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EmuNewz Network
Comic Party Portable - JAP - ULJS00027 - Printable Version

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Pages: 1 2


RE: Comic Party Portable - CHS- ULJS00027 - gid15 - 07-22-2012

From the log file, I've tried some improvement for sceFontFindOptimumFont in r2632. Could you try it (and post an updated log file)?


RE: Comic Party Portable - CHS- ULJS00027 - sum2012 - 07-22-2012

Well done gid15.The screen now have font(The screen miss some chinese font,seem need a copyright font).GAME SCREEN
The LogSettings.xml also same as last time (added
<logger name='hle.sceFont'> <level value='debug' /> </logger>)

(07-22-2012, 10:16 AM)gid15 Wrote: From the log file, I've tried some improvement for sceFontFindOptimumFont in r2632. Could you try it (and post an updated log file)?




RE: Comic Party Portable - CHS- ULJS00027 - sum2012 - 07-23-2012

I have rip the font.Screen font is perfect.
game screen


RE: Comic Party Portable - JAP - ULJS00027 - sum2012 - 09-22-2012

Re-test Rev2732
"after the logo screen display, the game stopped." bug fixed
Good work