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Yu-Gi-Oh! 5D's Tag Force 6 - ULJM05940 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Yu-Gi-Oh! 5D's Tag Force 6 - ULJM05940 (/showthread.php?tid=164192) |
RE: Yu Gi Oh 5Ds Tag Force 6 - ULJM05940 - matsutake (dk) - 07-25-2012 There are two problems in this game. 1. This game has a system which carries out a disc change temporarily and reads other UMD. However, this system cannot be used in JPCSP. It is because this game will be finished and other games will start, if other UMD are loaded when the dialog to which a disc change is urged is displayed. The function to read only the information on a disc without starting the game of other UMD is required. 2. talk with NPC. choose "conversation" > choose "Talk about a card " . Then, broken graphics are displayed. The graphics of a card should be displayed here. RE: Yu Gi Oh 5Ds Tag Force 6 - ULJM05940 - gid15 - 07-26-2012 (07-25-2012, 04:29 AM)matsutake (dk) Wrote: There are two problems in this game.True, the functionality to switch to another UMD is completely missing in Jpcsp. I've added Issue 308 (http://code.google.com/p/jpcsp/issues/detail?id=308 ) to follow up on this function. To collect more information, could you add the following lines to your LogSettings.xml and reach again the place where the game asks to change the UMD? Code: <logger name='hle.sceUmdUser'> <level value='debug' /> </logger> (07-25-2012, 04:29 AM)matsutake (dk) Wrote: 2.Could you post a screenshot? I suspect the problem is coming from these unimplemented functions: Code: Ignoring sceJpegInitMJpeg Thanks! RE: Yu Gi Oh 5Ds Tag Force 6 - ULJM05940 - matsutake (dk) - 07-26-2012 log and SS were attached. -------------------------------------------------------------------------------- OS: WinXP 32bit CPU: Intel C2D E8400 @ 3.00GHz RAM: DDR2 4GB VGA: Geforce 9800GTX+ 512MB RE: Yu Gi Oh 5Ds Tag Force 6 - ULJM05940 - gid15 - 07-26-2012 Thanks, the image is really coming from the fake implementation of sceJpeg. Could you insert this line in LogSettings.xml and run again until the display of the faked image: Code: <logger name='hle.sceJpeg'> <level value='trace' /> </logger> Thank you! (From your log file, I could collect the information I need for the UMD switch, but I need time to implement it) RE: Yu Gi Oh 5Ds Tag Force 6 - ULJM05940 - matsutake (dk) - 07-26-2012 log and jpeg were attached. RE: Yu Gi Oh 5Ds Tag Force 6 - ULJM05940 - gid15 - 07-27-2012 (07-26-2012, 11:39 PM)matsutake (dk) Wrote: log and jpeg were attached.Very helpful, thank you. I've tried to decode the real Jpeg image in r2650 instead of displaying a fake one. Could you retest and post a new log file? RE: Yu Gi Oh 5Ds Tag Force 6 - ULJM05940 - dragonwaa - 07-27-2012 Nice work. No more broken graphics on "Talk about card". Retested on Tag Force 5 and 6. The log file below belongs to Tag Force 6. log.rar (Size: 6.25 KB / Downloads: 175) Thanks a lot for your hard work. RE: Yu Gi Oh 5Ds Tag Force 6 - ULJM05940 - jonazfullmetal - 07-27-2012 (09-26-2011, 08:47 AM)dista_bagus Wrote: Jpcsp r2324 were is the download link? i dont find you cant help my RE: Yu Gi Oh 5Ds Tag Force 6 - ULJM05940 - matsutake (dk) - 07-27-2012 A log is attached. The faked image is not displayed although dragonwaa has already reported. Thanks. RE: Yu Gi Oh 5Ds Tag Force 6 - ULJM05940 - Antilurker77 - 07-27-2012 The game crashes everytime I summon a monster in a duel. |