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Dissidia: Final Fantasy - ULUS10437 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Dissidia: Final Fantasy - ULUS10437 (/showthread.php?tid=1004) |
RE: DISSIDIA FINAL FANTASY - ULUS10437 [Encrypted] - hyakki - 08-30-2011 (08-29-2011, 06:50 AM)squall leonhart Wrote: Seems non native fonts broke between 2282 and 2284, i can't narrow it down further because 2282 and 2283 exception and hangr2298 confirmed font problem and also gets a java exception when starting a battle (it will also get Invalid memory access when loading, if you dont have Ignore invalid memory access checked., see log2) Code: java.lang.ArrayIndexOutOfBoundsException: 264241152 RE: DISSIDIA FINAL FANTASY - ULUS10437 [Encrypted] - Hykem - 08-30-2011 (08-30-2011, 07:14 AM)hyakki Wrote:(08-29-2011, 06:50 AM)squall leonhart Wrote: Seems non native fonts broke between 2282 and 2284, i can't narrow it down further because 2282 and 2283 exception and hangr2298 Hmm, yes... This seems to be related to the reflection magic introduced for this module in r2282. RE: DISSIDIA FINAL FANTASY - ULUS10437 [Encrypted] - yrguig - 08-30-2011 Can anyone help me with my problem? I'm using r2263 and it always closes whenever I make an EX burst. RE: DISSIDIA FINAL FANTASY - ULUS10437 [Encrypted] - Hykem - 08-30-2011 (08-30-2011, 03:21 PM)yrguig Wrote: Can anyone help me with my problem? I'm using r2263 and it always closes whenever I make an EX burst. From the crash report, it appears that your msctf.dll (Microsoft Text Services) is getting in the way... ![]() There are documented issues related to printers that can cause this, but I doubt this is the case. This particular entry is also quite odd: Code: ????????????????-x86\lib\windows-x86\libxuggle-ferry-3.dll Looks like something went wrong in parsing the directory's name of that .dll. Could you please try the following: 1 - Backup your games, saves and other data (audio, pgd) to a folder; 2 - Delete your JPCSP folder; 3 - Download the latest working revision for this game (r2263, I believe); 4 - If you don't have Xuggle's Xuggler installed, try installing it from here: http://www.xuggle.com/xuggler/downloads/ 5 - Try this game only, again. If this happens again, please post the new crash file. Thanks! ![]() RE: DISSIDIA FINAL FANTASY - ULUS10437 [Encrypted] - yrguig - 08-30-2011 (08-30-2011, 03:40 PM)Hykem Wrote:(08-30-2011, 03:21 PM)yrguig Wrote: Can anyone help me with my problem? I'm using r2263 and it always closes whenever I make an EX burst. Thanks for the fast reply ![]() The same thing happens though, even with that Xuggle's Xuggler thing. By the way, what is that Xuggle's Xuggler for? RE: DISSIDIA FINAL FANTASY - ULUS10437 [Encrypted] - Hykem - 08-30-2011 (08-30-2011, 04:44 PM)yrguig Wrote:(08-30-2011, 03:40 PM)Hykem Wrote:(08-30-2011, 03:21 PM)yrguig Wrote: Can anyone help me with my problem? I'm using r2263 and it always closes whenever I make an EX burst. Xuggler is a wrapper for FFMPEG. It's what's currently allowing us to use all FFMPEG code with Java. ![]() The crash is now very vague, and it just points out a graphical error (a crash during the GUI thread execution). I'll try testing this game myself to rule out hardware issues. I'll post my results here as soon as possible. RE: DISSIDIA FINAL FANTASY - ULUS10437 [Encrypted] - Itaru - 09-02-2011 The font problem can be fixed simply by reverting just 1 class which is jpcsp.HLE.modules150.sceFont to before r2282 while keeping everything else at the latest revision (currently r2298). I've made custom debug logs which show the anomalies between the pre-r2282 and post-r2282 sceFont behaviors. In the post-r2282 debug log, you can see that some methods are not being called after the sceFontNewLib. In the pre-r2282 debug log, a bunch of methods are called after sceFontNewLib such as sceFontSetAltCharacterCode, sceFontGetNumFontList, and sceFontGetFontList while those calls are missing in the post-r2282 debug log. Afterwards, post-r2282 shows a bunch of sceFontGetCharInfo and sceFontGetCharGlyphImage errors whereas in pre-r2282 the calls are working properly. I hope the above can narrow the problem down for the dev team to fix. BTW, whatever happened to soywiz? ![]() RE: DISSIDIA FINAL FANTASY - ULUS10437 [Encrypted] - squall leonhart - 09-02-2011 Quote:BTW, whatever happened to soywiz? got into a fight with a bear. RE: DISSIDIA FINAL FANTASY - ULUS10437 [Encrypted] - Itaru - 09-02-2011 (09-02-2011, 09:40 AM)squall leonhart Wrote: got into a fight with a bear. Kinda like Tristan in Legends of the Fall? "It was a good death." RE: DISSIDIA FINAL FANTASY - ULUS10437 [Encrypted] - MaXiMu - 09-02-2011 Soywiz not have much time is busy on holydays already will reported this error a week ago |