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Star Wars: The Force Unleashed - EUR - ULES00981 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Star Wars: The Force Unleashed - EUR - ULES00981 (/showthread.php?tid=1812) |
RE: Star Wars: The Force Unleashed - EUR - ULES00981 - Duke Nukem - 12-03-2012 Thanks! I have played through a couple of missions on both story and historic mode now and although the game suffers from various graphical defects nothing is serious that breaks the game. Most graphical defects is lightsaber and force power related anyway. I'd say if I gave this game another go from scratch I could most definitely complete it without hassle. This game could very well be perfect someday. RE: Star Wars: The Force Unleashed - EUR - ULES00981 - Darth1701 - 12-03-2012 (08-11-2011, 06:09 PM)Darth1701 Wrote:(08-04-2011, 06:46 AM)Darth1701 Wrote: Thx, I will test it later and share the results. I just re-tested the given settings with the last graphics drivers for my onboard (Catalyst 12.6) and new the visuals are much better. They come very close to what is seen on the PSP. I think I have to re-test some more games when I have the time ![]() RE: Star Wars: The Force Unleashed - EUR - ULES00981 - Duke Nukem - 12-03-2012 (12-03-2012, 06:24 PM)Darth1701 Wrote: I just re-tested the given settings with the last graphics drivers for my onboard (Catalyst 12.6) and new the visuals are much better. They come very close to what is seen on the PSP. I think I have to re-test some more games when I have the time You'd be amazed and positively surprised I'm sure ![]() I just started using this emulator and I'm shocked that I finally get to play these games in HD and on my TV this good. EDIT: Seems this game worked even better on r2893 then on r2887 that I used before. For example the characters faces seems much more better looking and even lightsaber and force power effects looks better. NICE!!!! RE: Star Wars: The Force Unleashed - EUR - ULES00981 - Darth1701 - 12-09-2012 GE logs with 2911 custom RE: Star Wars: The Force Unleashed - EUR - ULES00981 - gid15 - 12-10-2012 Code: ERROR ge - GUI - Error copyTexSubImage: GL_INVALID_VALUE Thank yoU! RE: Star Wars: The Force Unleashed - EUR - ULES00981 - Darth1701 - 12-10-2012 Debug r2914 crash RE: Star Wars: The Force Unleashed - EUR - ULES00981 - gid15 - 12-10-2012 (12-10-2012, 07:37 PM)Darth1701 Wrote: Debug r2914 crashCould you try again by changing the value in RenderingEngineFactory, line 28: set enableDebugProxy to true. The driver shouldn't do what he is doing in the dump ![]() RE: Star Wars: The Force Unleashed - EUR - ULES00981 - Darth1701 - 12-10-2012 Something strange. Can't even get into the game. It shows: 38797 [Emu] ERROR hle - HLE Function hleKernelExitThread(ThreadManForUser) not activated by default for Firmware Version 393 38797 [Emu] ERROR hle - HLE Function hleKernelExitThread(ThreadManForUser) not activated by default for Firmware Version 393 38797 [Emu] ERROR hle - HLE Function hleKernelExitThread(ThreadManForUser) not activated by default for Firmware Version 393 38797 [Emu] ERROR hle - HLE Function hleKernelExitThread(ThreadManForUser) not activated by default for Firmware Version 393 38797 [Emu] ERROR hle - HLE Function hleKernelExitThread(ThreadManForUser) not activated by default for Firmware Version 393 RE: Star Wars: The Force Unleashed - EUR - ULES00981 - Darth1701 - 12-11-2012 r2914 logs GL errors RE: Star Wars: The Force Unleashed - EUR - ULES00981 - Darth1701 - 12-11-2012 Logs r2914 |