RE: Brandish: The Dark Revenant - JAP - ULJM05424 - gid15 - 12-10-2012
(12-10-2012, 08:38 AM)gid15 Wrote: Code: ERROR ge - GUI - Error setUniformBlockBinding: GL_INVALID_VALUE
jpcsp.graphics.RE.ShaderContextUBO.initShaderProgram(ShaderContextUBO.java:247)
jpcsp.graphics.RE.REShader.tryCreateShader(REShader.java:466)
jpcsp.graphics.RE.REShader.createShader(REShader.java:375)
jpcsp.graphics.RE.REShader.setCurrentShaderProgram(REShader.java:892)
jpcsp.graphics.RE.REShader.setVertexInfo(REShader.java:881)
jpcsp.graphics.VideoEngine.executeCommandPRIM(VideoEngine.java:2171)
This is unfortunately only a harmless error (the AMD shader compiler has completely eliminated unused variables; this happens with dynamic shaders). I will avoid it in next release. Error should no longer be present in r2914.
RE: Brandish: The Dark Revenant - JAP - ULJM05424 - Darth1701 - 12-13-2012
Just for the fun of it I thought I test this game on my Intel onboard and it turned out to be a complete disaster. With shaders off it is quite slow and with shaders on it really is a nightmare. Shows only some screens and then blacks out. It seems there is a major problem with Intel drivers:
Code: 4997 [GUI] INFO emu - Java version: 1.7.0_10 (1.7.0_10-b18)
4997 [GUI] INFO emu - Java library path: lib/windows-x86
4997 [GUI] INFO emu - Jpcsp v0.6
4997 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05424
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 5.02
REGION = 32768
TITLE = Brandish The Dark Revenant
probably homebrew? false
5105 [GUI] INFO emu - File EBOOT.OLD not found in directory.
5152 [GUI] INFO compiler - Compiler MethodMaxInstructions: 3000
5369 [GUI] WARN loader - Encrypted file detected! (~PSP)
5369 [GUI] INFO loader - Calling crypto engine for PRX.
6192 [GUI] INFO loader - Found ModuleInfo name:'kernel' version:0101 attr:00000000 gp:0896ee80
6192 [GUI] INFO loader - Found 204 unresolved imports
6192 [GUI] INFO loader - 204 NIDS mapped
6207 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
6223 [GUI] INFO ge - Only GE Graphics: false
6223 [GUI] INFO ge - Save Stencil To Memory: false
6285 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
6285 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
6285 [GUI] INFO hle.sceMpeg - Media Engine enabled
6518 [GUI] INFO hle.sceFont - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
6518 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
6533 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
6533 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
6549 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
6549 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
6549 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
6549 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
6564 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
6564 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
6564 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
6564 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
6580 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
6580 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
6580 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
6595 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
6595 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
6642 [GUI] INFO hle.sceFont - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
6657 [GUI] INFO emu - Using the following settings:
6657 [GUI] INFO emu - Configuration / Region
6657 [GUI] INFO emu - Language [日本語]
6657 [GUI] INFO emu - Button preference: ["O" for "Enter"]
6657 [GUI] INFO emu - Daylight savings: [Off]
6657 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
6657 [GUI] INFO emu - Time format: [24H]
6657 [GUI] INFO emu - Date format: [YYYY-MM-DD]
6657 [GUI] INFO emu - WLAN power saving mode: [Off]
6657 [GUI] INFO emu - Ad hoc channel: [Auto]
6657 [GUI] INFO emu - Nickname: []
6657 [GUI] INFO emu - Configuration / Video
6657 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
6657 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
6657 [GUI] INFO emu - [ ] Use vertex cache
6657 [GUI] INFO emu - [X] Use shaders (experimental)
6657 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
6657 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
6657 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
6657 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
6657 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
6657 [GUI] INFO emu - [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
6673 [GUI] INFO emu - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
6673 [GUI] INFO emu - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
6673 [GUI] INFO emu - [ ] Disable optimized VertexInfo reading (may improve compatibility)
6673 [GUI] INFO emu - [ ] Save Stencil to Memory (more accurate but slower)
6673 [GUI] INFO emu - [ ] Use Software Rendering (very experimental, not yet complete, slow)
6673 [GUI] INFO emu - Configuration / Audio
6673 [GUI] INFO emu - [ ] Disable audio threads
6673 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
6673 [GUI] INFO emu - [ ] Disable audio blocking
6673 [GUI] INFO emu - Configuration / Memory
6673 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
6673 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
6673 [GUI] INFO emu - Configuration / Media
