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Star Ocean: Second Evolution - ULUS10375 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Star Ocean: Second Evolution - ULUS10375 (/showthread.php?tid=1269) |
RE: STAR OCEAN - Secon evolution ULUS10375 - trustedasian - 11-01-2011 does it work on macs? the game is great and i'd like to be able to play.. hopefully the game(s) will be ready to run in the later releases C: RE: STAR OCEAN - Secon evolution ULUS10375 - trustedasian - 11-11-2011 build 2376. same problems of disappearing sprites in certain buildings. RE: STAR OCEAN - Secon evolution ULUS10375 - hyakki - 12-16-2011 playable in r2406 (Jpcsp 64bit only), no longer shows hidden character sprites inside certain buildings. Current Game Issues Movies are out of sync with audio. (32bit Jpcsp, Character sprites disappear in various locations) RE: STAR OCEAN - Secon evolution ULUS10375 - MaXiMu - 12-16-2011 With what configuration? Flashing screen for me but view Characters sprites RE: STAR OCEAN - Secon evolution ULUS10375 - hyakki - 12-16-2011 (12-16-2011, 01:02 PM)MaXiMu Wrote: With what configuration? This worked for me. Code: |Video| RE: STAR OCEAN - Secon evolution ULUS10375 - MaXiMu - 12-16-2011 Ah, Thanks you works for me now ![]() Note : If Enabled color mask with Enable saving Ge Screen = Flash Screen RE: STAR OCEAN - Secon evolution ULUS10375 - trustedasian - 12-19-2011 build 2410 64-bit: playable, but now has random freezes, most common in the 1st hour into the game, where save spots are not as available as the story is setting itself up. RE: STAR OCEAN - Secon evolution ULUS10375 - hyakki - 12-19-2011 (12-19-2011, 06:15 AM)trustedasian Wrote: build 2410 64-bit: playable, but now has random freezes, most common in the 1st hour into the game, where save spots are not as available as the story is setting itself up. could you post a log on the info setting, also what character are you playing as? since each one starts out a little different. if they are maxpermsize errors (in the console window) you can try increasing that setting for 64bit java (these values were pretty restrictive in 32bit java but with 64bit they can be set to much higher values) RE: STAR OCEAN - Secon evolution ULUS10375 - trustedasian - 12-19-2011 (12-19-2011, 06:45 AM)hyakki Wrote:(12-19-2011, 06:15 AM)trustedasian Wrote: build 2410 64-bit: playable, but now has random freezes, most common in the 1st hour into the game, where save spots are not as available as the story is setting itself up. alright... but since i'm a newb at emulators, how do i post a log? RE: STAR OCEAN - Secon evolution ULUS10375 - kytoxid - 12-19-2011 If you enable the logger via Debug -> Tools -> Logger -> Show Logger and set the level on INFO, the log will automatically be saved as log.html when you close Jpcsp, and you can archive and attach it here. |