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3D Scene export and Texture modding available in r2572 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: svn trunk discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=56) +---- Thread: 3D Scene export and Texture modding available in r2572 (/showthread.php?tid=63165) |
RE: 3D Scene export and Texture modding available in r2572 - gid15 - 05-07-2013 From the README.txt: Code: - Texture modding: RE: 3D Scene export and Texture modding available in r2572 - Zekro - 05-07-2013 Already did that but the textures shows the same.Using noesis you can see where are each textures from the 3D scene,but after modding them jpcsp shows the same. RE: 3D Scene export and Texture modding available in r2572 - gid15 - 05-07-2013 (05-07-2013, 01:44 PM)virgil94 Wrote: Already did that but the textures shows the same.Using noesis you can see where are each textures from the 3D scene,but after modding them jpcsp shows the same.When you re-export again the scene, are the textures generated using the same name? It could be that the application is not always loading the textures at the same address. Texture modding is only possible if the application is always loading the textures at the same address (the address is part of the texture file name). RE: 3D Scene export and Texture modding available in r2572 - Zekro - 05-08-2013 Yes,the same names.All the textures had the same address in the second export exactly as it has the first export.Maybe needs to move in a folder or something? |