6673 [GUI] INFO emu - [X] Use Media Engine
6673 [GUI] INFO emu - [ ] Extract media files to tmp folder
6673 [GUI] INFO emu - [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
6673 [GUI] INFO emu - [ ] Use debug font (disable flash0 fonts)
6673 [GUI] INFO emu - Configuration / Compiler
6673 [GUI] INFO emu - [X] Use compiler (dynarec)
6673 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
6673 [GUI] INFO emu - [3000] Maximum method size
6673 [GUI] INFO emu - Configuration / Crypto
6673 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
6673 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
6673 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
6673 [GUI] INFO emu - Configuration / Display
6673 [GUI] INFO emu - Anti-aliasing: [OFF]
6673 [GUI] INFO emu - Resolution: [Native]
6673 [GUI] INFO emu - [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
6673 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
6704 [GUI] INFO ge - Using RenderingEngineLwjgl31
6704 [GUI] INFO ge - Using VBO
6704 [GUI] INFO ge - OpenGL version: 3.1.0 - Build 6.14.10.5421
6704 [GUI] INFO ge - Shading Language version: 1.40 - Intel Build 6.14.10.5421
6704 [GUI] INFO ge - GL_CONTEXT_FLAGS: 0x0
6719 [GUI] INFO ge - Using shaders with Skinning
6719 [GUI] INFO ge - Using dynamic shaders
6719 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
6719 [GUI] INFO ge - Extension GL_EXT_gpu_shader4 not available: not using bit operators in shader
6968 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
6968 [GUI] INFO ge - Using shaders with Skinning
6968 [GUI] INFO ge - Using dynamic shaders
6968 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
6968 [GUI] INFO ge - Extension GL_EXT_gpu_shader4 not available: not using bit operators in shader
7185 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
7231 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
11484 [Emu] INFO runtime - Using Compiler
11561 [user_main] INFO compiler - Replacing CodeBlock at 0x08936640 by Native Code 'strlen'
11561 [user_main] INFO compiler - Replacing CodeBlock at 0x08934184 by Native Code 'memset'
11561 [user_main] INFO compiler - Replacing CodeBlock at 0x088E4ED4 by Native Code 'nop'
11747 [user_main] INFO stdout - ModuleSize = 1438160
11747 [user_main] INFO stdout - //----------------------------------------------//
11747 [user_main] INFO stdout - // //
11747 [user_main] INFO stdout - // YamanekoCoreSystem Init //
11778 [user_main] INFO stdout - // //
11778 [user_main] INFO stdout - // YamanekoFileSystem Init //
11794 [user_main] INFO stdout - // //
11794 [user_main] INFO stdout - // YamanekoGraphicSystem Init Start... //
11794 [user_main] INFO stdout - // Texture Manager Format Finished... //
11825 [user_main] INFO stdout - // Memory Format Finished... //
11825 [GUI] INFO ge - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
11856 [GUI] WARN ge - Unimplemented VSCX: coordX=0
11856 [GUI] WARN ge - Unimplemented VSCY: coordY=0
11856 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
11856 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
11856 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
11856 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
11856 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
11856 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
11856 [GUI] WARN ge - Unimplemented VFC: fog=0
11856 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
11856 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
11871 [user_main] INFO compiler - Replacing CodeBlock at 0x0893FD88 by Native Code 'sceGuSetMatrix'
11871 [user_main] INFO compiler - Replacing CodeBlock at 0x0893F4C8 by Native Code 'sceGuTexMapMode'
11871 [user_main] INFO compiler - Replacing CodeBlock at 0x0893F470 by Native Code 'sceGuTexLevelMode'
11871 [user_main] INFO compiler - Replacing CodeBlock at 0x089407A4 by Native Code 'sceGuMaterial'
11871 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,1)
11887 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
11903 [user_main] INFO stdout - // Draw Format Finished... //
11903 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
11903 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x2C
11903 [user_main] INFO compiler - Replacing CodeBlock at 0x0893654C by Native Code 'strcmp'
11918 [user_main] INFO stdout - // Yamaneko All Green //
11918 [user_main] INFO stdout - // //
11918 [user_main] INFO stdout - //----------------------------------------------//
11918 [user_main] INFO compiler - Replacing CodeBlock at 0x088E4EDC by Native Code 'nop'
11918 [user_main] INFO compiler - Replacing CodeSequence at 0x08934184-0x08934258 by Native Code 'memset'
11934 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.lst flags = 1 permissions = 03567
11996 [user_main] INFO compiler - Replacing CodeBlock at 0x08933DA4 by Native Code 'memcpy'
12011 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd0: flags = 1 permissions = 03567
12089 [user_main] INFO stdout - //----------------------------------------------//
12089 [user_main] INFO stdout - // //
12089 [user_main] INFO stdout - // YamanekoSoundSystem Init Start... //
12089 [user_main] INFO stdout - // //
12089 [user_main] INFO stdout - //----------------------------------------------//
12089 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
12089 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
