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Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Half playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=66) +----- Thread: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] (/showthread.php?tid=4229) |
RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - srdjan1995 - 07-13-2012 (07-13-2012, 07:13 PM)raziel1000 Wrote:(07-13-2012, 06:50 PM)srdjan1995 Wrote: I will do it. Later or tomorow i will post screens and log. Hey, why sometimes when i open logger, can't change from off to info or something else. When i click on arrow, nothing open. Lol Haven't try that. Tonight will be log files I have tried game and graphics are the same as before, speed on my pc is 8-10 fps. My cpu sucks (amd athlon 64 x2 3800+ 2,25GHz). Log file: DBZ Tag Team log.rar (Size: 170.24 KB / Downloads: 150) P.S. I used rev 2613 RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - raziel1000 - 08-01-2012 r2660: sceIoDevctl 0x01F300A7 unknown command added debug log for IoFileMgrForUser RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - gid15 - 08-01-2012 (08-01-2012, 03:30 PM)raziel1000 Wrote: r2660:welcome back! Could you add a compiler log at DEBUG level to check if the code is expecting a specific return code. There is no outdata/outlen, so only the return code is actually returned. RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - raziel1000 - 08-01-2012 (08-01-2012, 03:57 PM)gid15 Wrote: welcome back!thank you Gid it's big ~17mo RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - gid15 - 08-02-2012 Code: 0x883186C - bgtz $v0, 0x088318CC Currently -1 is returned for unknown cmd values. Could you try to modify Jpcsp to return 1 for this cmd and see if the games behaves differently? RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - raziel1000 - 08-02-2012 (08-02-2012, 06:58 AM)gid15 Wrote:i already tested with return 0 it's the same as -1, but with return 1 the game don't stop recalling this cmd and loadgame or creat a new game don't work O.o i can't get to menu, black screen after loading or creating new game RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - raziel1000 - 08-02-2012 ops i forgot the log RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - gid15 - 08-02-2012 (08-02-2012, 03:59 PM)raziel1000 Wrote:Hmm, probably better to leave it as it is for now... so that we will see if another game is also using this command.(08-02-2012, 06:58 AM)gid15 Wrote:i already tested with return 0 it's the same as -1, but with return 1 the game don't stop recalling this cmd and loadgame or creat a new game don't work O.o i can't get to menu, black screen after loading or creating new game RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - cjcooper - 01-19-2013 What settings do you guys to get into battles? It freezes for me [/quote] see my log file. [/quote] what do u mean by seeing ur log file can u pls tell me what settings in config becuz i have he most latest version and it freezes on loading screed when i try start a match in practice or story but surprisingly not in duel mode RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - sum2012 - 04-21-2013 r3111 may help this game |