The following warnings occurred:
Warning [2] Undefined property: MyLanguage::$archive_pages - Line: 2 - File: printthread.php(287) : eval()'d code PHP 8.2.26 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/printthread.php(287) : eval()'d code 2 errorHandler->error_callback
/printthread.php 287 eval
/printthread.php 117 printthread_multipage



EmuNewz Network
Voodoo Chronicles: The First Sign [NPEB01110] - Printable Version

+- EmuNewz Network (https://www.emunewz.net/forum)
+-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47)
+--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172)
+---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193)
+----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196)
+----- Thread: Voodoo Chronicles: The First Sign [NPEB01110] (/showthread.php?tid=165251)

Pages: 1 2 3 4


RE: Voodoo Chronicles: The First Sign [NPEB01110] - Dante38490 - 11-30-2014

(11-30-2014, 06:54 AM)Oil Wrote: notq
Try to enable 'Write Color / Depth buffers'.

Nop not util


RE: Voodoo Chronicles: The First Sign [NPEB01110] - notq - 11-30-2014

Yeah it's really needed to press x.


RE: Voodoo Chronicles: The First Sign [NPEB01110] - Dante38490 - 11-30-2014

(11-30-2014, 01:44 PM)notq Wrote: Yeah it's really needed to press x.
ah yes i have missing :3


RE: Voodoo Chronicles: The First Sign [NPEB01110] - umatuma - 12-22-2014

Hi there For me it is frozen on load screen also log error
E {PPU[51] Thread (soundmain)[0x0109b048]} cellSpurs TODO: cellSpursEventFlagWait
E {PPU[51] Thread (soundmain)[0x0109b0b4]} cellSpurs TODO: _cellSpursSendSignal


RE: Voodoo Chronicles: The First Sign [NPEB01110] - notq - 12-22-2014

(12-22-2014, 02:00 PM)umatuma Wrote: Hi there For me it is frozen on load screen also log error
E {PPU[51] Thread (soundmain)[0x0109b048]} cellSpurs TODO: cellSpursEventFlagWait
E {PPU[51] Thread (soundmain)[0x0109b0b4]} cellSpurs TODO: _cellSpursSendSignal

I believe it's been for 10-15 builds already. It's stuck with "loading" word for me too. Something fix and something broken in emu again.


RE: Voodoo Chronicles: The First Sign [NPEB01110] - tambre - 12-22-2014

(12-22-2014, 02:00 PM)umatuma Wrote: Hi there For me it is frozen on load screen also log error
E {PPU[51] Thread (soundmain)[0x0109b048]} cellSpurs TODO: cellSpursEventFlagWait
E {PPU[51] Thread (soundmain)[0x0109b0b4]} cellSpurs TODO: _cellSpursSendSignal

It has probably been like that for the past year or so. Anything that uses cellSpurs is expected to not work. Nothing special I guess. It's probably stuck somewhere on the rendering callback probably (It was disabled due to many problems with it). I guess cellSpurs isn't really relevant here due to it being used on "soundmain" thread, which probably load sound files.


RE: Voodoo Chronicles: The First Sign [NPEB01110] - jacky400 - 12-26-2014

Made some changes to the callback and should be working again now.
[raven02]


VOODOO CHRONICLES [NPEB01110] - aakh1361 - 01-29-2017

Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: true
Load liblv2.sprx only: false

Load libraries:
- libcamera.prx
- libresc.prx
- librtc.prx
- libsre.prx


PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)


RE: VOODOO CHRONICLES [NPEB01110] - Annie - 02-04-2017

Duplicate of http://www.emunewz.net/forum/showthread.php?tid=165251
Merging.


RE: Voodoo Chronicles: The First Sign [NPEB01110] - aakh1361 - 02-17-2017

game go ingame
don't have error
maybe playable