12089 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
12166 [user_main] INFO compiler - Replacing CodeBlock at 0x088D6340 by Native Code 'nop'
12213 [user_main] INFO compiler - Replacing CodeSequence at 0x08934184-0x08934258 by Native Code 'memset'
12213 [user_main] INFO compiler - Replacing CodeSequence at 0x08934184-0x08934258 by Native Code 'memset'
13532 [user_main] INFO compiler - Splitting _S1_2_88AF5F8 (6524/3000)
17862 [user_main] INFO compiler - Replacing CodeBlock at 0x088EF580 by Native Code 'nop'
17924 [GUI] INFO ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17955 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
17955 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
17970 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
17970 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
18079 [GUI] INFO ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
18110 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
18110 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
18110 [user_main] INFO hle.sceMpeg - sceMpegInit
18110 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0e140_size0x79000 flags = 4001 permissions = 03567
18157 [user_main] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=208
18157 [user_main] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=208
18250 [user_main] ERROR me - MediaEngine: No audio streams found!
18265 [user_main] INFO compiler - Replacing CodeBlock at 0x088F560C by Native Code 'nop'
18312 [SOUND_THREAD] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0e240_size0x1dd00 flags = 1004001 permissions = 00
18420 [SOUND_THREAD] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x0909A580, readSize=0x1DD00, bufferSize=0x1DD00, fileSize=0x1DD00
18420 [SOUND_THREAD] INFO hle - Undecodable AT3+ data detected.
18436 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
18467 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
18513 [user_main] INFO compiler - Replacing CodeBlock at 0x088F5614 by Native Code 'nop'
18529 [user_main] INFO hle.sceMpeg - sceMpegFinish
18544 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
18544 [user_main] INFO hle.sceMpeg - sceMpegInit
18544 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0e140_size0x79000 flags = 4001 permissions = 03567
18560 [user_main] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=208
18560 [user_main] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=208
18622 [user_main] ERROR me - MediaEngine: No audio streams found!
18638 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
18731 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
18746 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
26925 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
27002 [user_main] INFO hle.sceMpeg - sceMpegFinish
27638 [SOUND_THREAD] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn017460_size0x260568 flags = 1004001 permissions = 00
27654 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
27763 [user_main] INFO compiler - Splitting _S1_2_88F5E70 (3009/3000)
27809 [GUI] INFO ge - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12
27809 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
27825 [SOUND_THREAD] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x0905A540, readSize=0x40000, bufferSize=0x40000, fileSize=0x260568
27825 [SOUND_THREAD] INFO hle - Undecodable AT3+ data detected.
27840 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
27840 [GUI] INFO ge - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12
27887 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
27918 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
27933 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
27949 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
27964 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
28042 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
28057 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
73310 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
73310 [user_main] INFO hle.sceMpeg - sceMpegInit
73310 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn01ec40_size0x1565000 flags = 4001 permissions = 03567
73325 [user_main] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272
73325 [user_main] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272
73356 [SOUND_THREAD] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn013d00_size0x2c8c80 flags = 1004001 permissions = 00
73403 [user_main] ERROR me - MediaEngine: No audio streams found!
73480 [SOUND_THREAD] INFO hle.sceAtrac3plus - hleAtracSetData atracID=1, buffer=0x0909A580, readSize=0x40000, bufferSize=0x40000, fileSize=0x2C8C80
73496 [SOUND_THREAD] INFO hle - Undecodable AT3+ data detected.
73542 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
WARNING: 0:57: extension 'GL_ARB_uniform_buffer_object' is not supported
No errors.
No errors.
On the other hand there are some very good news for AMD users. With shaders the game is now almost perfect. I will provide settings and screenshots at a later time.
RE: Brandish: The Dark Revenant - JAP - ULJM05424 - gid15 - 12-13-2012
Code: 6719 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
6968 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
Strange, Jpcsp could not automatically detect that UBO's are not supported by this driver. Could you try to manually disable it in the video settings?
