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Performance issue in Monster Hunter Freedom Unite with ATI/AMD - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - General Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=64) +----- Thread: Performance issue in Monster Hunter Freedom Unite with ATI/AMD (/showthread.php?tid=148034) Pages:
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RE: Performance issue in Monster Hunter Freedom Unite with ATI/AMD - gid15 - 06-10-2013 (06-09-2013, 07:57 PM)vulcanrvn Wrote:Based on your test results, I've tried to disable a feature which seems to cause an issue with the ATI/AMD driver. Could you retest on r3225 (again, this exact revision)?(06-09-2013, 07:41 PM)gid15 Wrote: Thank you for the dumps! Frame dumps for both video settings would be again helpful ![]() RE: Performance issue in Monster Hunter Freedom Unite with ATI/AMD - vulcanrvn - 06-11-2013 (06-10-2013, 04:47 PM)gid15 Wrote:(06-09-2013, 07:57 PM)vulcanrvn Wrote:Based on your test results, I've tried to disable a feature which seems to cause an issue with the ATI/AMD driver. Could you retest on r3225 (again, this exact revision)?(06-09-2013, 07:41 PM)gid15 Wrote: Thank you for the dumps! Tests on r3225, http://www.fileswap.com/dl/Cm5GwyMA9O/ getting closer it seems RE: Performance issue in Monster Hunter Freedom Unite with ATI/AMD - lazerunicornz - 06-14-2013 It seems the new AMD/ATI driver has been causing issues with JPCSP, specifically the beta 13.6, which proved to be the problem with some Crisis Core issues but were solved when I rolled back to 13.5. Are you by chance running the new 13.6 Beta2? RE: Performance issue in Monster Hunter Freedom Unite with ATI/AMD - vulcanrvn - 06-14-2013 (06-14-2013, 02:00 AM)lazerunicornz Wrote: It seems the new AMD/ATI driver has been causing issues with JPCSP, specifically the beta 13.6, which proved to be the problem with some Crisis Core issues but were solved when I rolled back to 13.5. Are you by chance running the new 13.6 Beta2? Tried both and had the same problem, thanks for the tip though RE: Performance issue in Monster Hunter Freedom Unite with ATI/AMD - gid15 - 06-14-2013 (06-11-2013, 01:38 AM)vulcanrvn Wrote: Tests on r3225, http://www.fileswap.com/dl/Cm5GwyMA9O/ getting closer it seemsThank you again the dumps! Unfortunately, I'm running out of ideas what could be wrong with the AMD/ATI driver. I see no correlation between the cases where the display of a primitive is correct and when it is not correct. It looks like random... ![]() RE: Performance issue in Monster Hunter Freedom Unite with ATI/AMD - vulcanrvn - 06-19-2013 (06-14-2013, 07:26 AM)gid15 Wrote:(06-11-2013, 01:38 AM)vulcanrvn Wrote: Tests on r3225, http://www.fileswap.com/dl/Cm5GwyMA9O/ getting closer it seemsThank you again the dumps! Thanks for all the help and effort in any case |