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EmuNewz Network
SD Gundam G Generation Portable - ULJS00065 - Printable Version

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+----- Thread: SD Gundam G Generation Portable - ULJS00065 (/showthread.php?tid=85426)

Pages: 1 2


RE: SD Gundam G Generation Portable - ULJS00065 - Zekro - 05-26-2013

Moved to playable


RE: SD Gundam G Generation Portable - ULJS00065 - Blacktownclassic - 05-27-2013

(05-26-2013, 07:14 PM)virgil94 Wrote: Moved to playable

Huhdo you know how to sort out that flashing issue.....? it happened when i gone through the operation room page.Sad


RE: SD Gundam G Generation Portable - ULJS00065 - Zekro - 05-27-2013

I really don't know,sorry.I don't have the game so I can only moderate.However wait until nash67 or sum2012 or another one that has it if there is a solution


RE: SD Gundam G Generation Portable - ULJS00065 - nash67 - 05-27-2013

(05-26-2013, 11:38 AM)Blacktownclassic Wrote:
(05-26-2013, 01:48 AM)nash67 Wrote: using r 3168
goes ingame now
no problems so far
can be moved to playable
here is an info log

Nash, do you know how to sort out that flashing issue once you go into the operation room section? I realise the screen keep flashing once I went throught there.Huh
what options do you have ticked in the config under video
i have noting ticked at all


RE: SD Gundam G Generation Portable - ULJS00065 - Blacktownclassic - 06-04-2013

Just realise some of the japanese characters can't display during conversation scene.......