RE: Brandish: The Dark Revenant - JAP - ULJM05424 - Darth1701 - 12-13-2012
(12-13-2012, 01:38 PM)gid15 Wrote: Code: 6719 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
6968 [GUI] WARN ge - Shader log: WARNING: 0:59: extension 'GL_ARB_uniform_buffer_object' is not supported
Strange, Jpcsp could not automatically detect that UBO's are not supported by this driver. Could you try to manually disable it in the video settings?
Yes, that helps ... in avoiding the error message - and the whole screen output!
No, seriously: When activating "Disable UBO" it shows nothing on the screen. Totally black, only in movies there is a wild flickering with black/white.
Code: 12687 [GUI] INFO emu - Java version: 1.7.0_10 (1.7.0_10-b18)
12687 [GUI] INFO emu - Java library path: lib/windows-x86
12687 [GUI] INFO emu - Jpcsp v0.6
12687 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05424
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 5.02
REGION = 32768
TITLE = Brandish The Dark Revenant
probably homebrew? false
12812 [GUI] INFO emu - File EBOOT.OLD not found in directory.
12812 [GUI] INFO compiler - Compiler MethodMaxInstructions: 3000
13030 [GUI] WARN loader - Encrypted file detected! (~PSP)
13030 [GUI] INFO loader - Calling crypto engine for PRX.
13874 [GUI] INFO loader - Found ModuleInfo name:'kernel' version:0101 attr:00000000 gp:0896ee80
13874 [GUI] INFO loader - Found 204 unresolved imports
13874 [GUI] INFO loader - 204 NIDS mapped
13874 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
13905 [GUI] INFO ge - Only GE Graphics: false
13905 [GUI] INFO ge - Save Stencil To Memory: false
13952 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
13952 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
13952 [GUI] INFO hle.sceMpeg - Media Engine enabled
14186 [GUI] INFO hle.sceFont - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
14202 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
14202 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
14218 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
14218 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
14218 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
14218 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
14233 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
14233 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
14233 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
14233 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
14249 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
14249 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
14249 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
14265 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
14265 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
14265 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
14327 [GUI] INFO hle.sceFont - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
14327 [GUI] INFO emu - Using the following settings:
14327 [GUI] INFO emu - Configuration / Region
14327 [GUI] INFO emu - Language [日本語]
14327 [GUI] INFO emu - Button preference: ["O" for "Enter"]
14327 [GUI] INFO emu - Daylight savings: [Off]
14327 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
14327 [GUI] INFO emu - Time format: [24H]
14327 [GUI] INFO emu - Date format: [YYYY-MM-DD]
14343 [GUI] INFO emu - WLAN power saving mode: [Off]
14343 [GUI] INFO emu - Ad hoc channel: [Auto]
14343 [GUI] INFO emu - Nickname: []
14343 [GUI] INFO emu - Configuration / Video
14343 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
14343 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
14343 [GUI] INFO emu - [ ] Use vertex cache
14343 [GUI] INFO emu - [X] Use shaders (experimental)
14343 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
14343 [GUI] INFO emu - [X] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
14343 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
14343 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
14343 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
14343 [GUI] INFO emu - [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
14343 [GUI] INFO emu - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
14343 [GUI] INFO emu - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
14343 [GUI] INFO emu - [ ] Disable optimized VertexInfo reading (may improve compatibility)
14343 [GUI] INFO emu - [ ] Save Stencil to Memory (more accurate but slower)
14343 [GUI] INFO emu - [ ] Use Software Rendering (very experimental, not yet complete, slow)
14343 [GUI] INFO emu - Configuration / Audio
14343 [GUI] INFO emu - [ ] Disable audio threads
14343 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
14343 [GUI] INFO emu - [ ] Disable audio blocking
14343 [GUI] INFO emu - Configuration / Memory
14343 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
14343 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
14343 [GUI] INFO emu - Configuration / Media
14343 [GUI] INFO emu - [X] Use Media Engine
14343 [GUI] INFO emu - [ ] Extract media files to tmp folder
14343 [GUI] INFO emu - [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
14343 [GUI] INFO emu - [ ] Use debug font (disable flash0 fonts)
14343 [GUI] INFO emu - Configuration / Compiler
14343 [GUI] INFO emu - [X] Use compiler (dynarec)
14343 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
14343 [GUI] INFO emu - [3000] Maximum method size
14343 [GUI] INFO emu - Configuration / Crypto
14343 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
14343 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
14343 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
14343 [GUI] INFO emu - Configuration / Display
14343 [GUI] INFO emu - Anti-aliasing: [OFF]
14343 [GUI] INFO emu - Resolution: [Native]
14343 [GUI] INFO emu - [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
