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Crisis Core: Final Fantasy VII - ULUS10336 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Crisis Core: Final Fantasy VII - ULUS10336 (/showthread.php?tid=976) Pages:
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RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - chroniko - 09-06-2011 rev 2300 is running smoothly, although the damage text and Health indicator are in box but visible. RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - ivanlim - 09-09-2011 for me, i have only selected Use complier(compulsory) set size to 50 for performance, higher for quality. Use Media Engine(for video) Decode audio files with SonicStage(for audio,separate download) The rest are defaults, running great(30-50 fps), 30 plus in battle, fmvs, smooth Ivan RE: CRISIS COFINAL FANTASY VII - ULUS10336 - balmung123 - 09-10-2011 in the original post it says to JPCSP Log console "Log Level" is set to off im using rev 2303 how do you turn log level off? RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - hyakki - 09-10-2011 its off by default now. RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - balmung123 - 09-10-2011 oh hmm that puts a damper on my gameplay cause i get 8 fps lol RE: CRISIS COFINAL FANTASY VII - ULUS10336 - Crase - 09-10-2011 (09-10-2011, 04:38 AM)balmung123 Wrote: oh hmm that puts a damper on my gameplay cause i get 8 fps lol Try these Settings to see if they boost your FPS: Code: [Video] RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - Damphil - 09-13-2011 Game norm playable.. http://www.youtube.com/watch?v=MZPJq7SgW6U RE: CRISIS COFINAL FANTASY VII - ULUS10336 - Zehlek - 09-13-2011 (05-03-2010, 07:48 AM)hyakki Wrote: (For maximum speed make sure that in the JPCSP Log console "Log Level" is set to off) Will these settings work with my system? RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - yrguig - 09-15-2011 How come whenever I enable "Use GE graphics", the videos seems lagged? It's very smooth when "Use GE graphics" is disabled. But, even if it's disabled or enabled, I can't go past the second fight (in the new game, the monster in the city that everyone's running away from). The emulator just pauses there, no error logs made. And the only thing I can do with the emulator by then is to drag it... (Like the emulator is fully disabled: I can't even close it with the X button; I have to close the Command Prompt to close the emulator...) The music still plays though... The ones I enable in the Configuration: Video: Only GE graphics (but it's way faster in this game if unchecked) Use shaders Use a Geometry Shader for 2D rendering Enable saving GE screen to Textures instead of Memory Enable dynamic shader generation Media: Use Media Engine Decode audio files with SonicStage Compiler: Use compiler Maximum method size: 100 Specs: Intel i5 2500k @3.3Ghz Intel HD Graphics 4GB RAM (but only 3GB is used because I use...) Windows 7 Professional 32-bit Jpcsp Rev: r2263 RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - Linguinha - 09-16-2011 A lot of people, including me, have issues when using "Only GE Graphics" So I'd recommend you to turn that off for now, it won't bite, it won't hurt |