RE: Ys SEVEN - US - ULUS10551 [encrypted] - dista_bagus - 04-18-2011
i tried before, no special settings same as you Darth1701.
hyakki,i don't change my config,only on media.
but no screen at all.
try with Jpcsp r2090 still same.
also disable Media Engine + SonicStage still same.
Code: 888 [GUI] INFO emu - Java version: 1.6.0_24 (1.6.0_24-b07)
889 [GUI] INFO emu - Jpcsp v0.6 2090
890 [GUI] INFO emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10551
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.20
REGION = 32768
TITLE = Ys SEVEN
USE_USB = 0
probably homebrew? false
904 [GUI] INFO emu - Loading global compatibility settings:
904 [GUI] INFO emu - Configuration / Region
904 [GUI] INFO emu - Language [???]
905 [GUI] INFO emu - Button preference: ["O" for "Enter"]
905 [GUI] INFO emu - Daylight savings: [Off]
906 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
906 [GUI] INFO emu - Time format: [24H]
906 [GUI] INFO emu - Date format: [YYYY-MM-DD]
907 [GUI] INFO emu - WLAN power saving mode: [Off]
907 [GUI] INFO emu - Ad hoc channel: [Auto]
907 [GUI] INFO emu - Nickname: []
908 [GUI] INFO emu - Configuration / Video
908 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
908 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
908 [GUI] INFO emu - [ ] Use vertex cache
909 [GUI] INFO emu - [ ] Use shaders (experimental)
909 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
909 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
910 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
910 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
910 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
910 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
911 [GUI] INFO emu - Configuration / Audio
911 [GUI] INFO emu - [ ] Disable audio threads
911 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
911 [GUI] INFO emu - [ ] Disable audio blocking
912 [GUI] INFO emu - Configuration / Memory
912 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
912 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
913 [GUI] INFO emu - Configuration / Media
913 [GUI] INFO emu - [X] Use Media Engine
913 [GUI] INFO emu - [ ] Extract media files to tmp folder
914 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
914 [GUI] INFO emu - [X] Use non-native fonts from flash0 folder
914 [GUI] INFO emu - Configuration / Compiler
914 [GUI] INFO emu - [X] Use compiler (dynarec)
915 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
915 [GUI] INFO emu - [3000] Maximum method size
915 [GUI] INFO emu - Configuration / Crypto
915 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
916 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
916 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
916 [GUI] INFO ge - Only GE Graphics: false
916 [GUI] INFO hle.sceMpeg - Media Engine enabled
941 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
941 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
942 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
942 [GUI] INFO memory - Ignore invalid memory access: false
1120 [GUI] INFO emu - Unrecognized file format
1121 [GUI] INFO emu - File magic 00 00 00 00
1262 [GUI] INFO emu - Found ModuleInfo name:'kernel' version:0101 attr:00000000 gp:08a7ef50
1265 [GUI] INFO emu - Found 206 unresolved imports
1266 [GUI] INFO emu - 206 NIDS mapped
1337 [GUI] INFO hle - Using the external audio decoder (SonicStage)
1511 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
1533 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
1553 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
1568 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
1590 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
1695 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
1808 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
1857 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
1925 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
1946 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
1968 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
1984 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
2000 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
2017 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
2031 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
2048 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
2049 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
2093 [GUI] INFO ge - Using RenderingEngineLwjgl31
2093 [GUI] INFO ge - OpenGL version: 3.3.10600 Compatibility Profile Context
2094 [GUI] INFO ge - Shading Language version: 3.30
2094 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
2094 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
2101 [GUI] INFO ge - Using VBO
4030 [root] WARN hle - Unsupported syscall 20EE SysMemUserForUser_35669D4C 06020010 09FFFE00 00000000
4131 [user_main] INFO stdout - ModuleSize = 723712
4140 [user_main] INFO stdout - //----------------------------------------------//
4146 [user_main] INFO stdout - // //
4152 [user_main] INFO stdout - // YamanekoCoreSystem Init //
4158 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=e
4234 [user_main] INFO stdout - // //
4241 [user_main] INFO stdout - // YamanekoFileSystem Init //
4266 [user_main] INFO stdout - // //
4274 [user_main] INFO stdout - // YamanekoGraphicSystem Init Start... //
4283 [user_main] INFO stdout - // Texture Manager Format Finished... //
4305 [user_main] INFO stdout - // Memory Format Finished... //
4320 [GUI] WARN ge - Unimplemented VSCX: coordX=0
4321 [GUI] WARN ge - Unimplemented VSCY: coordY=0
4321 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
4321 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
4321 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
4322 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
4322 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
4322 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0
4322 [GUI] WARN ge - Unimplemented VFC: fog=0
4322 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
4322 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
4348 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,1)
4360 [user_main] INFO stdout - // Draw Format Finished... //
4366 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=31
4379 [user_main] INFO stdout - // Yamaneko All Green //
4386 [user_main] INFO stdout - // //
4392 [user_main] INFO stdout - //----------------------------------------------//
4457 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.lst flags = 1 permissions = 03567
4506 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd0: flags = 1 permissions = 03567
4550 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0e420_size0x204991 flags = 1 permissions = 03567
4573 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
4682 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
4791 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
4900 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
5009 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
5118 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
5227 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
5336 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
5445 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
5554 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
5663 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
5772 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
5881 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
5990 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
6099 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
6208 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
6317 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
6426 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
6535 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
6644 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
6753 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
6862 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
6971 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
7080 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
7189 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
7298 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
7406 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
7515 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
7624 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
7733 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
7842 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
7951 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
8060 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
8169 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
8278 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
8387 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
8496 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
8605 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
8714 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
8823 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
8932 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
9039 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
9148 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
9257 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
9366 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
9475 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
9584 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
9693 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
9802 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
9911 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
10020 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
10128 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
10237 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
10346 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
10455 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
10564 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
10671 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
10780 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
10889 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
10998 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
11107 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
11216 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
11325 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
11432 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
11541 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
11650 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
11759 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
11868 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
11977 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
12086 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
12195 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
12303 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
12412 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
12521 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
12630 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
12739 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
12848 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - uid 3d data is outside of ram 0x90 - 0x2281c240
RE: Ys SEVEN - US - ULUS10551 [encrypted] - Darth1701 - 04-18-2011
(04-18-2011, 08:12 AM)dista_bagus Wrote: i tried before, no special settings same as you Darth1701.