14343 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
14374 [GUI] INFO ge - Using RenderingEngineLwjgl31
14374 [GUI] INFO ge - Using VBO
14374 [GUI] INFO ge - OpenGL version: 3.1.0 - Build 6.14.10.5421
14374 [GUI] INFO ge - Shading Language version: 1.40 - Intel Build 6.14.10.5421
14374 [GUI] INFO ge - GL_CONTEXT_FLAGS: 0x0
14390 [GUI] INFO ge - Using shaders with Skinning
14390 [GUI] INFO ge - Using dynamic shaders
14390 [GUI] INFO ge - Extension GL_EXT_gpu_shader4 not available: not using bit operators in shader
14608 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
14608 [GUI] INFO ge - Using shaders with Skinning
14608 [GUI] INFO ge - Using dynamic shaders
14608 [GUI] INFO ge - Extension GL_EXT_gpu_shader4 not available: not using bit operators in shader
14811 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
14843 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
20686 [Emu] INFO runtime - Using Compiler
20858 [user_main] INFO compiler - Replacing CodeBlock at 0x08936640 by Native Code 'strlen'
20858 [user_main] INFO compiler - Replacing CodeBlock at 0x08934184 by Native Code 'memset'
20873 [user_main] INFO compiler - Replacing CodeBlock at 0x088E4ED4 by Native Code 'nop'
20951 [user_main] INFO stdout - ModuleSize = 1438160
20951 [user_main] INFO stdout - //----------------------------------------------//
20967 [user_main] INFO stdout - // //
20967 [user_main] INFO stdout - // YamanekoCoreSystem Init //
20983 [user_main] INFO stdout - // //
20983 [user_main] INFO stdout - // YamanekoFileSystem Init //
20998 [user_main] INFO stdout - // //
20998 [user_main] INFO stdout - // YamanekoGraphicSystem Init Start... //
20998 [user_main] INFO stdout - // Texture Manager Format Finished... //
21029 [user_main] INFO stdout - // Memory Format Finished... //
21045 [GUI] INFO ge - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
21061 [GUI] WARN ge - Unimplemented VSCX: coordX=0
21061 [GUI] WARN ge - Unimplemented VSCY: coordY=0
21061 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
21061 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
21061 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
21061 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
21061 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
21061 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
21061 [GUI] WARN ge - Unimplemented VFC: fog=0
21061 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
21061 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
21076 [user_main] INFO compiler - Replacing CodeBlock at 0x0893FD88 by Native Code 'sceGuSetMatrix'
21076 [user_main] INFO compiler - Replacing CodeBlock at 0x0893F4C8 by Native Code 'sceGuTexMapMode'
21076 [user_main] INFO compiler - Replacing CodeBlock at 0x0893F470 by Native Code 'sceGuTexLevelMode'
21076 [user_main] INFO compiler - Replacing CodeBlock at 0x089407A4 by Native Code 'sceGuMaterial'
21092 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,1)
21108 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
21108 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
21123 [user_main] INFO stdout - // Draw Format Finished... //
21123 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x2C
21123 [user_main] INFO compiler - Replacing CodeBlock at 0x0893654C by Native Code 'strcmp'
21139 [user_main] INFO stdout - // Yamaneko All Green //
21139 [user_main] INFO stdout - // //
21139 [user_main] INFO stdout - //----------------------------------------------//
21139 [user_main] INFO compiler - Replacing CodeBlock at 0x088E4EDC by Native Code 'nop'
21139 [user_main] INFO compiler - Replacing CodeSequence at 0x08934184-0x08934258 by Native Code 'memset'
21170 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.lst flags = 1 permissions = 03567
21201 [user_main] INFO compiler - Replacing CodeBlock at 0x08933DA4 by Native Code 'memcpy'
21217 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd0: flags = 1 permissions = 03567
21295 [user_main] INFO stdout - //----------------------------------------------//
21295 [user_main] INFO stdout - // //
21295 [user_main] INFO stdout - // YamanekoSoundSystem Init Start... //
21295 [user_main] INFO stdout - // //
21295 [user_main] INFO stdout - //----------------------------------------------//
21295 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
21311 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
21311 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
21373 [user_main] INFO compiler - Replacing CodeBlock at 0x088D6340 by Native Code 'nop'
21436 [user_main] INFO compiler - Replacing CodeSequence at 0x08934184-0x08934258 by Native Code 'memset'
21436 [user_main] INFO compiler - Replacing CodeSequence at 0x08934184-0x08934258 by Native Code 'memset'
22810 [user_main] INFO compiler - Splitting _S1_2_88AF5F8 (6524/3000)
27201 [user_main] INFO compiler - Replacing CodeBlock at 0x088EF580 by Native Code 'nop'
27263 [GUI] INFO ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
27294 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
27294 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
27310 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
27310 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
27419 [GUI] INFO ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
27451 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
27451 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
27451 [user_main] INFO hle.sceMpeg - sceMpegInit
27466 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0e140_size0x79000 flags = 4001 permissions = 03567
27482 [user_main] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=208
27482 [user_main] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=208
27591 [user_main] ERROR me - MediaEngine: No audio streams found!
