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Crisis Core: Final Fantasy VII - ULUS10336 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Crisis Core: Final Fantasy VII - ULUS10336 (/showthread.php?tid=976) Pages:
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RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - chrcol - 11-26-2011 well I havent restarted jpcsp since playign the game (just paused) and its reporting avg as 53, now in a battle its 41. RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - LeaT - 11-27-2011 Could you please post your computer and JPCSP settings then? RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - chrcol - 11-27-2011 there is nothing specific about my computer settings, nvidia drivers are on default settings 275.33 version the emulator video resized 2x GE graphics OFF ignore invalid memory on media on sonicsage on max method 50 rest set to same as first post. RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - LeaT - 11-27-2011 What nVidia card? RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - flossycloth - 11-28-2011 Good Evening, I am trying to get Crisis Core working for the past few hours and with the help of your forum, got the intro vid to work without stutter with audio However, after the intro vid ends, I'm presuming you are shown a scene with Zack but all I see are some weird lines where his character model should be. It's like the emu can't figure out how to show the character models. The sounds are there but the characters aren't. I can post a screen shot if needed. I took out GE to get the intro vid to stop stuttering (improved my fps to 60) but all the others are the same as OP except under compiler I set to 50. I have tried older versions but I get thrown different errors. One was about Xuggle, also for some reason I can't get the 32-bit version to work. I click but all that happens is the console pops open then closes so I'm using the 64 bit of 2393. Here is the screen My Specs Are: i7 950 3.06ghz Radeon HD 6850 1GB 12 gb ram If 32 bit would be better to try I can try to get the current to work. RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - hyakki - 11-28-2011 try disabling shaders and vertex cache, ATI cards have broken opengl support in the drivers. RE: CRISIS COFINAL FANTASY VII - ULUS10336 - flossycloth - 11-28-2011 (11-28-2011, 05:58 AM)hyakki Wrote: try disabling shaders and vertex cache, ATI cards have broken opengl support in the drivers. I took away the shaders but turned the vertex cache on to be able to see the video and it worked! Thanks so much! RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - chrcol - 11-28-2011 is nvidia gtx460 1gig I do occasionally now get some slowdowns now, it feels more like the game itself slowing down rather than a low frame rate. Its never inside battles tho and only when exploring certian areas. Cutscenes also never slow down. RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - LeaT - 11-29-2011 Interesting. I'll copy your settings as I got the same card as you, but I could never get full FPS. I suffered serious slowdown in combat so I never bothered playing it on JPCSP. Just sucks that the cutscenes aren't on the big screen Hah, your settings worked as a charm. Gained double FPS during the intro cutscene. Let's see how the rest looks like. RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - chrcol - 11-29-2011 yeah the intro lagged when I first got it to play but with these settings its perfect. |