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Castle of Illusion Starring Mickey Mouse [NPUB31099] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Castle of Illusion Starring Mickey Mouse [NPUB31099] (/showthread.php?tid=158576) |
RE: Castle of Illusion Starring Mickey Mouse [NPUB31099] - notq - 10-08-2015 Shows black screen with rpcs3-ReleaseLLVM-5feba39f I guess it's caused by some bug. Code: E {rsx::thread} Surface color buffer: Unsupported surface color format (0xd) RE: Castle of Illusion Starring Mickey Mouse [NPUB31099] - notq - 10-15-2015 Some issue with colors, but it shows intro a bit faster and for me about + 0,1 fps rpcs3-ReleaseLLVM-ec000519 RE: Castle of Illusion Starring Mickey Mouse [NPUB31099] - vlj - 10-18-2015 Which interpreters ? I only have a black screen here with dx12 and GL. RE: Castle of Illusion Starring Mickey Mouse [NPUB31099] - tambre - 10-19-2015 (10-18-2015, 09:44 PM)vlj Wrote: Which interpreters ? I only have a black screen here with dx12 and GL. As you can see from the log, he used PPU Interpreter 2 and SPU recompiler. Also ran at 1280x720 with OpenGL, with none of the write/read buffer options on. RE: Castle of Illusion Starring Mickey Mouse [NPUB31099] - notq - 10-19-2015 That broken colors was fixed in the last buids but infinity loop still existing. Code: HLE: W {PPU[0x1] Thread (main_thread)[0x00580e00]} cellSysutil: cellSysutilGetSystemParamInt(id=0x112(ID_ENTER_BUTTON_ASSIGN), value=*0xd00fe150) RE: Castle of Illusion Starring Mickey Mouse [NPUB31099] - notq - 11-24-2015 In DX12 builds it crashes after this exception almost right after starting. Code: RSX: E {rsx::thread} file Emu\RSX\D3D12\D3D12Formats.cpp line 331 : Wrong color surface format Code: In file Emu\RSX\D3D12\D3D12Formats.cpp line 331 ---> This function in Code: rpcs3/Emu/RSX/GCM.h ---> CELL_GCM_SURFACE_A8R8G8B8 = 8 I doubt this value wrong but maybe somebody have a clue anyway. RE: Castle of Illusion Starring Mickey Mouse [NPUB31099] - tambre - 11-24-2015 (11-24-2015, 11:53 AM)notq Wrote: In DX12 builds it crashes after this exception almost right after starting. Could you try adding Code: LOG_ERROR("Color surface format: 0x%X", format); RE: Castle of Illusion Starring Mickey Mouse [NPUB31099] - notq - 11-24-2015 In this case i need to study how to compiling the build with that added String. Last time i tried it was not succeed by me because of dependencies. It will be much faster by anyone else. Anyway i will try another time. RE: Castle of Illusion Starring Mickey Mouse [NPUB31099] - vlj - 11-24-2015 I can't reproduce I still have a black screen here RE: Castle of Illusion Starring Mickey Mouse [NPUB31099] - notq - 11-24-2015 (11-24-2015, 08:06 PM)vlj Wrote: I can't reproduce I still have a black screen here Do you trying DX12 or OpenGL render ? |