27591 [user_main] INFO compiler - Replacing CodeBlock at 0x088F560C by Native Code 'nop'
27685 [SOUND_THREAD] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0e240_size0x1dd00 flags = 1004001 permissions = 00
27763 [SOUND_THREAD] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x0909A580, readSize=0x1DD00, bufferSize=0x1DD00, fileSize=0x1DD00
27763 [SOUND_THREAD] INFO hle - Undecodable AT3+ data detected.
27810 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
27826 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
27857 [user_main] INFO compiler - Replacing CodeBlock at 0x088F5614 by Native Code 'nop'
27872 [user_main] INFO hle.sceMpeg - sceMpegFinish
27888 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
27888 [user_main] INFO hle.sceMpeg - sceMpegInit
27888 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0e140_size0x79000 flags = 4001 permissions = 03567
27904 [user_main] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=208
27904 [user_main] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=208
27966 [user_main] ERROR me - MediaEngine: No audio streams found!
27982 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
28076 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
28091 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
36168 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
36247 [user_main] INFO hle.sceMpeg - sceMpegFinish
36903 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
36934 [SOUND_THREAD] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn017460_size0x260568 flags = 1004001 permissions = 00
37012 [user_main] INFO compiler - Splitting _S1_2_88F5E70 (3009/3000)
37043 [GUI] INFO ge - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12
37059 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
37075 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
37075 [GUI] INFO ge - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12
37121 [SOUND_THREAD] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x0905A540, readSize=0x40000, bufferSize=0x40000, fileSize=0x260568
37121 [SOUND_THREAD] INFO hle - Undecodable AT3+ data detected.
37121 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
37153 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
37168 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
37168 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
37184 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
37262 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
37278 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
76023 [user_main] INFO compiler - Replacing CodeSequence at 0x08933DA4-0x08933EC4 by Native Code 'memcpy'
88600 [user_main] INFO hle.sceUtility - sceUtilitySavedataInitStart 0x08972A90-0x08973090: Address 0x08972A90, mode=4(LISTLOAD), gameName=ULJM05424, saveName=, fileName=SAVEDATA.DAT, secureVersion=0, saveNameList=[0001, 0002, 0003, 0004, 0005, 0006, 0007, 0008, 0009, 0010, 0011, 0012, 0013, 0014, 0015, 0016, 0017, 0018, 0019, 0020, 0021, 0022, 0023, 0024, 0025, 0026, 0027, 0028, 0029, 0030, 0031, 0032, 0033, 0034, 0035, 0036, 0037, 0038, 0039, 0040, 0041, 0042, 0043, 0044, 0045, 0046, 0047, 0048, 0049, 0050, 0051, 0052, 0053, 0054, 0055, 0056, 0057, 0058, 0059, 0060, 0061, 0062, 0063, 0064, 0065, 0066, 0067, 0068, 0069, 0070, 0071, 0072, 0073, 0074, 0075, 0076, 0077, 0078, 0079, 0080, 0081, 0082, 0083, 0084, 0085, 0086, 0087, 0088, 0089, 0090, 0091, 0092, 0093, 0094, 0095, 0096, 0097, 0098, 0099, 0100, 0101, 0102, 0103, 0104, 0105, 0106, 0107, 0108, 