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Digimon Adventure - NPJH50686 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Digimon Adventure - NPJH50686 (/showthread.php?tid=122063) |
RE: Digimon Adventure (NPJH50686) - vergil250493 - 01-27-2013 (01-18-2013, 09:22 AM)Taiki Wrote: Release date: January 17th 2013. I use it all but cant get CG sound or battle and map music , i can hear menu sounds characters voices and digimon voices only music are not working why ? it's because 64 bits win7? RE: Digimon Adventure (NPJH50686) - Taiki - 01-27-2013 From what I read here, it really doesn't work on 64-bit version. Try 32-bit. You can run it even if you have 64-bit Windows. I'd also suggest searching for 64-bit SonicStage. But that might be not the case. RE: Digimon Adventure (NPJH50686) - Wintrum - 01-29-2013 Tried following the steps exactly but encounter unknown error on mono atrac3plus everytime i click start button. Not sure what cause it though.. EDIT: works for me after removing the chinese character from properties.. RE: Digimon Adventure (NPJH50686) - Levanzz - 01-30-2013 the game is working just fine, except for the evolution video. When the animation for animation is supposed to appear (like when you first evolve to Greymon), the screen is all black. The sound is there though, it's just that the evolution video is not showing. Any solution for this? RE: Digimon Adventure (NPJH50686) - veeshadow - 02-04-2013 Seems sound and voice make problem in my case. I run this perfectly when I don't use sound, but when using sound and voice sometimes battle becomes lag or freeze and exploration as well. Another thing is some area doesn't play bgm or the bgm is not looped (becomes mute after the song was end and supposed to replay).. I think this is more emulation problem, playing in real psp the game run smoothly. But playing with emulator is easier way to record my gameplay to upload (and for HD video).. RE: Digimon Adventure (NPJH50686) - Realsoter - 02-05-2013 Thanks a lot,works perfectly!!!However,i found sony sound fogre only as a trial version and i dont think it'll last long enough for me to enjoy the game...I know it is not proper to post links about downloading stuff but any help would be appreciated! RE: Digimon Adventure (NPJH50686) - serio - 02-05-2013 Quote:I know it is not proper to post links about downloading stuff but any help would be appreciated!it's not just not proper, it's a bannable offense really. we don't support piracy or warez here, so anyone who tries to give any directions for pirating/downloading the program will be banned. the only legal way to have it to work is to buy its license, which is pretty costly ($90). i guess until someone new understands and implements the sound format (seeing as hykem is probably out by now, after over half year of inactivity), the only way to play this game with sounds other than sound forge will be to use a psp. RE: Digimon Adventure (NPJH50686) - Realsoter - 02-07-2013 No problem serio,this thread helped me very much anyways.Enjoy the game guys! RE: Digimon Adventure (NPJH50686) - BronBron06 - 02-15-2013 (01-27-2013, 09:55 PM)vergil250493 Wrote:(01-18-2013, 09:22 AM)Taiki Wrote: Release date: January 17th 2013. Sonic Stage must be running at the background LOL JUST FIGURED IT OUT, it even fixed the game speed Pretty much the same with running Super Robot Wars Z2, cept that part (02-04-2013, 04:26 AM)veeshadow Wrote: Seems sound and voice make problem in my case. I run this perfectly when I don't use sound, but when using sound and voice sometimes battle becomes lag or freeze and exploration as well. Another thing is some area doesn't play bgm or the bgm is not looped (becomes mute after the song was end and supposed to replay).. I think this is more emulation problem, playing in real psp the game run smoothly. But playing with emulator is easier way to record my gameplay to upload (and for HD video).. Pretty much the same problem with me the bgm not looped http://translate.google.com.ph/translate?hl=fil&sl=zh-CN&tl=en&u=http%3A%2F%2Fhi.baidu.com%2Flittleshenwei%2Fitem%2F859fd420c7bd4b86b7326370 http://www.emunewz.net/forum/showthread.php?tid=129065&page=2&highlight=audio+loop I cant seem to follow their instruction though, anyone can help me comprehend by making a step by step procedure RE: Digimon Adventure (NPJH50686) - larcrider - 02-17-2013 i dont get it i try to play just like the page 1 said but i cant hear any char voice i am at win 8 x64 but the other run without probs except the voice |