vertex cache
12 [GUI] INFO emu - [ ] Use shaders (experimental)
13 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
13 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
13 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
14 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
14 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
14 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
14 [GUI] INFO emu - Configuration / Audio
15 [GUI] INFO emu - [ ] Disable audio threads
15 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
15 [GUI] INFO emu - [ ] Disable audio blocking
16 [GUI] INFO emu - Configuration / Memory
16 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
16 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
17 [GUI] INFO emu - Configuration / Media
17 [GUI] INFO emu - [ ] Use Media Engine
17 [GUI] INFO emu - [ ] Extract media files to tmp folder
17 [GUI] INFO emu - [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
18 [GUI] INFO emu - [ ] Use non-native fonts from flash0 folder
18 [GUI] INFO emu - Configuration / Compiler
18 [GUI] INFO emu - [X] Use compiler (dynarec)
18 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
19 [GUI] INFO emu - [3000] Maximum method size
19 [GUI] INFO emu - Configuration / Crypto
19 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
20 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
20 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
20 [GUI] INFO ge - Only GE Graphics: false
20 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
21 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
21 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
21 [GUI] INFO memory - Ignore invalid memory access: false
149 [GUI] INFO emu - Found ModuleInfo name:'modehsys' version:0101 attr:00000000 gp:0891edc0
150 [GUI] INFO emu - Found 278 unresolved imports
150 [GUI] INFO emu - Found 1556 exports
150 [GUI] INFO emu - 278 NIDS mapped
391 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
400 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
405 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
411 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
417 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
423 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
429 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
435 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
441 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
447 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
453 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
458 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
464 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
470 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
476 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
481 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
482 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
1416 [root] WARN hle - Unsupported syscall 2064 sceKernelSetCompiledSdkVersion395 03090510 09FFFE00 00000000
1459 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=26
1460 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=27
1466 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd1: flags = 1 permissions = 00
2149 [user_main] WARN hle.sceGe_user - sceGeListEnQueue can't enqueue duplicate list address


RE: Little Problem - dista_bagus - 04-17-2011

try again with Jpcsp r2088.
if still can't play, then for now can't be play.
so you must wait latest rev until can be fixed & try it again


RE: Little Problem - SAMEH209 - 04-17-2011

I Think Its Not The Emulator Problem
Because when I tried The simple cube (Iso,CSO) that comes with the emulator It does not work too