The following warnings occurred: | |||||||||||||||
Warning [2] Undefined property: MyLanguage::$archive_pages - Line: 2 - File: printthread.php(287) : eval()'d code PHP 8.2.26 (Linux)
|
Tales of Graces f [BLES01617] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Tales of Graces f [BLES01617] (/showthread.php?tid=180124) |
RE: Tales of Graces f [BLES01617] - Asbel1 - 07-16-2017 its work now on new version it in ingame use opengl its fullspeed and text perfect like tales of spymhiona u cant see background like tales of vesperia vulkan doesnt work use opengl RE: Tales of Graces f [BLES01617] - GeniusMage - 07-16-2017 As Asbel1 said, it goes ingame now, thanks to changes in PR #3005. Some issues are the same as Tales of Vesperia, like the menu background being only on half the screen (it even has this weird pixellating bug that I had on TOV, although not as bad) Cel-shading (I suppose) is out of place Blur effect during skits is "too close" Text in some menus (shops, settings) does not appear (under Vulkan only, and only with Strict Rendering Mode) Game runs at full speed, even though fps is not always as high as it should be. FPS being too low causes sound issues in cutscenes (3D cutscenes, with subs on the bottom, not in bubbles), like sound effects played too soon and music stopping (because it believes the scene ended). I haven't seen any game breaking bug, but I didn't go very far either. EDIT: It needs Strict Rendering Mode. Also, the game seems to run a bit better if you set the frame limit at 30. RE: Tales of Graces f [BLES01617] - XtraT - 07-16-2017 Not bad, I'm getting 17 fps (instead of 60) in fights with a 4690k and a 960 2gb. RE: Tales of Graces f [BLES01617] - ssshadow - 07-16-2017 Moving to ingame. XtraT, make sure you are using LLVM + Vulkan. RE: Tales of Graces f [BLES01617] - XtraT - 07-16-2017 Vulkan doesn't work for me, do I need window 10? http://i.imgur.com/nl5dqtx.png?1 Edit: Well with both Vulkan and Recompiler the game boots but I get a black screen. Music still works and I can load my game from just audio queues, but yeah no video. RE: Tales of Graces f [BLES01617] - Butz_san - 07-17-2017 I am trying to test the game, but whenever I try to load it, it crashes rpcs3, no log, no anything, just black screen and crash RE: Tales of Graces f [BLES01617] - GeniusMage - 07-17-2017 When unlocking a trophy, game starts to spam errors in the log, causing the game to slow down. {PPU[0x100001f] Thread () [0x004dce50]} sceNpTrophy: sceNpTrophyUnlockTrophy(context=0x2, handle=0x2, trophyId=22, platinumId=*0xd00a6960) {PPU[0x100001f] Thread () [0x004dce50]} 'sceNpTrophyUnlockTrophy' failed with 0x80022920 : SCE_NP_TROPHY_ERROR_INVALID_TROPHY_ID EDIT: Log RE: Tales of Graces f [BLES01617] - ssshadow - 07-17-2017 (07-16-2017, 08:34 PM)XtraT Wrote: Vulkan doesn't work for me, do I need window 10? (07-17-2017, 07:13 AM)Butz_san Wrote: I am trying to test the game, but whenever I try to load it, it crashes rpcs3, no log, no anything, just black screen and crash (07-17-2017, 03:52 PM)GeniusMage Wrote: When unlocking a trophy, game starts to spam errors in the log, causing the game to slow down. Attach the full log file rpcs3.log. .zip it if it is too large. Or upload it to somewhere, google drive etc. RE: Tales of Graces f [BLES01617] - Butz_san - 07-19-2017 This is the log RE: Tales of Graces f [BLES01617] - zerocold1981 - 07-23-2017 And I will share the log. It's big, I tried different settings in it, volcano, opengl. Version of the emulator for person 5, but on new assemblies as well, so I think it does not depend on it. If required, I can download another and post a log. |