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Terraria [BLES01938] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Playable (https://www.emunewz.net/forum/forumdisplay.php?fid=195) +----- Thread: Terraria [BLES01938] (/showthread.php?tid=158739) |
RE: Terraria [BLES01938] - mecripper - 07-21-2015 Build: aad97aa CPU: PPU Interpreter and PPU Interpreter 2 SPU: SPU Interpreter and SPU Interpreter 2 after press "Start" button in menĂ¹ screen Error: Quote:E {PPU[0x47] Thread (NetworkThread)[0x004cd088]} cellRudp: cellRudpProcessEvents RE: Terraria [BLES01938] - tambre - 07-21-2015 (07-21-2015, 07:09 AM)mecripper Wrote: Build: aad97aa Could you post the full log file? RE: Terraria [BLES01938] - mecripper - 07-21-2015 Could you post the full log file? yes but it's long i post on pastebin if is not a problem http://pastebin.com/MAVmKUte RE: Terraria [BLES01938] - tambre - 07-21-2015 (07-21-2015, 07:41 AM)mecripper Wrote: Could you post the full log file? It seems to be missing most of the log, including warnings and other logging. Could you actually upload the RPCS3.log? RE: Terraria [BLES01938] - mecripper - 07-21-2015 (07-21-2015, 09:00 AM)tambre Wrote:(07-21-2015, 07:41 AM)mecripper Wrote: Could you post the full log file? yes sure RE: Terraria [BLES01938] - BlackDaemon - 12-13-2015 Tutorial working on recent build with LLE RE: Terraria [BLES01938] - Darkriot - 12-13-2015 Wow, looks amazing I even don't see any graphic bugs here RE: Terraria [BLES01938] - BlackDaemon - 12-13-2015 Darkriot, because, some graphics issues in Terraria was fixed recently RE: Terraria [BLES01938] - kd-11 - 12-16-2015 Got it to work on OpenGL by enabling swizzling for 16 byte texture formats INT_4_4_4_4 and INT_1_5_5_5. Needs Write color buffers or else missing drawings. I did use LLE. FPS on my crap laptop is too low to actually play. RE: Terraria [BLES01938] - kd-11 - 12-16-2015 Seems to work okay on OpenGL too if you use LLE, check Write color buffers and enable swizzling for some texture formats - CELL_GCM_TEXTURE_A1R5G5B5 and CELL_GCM_TEXTURE_A4R4G4B4. FPS is too low to test gameplay exhaustively on my old laptop. |