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Crisis Core: Final Fantasy VII - ULUS10336 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Crisis Core: Final Fantasy VII - ULUS10336 (/showthread.php?tid=976) Pages:
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RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - JokesOnYou - 05-27-2010 Ok i now have Jpcsp v0.5 Rev1516 with faked MPEG4 video turned off, i can see the movies but after the second video in game, i can only see some dull lights, the enimies eye's and zach's cellphone What wong, does anyone know? RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - shakirmole - 05-27-2010 are u sure u have the settings that are in the first post of this thread The biggest breakthru now for me for the emu would be decrypting the ISO's without using the PSP like the way movies are... even with some external program... i feel though that it is impossible forever RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - jinkazama2k7 - 05-27-2010 Orphis thanks for your latest build 1516 now i can get stimately 20-25 fps.... wow... ^_^ heheheheh RE: CRISIS COFINAL FANTASY VII - ULUS10336 - Kai3213 - 05-27-2010 (05-27-2010, 09:37 AM)jinkazama2k7 Wrote: Orphis thanks for your latest build 1516 now i can get stimately 20-25 fps.... wow... ^_^ heheheheh How is that possible, there was no speed change for me whatsoever. RE: CRISIS COFINAL FANTASY VII - ULUS10336 - JokesOnYou - 05-27-2010 (05-27-2010, 09:06 AM)shakirmole Wrote: are u sure u have the settings that are in the first post of this thread All my settings are set just like those in the first post, but still no luck, rev1516 btw. Intro runs fine, Second video (where he is killing troops with red eye things on a train) runs fine, but in gameplay it is just like an ugly green with only zack's cellphone and the enemy eyes showing. can anyone please help me? RE: CRISIS COFINAL FANTASY VII - ULUS10336 - Kai3213 - 05-27-2010 (05-27-2010, 09:55 PM)JokesOnYou Wrote:(05-27-2010, 09:06 AM)shakirmole Wrote: are u sure u have the settings that are in the first post of this thread Do you mind taking a snapshot? And don't use shaders RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - JokesOnYou - 05-28-2010 Ok here are some screenshots 1st Pic is the intro 2nd Pic is the second video 3rd Pic is his phone (the white dot) 4th Pic is combat 5th Pic is the enemies running into the room RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - Minicarl - 05-28-2010 Yes that hapens too my.uncheck shaders this resolves problem. See my video http://www.youtube.com/watch?v=zZMMEmVgheA RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - gid15 - 05-28-2010 Is there a small performance improvement with r1518? RE: CRISIS COFINAL FANTASY VII - ULUS10336 - Kai3213 - 05-28-2010 (05-03-2010, 06:27 PM)raziel1000 Wrote: here: Automated Jpcsp Builds by Orphis Why is there a sudden boost in svn build, plus 1520-1522 were skipped |