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Voodoo Chronicles: The First Sign [NPEB01110] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Voodoo Chronicles: The First Sign [NPEB01110] (/showthread.php?tid=165251) |
RE: Voodoo Chronicles: The First Sign [NPEB01110] - Dante38490 - 11-30-2014 (11-30-2014, 06:54 AM)Oil Wrote: notq Nop not util RE: Voodoo Chronicles: The First Sign [NPEB01110] - notq - 11-30-2014 Yeah it's really needed to press x. RE: Voodoo Chronicles: The First Sign [NPEB01110] - Dante38490 - 11-30-2014 (11-30-2014, 01:44 PM)notq Wrote: Yeah it's really needed to press x.ah yes i have missing :3 RE: Voodoo Chronicles: The First Sign [NPEB01110] - umatuma - 12-22-2014 Hi there For me it is frozen on load screen also log error E {PPU[51] Thread (soundmain)[0x0109b048]} cellSpurs TODO: cellSpursEventFlagWait E {PPU[51] Thread (soundmain)[0x0109b0b4]} cellSpurs TODO: _cellSpursSendSignal RE: Voodoo Chronicles: The First Sign [NPEB01110] - notq - 12-22-2014 (12-22-2014, 02:00 PM)umatuma Wrote: Hi there For me it is frozen on load screen also log error I believe it's been for 10-15 builds already. It's stuck with "loading" word for me too. Something fix and something broken in emu again. RE: Voodoo Chronicles: The First Sign [NPEB01110] - tambre - 12-22-2014 (12-22-2014, 02:00 PM)umatuma Wrote: Hi there For me it is frozen on load screen also log error It has probably been like that for the past year or so. Anything that uses cellSpurs is expected to not work. Nothing special I guess. It's probably stuck somewhere on the rendering callback probably (It was disabled due to many problems with it). I guess cellSpurs isn't really relevant here due to it being used on "soundmain" thread, which probably load sound files. RE: Voodoo Chronicles: The First Sign [NPEB01110] - jacky400 - 12-26-2014 Made some changes to the callback and should be working again now. [raven02] VOODOO CHRONICLES [NPEB01110] - aakh1361 - 01-29-2017 Video: OpenGL Audio: Convert to 16 bit: false Dump to file: false Renderer: XAudio2 Core: Hook static functions: true Load liblv2.sprx only: false Load libraries: - libcamera.prx - libresc.prx - librtc.prx - libsre.prx PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT) RE: VOODOO CHRONICLES [NPEB01110] - Annie - 02-04-2017 Duplicate of http://www.emunewz.net/forum/showthread.php?tid=165251 Merging. RE: Voodoo Chronicles: The First Sign [NPEB01110] - aakh1361 - 02-17-2017 game go ingame don't have error maybe playable |