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Tekken 6 - Critical Error - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: svn trunk discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=56) +---- Thread: Tekken 6 - Critical Error (/showthread.php?tid=1662) |
RE: Tekken 6 - Critical Error - kasimo - 07-27-2011 video tekken 6 jpcsp 40 fps !!!!! Tekken 6 Critical Error - FirstWaaaa - 07-28-2011 hi habe das gleiche problem kann mich nicht mal einloggen hab probiert mit einem anderen char anzumelden und es ging, aber die 3000 punkte hab ich halt dann nicht weil da ne fehlermeldung kommt Fehlermeldung: Critical Error: Assertion failed d:projectbattleforgereleasebetacodepregamemo delPGMDeckManagerRemote.cpp96 : error: Assertion failed Message: Character has no decks diese meldung kommt immer wenn ich meinen char mit den 3000 anfangspunkten auswдhle was kann man dagegen tun??????? RE: Tekken 6 - Critical Error - kasimo - 08-15-2011 fuck tekken 6 is not working now in jpcsp r2270 RE: Tekken 6 - Critical Error - Darth1701 - 08-15-2011 Code: Running Jpcsp 32bit... Just before start of battle Code: 93781 [user_main] INFO compiler - Replacing CodeBlock at 0x0896F054 by Native Code 'nop' It's the same as DoAP, since 2261 RE: Tekken 6 - Critical Error - kasimo - 08-15-2011 in jpcsp 2273 PHP Code: Running Jpcsp 32bit... RE: Tekken 6 - Critical Error - kasimo - 08-16-2011 TEKKEN 6 NAMCO SYSTEM 357 HARDWARE Hardware : PS3 Based CPU : Cell CPU Notes : Microprocessor consisting of one 3.2 GHz PowerPC-based Power Processing Element (PPE) and six Synergistic Processing Elements (SPEs). A seventh runs in a special mode and is dedicated to aspects of the OS and security, and an eighth is disabled to improve production yields. PlayStation 3's Cell CPU achieves 204 GFLOPS single precision float and 15 GFLOPS double precision. GPU : RSX GPU Notes : Based on NVIDIA G70 (NV47) architecture. The GPU makes use of 256 MB GDDR3 RAM clocked at 700 MHz with an effective transmission rate of 1.4 GHz and up to 224 MB of the 3.2 GHz XDR main memory via the CPU (480 MB max) Ram : 256MB Rambus XDR DRAM, clocked at CPU die speed. Notes : The floating point performance of the whole system (CPU + GPU) is reported to be 2 TFLOPS. RE: Tekken 6 - Critical Error - AcidRains - 08-17-2011 (07-27-2011, 01:36 AM)kasimo Wrote: video tekken 6 jpcsp 40 fps !!!!! What is the spec?? i can barely have 20fps with my i3 530 (4G) and gtx 470. Maybe i7 2600k (5G) can reach that speed? PS:i can tell he did activate the vertex cache from the graphic, and i tested myself the result only goes to 24+fps RE: Tekken 6 - Critical Error - kasimo - 08-18-2011 (08-17-2011, 10:45 AM)AcidRains Wrote:(07-27-2011, 01:36 AM)kasimo Wrote: video tekken 6 jpcsp 40 fps !!!!! I got to 30 fps But 40 I could not MY PC E5200 2.50GHZ WITH OVERCLOCK 3.80GHZ RAM 2GB DDR3 G N220GT 1GB MSI RE: Tekken 6 - Critical Error - AcidRains - 08-18-2011 [/quote] I got to 30 fps But 40 I could not MY PC E5200 2.50GHZ WITH OVERCLOCK 3.80GHZ RAM 2GB DDR3 G N220GT 1GB MSI [/quote] Care to share your settings please? because i have my i3 530 OC to 4G but can't reached 30fps no matter how i try, thanks. RE: Tekken 6 - Critical Error - kasimo - 08-18-2011 a simple modification is now working bad quality but good speed and best quality |