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FairlyLife: MiracleDays - ULJM05618 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: FairlyLife: MiracleDays - ULJM05618 (/showthread.php?tid=1839) Pages:
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RE: FairlyLife MiracleDays - JAP - ULJM05618 [encrypted] - gid15 - 12-28-2012 Code: 23:11:31 DEBUG hle.ThreadManForUser - user_main_b - sceKernelRegisterThreadEventHandler name=thread event handler, thid=0x13, mask=0xf, handler_func=0x88acacc, common_addr=0x892d698 Thank you! RE: FairlyLife MiracleDays - JAP - ULJM05618 [encrypted] - Darth1701 - 12-28-2012 The game runs on r2950. At least it shows menu, goes in-game. Not sure if there is a problem elsewhere. It still runs on r2951. Do you still need a DEBUG log? Settings where Shaders,Dynamic,Disable Optimized Vertex RE: FairlyLife MiracleDays - JAP - ULJM05618 [encrypted] - gid15 - 12-28-2012 (12-28-2012, 08:26 PM)Darth1701 Wrote: The game runs on r2950. At least it shows menu, goes in-game. Not sure if there is a problem elsewhere. It still runs on r2951. Do you still need a DEBUG log? Settings where Shaders,Dynamic,Disable Optimized VertexCool! Yes, it would be nice to have a DEBUG log to check if my changes in r2951 were correct. RE: FairlyLife MiracleDays - JAP - ULJM05618 [encrypted] - sum2012 - 12-28-2012 I want to know which rev work first Rev 2916 still have probrem Rev 2918 playable RE: FairlyLife MiracleDays - JAP - ULJM05618 [encrypted] - Darth1701 - 12-29-2012 (12-28-2012, 09:49 PM)gid15 Wrote:(12-28-2012, 08:26 PM)Darth1701 Wrote: The game runs on r2950. At least it shows menu, goes in-game. Not sure if there is a problem elsewhere. It still runs on r2951. Do you still need a DEBUG log? Settings where Shaders,Dynamic,Disable Optimized VertexCool! Hope this helps RE: FairlyLife MiracleDays - JAP - ULJM05618 [encrypted] - gid15 - 12-29-2012 (12-29-2012, 10:54 AM)Darth1701 Wrote:The log file looks good , the thread events are processed as expected.(12-28-2012, 09:49 PM)gid15 Wrote:(12-28-2012, 08:26 PM)Darth1701 Wrote: The game runs on r2950. At least it shows menu, goes in-game. Not sure if there is a problem elsewhere. It still runs on r2951. Do you still need a DEBUG log? Settings where Shaders,Dynamic,Disable Optimized VertexCool! Thank you! Moved to Playable. |