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Savedata Encryption/Decryption - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: svn trunk discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=56) +---- Thread: Savedata Encryption/Decryption (/showthread.php?tid=3673) |
RE: Savedata Encryption/Decryption - andutrache - 02-18-2011 ok just a moment i am testing all my games again to make sure the results are correct Ok so far i have this: Shows the error in my previous post, game says save failed, 0 KB files in folder : Persona 3 Portable Work save/load : Bejeweled 2, Spinout, Zuma On Disgaea 2 Dark Hero Days, GripShift, Asphalt Urban GT 2, Tantei Opera Milky Holmes, Worms Open Warfare 1/2 i got a different error and 0 Byte file java.lang.ArrayIndexOutOfBoundsException at java.lang.System.arraycopy(Native Method) at jpcsp.crypto.CryptoEngine.hleSdSetMember(CryptoEngine.java:1383) at jpcsp.crypto.CryptoEngine.EncryptSavedata(CryptoEngine.java:1851) at jpcsp.HLE.kernel.types.SceUtilitySavedataParam.writeEncryptedFile(Sce UtilitySavedataParam.java:474) at jpcsp.HLE.kernel.types.SceUtilitySavedataParam.save(SceUtilitySavedat aParam.java:420) at jpcsp.HLE.modules150.sceUtility.hleUtilitySavedataDisplay(sceUtility. java:968) at jpcsp.HLE.modules150.sceUtility.sceUtilitySavedataUpdate(sceUtility.j ava:1415) at jpcsp.HLE.modules150.sceUtility$17.execute(sceUtility.java:2017) at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.jav a:334) at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:94) at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:67 0) at _S1_3_896A494.s(_S1_3_896A494.java:4) at _S1_3_88233F4.s8823438(_S1_3_88233F4.java:76) at _S1_3_88233F4.s(_S1_3_88233F4.java:68) at _S1_3_8835EBC.s8835f28(_S1_3_8835EBC.java:140) at _S1_3_8835EBC.s(_S1_3_8835EBC.java:108) at _S1_3_881331C.s88135b4(_S1_3_881331C.java:668) at _S1_3_881331C.s(_S1_3_881331C.java:664) at _S1_3_8804114.s88041e4(_S1_3_8804114.java:240) at _S1_3_8804114.s(_S1_3_8804114.java:208) at _S1_3_8804114.exec(_S1_3_8804114.java) at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java: 701) at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51) this is all on r1993. RE: Savedata Encryption/Decryption - Kai3213 - 02-19-2011 This new option doesn't work for system data right? When I load the 3rd Birthday's system data I get this 0x80110306 error. I'm also getting the same error above when I try to load the game. RE: Savedata Encryption/Decryption - Hykem - 02-19-2011 (02-19-2011, 03:00 PM)Kai3213 Wrote: This new option doesn't work for system data right? When I load the 3rd Birthday's system data I get this 0x80110306 error. I'm also getting the same error above when I try to load the game. It's probably because of the SAVEDATA mode the game is using. Anyway, I have some of the games andutrache listed, so I'll run a few tests to see where the issue is coming from. RE: Savedata Encryption/Decryption - Zekro - 02-20-2011 Well I've tested the savedata for kingdom hearts birth by sleep,the only thing that i don't like is that when you pass the 1rst message sometimes the emulator will pause the game,and you have to keep pressing run to play,after you can control the character there is no problem and the savedata works fine.I guess the game pauses because is reading the encrypted savedata,I have tested this on both 1993 and 1994.Thats not a major problem, i mean if the game still works you can just play at level 99. RE: Savedata Encryption/Decryption - oliox - 02-20-2011 could you give further explanation on how to encrypt save data so i can keep playing in my psp? RE: Savedata Encryption/Decryption - Kai3213 - 02-20-2011 (02-20-2011, 08:34 PM)oliox Wrote: could you give further explanation on how to encrypt save data so i can keep playing in my psp? Isn't it just enable the Handle Save Data in Crypto mode option, save in game, and then move that save to your psp? RE: Savedata Encryption/Decryption - oliox - 02-20-2011 (02-20-2011, 09:03 PM)Kai3213 Wrote: Isn't it just enable the Handle Save Data in Crypto mode option, save in game, and then move that save to your psp?if i do that the emulator won't accept my plain saves RE: Savedata Encryption/Decryption - andutrache - 02-20-2011 use snapshots. also some games can't be saved. RE: Savedata Encryption/Decryption - Toa of Mirrors - 03-15-2011 Is there a way to input an encrypted save and output a decrypted save? RE: Savedata Encryption/Decryption - Kai3213 - 03-15-2011 (03-15-2011, 12:53 AM)Toa of Mirrors Wrote: Is there a way to input an encrypted save and output a decrypted save? enable handle savedata in crypto mode for encrypted savedata, turn it off for decrypted savedata. |