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Hatsune Miku: Project Diva - ULJM05472 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Hatsune Miku: Project Diva - ULJM05472 (/showthread.php?tid=1641) Pages:
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RE: Hatsune Miku: Project Diva - ULJM05472 [Encrypted] - Ricket - 04-11-2011 When I play the game it sometimes lags a lot (the fps isn't that bad though, for some reason), so much that i can't play. After I turn on vertex cache, shaders, disable UBO, enable saving GE screen to Textures and dynamic shader generation, it lags a lot less, making it a lot more playable. However, it appears that my game often freezes during gameplay (the music still goes on though). Actually, it freezes every single time, so I can't even play a single song to the end. :\ Using build 2054, 64 bit (can't run 32 bit one, don't know why). Laptop specs: Intel, Core i7Processor, 1.6 GHz, Quad-core, ATI (Mobility Radeon), HD5730 GPU. RE: Hatsune Miku: Project Diva - ULJM05472 [Encrypted] - ankc92 - 05-06-2011 (04-11-2011, 11:37 AM)Ricket Wrote: When I play the game it sometimes lags a lot (the fps isn't that bad though, for some reason), so much that i can't play. After I turn on vertex cache, shaders, disable UBO, enable saving GE screen to Textures and dynamic shader generation, it lags a lot less, making it a lot more playable.i think i have the same problem... RE: Hatsune Miku: Project Diva - ULJM05472 [Encrypted] - ankc92 - 05-12-2011 does it work for anyone at full speed?if so what version are you using and what settings?thx RE: Hatsune Miku: Project Diva - ULJM05472 [Encrypted] - JasTjs - 06-18-2011 This game is great! A pity I couldn't play it on JPCSP yet. FPS is 61, but the game is very spikey. About 0.5 seconds on off freeze of images. BGM and Sound run perfectly. Hope to see more improvements made so that we could play this on JPCSP! Rev 2159. RE: Hatsune Miku: Project Diva - ULJM05472 [Encrypted] - bugmenot - 10-17-2011 ^ yes, fps is fine but the gameplay looks slow making it impossible to play, whereas it's fluid on PJD 2nd. I wonder if anyone here has solution for the problem? RE: Hatsune Miku: Project Diva - ULJM05472 [Encrypted] - bugmenot - 02-09-2012 Also is there any way to force jpcsp to emulate 333MHz speed of PSP cpu? It seems on some of the older PSP even the game lag there and the solution is to force the PSP to clock at max clockspeed. Any chance to do this? RE: Hatsune Miku: Project Diva - ULJM05472 [Encrypted] - sum2012 - 09-11-2012 Rev2718 in game 3-5 fps Window 7 Ultimate x86 cpu:AMD Phenom ii X6 1050T ram:4 gb DDR1333 gpu:NVIDIA GeForce GTS450 RE: Hatsune Miku: Project Diva - ULJM05472 [Encrypted] - Pointman - 09-13-2012 (09-11-2012, 01:40 PM)sum2012 Wrote: Rev2718 in game 3-5 fps you seem to be using java 7, which i heard that jpcsp peform bad which them, try install java 6 and the setting, try enable those Video: [x] Use vertex cache [x] Use shaders [x] Enable saving GE screen to Textures instead of Memory Memory [x] Ignore invalid memory access RE: Hatsune Miku: Project Diva - ULJM05472 [Encrypted] - sum2012 - 09-13-2012 Same.Maybe this is real fps (old rev show high fps but gameplay looks slow mention by bugmenot) (09-13-2012, 12:40 AM)Pointman Wrote: you seem to be using java 7, which i heard that jpcsp peform bad which them, try install java 6 RE: Hatsune Miku: Project Diva - ULJM05472 [Encrypted] - sum2012 - 10-23-2012 Nvidia control panel ,Forcing vsync to off 7-12 fps now |