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EmuNewz Network
loop playback support - Printable Version

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+---- Thread: loop playback support (/showthread.php?tid=4039)

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RE: loop playback support - Vegerunks - 04-09-2011

I thought if you played the 32bit version on 64 bit pc you could get music?


RE: loop playback support - beanclr - 04-09-2011

Music loops in Silent Hill Shatter Memories.


RE: loop playback support - gid15 - 04-09-2011

(04-08-2011, 09:06 PM)hyakki Wrote: 3rd birthday, bgm loops once then stops.
Is it fixed in r2062?


RE: loop playback support - hyakki - 04-09-2011

(04-09-2011, 09:23 PM)gid15 Wrote:
(04-08-2011, 09:06 PM)hyakki Wrote: 3rd birthday, bgm loops once then stops.
Is it fixed in r2062?

yeah that fixed it Smile


RE: loop playback support - beanclr - 04-09-2011

Custom tracks on your games doesn't loop. I tried it with Dissidia. It plays once but then it stops. Here's the act3. I'm not gonna tell you how to do custom tracks. That's what google is for. This file replaces the Dissidia battle song only with a remix of blinded by light. I just wanted to test this out on the emu.

http://www.megaupload.com/?d=6RAS2IFA


RE: loop playback support - hyperspeedgx - 04-09-2011

Music loops in God of War Chains of Olympus and God of War Ghost of Sparta.

God of War Ghost of Sparta now , crash on "New Game" if "Use Media Engine" is enabled.


RE: loop playback support - serio - 04-09-2011

Quote:Custom tracks on your games doesn't loop. I tried it with Dissidia. It plays once but then it stops. Here's the act3. I'm not gonna tell you how to do custom tracks. That's what google is for.
how about a log then?

btw. so far only had time to test it with ikkitousen, but it works just fine there.


RE: loop playback support - mumulator - 04-09-2011

Quote:God of War Ghost of Sparta now , crash on "New Game" if "Use Media Engine" is enabled.


Yop


A way to fix that please?


PSTongueersona 3 works wonderfully well Smile


Thank you.


RE: loop playback support - beanclr - 04-09-2011

(04-09-2011, 11:08 PM)serio Wrote:
Quote:Custom tracks on your games doesn't loop. I tried it with Dissidia. It plays once but then it stops. Here's the act3. I'm not gonna tell you how to do custom tracks. That's what google is for.
how about a log then?

btw. so far only had time to test it with ikkitousen, but it works just fine there.
Okay, Info or Error?


RE: loop playback support - serio - 04-10-2011

well, i think info's better since it shows info, warn and error at once.