The following warnings occurred: | |||||||||||||||
Warning [2] Undefined property: MyLanguage::$archive_pages - Line: 2 - File: printthread.php(287) : eval()'d code PHP 8.2.26 (Linux)
|
Guide to decrypt EDAT files - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Support & Issue Reporting (https://www.emunewz.net/forum/forumdisplay.php?fid=163) +---- Thread: Guide to decrypt EDAT files (/showthread.php?tid=163024) Pages:
1
2
|
RE: Guide to decrypt EDAT files - Dante38490 - 07-06-2014 I have a problem after decrypt .edat it makes me that LDR: E PPU[1] Thread (CPUThread)[0x02831160]EDAT: File has invalid NPD header. What does that mean? RE: Guide to decrypt EDAT files - leon112211 - 07-06-2014 (07-06-2014, 05:09 PM)AlexAltea Wrote:(07-06-2014, 05:07 PM)Dante38490 Wrote: I have a problem after decrypt .edat it makes me that Little Off topic what is up with recomplier? RE: Guide to decrypt EDAT files - Dante38490 - 07-06-2014 (07-06-2014, 05:09 PM)AlexAltea Wrote: Nothing to worry about. The EDAT loader isn't fininished iirc. Hykem is the one working on that and he has some uncommited changes, so probably he will take care of that. Ah, so have to wait? ^ ^ RE: Guide to decrypt EDAT files - ssshadow - 07-06-2014 (07-06-2014, 05:31 PM)AlexAltea Wrote: Nothing particularly good... *sigh* Uh... backups? Or why didn't he just commit each days work to a separate branch on github like Nekotekina did with the SPU recompiler? Acts like a backup, if need be people can test on more games than his hard drive can ever carry, and it stops people from constantly asking for an eta... RE: Guide to decrypt EDAT files - ssshadow - 07-06-2014 (07-06-2014, 06:04 PM)AlexAltea Wrote:(07-06-2014, 05:49 PM)ssshadow Wrote: Uh... backups? Or why didn't he just commit each days work to a separate branch on github like Nekotekina did with the SPU recompiler? Acts like a backup, if need be people can test on more games than his hard drive can ever carry, and it stops people from constantly asking for an eta... Is he even on this forum? I assume you speak on IRC or Skype or something? You should tell him that even if the recompiler he has now is crap and just runs a single homebrew even slower than the interpreter, he should just put it up in a new branch. You can't keep that amount of code to yourself and spend half a year optimizing, rewriting, optimizing again and rewriting again, because he will never be finished. Also, design mistakes in development can be avoided if other developers have access to the code and can review it... RE: Guide to decrypt EDAT files - derpf - 07-07-2014 (07-06-2014, 06:24 PM)ssshadow Wrote:(07-06-2014, 06:04 PM)AlexAltea Wrote:(07-06-2014, 05:49 PM)ssshadow Wrote: Uh... backups? Or why didn't he just commit each days work to a separate branch on github like Nekotekina did with the SPU recompiler? Acts like a backup, if need be people can test on more games than his hard drive can ever carry, and it stops people from constantly asking for an eta... +1 but if you notice your code is basically shit then you probably want to just start over with something more malleable. I think the reason he didn't push changes to a public branch is so people would not get hyper and bug him about it or compile it and complain about things not working or merge it or whatever when it's not even finished. That's perfectly understandable. He should have had a backup of the branch somewhere online, though. RE: Guide to decrypt EDAT files - ssshadow - 07-07-2014 (07-07-2014, 04:21 AM)derpf Wrote:(07-06-2014, 06:24 PM)ssshadow Wrote:(07-06-2014, 06:04 PM)AlexAltea Wrote:(07-06-2014, 05:49 PM)ssshadow Wrote: Uh... backups? Or why didn't he just commit each days work to a separate branch on github like Nekotekina did with the SPU recompiler? Acts like a backup, if need be people can test on more games than his hard drive can ever carry, and it stops people from constantly asking for an eta... This I agree with. (07-07-2014, 04:21 AM)derpf Wrote: I think the reason he didn't push changes to a public branch is so people would not get hyper and bug him about it or compile it and complain about things not working or merge it or whatever when it's not even finished. That's perfectly understandable. Maybe so, but as we have seen people will ask about it all time time anyway... RE: Guide to decrypt EDAT files - Nekotekina - 07-15-2014 (07-06-2014, 05:49 PM)ssshadow Wrote: Uh... backups? Or why didn't he just commit each days work to a separate branch on github like Nekotekina did with the SPU recompiler? Acts like a backup, if need be people can test on more games than his hard drive can ever carry, and it stops people from constantly asking for an eta... What do you want, test every single broken commit with no reason? |