0109, 0110, 0111, 0112, 0113, 0114, 0115, 0116, 0117, 0118, 0119, 0120, 0121, 0122, 0123, 0124, 0125, 0126, 0127, 0128, 0129, 0130, 0131, 0132, 0133, 0134, 0135, 0136, 0137, 0138, 0139, 0140, 0141, 0142, 0143, 0144, 0145, 0146, 0147, 0148, 0149, 0150, 0151, 0152, 0153, 0154, 0155, 0156, 0157, 0158, 0159, 0160, 0161, 0162, 0163, 0164, 0165, 0166, 0167, 0168, 0169, 0170, 0171, 0172, 0173, 0174, 0175, 0176, 0177, 0178, 0179, 0180, 0181, 0182, 0183, 0184, 0185, 0186, 0187, 0188, 0189, 0190, 0191, 0192, 0193, 0194, 0195, 0196, 0197, 0198, 0199]
94209 [user_main] INFO hle.sceUtility - sceUtilitySavedataInitStart 0x08972A90-0x08973090: Address 0x08972A90, mode=4(LISTLOAD), gameName=ULJM05424, saveName=, fileName=SAVEDATA.DAT, secureVersion=0, saveNameList=[0001, 0002, 0003, 0004, 0005, 0006, 0007, 0008, 0009, 0010, 0011, 0012, 0013, 0014, 0015, 0016, 0017, 0018, 0019, 0020, 0021, 0022, 0023, 0024, 0025, 0026, 0027, 0028, 0029, 0030, 0031, 0032, 0033, 0034, 0035, 0036, 0037, 0038, 0039, 0040, 0041, 0042, 0043, 0044, 0045, 0046, 0047, 0048, 0049, 0050, 0051, 0052, 0053, 0054, 0055, 0056, 0057, 0058, 0059, 0060, 0061, 0062, 0063, 0064, 0065, 0066, 0067, 0068, 0069, 0070, 0071, 0072, 0073, 0074, 0075, 0076, 0077, 0078, 0079, 0080, 0081, 0082, 0083, 0084, 0085, 0086, 0087, 0088, 0089, 0090, 0091, 0092, 0093, 0094, 0095, 0096, 0097, 0098, 0099, 0100, 0101, 0102, 0103, 0104, 0105, 0106, 0107, 0108, 0109, 0110, 0111, 0112, 0113, 0114, 0115, 0116, 0117, 0118, 0119, 0120, 0121, 0122, 0123, 0124, 0125, 0126, 0127, 0128, 0129, 0130, 0131, 0132, 0133, 0134, 0135, 0136, 0137, 0138, 0139, 0140, 0141, 0142, 0143, 0144, 0145, 0146, 0147, 0148, 0149, 0150, 0151, 0152, 0153, 0154, 0155, 0156, 0157, 0158, 0159, 0160, 0161, 0162, 0163, 0164, 0165, 0166, 0167, 0168, 0169, 0170, 0171, 0172, 0173, 0174, 0175, 0176, 0177, 0178, 0179, 0180, 0181, 0182, 0183, 0184, 0185, 0186, 0187, 0188, 0189, 0190, 0191, 0192, 0193, 0194, 0195, 0196, 0197, 0198, 0199]
138829 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
138829 [user_main] INFO hle.sceMpeg - sceMpegInit
138829 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn01ec40_size0x1565000 flags = 4001 permissions = 03567
138829 [SOUND_THREAD] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn013d00_size0x2c8c80 flags = 1004001 permissions = 00
138845 [user_main] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272
138845 [user_main] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272
138923 [SOUND_THREAD] INFO hle.sceAtrac3plus - hleAtracSetData atracID=1, buffer=0x0909A580, readSize=0x40000, bufferSize=0x40000, fileSize=0x2C8C80
138923 [SOUND_THREAD] INFO hle - Undecodable AT3+ data detected.
138938 [user_main] ERROR me - MediaEngine: No audio streams found!
139048 [GUI] WARN ge - Shader log: No errors.
No errors.
No errors.
RE: Brandish: The Dark Revenant - JAP - ULJM05424 - gid15 - 12-13-2012
(12-13-2012, 01:59 PM)Darth1701 Wrote: When activating "Disable UBO" it shows nothing on the screen. Totally black, only in movies there is a wild flickering with black/white. Was the "CheckErrorsProxy" enabled? There is no further error reported in the log file...
RE: Brandish: The Dark Revenant - JAP - ULJM05424 - Darth1701 - 12-13-2012
(12-13-2012, 02:05 PM)gid15 Wrote: (12-13-2012, 01:59 PM)Darth1701 Wrote: When activating "Disable UBO" it shows nothing on the screen. Totally black, only in movies there is a wild flickering with black/white. Was the "CheckErrorsProxy" enabled? There is no further error reported in the log file...
