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Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable - ULJS00358 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable - ULJS00358 (/showthread.php?tid=3538) |
RE: Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable - ULJS00358 [Encrypted] - shiro - 04-17-2013 Any idea on how to download this game? Links? RE: Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable - ULJS00358 [Encrypted] - Zekro - 04-17-2013 From psn,it's easier if you go to a store and buy it RE: Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable - ULJS00358 [Encrypted] - talynez - 04-21-2013 Having trouble running oreimo tsuzuku disc1 on build 3100 (64bit) The game load and play without much troubles, however, after a few minutes of gameplay, the emulator "hang" and is stuck on pause. Here's the log for the crash: Running Jpcsp 64bit... java.lang.RuntimeException: Cannot find executable at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1 39) at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:210) at _S1_2_883FEA4.s(_S1_2_883FEA4.java:128) at _S1_2_8838D1C.s(_S1_2_8838D1C.java:320) at _S1_2_8816F90.s(_S1_2_8816F90.java:328) at _S1_2_8816240.s(_S1_2_8816240.java:8) at _S1_2_8816240.exec(_S1_2_8816240.java) at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1 57) at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:189) at _S1_2_8807884.s(_S1_2_8807884.java:684) at _S1_2_8807884.exec(_S1_2_8807884.java) at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1 57) at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:210) at _S1_2_88A5C54.s(_S1_2_88A5C54.java:1872) at _S1_2_88A5C54.exec(_S1_2_88A5C54.java) at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1 57) at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:210) at _S1_2_88A99D0.s(_S1_2_88A99D0.java:40) at _S1_2_88A99D0.exec(_S1_2_88A99D0.java) at jpcsp.Allegrex.compiler.RuntimeContext.execWithReturnAddress(RuntimeC ontext.java:668) at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java: 709) at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:50) The crash happens no matter what, including previous version (2050) and later version (3110) where i need to kill the HIMDRENDER process in order to unfreeze a black screen when there is a movie clip. Help would be very much welcome =) RE: Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable - ULJS00358 [Encrypted] - sum2012 - 04-22-2013 @talynez The game have known needed to use real psp save http://www.mediafire.com/?07mb9xwd9c0m1ra In JPCSP setting ,enable handle SAVEDATA in crypto RE: Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable - ULJS00358 [Encrypted] - talynez - 04-22-2013 Thank you very much, it seems like the problem is fixed =) RE: Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable - ULJS00358 [Encrypted] - shion_chk - 05-06-2013 update post 2013 05/10 ##########for Play########### How to avoid errors simply (ULJS00358 and NPJH50568 other oreimo series) *If you want to play the game, please copy save data from PSP. and enable crypto (Jpcsp>Configuration>Crypto>Handle SAVEDATA in crypt mode) *Requirements : Copy From Real PSP savedata Jpcsp Configuration example (for ULJS00358 and NPJH50568 other oreimo series) ![]() #########for debug########## How to avoid errors simply for oreimo tsuzuku disc1 (NPJH50568) *It does not work in game ID of the other. *But only if you want to verify something *for debug (memory access) *Invalid error occurs 1.create an empty file.(98304 bytes) *example command fsutil file createnew ms0\PSP\SAVEDATA\NPJH50568\SYSTEM.DAT 98304 2.enter the data. (Binary Editor) 00000000:EA 00000001:4C 00000002:66 000000BB:2C 000000BC:01 000000BF:D8 000000C0:06 3.setting to Jpcsp>Configuration>Crypto>crypto-mode is Disable. ![]() This mode is memory data access latency is not be normal. Thumbnail of the save screen, will be loaded by the establishment of 10-20 percent. By pressing several times the START<->Cancel, this will be displayed correctly. RE: Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable - ULJS00358 [Encrypted] - blacklynx - 05-09-2013 (05-06-2013, 07:31 PM)shion_chk Wrote: How to avoid errors simply for oreimo tsuzuku disc1 In item 2, how do I add the data in system.dat? Also what are the optimal settings for this game, like video, audio, memory, crypto? RE: Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable - ULJS00358 [Encrypted] - blacklynx - 05-16-2013 (05-06-2013, 07:31 PM)shion_chk Wrote: update post 2013 05/10 Ah, thanks! ![]() RE: Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable - ULJS00358 - nash67 - 09-26-2013 using r 3402 stil goes ingame missing the music and speech few warnings in the log here is a Jpcsp Trace log with sceMp4 RE: Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable - ULJS00358 - sum2012 - 09-26-2013 You need go to option to increase the volume to hear sound (09-26-2013, 10:58 AM)nash67 Wrote: using r 3402 |