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Automated and official SVN builds - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: JPCSP builds and releases (https://www.emunewz.net/forum/forumdisplay.php?fid=53) +---- Thread: Automated and official SVN builds (/showthread.php?tid=1142) |
RE: Automated and official SVN builds - bugmenot - 07-03-2012 not possible with that CPU. RE: Automated and official SVN builds - srdjan045 - 07-03-2012 (07-03-2012, 07:30 PM)bugmenot Wrote: not possible with that CPU. That's what i thought too Can u tell me some good amd procesor i can buy to play games like FF Crisis Core and God of War (both) at 30FPS or higher? But how i can run MK Unchained, Dragon Ball Shin Budokai (all 3 games) at good speed? MK Unchained is working at around 70 fps and Dragon Ball on 120 fps (without vsync, cuz with it game work like slow-mo on 85 fps Don't know why). RE: Automated and official SVN builds - srdjan045 - 07-06-2012 Devs, have u downloaded my MK Unchained logs? Have u seen what error do i have on emulator? I have tried latest rev (r2595) and i still have error. Can u try to fix the error on log file i sent u? Please RE: Automated and official SVN builds - mecharujirou - 11-05-2012 I,m using svn 2830. Digimon World Reegitized ~ icon texture still a problem also, can u make it support lame mp3 so that it can support custom BGM on SD Gundam Generation Overworld. TQ. RE: Automated and official SVN builds - warweeny - 02-25-2013 sorry if i am in the wrong section, but what do developers and experienced jpcsp users advice when to upgrade to the next svn? i always thought that around 100~ per svn (2600, 2700, 2800 and so on) would be a nice comparison to see where the builds are going, but could it be to fast to compare? and a sneak question in between, how is the progress of dissidia 012 in regards of the cutscenes in the story mode? i thought someone mentioned that there was a little progress in terms of what causes the missing textures but that it was still difficult to find out. i am dying to play this game in hd xP now that i am used to the jpcsp screensize (aka 27'') the psp screen looks so small xD RE: Automated and official SVN builds - nash67 - 03-14-2013 can someone let Orphis know the buildbot is down (must be full disk or something) only up to r3034 but now it is up to 3040 RE: Automated and official SVN builds - sum2012 - 04-17-2013 Buildbot broken again r3105-3106 Unable to open the svn log file rev/svnlog.xml Also offical site build should upload to mediafire.com instead of rapidgator.net RE: Automated and official SVN builds - sum2012 - 05-01-2013 Buildbot broken again r3130-r3133 RE: Automated and official SVN builds - sum2012 - 05-03-2013 seem someone can see ,someone (like me) cannot see RE: Automated and official SVN builds - nightflyer - 05-03-2013 (05-03-2013, 03:47 PM)sum2012 Wrote: seem someone can see ,someone (like me) cannot see As far as I see, the builds on http://buildbot.orphis.net/jpcsp/ are not up to date. However, on http://www.jpcsp.org/ the latest revision can be downloaded. |