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Dragon Ball Z: Shin Budokai - Another Road - ULUS10234 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Dragon Ball Z: Shin Budokai - Another Road - ULUS10234 (/showthread.php?tid=2186) |
RE: Dragon Ball Z: Shin Budokai - Another Road - ULUS10234 - Alastor - 11-15-2010 Corrected Title . RE: Dragon Ball Z: Shin Budokai - Another Road - ULUS10234 - pmk - 11-15-2010 Jpcsp r1843 Dragon Ball Z http://www.youtube.com/watch?v=hLfXAi4q4D0 RE: Dragon Ball Z: Shin Budokai - Another Road - ULUS10234 - pmk - 12-03-2010 new vvid http://www.youtube.com/watch?v=aHNJcgrqqgQ RE: Dragon Ball Z: Shin Budokai - Another Road - ULUS10234 - Skiddy - 03-03-2011 settings? RE: Dragon Ball Z: Shin Budokai - Another Road - ULUS10234 - MaXiMu - 03-03-2011 Compiler To 50/100 method size Used Shaders Used geometry shaders Enable VAO Enable saving ge to texture Enable decoding of indexed texture. With this settings about 38-60fps RE: Dragon Ball Z: Shin Budokai - Another Road - ULUS10234 - Vegerunks - 03-03-2011 Another thing is this is one of the games that the video card has a major effect on. I can play Crisis Core, Dissidia, Super Robot Taisen A, and Bleach Heat the Soul 5, 6 and 7 at full speed yet this i can barely get 20 FPS out of in game RE: Dragonball Z Shin Budokai 2 (Another Road) - fhelipe - 03-31-2011 as discharge RE: Dragonball Z Shin Budokai 2 (Another Road) - Vegerunks - 03-31-2011 (10-31-2010, 10:18 PM)kennyboy Wrote:(10-28-2010, 02:29 PM)apocalyps94 Wrote: What are your computer specs kennyboy? If you're not sure about the graphics card then it's probably an onboard chip which is horrible for emulating PSP, PS2, GC, DC and anything else with better graphics than PSX and N64. and the processor is pretty weak so unless its a multi core its not useful. a 2.8 GHZ single core was really weak on this emulator for me. RE: Dragon Ball Z: Shin Budokai - Another Road - ULUS10234 - oxsi91 - 05-22-2011 how to get max fps when fighting??? RE: Dragon Ball Z: Shin Budokai - Another Road - ULUS10234 - Vegerunks - 07-23-2011 Disable Only GE and have Save ge to texture and for the most part you should be getting the max speed your computer to handle. Ok on a GREAT note, Between Revisions 2211 and 2217 this game went from playing at 12-15 fps on my computer to 25-45 in battles. powering up and some attacks are only time it loses that nice speed. and even then its over 25. So im guessing JPCSP is becoming more compatible with crappy video cards |