hyakki,i don't change my config,only on media.
but no screen at all.
try with Jpcsp r2090 still same.
also disable Media Engine + SonicStage still same.
Hmm, I really don't know why.
Maybe this is different:
- I decrypted the EBOOT.BIN on the PSP and exchanged it in the ISO. Maybe you used the JPCSP decryption and there is some error in the decryption process (I'm too lazy to rip the game again to test it)
- I use the "default" font files provided with JPCSP (Actually the setting is not even necessary for the game), maybe you used some other/different font files?
RE: Ys SEVEN - US - ULUS10551 [encrypted] - gid15 - 04-18-2011
Code: 4457 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.lst flags = 1 permissions = 03567
4506 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd0: flags = 1 permissions = 03567
4550 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0e420_size0x204991 flags = 1 permissions = 03567
It looks like this game is using a file list (data.lst) probably storing the sector offsets of its files. The files are then accessed directly using sce_lbnXXXX_sizeXXXX. For such games, it is crucial to not move the files inside the ISO. This might happen when decrypting the EBOOT.BIN and replacing it inside the ISO. But this is just my guess...
RE: Ys SEVEN - US - ULUS10551 [encrypted] - Hafiz99 - 04-21-2011
Hello Really Need Help From Pros =_=
When Play Using PSP Everything Go Perfect But I try Using JPCSP v2096 it Say "patch module Prometheus Loader detected ! Patch files are not supported by JPCSP." Then I Re-Edit the CSO Using UMDGen.v4 " Change EBOOT.OLD->EBOOT.BIN then EBOOT.BIN->EBOOT.OLD(Not Remove cuz of Backup)..
When I Run The Game.... Game Is Running But Intro movie That Adol on the Ship Is Not Out It mean (Black Screen). Just Hear Music And Sound Of Sea.but BUt Adol And Dogi Talk is Out.The GAme not Moving =_=.
BUT When I used Original One That was Japan Version Without Edit ISO The Game Work Well...
Using Same Setting From the First Comment....
RE: Ys SEVEN - US - ULUS10551 [encrypted] - deathmoon78 - 05-23-2011
(10-28-2010, 12:45 AM)Darth1701 Wrote: (10-28-2010, 12:18 AM)n2t1210 Wrote: Wait, so that means I have to own a PSP to re-rip the UMD ??? If a don't have the to, then plz explain how to do it ( I'm totally new in JPCSP )
Correct! If you don't own the game it's piracy. If you own the game ('own' here means you go in a store and buy the game for real not download it from the internet!) but you don't own a PSP you still have a problem in decrypting the eboot.bin.
why it is when I try to run the game its suddenly pause, please help me ??
I already removed the prometheus patch.
RE: Ys SEVEN - US - ULUS10551 [encrypted] - serio - 05-23-2011
that cus your game be a pirate one. ya need to buy a landlubber version. arr.
RE: Ys SEVEN - US - ULUS10551 [encrypted] - deathmoon78 - 05-23-2011
(05-23-2011, 05:13 AM)serio Wrote: that cus your game be a pirate one. ya need to buy a landlubber version. arr.
please help T_T , I already generate a new using UMDGen , and when i run the game It is stuck at "Now Loading" screen , how will I get pass into this??
Please upload me a Snapshot at main menu screen (SaveState) please??
RE: Ys SEVEN - US - ULUS10551 [encrypted] - Darth1701 - 05-23-2011
(05-23-2011, 07:31 AM)deathmoon78 Wrote: (05-23-2011, 05:13 AM)serio Wrote: that cus your game be a pirate one. ya need to buy a landlubber version. arr.
please help T_T , I already generate a new using UMDGen , and when i run the game It is stuck at "Now Loading" screen , how will I get pass into this??
Please upload me a Snapshot at main menu screen (SaveState) please??
One word: sector
RE: Ys SEVEN - US - ULUS10551 [encrypted] - deathmoon78 - 05-23-2011
(05-23-2011, 02:05 PM)Darth1701 Wrote: (05-23-2011, 07:31 AM)deathmoon78 Wrote: (05-23-2011, 05:13 AM)serio Wrote: that cus your game be a pirate one. ya need to buy a landlubber version. arr.
please help T_T , I already generate a new using UMDGen , and when i run the game It is stuck at "Now Loading" screen , how will I get pass into this??
Please upload me a Snapshot at main menu screen (SaveState) please??
One word: sector
Please explain it to me , I really want to play ys seven ,plssssss ... T_T
RE: Ys SEVEN - US - ULUS10551 [encrypted] - serio - 05-23-2011
then just buy the game and a psp. the emulator's still pretty buggy because a lot of the hardware/firmware is still not understood completely, and the game probably won't play accurately, without some sound and with occasional lock ups and with low speed.
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