Yes, I tested it with a self-compiled build with CheckErrorsProxy = true. This was the log. There are no errors reported but also no picture. I cross-checked with a downloaded build from the build bot and it's the same.
Not even Pong shows something with Shaders+Dynamic+Disable UBO ! Maybe it has something to do with changing the memory to -Xmx768m because with 1024 it shows a "Critical error: Jpcsp cannot display" (with any graphics setting, It seems this is a known Intel problem). 3DStudio shows only a red screen with the Shaders+Dynamic+Disable UBO-setting.
RE: Brandish: The Dark Revenant - JAP - ULJM05424 - Darth1701 - 12-14-2012
OK, it's almost off-topic but here are some tests with the Intel onboard:
Self-compiled version based on r2927 with
enableDebugProxy = true
enableCheckErrorsProxy = true
Logs on Setting DEBUG
Test subject: 3DStudio from the demo folder
Log 1) With only shaders enabled, mostly red background (see pic), but sometimes the picture is correct (black background, green/red boxes)
Log 2) With shaders+dynamic, normal for 1-2 sec., then completely red (see pics)
Log 3) shaders+dynamic+Dis.UBO, completely red the whole time
Tell me if you need more tests in this matter.
(12-07-2012, 08:33 PM)Darth1701 Wrote: r2902
Almost no changes in this game, the same small problems are still present in the game:
- The first movie is still not visible, it still can't be skipped like on the real PSP, pressing a key here still shows the video but game advances not further after the video, the workaround is still watching it during the menu-idle and sit through a black screen for a minute (but with nice music)
- The second movie's audio is out-of-sync with the picture (on my machine the video is about 5-10 sec. behind)
- The yellow triangle that indicates the location later is shown too early during the ingame intro (it first should be visible when the map is shown)
- the transition just before talking with the soldier shows some strange brown background (this is a new problem, before is was just a slow transition but without strange color variations)
r2927
Settings Video:
[X] Use shaders (experimental)
[X] Enable dynamic shader generation
- the first text movie is still not visible, everything else on this matter stays the same as above mentioned
- the second movie is now in-sync with the audio
- the yellow triangle is gone in the intro scenes (see pic)
- the transitions are now mostly normal but the blending is still slower
Ingame on my machine is about 15 fps.
Compiling seems to fail also (like on Zwei!):
Splitting _S1_2_88AF5F8 (6524/3000)
Profiler log is included. It uses a lot of bbox, maybe that is what slows it down ingame
RE: Brandish: The Dark Revenant - JAP - ULJM05424 - gid15 - 12-14-2012
(12-14-2012, 09:13 AM)Darth1701 Wrote: OK, it's almost off-topic but here are some tests with the Intel onboard:
Self-compiled version based on r2927 with
enableDebugProxy = true
enableCheckErrorsProxy = true
Logs on Setting DEBUG
Test subject: 3DStudio from the demo folder
Log 1) With only shaders enabled, mostly red background (see pic), but sometimes the picture is correct (black background, green/red boxes)
Log 2) With shaders+dynamic, normal for 1-2 sec., then completely red (see pics)
Log 3) shaders+dynamic+Dis.UBO, completely red the whole time
Tell me if you need more tests in this matter. It would be good to open a new thread for this topic. This is a good idea to use 3DStudio for testing.
Could you try the following tests:
- Select "disable optimized VertexInfo reading": any changes?
- in jpcsp.graphics.RE.RenderingEngineFactor, delete/uncomment the line 74:
Code: // re = new StateProxy(re);
(12-14-2012, 09:13 AM)Darth1701 Wrote: It uses a lot of bbox, maybe that is what slows it down ingame To verify this, you can change jpcsp.graphics.RE.RenderingEngineLwjgl, line 1270 (return false instead of true):
Code: public boolean hasBoundingBox() {
return false;
}
This will disable all the BBOX processing
RE: Brandish: The Dark Revenant - JAP - ULJM05424 - Darth1701 - 12-14-2012
(12-14-2012, 10:59 AM)gid15 Wrote: To verify this, you can change jpcsp.graphics.RE.RenderingEngineLwjgl, line 1270 (return false instead of true):
Code: public boolean hasBoundingBox() {
return false;
}
This will disable all the BBOX processing
Well, it helped a bit but not very much.
In the menu the FPS is unchanged (12 fps), ingame it now goes up from 14 fps to 16 fps. No visual differences but I must admit I have not the slightest idea what BBOX is for ...
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