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Crisis Core: Final Fantasy VII - ULUS10336 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Crisis Core: Final Fantasy VII - ULUS10336 (/showthread.php?tid=976) Pages:
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RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - squall leonhart - 09-17-2011 threaded optimisation seems to fix it for some, not for others (it didn't for me) set affinity is a 100% fix though. RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - Logick - 09-26-2011 Hi guys I have no problem with Audio or any video settings during cutscenes but i do have trouble with the video in the actual game place itself. it seems that some sort of shadowy graphic is cast when anything moves in the game ( character, camera movement,etc.) which makes it impossible to play i tried adjusting all my video settings, including compiler settings and the problem still persists. I actually turned off all the video settings and everything else is fine except for this problem that still persists can anyone help me out? here are some screenshots as you can see, the shadow covering zacks face and body are actually his body from previous frames. i have no idea how to fix this. (I am using the latest version of jpcsp 2324) RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - LeaT - 10-02-2011 I got exactly the same issue with the same build. RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - knws - 10-02-2011 Then it means 2324 introduced some regression for this game. Use latest SVN from JPCSP homepage to play it. This is how SVN development goes: latest build ≠ best of all. RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - Ua-Cloud - 10-02-2011 Hi everybody, hyakki's configs worked perfectly for my in-game videos and the intro of the game but I have still problems with the gameplay. I can't see anything because of black shapes or sort of black walls covering the picture. The game is running but i can hardly see anything. I tried already a lot of different versions of configs but still no solution for my problem. By the way it's the same problem that is presented 3 posts above mine. It really sucks. I hope somebody can help me. My pc: -Windows 7 -intel i5 cpu M 480 @ 2,67Ghz 2,67 Ghz -64-Bit -4 GB RAM -Nvidia GeForce 425 TM 1024 MB DDR3 RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - hyakki - 10-03-2011 I can confirm the graphics bug in r2324, I suggest using an older revision for now until it can be fixed. RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - sayi50 - 10-04-2011 I've been using Rev 2314 and it's works pretty nice. Average FPS is around 22. I'm right at the final battle and I'm gathering the Genji Set for Minerva boss fight... Hard mode man, 20 mil HP man... God have mercy man... RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - kain - 10-05-2011 i cant fix this error.. IO Error : Map Failed. i have jpcsp-2324-windows-x86. anyone can help me ?? http://imageshack.us/photo/my-images/513/unled1copyr.jpg My pc: lenovo z560 -Windows 7 -intel i5 cpu M 460 @ 2,53Ghz -32-Bit -4 GB RAM ddr3 -Nvidia GeForce 310m 1024 MB DDR3 RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - knws - 10-05-2011 Quote:i cant fix this error.. IO Error : Map Failed.You are unable to read two posts right above you? Quote:I've been using Rev 2314 and it's works pretty nice.I finished this game on JPCSP too :-) But unfortunately under lower resolution since "Only GE" didn't work. Not a big problem since PSP is no high-end graphics, but still I'd love to replay with better eye-candy. RE: CRISIS COFINAL FANTASY VII - ULUS10336 - kain - 10-05-2011 (10-05-2011, 03:39 PM)knws Wrote:Quote:i cant fix this error.. IO Error : Map Failed.You are unable to read two posts right above you? where can i find rev 2314 ?? |